This file is indexed.

/usr/include/osg/CullSettings is in libopenscenegraph-dev 3.0.1-4.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield 
 *
 * This library is open source and may be redistributed and/or modified under  
 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 
 * (at your option) any later version.  The full license is in LICENSE file
 * included with this distribution, and on the openscenegraph.org website.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
 * OpenSceneGraph Public License for more details.
*/

#ifndef OSG_CULLSETTINGS
#define OSG_CULLSETTINGS 1

#include <iosfwd>
#include <osg/Matrix>
#include <osg/ClearNode>

namespace osg {

// forward declare
class ArgumentParser;
class ApplicationUsage;

class OSG_EXPORT CullSettings
{
    public:

        CullSettings()
        {
            setDefaults();
            readEnvironmentalVariables();
        }

        CullSettings(ArgumentParser& arguments)
        {
            setDefaults();
            readEnvironmentalVariables();
            readCommandLine(arguments);
        }

        CullSettings(const CullSettings& cs);

        virtual ~CullSettings() {}
        
        CullSettings& operator = (const CullSettings& settings)
        {
            if (this==&settings) return *this;
            setCullSettings(settings);
            return *this;
        }


        virtual void setDefaults();

        
        enum VariablesMask
        {
            COMPUTE_NEAR_FAR_MODE                   = (0x1 << 0),
            CULLING_MODE                            = (0x1 << 1),
            LOD_SCALE                               = (0x1 << 2),
            SMALL_FEATURE_CULLING_PIXEL_SIZE        = (0x1 << 3),
            CLAMP_PROJECTION_MATRIX_CALLBACK        = (0x1 << 4),
            NEAR_FAR_RATIO                          = (0x1 << 5),
            IMPOSTOR_ACTIVE                         = (0x1 << 6),
            DEPTH_SORT_IMPOSTOR_SPRITES             = (0x1 << 7),
            IMPOSTOR_PIXEL_ERROR_THRESHOLD          = (0x1 << 8),
            NUM_FRAMES_TO_KEEP_IMPOSTORS_SPRITES    = (0x1 << 9),
            CULL_MASK                               = (0x1 << 10),
            CULL_MASK_LEFT                          = (0x1 << 11),
            CULL_MASK_RIGHT                         = (0x1 << 12),
            CLEAR_COLOR                             = (0x1 << 13),
            CLEAR_MASK                              = (0x1 << 14),
            LIGHTING_MODE                           = (0x1 << 15),
            LIGHT                                   = (0x1 << 16),
            DRAW_BUFFER                             = (0x1 << 17),
            READ_BUFFER                             = (0x1 << 18),

            NO_VARIABLES                            = 0x00000000,
            ALL_VARIABLES                           = 0x7FFFFFFF
        };

        typedef int InheritanceMask;

        /** Set the inheritance mask used in inheritCullSettings to control which variables get overwritten by the passed in CullSettings object.*/
        void setInheritanceMask(InheritanceMask mask) { _inheritanceMask = mask; }

        /** Get the inheritance mask used in inheritCullSettings to control which variables get overwritten by the passed in CullSettings object.*/
        InheritanceMask getInheritanceMask() const { return _inheritanceMask; }
        
        /** Set the local cull settings values from specified CullSettings object.*/
        void setCullSettings(const CullSettings& settings);

        /** Inherit the local cull settings variable from specified CullSettings object, according to the inheritance mask.*/
        virtual void inheritCullSettings(const CullSettings& settings) { inheritCullSettings(settings, _inheritanceMask); }

        /** Inherit the local cull settings variable from specified CullSettings object, according to the inheritance mask.*/
        virtual void inheritCullSettings(const CullSettings& settings, unsigned int inheritanceMask);

        /** read the environmental variables.*/
        void readEnvironmentalVariables();

        /** read the commandline arguments.*/
        void readCommandLine(ArgumentParser& arguments);


        enum InheritanceMaskActionOnAttributeSetting
        {
            DISABLE_ASSOCIATED_INHERITANCE_MASK_BIT,
            DO_NOT_MODIFY_INHERITANCE_MASK
        };
        
        void setInheritanceMaskActionOnAttributeSetting(InheritanceMaskActionOnAttributeSetting action) { _inheritanceMaskActionOnAttributeSetting = action; }
        InheritanceMaskActionOnAttributeSetting getInheritanceMaskActionOnAttributeSetting() const { return _inheritanceMaskActionOnAttributeSetting; }

