This file is indexed.

/usr/include/glm/gtx/scalar_multiplication.hpp is in libglm-dev 0.9.9~a2-2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
/// @ref gtx
/// @file glm/gtx/scalar_multiplication.hpp
/// @author Joshua Moerman
///
/// Include <glm/gtx/scalar_multiplication.hpp> to use the features of this extension.
///
/// Enables scalar multiplication for all types
///
/// Since GLSL is very strict about types, the following (often used) combinations do not work:
///    double * vec4
///    int * vec4
///    vec4 / int
/// So we'll fix that! Of course "float * vec4" should remain the same (hence the enable_if magic)

#pragma once

#include "../detail/setup.hpp"

#ifndef GLM_ENABLE_EXPERIMENTAL
#	error "GLM: GLM_GTX_scalar_multiplication is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
#endif

#if !GLM_HAS_TEMPLATE_ALIASES && !(GLM_COMPILER & GLM_COMPILER_GCC)
#	error "GLM_GTX_scalar_multiplication requires C++11 support or alias templates and if not support for GCC"
#endif

#include "../vec2.hpp"
#include "../vec3.hpp"
#include "../vec4.hpp"
#include "../mat2x2.hpp"
#include <type_traits>

namespace glm
{
	template<typename T, typename Vec>
	using return_type_scalar_multiplication = typename std::enable_if<
		!std::is_same<T, float>::value       // T may not be a float
		&& std::is_arithmetic<T>::value, Vec // But it may be an int or double (no vec3 or mat3, ...)
	>::type;

#define GLM_IMPLEMENT_SCAL_MULT(Vec) \
	template<typename T> \
	return_type_scalar_multiplication<T, Vec> \
	operator*(T const& s, Vec rh){ \
		return rh *= static_cast<float>(s); \
	} \
	 \
	template<typename T> \
	return_type_scalar_multiplication<T, Vec> \
	operator*(Vec lh, T const& s){ \
		return lh *= static_cast<float>(s); \
	} \
	 \
	template<typename T> \
	return_type_scalar_multiplication<T, Vec> \
	operator/(Vec lh, T const& s){ \
		return lh *= 1.0f / s; \
	}

GLM_IMPLEMENT_SCAL_MULT(vec2)
GLM_IMPLEMENT_SCAL_MULT(vec3)
GLM_IMPLEMENT_SCAL_MULT(vec4)

GLM_IMPLEMENT_SCAL_MULT(mat2)
GLM_IMPLEMENT_SCAL_MULT(mat2x3)
GLM_IMPLEMENT_SCAL_MULT(mat2x4)
GLM_IMPLEMENT_SCAL_MULT(mat3x2)
GLM_IMPLEMENT_SCAL_MULT(mat3)
GLM_IMPLEMENT_SCAL_MULT(mat3x4)
GLM_IMPLEMENT_SCAL_MULT(mat4x2)
GLM_IMPLEMENT_SCAL_MULT(mat4x3)
GLM_IMPLEMENT_SCAL_MULT(mat4)

#undef GLM_IMPLEMENT_SCAL_MULT
} // namespace glm