/usr/share/perl5/GD/Graph/pie.pm is in libgd-graph-perl 1.48-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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# Copyright (c) 1995-1998 Martien Verbruggen
#--------------------------------------------------------------------------
#
# Name:
# GD::Graph::pie.pm
#
# $Id: pie.pm,v 1.21 2007/04/26 03:16:09 ben Exp $
#
#==========================================================================
package GD::Graph::pie;
($GD::Graph::pie::VERSION) = '$Revision: 1.21 $' =~ /\s([\d.]+)/;
use strict;
use constant PI => 4 * atan2(1,1);
use GD;
use GD::Graph;
use GD::Graph::utils qw(:all);
use GD::Graph::colour qw(:colours :lists);
use GD::Text::Align;
use Carp;
@GD::Graph::pie::ISA = qw( GD::Graph );
my $ANGLE_OFFSET = 90;
my %Defaults = (
# Set the height of the pie.
# Because of the dependency of this on runtime information, this
# is being set in GD::Graph::pie::initialise
# pie_height => _round(0.1*${'width'}),
pie_height => undef,
# Do you want a 3D pie?
'3d' => 1,
# The angle at which to start the first data set
# 0 is at the front/bottom
start_angle => 0,
# Angle below which a label on a pie slice is suppressed.
suppress_angle => 0, # CONTRIB idea ryan <xomina@bitstream.net>
# and some public attributes without defaults
label => undef,
# This misnamed attribute is used for pie marker colours
axislabelclr => 'black',
);
# PRIVATE
sub _has_default {
my $self = shift;
my $attr = shift || return;
exists $Defaults{$attr} || $self->SUPER::_has_default($attr);
}
sub initialise
{
my $self = shift;
$self->SUPER::initialise();
while (my($key, $val) = each %Defaults)
{ $self->{$key} = $val }
$self->set( pie_height => _round(0.1 * $self->{height}) );
$self->set_value_font(gdTinyFont);
$self->set_label_font(gdSmallFont);
}
# PUBLIC methods, documented in pod
sub plot
{
my $self = shift;
my $data = shift;
$self->check_data($data) or return;
$self->init_graph() or return;
$self->setup_text() or return;
$self->setup_coords() or return;
$self->draw_text() or return;
$self->draw_pie() or return;
$self->draw_data() or return;
return $self->{graph};
}
sub set_label_font # (fontname)
{
my $self = shift;
$self->_set_font('gdta_label', @_) or return;
$self->{gdta_label}->set_align('bottom', 'center');
}
sub set_value_font # (fontname)
{
my $self = shift;
$self->_set_font('gdta_value', @_) or return;
$self->{gdta_value}->set_align('center', 'center');
}
# Inherit defaults() from GD::Graph
# inherit checkdata from GD::Graph
# Setup the coordinate system and colours, calculate the
# relative axis coordinates in respect to the canvas size.
sub setup_coords()
{
my $self = shift;
# Make sure we're not reserving space we don't need.
$self->{'3d'} = 0 if $self->{pie_height} <= 0;
$self->set(pie_height => 0) unless $self->{'3d'};
my $tfh = $self->{title} ? $self->{gdta_title}->get('height') : 0;
my $lfh = $self->{label} ? $self->{gdta_label}->get('height') : 0;
# Calculate the bounding box for the pie, and
# some width, height, and centre parameters (don't forget fenceposts!)
$self->{bottom} =
$self->{height} - $self->{pie_height} - $self->{b_margin} -
( $lfh ? $lfh + $self->{text_space} : 0 ) - 1;
$self->{top} =
$self->{t_margin} + ( $tfh ? $tfh + $self->{text_space} : 0 );
return $self->_set_error('Vertical size too small')
if $self->{bottom} - $self->{top} <= 0;
$self->{left} = $self->{l_margin};
$self->{right} = $self->{width} - $self->{r_margin} - 1;
# ensure that the center is a single pixel, not a half-pixel position
$self->{right}-- if ($self->{right} - $self->{left}) % 2;
$self->{bottom}-- if ($self->{bottom} - $self->{top}) % 2;
return $self->_set_error('Horizontal size too small')
if $self->{right} - $self->{left} <= 0;
$self->{w} = $self->{right} - $self->{left} + 1;
$self->{h} = $self->{bottom} - $self->{top} + 1;
$self->{xc} = ($self->{right} + $self->{left})/2;
$self->{yc} = ($self->{bottom} + $self->{top})/2;
return $self;
}
# inherit open_graph from GD::Graph
# Setup the parameters for the text elements
sub setup_text
{
my $self = shift;
if ( $self->{title} )
{
#print "'$s->{title}' at ($s->{xc},$s->{t_margin})\n";
$self->{gdta_title}->set(colour => $self->{tci});
$self->{gdta_title}->set_text($self->{title});
}
if ( $self->{label} )
{
$self->{gdta_label}->set(colour => $self->{lci});
$self->{gdta_label}->set_text($self->{label});
}
$self->{gdta_value}->set(colour => $self->{alci});
return $self;