        /** Apply the action, specified by the InheritanceMaskActionOnAttributeSetting, to apply to the inheritance bit mask.
          * This method is called by CullSettings::set*() parameter methods to ensure that CullSettings inheritance mechanisms doesn't overwrite the local parameter settings.*/
        inline void applyMaskAction(unsigned int maskBit)
        {
            if (_inheritanceMaskActionOnAttributeSetting==DISABLE_ASSOCIATED_INHERITANCE_MASK_BIT)
            {
                _inheritanceMask = _inheritanceMask & (~maskBit);
            }
        }


        /** Switch the creation of Impostors on or off.
          * Setting active to false forces the CullVisitor to use the Impostor
          * LOD children for rendering. Setting active to true forces the
          * CullVisitor to create the appropriate pre-rendering stages which
          * render to the ImpostorSprite's texture.*/
        void setImpostorsActive(bool active) { _impostorActive = active; applyMaskAction(IMPOSTOR_ACTIVE); }

        /** Get whether impostors are active or not. */
        bool getImpostorsActive() const { return _impostorActive; }

        /** Set the impostor error threshold.
          * Used in calculation of whether impostors remain valid.*/
        void setImpostorPixelErrorThreshold(float numPixels) { _impostorPixelErrorThreshold=numPixels;  applyMaskAction(IMPOSTOR_PIXEL_ERROR_THRESHOLD); }

        /** Get the impostor error threshold.*/
        float getImpostorPixelErrorThreshold() const { return _impostorPixelErrorThreshold; }

        /** Set whether ImpostorSprite's should be placed in a depth sorted bin for rendering.*/
        void setDepthSortImpostorSprites(bool doDepthSort) { _depthSortImpostorSprites = doDepthSort; applyMaskAction(DEPTH_SORT_IMPOSTOR_SPRITES); }

        /** Get whether ImpostorSprite's are depth sorted bin for rendering.*/
        bool getDepthSortImpostorSprites() const { return _depthSortImpostorSprites; }

        /** Set the number of frames that an ImpostorSprite is kept whilst not being beyond,
          * before being recycled.*/
        void setNumberOfFrameToKeepImpostorSprites(int numFrames) { _numFramesToKeepImpostorSprites = numFrames; applyMaskAction(NUM_FRAMES_TO_KEEP_IMPOSTORS_SPRITES); }

        /** Get the number of frames that an ImpostorSprite is kept whilst not being beyond,
          * before being recycled.*/
        int getNumberOfFrameToKeepImpostorSprites() const { return _numFramesToKeepImpostorSprites; }

        enum ComputeNearFarMode
        {
            DO_NOT_COMPUTE_NEAR_FAR = 0,
            COMPUTE_NEAR_FAR_USING_BOUNDING_VOLUMES,
            COMPUTE_NEAR_FAR_USING_PRIMITIVES
        };

        void setComputeNearFarMode(ComputeNearFarMode cnfm) { _computeNearFar=cnfm; applyMaskAction(COMPUTE_NEAR_FAR_MODE); } 
        ComputeNearFarMode getComputeNearFarMode() const { return _computeNearFar;} 

        void setNearFarRatio(double ratio) { _nearFarRatio = ratio; applyMaskAction(NEAR_FAR_RATIO); }
        double getNearFarRatio() const { return _nearFarRatio; }

        enum CullingModeValues
        {
            NO_CULLING                  = 0x0,
            VIEW_FRUSTUM_SIDES_CULLING  = 0x1,
            NEAR_PLANE_CULLING          = 0x2,
            FAR_PLANE_CULLING           = 0x4,
            VIEW_FRUSTUM_CULLING        = VIEW_FRUSTUM_SIDES_CULLING|
                                          NEAR_PLANE_CULLING|
                                          FAR_PLANE_CULLING,
            SMALL_FEATURE_CULLING       = 0x8,
            SHADOW_OCCLUSION_CULLING    = 0x10,
            CLUSTER_CULLING             = 0x20,
            DEFAULT_CULLING             = VIEW_FRUSTUM_SIDES_CULLING|
                                          SMALL_FEATURE_CULLING|
                                          SHADOW_OCCLUSION_CULLING|
                                          CLUSTER_CULLING,
            ENABLE_ALL_CULLING          = VIEW_FRUSTUM_CULLING|
                                          SMALL_FEATURE_CULLING|
                                          SHADOW_OCCLUSION_CULLING|
                                          CLUSTER_CULLING
        };
        
        typedef int CullingMode;

