/usr/share/perl/5.26.1/pod/perlcall.pod is in perl-doc 5.26.1-6.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 1810 1811 1812 1813 1814 1815 1816 1817 1818 1819 1820 1821 1822 1823 1824 1825 1826 1827 1828 1829 1830 1831 1832 1833 1834 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848 1849 1850 1851 1852 1853 1854 1855 1856 1857 1858 1859 1860 1861 1862 1863 1864 1865 1866 1867 1868 1869 1870 1871 1872 1873 1874 1875 1876 1877 1878 1879 1880 1881 1882 1883 1884 1885 1886 1887 1888 1889 1890 1891 1892 1893 1894 1895 1896 1897 1898 1899 1900 1901 1902 1903 1904 1905 1906 1907 1908 1909 1910 1911 1912 1913 1914 1915 1916 1917 1918 1919 1920 1921 1922 1923 1924 1925 1926 1927 1928 1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947 1948 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1962 1963 1964 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 | =head1 NAME
perlcall - Perl calling conventions from C
=head1 DESCRIPTION
The purpose of this document is to show you how to call Perl subroutines
directly from C, i.e., how to write I<callbacks>.
Apart from discussing the C interface provided by Perl for writing
callbacks the document uses a series of examples to show how the
interface actually works in practice. In addition some techniques for
coding callbacks are covered.
Examples where callbacks are necessary include
=over 5
=item * An Error Handler
You have created an XSUB interface to an application's C API.
A fairly common feature in applications is to allow you to define a C
function that will be called whenever something nasty occurs. What we
would like is to be able to specify a Perl subroutine that will be
called instead.
=item * An Event-Driven Program
The classic example of where callbacks are used is when writing an
event driven program, such as for an X11 application. In this case
you register functions to be called whenever specific events occur,
e.g., a mouse button is pressed, the cursor moves into a window or a
menu item is selected.
=back
Although the techniques described here are applicable when embedding
Perl in a C program, this is not the primary goal of this document.
There are other details that must be considered and are specific to
embedding Perl. For details on embedding Perl in C refer to
L<perlembed>.
Before you launch yourself head first into the rest of this document,
it would be a good idea to have read the following two documents--L<perlxs>
and L<perlguts>.
=head1 THE CALL_ FUNCTIONS
Although this stuff is easier to explain using examples, you first need
be aware of a few important definitions.
Perl has a number of C functions that allow you to call Perl
subroutines. They are
I32 call_sv(SV* sv, I32 flags);
I32 call_pv(char *subname, I32 flags);
I32 call_method(char *methname, I32 flags);
I32 call_argv(char *subname, I32 flags, char **argv);
The key function is I<call_sv>. All the other functions are
fairly simple wrappers which make it easier to call Perl subroutines in
special cases. At the end of the day they will all call I<call_sv>
to invoke the Perl subroutine.
All the I<call_*> functions have a C<flags> parameter which is
used to pass a bit mask of options to Perl. This bit mask operates
identically for each of the functions. The settings available in the
bit mask are discussed in L</FLAG VALUES>.
Each of the functions will now be discussed in turn.
=over 5
=item call_sv
I<call_sv> takes two parameters. The first, C<sv>, is an SV*.
This allows you to specify the Perl subroutine to be called either as a
C string (which has first been converted to an SV) or a reference to a
subroutine. The section, L</Using call_sv>, shows how you can make
use of I<call_sv>.
=item call_pv
The function, I<call_pv>, is similar to I<call_sv> except it
expects its first parameter to be a C char* which identifies the Perl
subroutine you want to call, e.g., C<call_pv("fred", 0)>. If the
subroutine you want to call is in another package, just include the
package name in the string, e.g., C<"pkg::fred">.
=item call_method
The function I<call_method> is used to call a method from a Perl
class. The parameter C<methname> corresponds to the name of the method
to be called. Note that the class that the method belongs to is passed
on the Perl stack rather than in the parameter list. This class can be
either the name of the class (for a static method) or a reference to an
object (for a virtual method). See L<perlobj> for more information on
static and virtual methods and L</Using call_method> for an example
of using I<call_method>.
=item call_argv
I<call_argv> calls the Perl subroutine specified by the C string
stored in the C<subname> parameter. It also takes the usual C<flags>
parameter. The final parameter, C<argv>, consists of a NULL-terminated
list of C strings to be passed as parameters to the Perl subroutine.
See L</Using call_argv>.
=back
All the functions return an integer. This is a count of the number of
items returned by the Perl subroutine. The actual items returned by the
subroutine are stored on the Perl stack.
As a general rule you should I<always> check the return value from
these functions. Even if you are expecting only a particular number of
values to be returned from the Perl subroutine, there is nothing to
stop someone from doing something unexpected--don't say you haven't
been warned.
=head1 FLAG VALUES
The C<flags> parameter in all the I<call_*> functions is one of G_VOID,
G_SCALAR, or G_ARRAY, which indicate the call context, OR'ed together
with a bit mask of any combination of the other G_* symbols defined below.
=head2 G_VOID
Calls the Perl subroutine in a void context.
This flag has 2 effects:
=over 5
=item 1.
It indicates to the subroutine being called that it is executing in
a void context (if it executes I<wantarray> the result will be the
undefined value).
=item 2.
It ensures that nothing is actually returned from the subroutine.
=back
The value returned by the I<call_*> function indicates how many
items have been returned by the Perl subroutine--in this case it will
be 0.
=head2 G_SCALAR
Calls the Perl subroutine in a scalar context. This is the default
context flag setting for all the I<call_*> functions.
