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<title>OpenGL Integration Library: GStreamer Base Plugins 1.0 Library Reference Manual</title>
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<div class="chapter">
<div class="titlepage"><div><div><h2 class="title">
<a name="gl"></a>OpenGL Integration Library</h2></div></div></div>
<div class="toc"><dl class="toc">
<dt>
<span class="refentrytitle"><a href="gst-plugins-base-libs-GstGLAPI.html">GstGLAPI</a></span><span class="refpurpose"> — OpenGL API specific functionality</span>
</dt>
<dt>
<span class="refentrytitle"><a href="GstGLBaseFilter.html">GstGLBaseFilter</a></span><span class="refpurpose"> — <span class="type">GstBaseTransform</span> subclass for transforming OpenGL resources</span>
</dt>
<dt>
<span class="refentrytitle"><a href="gst-plugins-base-libs-GstGLBaseMemory.html">GstGLBaseMemory</a></span><span class="refpurpose"> — memory subclass for GL buffers</span>
</dt>
<dt>
<span class="refentrytitle"><a href="gst-plugins-base-libs-GstGLBuffer.html">GstGLBuffer</a></span><span class="refpurpose"> — memory subclass for GL buffers</span>
</dt>
<dt>
<span class="refentrytitle"><a href="GstGLBufferPool.html">GstGLBufferPool</a></span><span class="refpurpose"> — buffer pool for <span class="type">GstGLBaseMemory</span> objects</span>
</dt>
<dt>
<span class="refentrytitle"><a href="GstGLColorConvert.html">GstGLColorConvert</a></span><span class="refpurpose"> — convert between video color spaces and formats</span>
</dt>
<dt>
<span class="refentrytitle"><a href="GstGLContext.html">GstGLContext</a></span><span class="refpurpose"> — OpenGL context abstraction</span>
</dt>
<dt>
<span class="refentrytitle"><a href="GstGLDisplay.html">GstGLDisplay</a></span><span class="refpurpose"> — window system display connection abstraction</span>
</dt>
<dt>
<span class="refentrytitle"><a href="gst-plugins-base-libs-GstGLDisplayWayland.html">GstGLDisplayWayland</a></span><span class="refpurpose"></span>
</dt>
<dt>
<span class="refentrytitle"><a href="gst-plugins-base-libs-GstGLDisplayX11.html">GstGLDisplayX11</a></span><span class="refpurpose"></span>
</dt>
<dt>
<span class="refentrytitle"><a href="gst-plugins-base-libs-GstEGLImage.html">GstEGLImage</a></span><span class="refpurpose"> — EGLImage abstraction</span>
</dt>
<dt>
<span class="refentrytitle"><a href="GstGLFilter.html">GstGLFilter</a></span><span class="refpurpose"> — GstBaseTransform subclass for dealing with RGBA textures</span>
</dt>
<dt>
<span class="refentrytitle"><a href="GstGLFramebuffer.html">GstGLFramebuffer</a></span><span class="refpurpose"> — OpenGL framebuffer abstraction</span>
</dt>
<dt>
<span class="refentrytitle"><a href="gst-plugins-base-libs-GstGLMemory.html">GstGLMemory</a></span><span class="refpurpose"> — memory subclass for GL textures</span>
</dt>
<dt>
<span class="refentrytitle"><a href="gst-plugins-base-libs-gstglmemoryegl.html">GstGLMemoryEGL</a></span><span class="refpurpose"> — memory subclass for EGLImage's</span>
</dt>
<dt>
<span class="refentrytitle"><a href="gst-plugins-base-libs-GstGLMemoryPBO.html">GstGLMemoryPBO</a></span><span class="refpurpose"> — memory subclass for GL textures</span>
</dt>
<dt>
<span class="refentrytitle"><a href="gst-plugins-base-libs-GstGLOverlayCompositor.html">GstGLOverlayCompositor</a></span><span class="refpurpose"> — Composite multiple overlays using OpenGL</span>
</dt>
<dt>
<span class="refentrytitle"><a href="gst-plugins-base-libs-GstGLQuery.html">GstGLQuery</a></span><span class="refpurpose"> — OpenGL query abstraction</span>
</dt>
<dt>
<span class="refentrytitle"><a href="gst-plugins-base-libs-GstGLRenderbuffer.html">GstGLRenderBuffer</a></span><span class="refpurpose"> — memory subclass for GL renderbuffer objects</span>
</dt>
<dt>
<span class="refentrytitle"><a href="GstGLShader.html">GstGLShader</a></span><span class="refpurpose"> — object representing an OpenGL shader program</span>
</dt>
<dt>
<span class="refentrytitle"><a href="gst-plugins-base-libs-GstGLSL.html">GstGLSL</a></span><span class="refpurpose"> — helpers for dealing with OpenGL shaders</span>
</dt>
<dt>
<span class="refentrytitle"><a href="GstGLSLStage.html">GstGLSLStage</a></span><span class="refpurpose"> — object for dealing with OpenGL shader stages</span>
</dt>
<dt>
<span class="refentrytitle"><a href="gst-plugins-base-libs-GstGLSyncMeta.html">GstGLSyncMeta</a></span><span class="refpurpose"> — synchronization primitives</span>
</dt>
<dt>
<span class="refentrytitle"><a href="GstGLUpload.html">GstGLUpload</a></span><span class="refpurpose"> — an object that uploads to GL textures</span>
</dt>
<dt>
<span class="refentrytitle"><a href="GstGLViewConvert.html">GstGLViewConvert</a></span><span class="refpurpose"> — convert between steroscopic/multiview video formats</span>
</dt>
<dt>
<span class="refentrytitle"><a href="GstGLWindow.html">GstGLWindow</a></span><span class="refpurpose"> — window/surface abstraction</span>
</dt>
<dt>
<span class="refentrytitle"><a href="gst-plugins-base-libs-OpenGL-debugging.html">OpenGL debugging</a></span><span class="refpurpose"> — helper routines for dealing with OpenGL debugging</span>
</dt>
<dt>
<span class="refentrytitle"><a href="gst-plugins-base-libs-OpenGL-Formats.html">GstGLFormat</a></span><span class="refpurpose"> — utilities for dealing with OpenGL formats</span>
</dt>
<dt>
<span class="refentrytitle"><a href="gst-plugins-base-libs-OpenGL-Miscellaneous-Utilities.html">GstGLUtils</a></span><span class="refpurpose"> — some miscellaneous utilities for OpenGL</span>
</dt>
</dl></div>
<p>
This library should be linked to by getting cflags and libs from
<code class="filename">gstreamer-gl-1.0.pc</code>
</p>
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