/usr/include/SndObj/Mix.h is in libsndobj-dev 2.6.6.1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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////////////////////////////////////////////////////////////////////////
// This file is part of the SndObj library
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// Copyright (c)Victor Lazzarini, 1997-2004
// See License.txt for a disclaimer of all warranties
// and licensing information
//************************************************************//
// Mix.h: interface of the mixer class //
// //
// //
// //
//************************************************************//
#ifndef _MIX_H
#define _MIX_H
#include "SndObj.h"
struct SndObjList{
SndObj* obj;
SndObjList* next;
};
class Mixer : public SndObj{
protected:
SndObjList* m_InObj; // pointer to a linked list of SndObj
int m_ObjNo; // number of input objects
public:
Mixer();
Mixer(int ObjNo, SndObj** InObjs, int vecsize=DEF_VECSIZE, float sr=DEF_SR);
~Mixer();
int GetObjNo() { return m_ObjNo; } // return number of inputs
short AddObj(SndObj* InObj); // add a SndObj to the input list
short DeleteObj(SndObj* InObj); // delete a SndObj
short DoProcess(); // MIX
int Connect(char* mess, void* input);
char* ErrorMessage();
};
#endif
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