This file is indexed.

/usr/include/osgParticle/BoxPlacer is in libopenscenegraph-dev 3.0.1-4.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield 
 *
 * This library is open source and may be redistributed and/or modified under  
 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 
 * (at your option) any later version.  The full license is in LICENSE file
 * included with this distribution, and on the openscenegraph.org website.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
 * OpenSceneGraph Public License for more details.
*/
//Build by Zach Deedler

#ifndef OSGPARTICLE_BOX_PLACER
#define OSGPARTICLE_BOX_PLACER 1

#include <osgParticle/CenteredPlacer>
#include <osgParticle/Particle>
#include <osgParticle/range>

#include <osg/CopyOp>
#include <osg/Object>
#include <osg/Vec3>
#include <osg/Math>

namespace osgParticle
{

    /** A box-shaped particle placer.
        This placer sets the initial position of incoming particle by choosing a random position 
        within the volume of a box; this placer is defined by four parameters: a <I>center point</I>, 
        which is inherited directly from <CODE>osgParticle::CenteredPlacer</CODE>, and three ranges of values 
    for the valid <I>X</I>, <I>Y</I>, and <I>Z</I> coordinates.
    */
    class BoxPlacer: public CenteredPlacer {
    public:
        inline BoxPlacer();
        inline BoxPlacer(const BoxPlacer& copy, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY);
        
        /// Get the range of possible values along the X axis.
        inline const rangef& getXRange() const;
        
        /// Set the range of possible values along the X axis.
        inline void setXRange(const rangef& r);
        
        /// Set the range of possible values along the X axis.
        inline void setXRange(float r1, float r2);
        
        /// Get the range of possible values along the Y axis.
        inline const rangef& getYRange() const;        
        
        /// Set the range of possible values along the Y axis.
        inline void setYRange(const rangef& r);
        
        /// Set the range of possible values along the Y axis.
        inline void setYRange(float r1, float r2);    

        /// Get the range of possible values along the Z axis.
        inline const rangef& getZRange() const;   

        /// Set the range of possible values along the Z axis.
        inline void setZRange(const rangef& r);
        
        /// Set the range of possible values along the Z axis.
        inline void setZRange(float r1, float r2);  

        META_Object(osgParticle, BoxPlacer);
        
        /// Place a particle. Do not call it manually.
        inline void place(Particle* P) const;
        
        /// return the volume of the box
        inline float volume() const;

        /// return the control position
        inline osg::Vec3 getControlPosition() const;

    protected:
        virtual ~BoxPlacer() {}
        BoxPlacer& operator=(const BoxPlacer&) { return *this; }        
        
    private:
        rangef _x_range;
        rangef _y_range;
        rangef _z_range;
    };

    // INLINE FUNCTIONS
    
    inline BoxPlacer::BoxPlacer()
    : CenteredPlacer(), _x_range(-1, 1), _y_range(-1, 1), _z_range(-1, 1)
    {
    }
    
    inline BoxPlacer::BoxPlacer(const BoxPlacer& copy, const osg::CopyOp& copyop)
    : CenteredPlacer(copy, copyop), 
    _x_range(copy._x_range), _y_range(copy._y_range), _z_range(copy._z_range)
    {
    }
    
    inline const rangef& BoxPlacer::getXRange() const
    {
        return _x_range;
    }

    inline void BoxPlacer::setXRange(const rangef& r)
    {
        _x_range = r;
    }
    
    inline void BoxPlacer::setXRange(float r1, float r2)
    {
        _x_range.minimum = r1;
        _x_range.maximum = r2;
    }

    inline const rangef& BoxPlacer::getYRange() const
    {
        return _y_range;
    }
    
    inline void BoxPlacer::setYRange(const rangef& r)
    {
        _y_range = r;
    }
    
    inline void BoxPlacer::setYRange(float r1, float r2)
    {
        _y_range.minimum = r1;
        _y_range.maximum = r2;
    }

    inline const rangef& BoxPlacer::getZRange() const
    {
        return _z_range;
    }

    inline void BoxPlacer::setZRange(const rangef& r)
    {
        _z_range = r;
    }
    
    inline void BoxPlacer::setZRange(float r1, float r2)
    {
        _z_range.minimum = r1;
        _z_range.maximum = r2;
    }

    inline void BoxPlacer::place(Particle* P) const
    {
        osg::Vec3 pos(
            getCenter().x() + _x_range.get_random(), 
            getCenter().y() + _y_range.get_random(), 
            getCenter().z() + _z_range.get_random());
        
        P->setPosition(pos);
    }
    
    inline float BoxPlacer::volume() const
    {
        return (_x_range.maximum - _x_range.minimum) *
               (_y_range.maximum - _y_range.minimum) *
               (_z_range.maximum - _z_range.minimum);
    }

    inline osg::Vec3 BoxPlacer::getControlPosition() const
    {
        return getCenter();
    }

}

#endif