This flag has 2 effects:
=over 5
=item 1.
It indicates to the subroutine being called that it is executing in a
scalar context (if it executes I<wantarray> the result will be false).
=item 2.
It ensures that only a scalar is actually returned from the subroutine.
The subroutine can, of course, ignore the I<wantarray> and return a
list anyway. If so, then only the last element of the list will be
returned.
=back
The value returned by the I<call_*> function indicates how many
items have been returned by the Perl subroutine - in this case it will
be either 0 or 1.
If 0, then you have specified the G_DISCARD flag.
If 1, then the item actually returned by the Perl subroutine will be
stored on the Perl stack - the section L</Returning a Scalar> shows how
to access this value on the stack. Remember that regardless of how
many items the Perl subroutine returns, only the last one will be
accessible from the stack - think of the case where only one value is
returned as being a list with only one element. Any other items that
were returned will not exist by the time control returns from the
I<call_*> function. The section L</Returning a List in Scalar
Context> shows an example of this behavior.
=head2 G_ARRAY
Calls the Perl subroutine in a list context.
As with G_SCALAR, this flag has 2 effects:
=over 5
=item 1.
It indicates to the subroutine being called that it is executing in a
list context (if it executes I<wantarray> the result will be true).
=item 2.
It ensures that all items returned from the subroutine will be
accessible when control returns from the I<call_*> function.
=back
The value returned by the I<call_*> function indicates how many
items have been returned by the Perl subroutine.
If 0, then you have specified the G_DISCARD flag.
If not 0, then it will be a count of the number of items returned by
the subroutine. These items will be stored on the Perl stack. The
section L</Returning a List of Values> gives an example of using the
G_ARRAY flag and the mechanics of accessing the returned items from the
Perl stack.
=head2 G_DISCARD
By default, the I<call_*> functions place the items returned from
by the Perl subroutine on the stack. If you are not interested in
these items, then setting this flag will make Perl get rid of them
automatically for you. Note that it is still possible to indicate a
context to the Perl subroutine by using either G_SCALAR or G_ARRAY.
If you do not set this flag then it is I<very> important that you make
sure that any temporaries (i.e., parameters passed to the Perl
subroutine and values returned from the subroutine) are disposed of
yourself. The section L</Returning a Scalar> gives details of how to
dispose of these temporaries explicitly and the section L</Using Perl to
Dispose of Temporaries> discusses the specific circumstances where you
can ignore the problem and let Perl deal with it for you.
=head2 G_NOARGS
Whenever a Perl subroutine is called using one of the I<call_*>
functions, it is assumed by default that parameters are to be passed to
the subroutine. If you are not passing any parameters to the Perl
subroutine, you can save a bit of time by setting this flag. It has
the effect of not creating the C<@_> array for the Perl subroutine.
Although the functionality provided by this flag may seem
straightforward, it should be used only if there is a good reason to do
so. The reason for being cautious is that, even if you have specified
the G_NOARGS flag, it is still possible for the Perl subroutine that
has been called to think that you have passed it parameters.
In fact, what can happen is that the Perl subroutine you have called
can access the C<@_> array from a previous Perl subroutine. This will
occur when the code that is executing the I<call_*> function has
itself been called from another Perl subroutine. The code below
illustrates this
sub fred
{ print "@_\n" }
sub joe
{ &fred }
&joe(1,2,3);
This will print
1 2 3
What has happened is that C<fred> accesses the C<@_> array which
belongs to C<joe>.
=head2 G_EVAL
It is possible for the Perl subroutine you are calling to terminate
abnormally, e.g., by calling I<die> explicitly or by not actually
existing. By default, when either of these events occurs, the
process will terminate immediately. If you want to trap this
type of event, specify the G_EVAL flag. It will put an I<eval { }>
around the subroutine call.
Whenever control returns from the I<call_*> function you need to
check the C<$@> variable as you would in a normal Perl script.
The value returned from the I<call_*> function is dependent on
what other flags have been specified and whether an error has
occurred. Here are all the different cases that can occur:
=over 5
=item *
If the I<call_*> function returns normally, then the value
returned is as specified in the previous sections.
=item *
If G_DISCARD is specified, the return value will always be 0.
=item *
If G_ARRAY is specified I<and> an error has occurred, the return value
will always be 0.
=item *
If G_SCALAR is specified I<and> an error has occurred, the return value
will be 1 and the value on the top of the stack will be I<undef>. This
means that if you have already detected the error by checking C<$@> and
you want the program to continue, you must remember to pop the I<undef>
from the stack.
=back
See L</Using G_EVAL> for details on using G_EVAL.
=head2 G_KEEPERR
Using the G_EVAL flag described above will always set C<$@>: clearing
it if there was no error, and setting it to describe the error if there
was an error in the called code. This is what you want if your intention
is to handle possible errors, but sometimes you just want to trap errors
and stop them interfering with the rest of the program.
This scenario will mostly be applicable to code that is meant to be called
from within destructors, asynchronous callbacks, and signal handlers.
In such situations, where the code being called has little relation to the
surrounding dynamic context, the main program needs to be insulated from
errors in the called code, even if they can't be handled intelligently.
It may also be useful to do this with code for C<__DIE__> or C<__WARN__>
hooks, and C<tie> functions.
The G_KEEPERR flag is meant to be used in conjunction with G_EVAL in
I<call_*> functions that are used to implement such code, or with
C<eval_sv>. This flag has no effect on the C<call_*> functions when
G_EVAL is not used.