        /** Set the culling mode for the CullVisitor to use.*/
        void setCullingMode(CullingMode mode) { _cullingMode = mode; applyMaskAction(CULLING_MODE); }
        
        /** Returns the current CullingMode.*/
        CullingMode getCullingMode() const { return _cullingMode; }


        void setCullMask(osg::Node::NodeMask nm) { _cullMask = nm; applyMaskAction(CULL_MASK); }
        osg::Node::NodeMask getCullMask() const { return _cullMask; }

        void setCullMaskLeft(osg::Node::NodeMask nm) { _cullMaskLeft = nm; applyMaskAction(CULL_MASK_LEFT); }
        osg::Node::NodeMask getCullMaskLeft() const { return _cullMaskLeft; }

        void setCullMaskRight(osg::Node::NodeMask nm) { _cullMaskRight = nm; applyMaskAction(CULL_MASK_RIGHT); }
        osg::Node::NodeMask getCullMaskRight() const { return _cullMaskRight; }

        /** Set the LOD bias for the CullVisitor to use.*/
        void setLODScale(float scale) { _LODScale = scale; applyMaskAction(LOD_SCALE); }
        
        /** Get the LOD bias.*/
        float getLODScale() const { return _LODScale; }

        /** Set the Small Feature Culling Pixel Size.*/
        void setSmallFeatureCullingPixelSize(float value) { _smallFeatureCullingPixelSize=value; applyMaskAction(SMALL_FEATURE_CULLING_PIXEL_SIZE); }

        /** Get the Small Feature Culling Pixel Size.*/
        float getSmallFeatureCullingPixelSize() const { return _smallFeatureCullingPixelSize; }



        /** Callback for overriding the CullVisitor's default clamping of the projection matrix to computed near and far values.
          * Note, both Matrixf and Matrixd versions of clampProjectionMatrixImplementation must be implemented as the CullVisitor
          * can target either Matrix data type, configured at compile time.*/
        struct ClampProjectionMatrixCallback : public osg::Referenced
        {
            virtual bool clampProjectionMatrixImplementation(osg::Matrixf& projection, double& znear, double& zfar) const = 0;
            virtual bool clampProjectionMatrixImplementation(osg::Matrixd& projection, double& znear, double& zfar) const = 0;
        };
        
        /** set the ClampProjectionMatrixCallback.*/
        void setClampProjectionMatrixCallback(ClampProjectionMatrixCallback* cpmc) { _clampProjectionMatrixCallback = cpmc; applyMaskAction(CLAMP_PROJECTION_MATRIX_CALLBACK); }
        /** get the non const ClampProjectionMatrixCallback.*/
        ClampProjectionMatrixCallback* getClampProjectionMatrixCallback() { return _clampProjectionMatrixCallback.get(); }
        /** get the const ClampProjectionMatrixCallback.*/
        const ClampProjectionMatrixCallback* getClampProjectionMatrixCallback() const { return _clampProjectionMatrixCallback.get(); }


        /** Write out internal settings of CullSettings. */
        void write(std::ostream& out);

    protected:

        InheritanceMask                             _inheritanceMask;
        InheritanceMaskActionOnAttributeSetting     _inheritanceMaskActionOnAttributeSetting;

        ComputeNearFarMode                          _computeNearFar;
        CullingMode                                 _cullingMode;
        float                                       _LODScale;
        float                                       _smallFeatureCullingPixelSize;

        ref_ptr<ClampProjectionMatrixCallback>      _clampProjectionMatrixCallback;
        double                                      _nearFarRatio;
        bool                                        _impostorActive;
        bool                                        _depthSortImpostorSprites;
        float                                       _impostorPixelErrorThreshold;
        int                                         _numFramesToKeepImpostorSprites;    

        Node::NodeMask                              _cullMask;
        Node::NodeMask                              _cullMaskLeft;
        Node::NodeMask                              _cullMaskRight;
 

};


}

#endif