}
# Put the text on the canvas.
sub draw_text
{
my $self = shift;
$self->{gdta_title}->draw($self->{xc}, $self->{t_margin})
if $self->{title};
$self->{gdta_label}->draw($self->{xc}, $self->{height} - $self->{b_margin})
if $self->{label};
return $self;
}
# draw the pie, without the data slices
sub draw_pie
{
my $self = shift;
my $left = $self->{xc} - $self->{w}/2;
$self->{graph}->arc(
$self->{xc}, $self->{yc},
$self->{w}, $self->{h},
0, 360, $self->{acci}
);
$self->{graph}->arc(
$self->{xc}, $self->{yc} + $self->{pie_height},
$self->{w}, $self->{h},
0, 180, $self->{acci}
) if ( $self->{'3d'} );
$self->{graph}->line(
$left, $self->{yc},
$left, $self->{yc} + $self->{pie_height},
$self->{acci}
);
$self->{graph}->line(
$left + $self->{w}, $self->{yc},
$left + $self->{w}, $self->{yc} + $self->{pie_height},
$self->{acci}
);
return $self;
}
# Draw the data slices
sub draw_data
{
my $self = shift;
my $total = 0;
my @values = $self->{_data}->y_values(1); # for now, only one pie..
for (@values)
{
$total += $_
}
return $self->_set_error("Pie data total is <= 0")
unless $total > 0;
my $ac = $self->{acci}; # Accent colour
my $pb = $self->{start_angle};
for (my $i = 0; $i < @values; $i++)
{
# Set the data colour
my $dc = $self->set_clr_uniq($self->pick_data_clr($i + 1));
# Set the angles of the pie slice
# Angle 0 faces down, positive angles are clockwise
# from there.
# ---
# / \
# | |
# \ | /
# ---
# 0
# $pa/$pb include the start_angle (so if start_angle
# is 90, there will be no pa/pb < 90.
my $pa = $pb;
$pb += my $slice_angle = 360 * $values[$i]/$total;
# Calculate the end points of the lines at the boundaries of
# the pie slice
my ($xe, $ye) = cartesian(
$self->{w}/2, $pa,
$self->{xc}, $self->{yc}, $self->{h}/$self->{w}
);
$self->{graph}->line($self->{xc}, $self->{yc}, $xe, $ye, $ac);
# Draw the lines on the front of the pie
$self->{graph}->line($xe, $ye, $xe, $ye + $self->{pie_height}, $ac)
if in_front($pa) && $self->{'3d'};
# Make an estimate of a point in the middle of the pie slice
# And fill it
($xe, $ye) = cartesian(
3 * $self->{w}/8, ($pa+$pb)/2,
$self->{xc}, $self->{yc}, $self->{h}/$self->{w}
);
$self->{graph}->fillToBorder($xe, $ye, $ac, $dc);
# If it's 3d, colour the front ones as well
#
# if one slice is very large (>180 deg) then we will need to
# fill it twice. sbonds.
#
# Independently noted and fixed by Jeremy Wadsack, in a slightly
# different way.
if ($self->{'3d'})
{
foreach my $fill ($self->_get_pie_front_coords($pa, $pb))
{
my ($fx,$fy) = @$fill;
my $new_y = $fy + $self->{pie_height}/2;
# Edge case (literally): if lines have converged, back up
# looking for a gap to fill
while ( $new_y > $fy ) {
if ($self->{graph}->getPixel($fx,$new_y) != $ac) {
$self->{graph}->fillToBorder($fx, $new_y, $ac, $dc);
last;