When G_KEEPERR is used, any error in the called code will terminate the
call as usual, and the error will not propagate beyond the call (as usual
for G_EVAL), but it will not go into C<$@>. Instead the error will be
converted into a warning, prefixed with the string "\t(in cleanup)".
This can be disabled using C<no warnings 'misc'>. If there is no error,
C<$@> will not be cleared.
Note that the G_KEEPERR flag does not propagate into inner evals; these
may still set C<$@>.
The G_KEEPERR flag was introduced in Perl version 5.002.
See L</Using G_KEEPERR> for an example of a situation that warrants the
use of this flag.
=head2 Determining the Context
As mentioned above, you can determine the context of the currently
executing subroutine in Perl with I<wantarray>. The equivalent test
can be made in C by using the C<GIMME_V> macro, which returns
C<G_ARRAY> if you have been called in a list context, C<G_SCALAR> if
in a scalar context, or C<G_VOID> if in a void context (i.e., the
return value will not be used). An older version of this macro is
called C<GIMME>; in a void context it returns C<G_SCALAR> instead of
C<G_VOID>. An example of using the C<GIMME_V> macro is shown in
section L</Using GIMME_V>.
=head1 EXAMPLES
Enough of the definition talk! Let's have a few examples.
Perl provides many macros to assist in accessing the Perl stack.
Wherever possible, these macros should always be used when interfacing
to Perl internals. We hope this should make the code less vulnerable
to any changes made to Perl in the future.
Another point worth noting is that in the first series of examples I
have made use of only the I<call_pv> function. This has been done
to keep the code simpler and ease you into the topic. Wherever
possible, if the choice is between using I<call_pv> and
I<call_sv>, you should always try to use I<call_sv>. See
L</Using call_sv> for details.
=head2 No Parameters, Nothing Returned
This first trivial example will call a Perl subroutine, I<PrintUID>, to
print out the UID of the process.
sub PrintUID
{
print "UID is $<\n";
}
and here is a C function to call it
static void
call_PrintUID()
{
dSP;
PUSHMARK(SP);
call_pv("PrintUID", G_DISCARD|G_NOARGS);
}
Simple, eh?
A few points to note about this example:
=over 5
=item 1.
Ignore C<dSP> and C<PUSHMARK(SP)> for now. They will be discussed in
the next example.
=item 2.
We aren't passing any parameters to I<PrintUID> so G_NOARGS can be
specified.
=item 3.
We aren't interested in anything returned from I<PrintUID>, so
G_DISCARD is specified. Even if I<PrintUID> was changed to
return some value(s), having specified G_DISCARD will mean that they
will be wiped by the time control returns from I<call_pv>.
=item 4.
As I<call_pv> is being used, the Perl subroutine is specified as a
C string. In this case the subroutine name has been 'hard-wired' into the
code.
=item 5.
Because we specified G_DISCARD, it is not necessary to check the value
returned from I<call_pv>. It will always be 0.
=back
=head2 Passing Parameters
Now let's make a slightly more complex example. This time we want to
call a Perl subroutine, C<LeftString>, which will take 2 parameters--a
string ($s) and an integer ($n). The subroutine will simply
print the first $n characters of the string.
So the Perl subroutine would look like this:
sub LeftString
{
my($s, $n) = @_;
print substr($s, 0, $n), "\n";
}
The C function required to call I<LeftString> would look like this:
static void
call_LeftString(a, b)
char * a;
int b;
{
dSP;
ENTER;
SAVETMPS;
PUSHMARK(SP);
EXTEND(SP, 2);
PUSHs(sv_2mortal(newSVpv(a, 0)));
PUSHs(sv_2mortal(newSViv(b)));
PUTBACK;
call_pv("LeftString", G_DISCARD);
FREETMPS;
LEAVE;
}
Here are a few notes on the C function I<call_LeftString>.
=over 5
=item 1.
Parameters are passed to the Perl subroutine using the Perl stack.
This is the purpose of the code beginning with the line C<dSP> and
ending with the line C<PUTBACK>. The C<dSP> declares a local copy
of the stack pointer. This local copy should B<always> be accessed
as C<SP>.
=item 2.
If you are going to put something onto the Perl stack, you need to know
where to put it. This is the purpose of the macro C<dSP>--it declares
and initializes a I<local> copy of the Perl stack pointer.
All the other macros which will be used in this example require you to
have used this macro.
The exception to this rule is if you are calling a Perl subroutine
directly from an XSUB function. In this case it is not necessary to
use the C<dSP> macro explicitly--it will be declared for you
automatically.
=item 3.
Any parameters to be pushed onto the stack should be bracketed by the
C<PUSHMARK> and C<PUTBACK> macros. The purpose of these two macros, in
this context, is to count the number of parameters you are
pushing automatically. Then whenever Perl is creating the C<@_> array for the
subroutine, it knows how big to make it.
The C<PUSHMARK> macro tells Perl to make a mental note of the current
stack pointer. Even if you aren't passing any parameters (like the
example shown in the section L</No Parameters, Nothing Returned>) you
must still call the C<PUSHMARK> macro before you can call any of the
I<call_*> functions--Perl still needs to know that there are no
parameters.
The C<PUTBACK> macro sets the global copy of the stack pointer to be
the same as our local copy. If we didn't do this, I<call_pv>
wouldn't know where the two parameters we pushed were--remember that
up to now all the stack pointer manipulation we have done is with our
local copy, I<not> the global copy.
=item 4.
Next, we come to EXTEND and PUSHs. This is where the parameters
actually get pushed onto the stack. In this case we are pushing a
string and an integer.
Alternatively you can use the XPUSHs() macro, which combines a
C<EXTEND(SP, 1)> and C<PUSHs()>. This is less efficient if you're
pushing multiple values.
