/usr/include/osg/ComputeBoundsVisitor is in libopenscenegraph-dev 3.0.1-4.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSG_COMPUTEBOUNDSVISITOR
#define OSG_COMPUTEBOUNDSVISITOR 1
#include <osg/NodeVisitor>
#include <osg/BoundingBox>
#include <osg/Polytope>
namespace osg {
class OSG_EXPORT ComputeBoundsVisitor : public osg::NodeVisitor
{
public:
ComputeBoundsVisitor(TraversalMode traversalMode = TRAVERSE_ALL_CHILDREN);
META_NodeVisitor("osg","ComputeBoundsVisitor")
virtual void reset();
osg::BoundingBox& getBoundingBox() { return _bb; }
void getPolytope(osg::Polytope& polytope, float margin=0.1) const;
void getBase(osg::Polytope& polytope, float margin=0.1) const;
void apply(osg::Node& node);
void apply(osg::Transform& transform);
void apply(osg::Geode& geode);
inline void pushMatrix(osg::Matrix& matrix) { _matrixStack.push_back(matrix); }
inline void popMatrix() { _matrixStack.pop_back(); }
void applyDrawable(osg::Drawable* drawable);
protected:
typedef std::vector<osg::Matrix> MatrixStack;
MatrixStack _matrixStack;
osg::BoundingBox _bb;
};
}
#endif
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