}
} continue { $new_y-- }
}
}
}
# CONTRIB Jeremy Wadsack
#
# Large text, sticking out over the pie edge, could cause 3D pies to
# fill improperly: Drawing the text for a given slice before the
# next slice was drawn and filled could make the slice boundary
# disappear, causing the fill colour to flow out. With this
# implementation, all the text is on top of the pie.
$pb = $self->{start_angle};
for (my $i = 0; $i < @values; $i++)
{
next unless $values[$i];
my $pa = $pb;
$pb += my $slice_angle = 360 * $values[$i]/$total;
next if $slice_angle <= $self->{suppress_angle};
my ($xe, $ye) =
cartesian(
3 * $self->{w}/8, ($pa+$pb)/2,
$self->{xc}, $self->{yc}, $self->{h}/$self->{w}
);
$self->put_slice_label($xe, $ye, $self->{_data}->get_x($i));
}
return $self;
} #GD::Graph::pie::draw_data
sub _get_pie_front_coords # (angle 1, angle 2)
{
my $self = shift;
my $pa = level_angle(shift);
my $pb = level_angle(shift);
my @fills = ();
if (in_front($pa))
{
if (in_front($pb))
{
# both in front
# don't do anything
# Ah, but if this wraps all the way around the back
# then both pieces of the front need to be filled.
# sbonds.
if ($pa > $pb )
{
# This takes care of the left bit on the front
# Since we know exactly where we are, and in which
# direction this works, we can just get the coordinates
# for $pa.
my ($x, $y) = cartesian(
$self->{w}/2, $pa,
$self->{xc}, $self->{yc}, $self->{h}/$self->{w}
);
# and move one pixel to the left, but only if we don't
# fall out of the pie!.
push @fills, [$x - 1, $y]
if $x - 1 > $self->{xc} - $self->{w}/2;
# Reset $pa to the right edge of the front arc, to do
# the right bit on the front.
$pa = level_angle(-$ANGLE_OFFSET);
}
}
else
{
# start in front, end in back
$pb = $ANGLE_OFFSET;
}
}
else
{
if (in_front($pb))
{
# start in back, end in front
$pa = $ANGLE_OFFSET - 180;
}
elsif ( # both in back, but wrapping around the front
# CONTRIB kedlubnowski, Dan Rosendorf
$pa > 90 && $pb > 90 && $pa >= $pb
or $pa < -90 && $pb < -90 && $pa >= $pb
or $pa < -90 && $pb > 90
)
{
$pa=$ANGLE_OFFSET - 180;
$pb=$ANGLE_OFFSET;
}
else
{
return;
}
}
my ($x, $y) = cartesian(
$self->{w}/2, ($pa + $pb)/2,
$self->{xc}, $self->{yc}, $self->{h}/$self->{w}
);
push @fills, [$x, $y];
return @fills;
}
# return true if this angle is on the front of the pie
# XXX UGLY! We need to leave a slight room for error because of rounding
# problems
sub in_front
{
my $a = level_angle(shift);
return
$a > ($ANGLE_OFFSET - 180 + 0.00000001) &&
$a < $ANGLE_OFFSET - 0.000000001;
}
# XXX Ugh! I need to fix this. See the GD::Text module for better ways
# of doing this.
# return a value for angle between -180 and 180
sub level_angle # (angle)
{
my $a = shift;
return level_angle($a-360) if ( $a > 180 );
return level_angle($a+360) if ( $a <= -180 );
return $a;
}
# put the slice label on the pie
sub put_slice_label
{
my $self = shift;
my ($x, $y, $label) = @_;
return unless defined $label;
$self->{gdta_value}->set_text($label);
$self->{gdta_value}->draw($x, $y);
}
# return x, y coordinates from input
# radius, angle, center x and y and a scaling factor (height/width)
#
# $ANGLE_OFFSET is used to define where 0 is meant to be
sub cartesian
{
my ($r, $phi, $xi, $yi, $cr) = @_;
return map _round($_), (
$xi + $r * cos(PI * ($phi + $ANGLE_OFFSET)/180),
$yi + $cr * $r * sin(PI * ($phi + $ANGLE_OFFSET)/180)
)
}
"Just another true value";
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