See L<perlguts/"XSUBs and the Argument Stack"> for details
on how the PUSH macros work.
=item 5.
Because we created temporary values (by means of sv_2mortal() calls)
we will have to tidy up the Perl stack and dispose of mortal SVs.
This is the purpose of
ENTER;
SAVETMPS;
at the start of the function, and
FREETMPS;
LEAVE;
at the end. The C<ENTER>/C<SAVETMPS> pair creates a boundary for any
temporaries we create. This means that the temporaries we get rid of
will be limited to those which were created after these calls.
The C<FREETMPS>/C<LEAVE> pair will get rid of any values returned by
the Perl subroutine (see next example), plus it will also dump the
mortal SVs we have created. Having C<ENTER>/C<SAVETMPS> at the
beginning of the code makes sure that no other mortals are destroyed.
Think of these macros as working a bit like C<{> and C<}> in Perl
to limit the scope of local variables.
See the section L</Using Perl to Dispose of Temporaries> for details of
an alternative to using these macros.
=item 6.
Finally, I<LeftString> can now be called via the I<call_pv> function.
The only flag specified this time is G_DISCARD. Because we are passing
2 parameters to the Perl subroutine this time, we have not specified
G_NOARGS.
=back
=head2 Returning a Scalar
Now for an example of dealing with the items returned from a Perl
subroutine.
Here is a Perl subroutine, I<Adder>, that takes 2 integer parameters
and simply returns their sum.
sub Adder
{
my($a, $b) = @_;
$a + $b;
}
Because we are now concerned with the return value from I<Adder>, the C
function required to call it is now a bit more complex.
static void
call_Adder(a, b)
int a;
int b;
{
dSP;
int count;
ENTER;
SAVETMPS;
PUSHMARK(SP);
EXTEND(SP, 2);
PUSHs(sv_2mortal(newSViv(a)));
PUSHs(sv_2mortal(newSViv(b)));
PUTBACK;
count = call_pv("Adder", G_SCALAR);
SPAGAIN;
if (count != 1)
croak("Big trouble\n");
printf ("The sum of %d and %d is %d\n", a, b, POPi);
PUTBACK;
FREETMPS;
LEAVE;
}
Points to note this time are
=over 5
=item 1.
The only flag specified this time was G_SCALAR. That means that the C<@_>
array will be created and that the value returned by I<Adder> will
still exist after the call to I<call_pv>.
=item 2.
The purpose of the macro C<SPAGAIN> is to refresh the local copy of the
stack pointer. This is necessary because it is possible that the memory
allocated to the Perl stack has been reallocated during the
I<call_pv> call.
If you are making use of the Perl stack pointer in your code you must
always refresh the local copy using SPAGAIN whenever you make use
of the I<call_*> functions or any other Perl internal function.
=item 3.
Although only a single value was expected to be returned from I<Adder>,
it is still good practice to check the return code from I<call_pv>
anyway.
Expecting a single value is not quite the same as knowing that there
will be one. If someone modified I<Adder> to return a list and we
didn't check for that possibility and take appropriate action the Perl
stack would end up in an inconsistent state. That is something you
I<really> don't want to happen ever.
=item 4.
The C<POPi> macro is used here to pop the return value from the stack.
In this case we wanted an integer, so C<POPi> was used.
Here is the complete list of POP macros available, along with the types
they return.
POPs SV
POPp pointer (PV)
POPpbytex pointer to bytes (PV)
POPn double (NV)
POPi integer (IV)
POPu unsigned integer (UV)
POPl long
POPul unsigned long
Since these macros have side-effects don't use them as arguments to
macros that may evaluate their argument several times, for example:
/* Bad idea, don't do this */
STRLEN len;
const char *s = SvPV(POPs, len);
Instead, use a temporary:
STRLEN len;
SV *sv = POPs;
const char *s = SvPV(sv, len);
or a macro that guarantees it will evaluate its arguments only once:
STRLEN len;
const char *s = SvPVx(POPs, len);
=item 5.
The final C<PUTBACK> is used to leave the Perl stack in a consistent
state before exiting the function. This is necessary because when we
popped the return value from the stack with C<POPi> it updated only our
local copy of the stack pointer. Remember, C<PUTBACK> sets the global
stack pointer to be the same as our local copy.
=back
=head2 Returning a List of Values
Now, let's extend the previous example to return both the sum of the
parameters and the difference.
Here is the Perl subroutine
sub AddSubtract
{
my($a, $b) = @_;
($a+$b, $a-$b);
}
and this is the C function
static void
call_AddSubtract(a, b)
int a;
int b;
{
dSP;
int count;
ENTER;
SAVETMPS;
PUSHMARK(SP);
EXTEND(SP, 2);
PUSHs(sv_2mortal(newSViv(a)));
PUSHs(sv_2mortal(newSViv(b)));
PUTBACK;
count = call_pv("AddSubtract", G_ARRAY);
SPAGAIN;
if (count != 2)
croak("Big trouble\n");
printf ("%d - %d = %d\n", a, b, POPi);
printf ("%d + %d = %d\n", a, b, POPi);
PUTBACK;
FREETMPS;
LEAVE;
}
If I<call_AddSubtract> is called like this
call_AddSubtract(7, 4);
then here is the output
7 - 4 = 3
7 + 4 = 11
Notes
=over 5
=item 1.
We wanted list context, so G_ARRAY was used.
=item 2.
Not surprisingly C<POPi> is used twice this time because we were
retrieving 2 values from the stack. The important thing to note is that
when using the C<POP*> macros they come off the stack in I<reverse>
order.
=back
=head2 Returning a List in Scalar Context
Say the Perl subroutine in the previous section was called in a scalar
context, like this
static void
call_AddSubScalar(a, b)
int a;
int b;
{
dSP;
int count;
int i;
ENTER;
SAVETMPS;
PUSHMARK(SP);
EXTEND(SP, 2);
PUSHs(sv_2mortal(newSViv(a)));
PUSHs(sv_2mortal(newSViv(b)));
PUTBACK;
count = call_pv("AddSubtract", G_SCALAR);
SPAGAIN;
printf ("Items Returned = %d\n", count);
for (i = 1; i <= count; ++i)
printf ("Value %d = %d\n", i, POPi);
PUTBACK;
FREETMPS;
LEAVE;
}
The other modification made is that I<call_AddSubScalar> will print the
number of items returned from the Perl subroutine and their value (for
simplicity it assumes that they are integer). So if
I<call_AddSubScalar> is called
call_AddSubScalar(7, 4);
then the output will be
Items Returned = 1
Value 1 = 3
In this case the main point to note is that only the last item in the
list is returned from the subroutine. I<AddSubtract> actually made it back to
I<call_AddSubScalar>.
=head2 Returning Data from Perl via the Parameter List
It is also possible to return values directly via the parameter
list--whether it is actually desirable to do it is another matter entirely.
The Perl subroutine, I<Inc>, below takes 2 parameters and increments
each directly.
sub Inc
{
++ $_[0];
++ $_[1];
}
and here is a C function to call it.
static void
call_Inc(a, b)
int a;
int b;
{
dSP;
int count;
SV * sva;
SV * svb;
ENTER;
SAVETMPS;
sva = sv_2mortal(newSViv(a));
svb = sv_2mortal(newSViv(b));
PUSHMARK(SP);
EXTEND(SP, 2);
PUSHs(sva);
PUSHs(svb);
PUTBACK;
count = call_pv("Inc", G_DISCARD);
if (count != 0)
croak ("call_Inc: expected 0 values from 'Inc', got %d\n",
count);
printf ("%d + 1 = %d\n", a, SvIV(sva));
printf ("%d + 1 = %d\n", b, SvIV(svb));
FREETMPS;
LEAVE;
}
To be able to access the two parameters that were pushed onto the stack
after they return from I<call_pv> it is necessary to make a note
of their addresses--thus the two variables C<sva> and C<svb>.
The reason this is necessary is that the area of the Perl stack which
held them will very likely have been overwritten by something else by
the time control returns from I<call_pv>.
=head2 Using G_EVAL
Now an example using G_EVAL. Below is a Perl subroutine which computes
the difference of its 2 parameters. If this would result in a negative
result, the subroutine calls I<die>.
sub Subtract
{
my ($a, $b) = @_;
die "death can be fatal\n" if $a < $b;
$a - $b;
}
and some C to call it
static void
call_Subtract(a, b)
int a;
int b;
{
dSP;
int count;
SV *err_tmp;
ENTER;
SAVETMPS;
PUSHMARK(SP);
EXTEND(SP, 2);
PUSHs(sv_2mortal(newSViv(a)));
PUSHs(sv_2mortal(newSViv(b)));
PUTBACK;
count = call_pv("Subtract", G_EVAL|G_SCALAR);
SPAGAIN;
/* Check the eval first */
err_tmp = ERRSV;
if (SvTRUE(err_tmp))
{
printf ("Uh oh - %s\n", SvPV_nolen(err_tmp));
POPs;
}
else
{
if (count != 1)
croak("call_Subtract: wanted 1 value from 'Subtract', got %d\n",
count);
printf ("%d - %d = %d\n", a, b, POPi);
}
PUTBACK;
FREETMPS;
LEAVE;
}
If I<call_Subtract> is called thus
call_Subtract(4, 5)
the following will be printed
Uh oh - death can be fatal
Notes
=over 5
=item 1.
We want to be able to catch the I<die> so we have used the G_EVAL
flag. Not specifying this flag would mean that the program would
terminate immediately at the I<die> statement in the subroutine
I<Subtract>.
=item 2.
The code
err_tmp = ERRSV;
if (SvTRUE(err_tmp))
{
printf ("Uh oh - %s\n", SvPV_nolen(err_tmp));
POPs;
}
is the direct equivalent of this bit of Perl
print "Uh oh - $@\n" if $@;
C<PL_errgv> is a perl global of type C<GV *> that points to the symbol
table entry containing the error. C<ERRSV> therefore refers to the C
equivalent of C<$@>. We use a local temporary, C<err_tmp>, since
C<ERRSV> is a macro that calls a function, and C<SvTRUE(ERRSV)> would
end up calling that function multiple times.
=item 3.
Note that the stack is popped using C<POPs> in the block where
C<SvTRUE(err_tmp)> is true. This is necessary because whenever a
I<call_*> function invoked with G_EVAL|G_SCALAR returns an error,
the top of the stack holds the value I<undef>. Because we want the
program to continue after detecting this error, it is essential that
the stack be tidied up by removing the I<undef>.
=back
=head2 Using G_KEEPERR
Consider this rather facetious example, where we have used an XS
version of the call_Subtract example above inside a destructor:
package Foo;
sub new { bless {}, $_[0] }
sub Subtract {
my($a,$b) = @_;
die "death can be fatal" if $a < $b;
$a - $b;
}
sub DESTROY { call_Subtract(5, 4); }
sub foo { die "foo dies"; }
package main;
{
my $foo = Foo->new;
eval { $foo->foo };
}
print "Saw: $@" if $@; # should be, but isn't
This example will fail to recognize that an error occurred inside the
C<eval {}>. Here's why: the call_Subtract code got executed while perl
was cleaning up temporaries when exiting the outer braced block, and because
call_Subtract is implemented with I<call_pv> using the G_EVAL
flag, it promptly reset C<$@>. This results in the failure of the
outermost test for C<$@>, and thereby the failure of the error trap.
Appending the G_KEEPERR flag, so that the I<call_pv> call in
call_Subtract reads:
count = call_pv("Subtract", G_EVAL|G_SCALAR|G_KEEPERR);
will preserve the error and restore reliable error handling.
=head2 Using call_sv
In all the previous examples I have 'hard-wired' the name of the Perl
subroutine to be called from C. Most of the time though, it is more
convenient to be able to specify the name of the Perl subroutine from
within the Perl script, and you'll want to use
L<call_sv|perlapi/call_sv>.
Consider the Perl code below
sub fred
{
print "Hello there\n";
}
CallSubPV("fred");
Here is a snippet of XSUB which defines I<CallSubPV>.
void
CallSubPV(name)
char * name
CODE:
PUSHMARK(SP);
call_pv(name, G_DISCARD|G_NOARGS);
That is fine as far as it goes. The thing is, the Perl subroutine
can be specified as only a string, however, Perl allows references
to subroutines and anonymous subroutines.
This is where I<call_sv> is useful.
The code below for I<CallSubSV> is identical to I<CallSubPV> except
that the C<name> parameter is now defined as an SV* and we use
I<call_sv> instead of I<call_pv>.
void
CallSubSV(name)
SV * name
CODE:
PUSHMARK(SP);
call_sv(name, G_DISCARD|G_NOARGS);
Because we are using an SV to call I<fred> the following can all be used:
CallSubSV("fred");
CallSubSV(\&fred);
$ref = \&fred;
CallSubSV($ref);
CallSubSV( sub { print "Hello there\n" } );
As you can see, I<call_sv> gives you much greater flexibility in
how you can specify the Perl subroutine.
You should note that, if it is necessary to store the SV (C<name> in the
example above) which corresponds to the Perl subroutine so that it can
be used later in the program, it not enough just to store a copy of the
pointer to the SV. Say the code above had been like this:
static SV * rememberSub;
void
SaveSub1(name)
SV * name
CODE:
rememberSub = name;
void
CallSavedSub1()
CODE:
PUSHMARK(SP);
call_sv(rememberSub, G_DISCARD|G_NOARGS);
The reason this is wrong is that, by the time you come to use the
pointer C<rememberSub> in C<CallSavedSub1>, it may or may not still refer
to the Perl subroutine that was recorded in C<SaveSub1>. This is
particularly true for these cases:
SaveSub1(\&fred);
CallSavedSub1();
SaveSub1( sub { print "Hello there\n" } );
CallSavedSub1();
By the time each of the C<SaveSub1> statements above has been executed,
the SV*s which corresponded to the parameters will no longer exist.
Expect an error message from Perl of the form
Can't use an undefined value as a subroutine reference at ...
for each of the C<CallSavedSub1> lines.
Similarly, with this code
$ref = \&fred;
SaveSub1($ref);
$ref = 47;
CallSavedSub1();
you can expect one of these messages (which you actually get is dependent on
the version of Perl you are using)
Not a CODE reference at ...
Undefined subroutine &main::47 called ...
The variable $ref may have referred to the subroutine C<fred>
whenever the call to C<SaveSub1> was made but by the time
C<CallSavedSub1> gets called it now holds the number C<47>. Because we
saved only a pointer to the original SV in C<SaveSub1>, any changes to
$ref will be tracked by the pointer C<rememberSub>. This means that
whenever C<CallSavedSub1> gets called, it will attempt to execute the
code which is referenced by the SV* C<rememberSub>. In this case
though, it now refers to the integer C<47>, so expect Perl to complain
loudly.
A similar but more subtle problem is illustrated with this code:
$ref = \&fred;
SaveSub1($ref);
$ref = \&joe;
CallSavedSub1();
This time whenever C<CallSavedSub1> gets called it will execute the Perl
subroutine C<joe> (assuming it exists) rather than C<fred> as was
originally requested in the call to C<SaveSub1>.
To get around these problems it is necessary to take a full copy of the
SV. The code below shows C<SaveSub2> modified to do that.
/* this isn't thread-safe */
static SV * keepSub = (SV*)NULL;
void
SaveSub2(name)
SV * name
CODE:
/* Take a copy of the callback */
if (keepSub == (SV*)NULL)
/* First time, so create a new SV */
keepSub = newSVsv(name);
else
/* Been here before, so overwrite */
SvSetSV(keepSub, name);
void
CallSavedSub2()
CODE:
PUSHMARK(SP);
call_sv(keepSub, G_DISCARD|G_NOARGS);
To avoid creating a new SV every time C<SaveSub2> is called,
the function first checks to see if it has been called before. If not,
then space for a new SV is allocated and the reference to the Perl
subroutine C<name> is copied to the variable C<keepSub> in one
operation using C<newSVsv>. Thereafter, whenever C<SaveSub2> is called,
the existing SV, C<keepSub>, is overwritten with the new value using
C<SvSetSV>.
Note: using a static or global variable to store the SV isn't
thread-safe. You can either use the C<MY_CXT> mechanism documented in
L<perlxs/Safely Storing Static Data in XS> which is fast, or store the
values in perl global variables, using get_sv(), which is much slower.
=head2 Using call_argv
Here is a Perl subroutine which prints whatever parameters are passed
to it.
sub PrintList
{
my(@list) = @_;
foreach (@list) { print "$_\n" }
}
And here is an example of I<call_argv> which will call
I<PrintList>.
static char * words[] = {"alpha", "beta", "gamma", "delta", NULL};
static void
call_PrintList()
{
call_argv("PrintList", G_DISCARD, words);
}
Note that it is not necessary to call C<PUSHMARK> in this instance.
This is because I<call_argv> will do it for you.
=head2 Using call_method
Consider the following Perl code:
{
package Mine;
sub new
{
my($type) = shift;
bless [@_]
}
sub Display
{
my ($self, $index) = @_;
print "$index: $$self[$index]\n";
}
sub PrintID
{
my($class) = @_;
print "This is Class $class version 1.0\n";
}
}
It implements just a very simple class to manage an array. Apart from
the constructor, C<new>, it declares methods, one static and one
virtual. The static method, C<PrintID>, prints out simply the class
name and a version number. The virtual method, C<Display>, prints out a
single element of the array. Here is an all-Perl example of using it.
$a = Mine->new('red', 'green', 'blue');
$a->Display(1);
Mine->PrintID;
will print
1: green
This is Class Mine version 1.0
Calling a Perl method from C is fairly straightforward. The following
things are required:
=over 5
=item *
A reference to the object for a virtual method or the name of the class
for a static method
=item *
The name of the method
=item *
Any other parameters specific to the method
=back
Here is a simple XSUB which illustrates the mechanics of calling both
the C<PrintID> and C<Display> methods from C.
void
call_Method(ref, method, index)
SV * ref
char * method
int index
CODE:
PUSHMARK(SP);
EXTEND(SP, 2);
PUSHs(ref);
PUSHs(sv_2mortal(newSViv(index)));
PUTBACK;
call_method(method, G_DISCARD);
void
call_PrintID(class, method)
char * class
char * method
CODE:
PUSHMARK(SP);
XPUSHs(sv_2mortal(newSVpv(class, 0)));
PUTBACK;
call_method(method, G_DISCARD);
So the methods C<PrintID> and C<Display> can be invoked like this:
$a = Mine->new('red', 'green', 'blue');
call_Method($a, 'Display', 1);
call_PrintID('Mine', 'PrintID');
The only thing to note is that, in both the static and virtual methods,
the method name is not passed via the stack--it is used as the first
parameter to I<call_method>.
=head2 Using GIMME_V
Here is a trivial XSUB which prints the context in which it is
currently executing.
void
PrintContext()
CODE:
U8 gimme = GIMME_V;
if (gimme == G_VOID)
printf ("Context is Void\n");
else if (gimme == G_SCALAR)
printf ("Context is Scalar\n");
else
printf ("Context is Array\n");
And here is some Perl to test it.
PrintContext;
$a = PrintContext;
@a = PrintContext;
The output from that will be
Context is Void
Context is Scalar
Context is Array
=head2 Using Perl to Dispose of Temporaries
In the examples given to date, any temporaries created in the callback
(i.e., parameters passed on the stack to the I<call_*> function or
values returned via the stack) have been freed by one of these methods:
=over 5
=item *
Specifying the G_DISCARD flag with I<call_*>
=item *
Explicitly using the C<ENTER>/C<SAVETMPS>--C<FREETMPS>/C<LEAVE> pairing
=back
There is another method which can be used, namely letting Perl do it
for you automatically whenever it regains control after the callback
has terminated. This is done by simply not using the
ENTER;
SAVETMPS;
...
FREETMPS;
LEAVE;
sequence in the callback (and not, of course, specifying the G_DISCARD
flag).
If you are going to use this method you have to be aware of a possible
memory leak which can arise under very specific circumstances. To
explain these circumstances you need to know a bit about the flow of
control between Perl and the callback routine.
The examples given at the start of the document (an error handler and
an event driven program) are typical of the two main sorts of flow
control that you are likely to encounter with callbacks. There is a
very important distinction between them, so pay attention.
In the first example, an error handler, the flow of control could be as
follows. You have created an interface to an external library.
Control can reach the external library like this
perl --> XSUB --> external library
Whilst control is in the library, an error condition occurs. You have
previously set up a Perl callback to handle this situation, so it will
get executed. Once the callback has finished, control will drop back to
Perl again. Here is what the flow of control will be like in that
situation
perl --> XSUB --> external library
...
error occurs
...
external library --> call_* --> perl
|
perl <-- XSUB <-- external library <-- call_* <----+
After processing of the error using I<call_*> is completed,
control reverts back to Perl more or less immediately.
In the diagram, the further right you go the more deeply nested the
scope is. It is only when control is back with perl on the extreme
left of the diagram that you will have dropped back to the enclosing
scope and any temporaries you have left hanging around will be freed.
In the second example, an event driven program, the flow of control
will be more like this
perl --> XSUB --> event handler
...
event handler --> call_* --> perl
|
event handler <-- call_* <----+
...
event handler --> call_* --> perl
|
event handler <-- call_* <----+
...
event handler --> call_* --> perl
|
event handler <-- call_* <----+
In this case the flow of control can consist of only the repeated
sequence
event handler --> call_* --> perl
for practically the complete duration of the program. This means that
control may I<never> drop back to the surrounding scope in Perl at the
extreme left.
So what is the big problem? Well, if you are expecting Perl to tidy up
those temporaries for you, you might be in for a long wait. For Perl
to dispose of your temporaries, control must drop back to the
enclosing scope at some stage. In the event driven scenario that may
never happen. This means that, as time goes on, your program will
create more and more temporaries, none of which will ever be freed. As
each of these temporaries consumes some memory your program will
eventually consume all the available memory in your system--kapow!
So here is the bottom line--if you are sure that control will revert
back to the enclosing Perl scope fairly quickly after the end of your
callback, then it isn't absolutely necessary to dispose explicitly of
any temporaries you may have created. Mind you, if you are at all
uncertain about what to do, it doesn't do any harm to tidy up anyway.
=head2 Strategies for Storing Callback Context Information
Potentially one of the trickiest problems to overcome when designing a
callback interface can be figuring out how to store the mapping between
the C callback function and the Perl equivalent.
To help understand why this can be a real problem first consider how a
callback is set up in an all C environment. Typically a C API will
provide a function to register a callback. This will expect a pointer
to a function as one of its parameters. Below is a call to a
hypothetical function C<register_fatal> which registers the C function
to get called when a fatal error occurs.
register_fatal(cb1);
The single parameter C<cb1> is a pointer to a function, so you must
have defined C<cb1> in your code, say something like this
static void
cb1()
{
printf ("Fatal Error\n");
exit(1);
}
Now change that to call a Perl subroutine instead
static SV * callback = (SV*)NULL;
static void
cb1()
{
dSP;
PUSHMARK(SP);
/* Call the Perl sub to process the callback */
call_sv(callback, G_DISCARD);
}
void
register_fatal(fn)
SV * fn
CODE:
/* Remember the Perl sub */
if (callback == (SV*)NULL)
callback = newSVsv(fn);
else
SvSetSV(callback, fn);
/* register the callback with the external library */
register_fatal(cb1);
where the Perl equivalent of C<register_fatal> and the callback it
registers, C<pcb1>, might look like this
# Register the sub pcb1
register_fatal(\&pcb1);
sub pcb1
{
die "I'm dying...\n";
}
The mapping between the C callback and the Perl equivalent is stored in
the global variable C<callback>.
This will be adequate if you ever need to have only one callback
registered at any time. An example could be an error handler like the
code sketched out above. Remember though, repeated calls to
C<register_fatal> will replace the previously registered callback
function with the new one.
Say for example you want to interface to a library which allows asynchronous
file i/o. In this case you may be able to register a callback whenever
a read operation has completed. To be of any use we want to be able to
call separate Perl subroutines for each file that is opened. As it
stands, the error handler example above would not be adequate as it
allows only a single callback to be defined at any time. What we
require is a means of storing the mapping between the opened file and
the Perl subroutine we want to be called for that file.
Say the i/o library has a function C<asynch_read> which associates a C
function C<ProcessRead> with a file handle C<fh>--this assumes that it
has also provided some routine to open the file and so obtain the file
handle.
asynch_read(fh, ProcessRead)
This may expect the C I<ProcessRead> function of this form
void
ProcessRead(fh, buffer)
int fh;
char * buffer;
{
...
}
To provide a Perl interface to this library we need to be able to map
between the C<fh> parameter and the Perl subroutine we want called. A
hash is a convenient mechanism for storing this mapping. The code
below shows a possible implementation
static HV * Mapping = (HV*)NULL;
void
asynch_read(fh, callback)
int fh
SV * callback
CODE:
/* If the hash doesn't already exist, create it */
if (Mapping == (HV*)NULL)
Mapping = newHV();
/* Save the fh -> callback mapping */
hv_store(Mapping, (char*)&fh, sizeof(fh), newSVsv(callback), 0);
/* Register with the C Library */
asynch_read(fh, asynch_read_if);
and C<asynch_read_if> could look like this
static void
asynch_read_if(fh, buffer)
int fh;
char * buffer;
{
dSP;
SV ** sv;
/* Get the callback associated with fh */
sv = hv_fetch(Mapping, (char*)&fh , sizeof(fh), FALSE);
if (sv == (SV**)NULL)
croak("Internal error...\n");
PUSHMARK(SP);
EXTEND(SP, 2);
PUSHs(sv_2mortal(newSViv(fh)));
PUSHs(sv_2mortal(newSVpv(buffer, 0)));
PUTBACK;
/* Call the Perl sub */
call_sv(*sv, G_DISCARD);
}
For completeness, here is C<asynch_close>. This shows how to remove
the entry from the hash C<Mapping>.
void
asynch_close(fh)
int fh
CODE:
/* Remove the entry from the hash */
(void) hv_delete(Mapping, (char*)&fh, sizeof(fh), G_DISCARD);
/* Now call the real asynch_close */
asynch_close(fh);
So the Perl interface would look like this
sub callback1
{
my($handle, $buffer) = @_;
}
# Register the Perl callback
asynch_read($fh, \&callback1);
asynch_close($fh);
The mapping between the C callback and Perl is stored in the global
hash C<Mapping> this time. Using a hash has the distinct advantage that
it allows an unlimited number of callbacks to be registered.
What if the interface provided by the C callback doesn't contain a
parameter which allows the file handle to Perl subroutine mapping? Say
in the asynchronous i/o package, the callback function gets passed only
the C<buffer> parameter like this
void
ProcessRead(buffer)
char * buffer;
{
...
}
Without the file handle there is no straightforward way to map from the
C callback to the Perl subroutine.
In this case a possible way around this problem is to predefine a
series of C functions to act as the interface to Perl, thus
#define MAX_CB 3
#define NULL_HANDLE -1
typedef void (*FnMap)();
struct MapStruct {
FnMap Function;
SV * PerlSub;
int Handle;
};
static void fn1();
static void fn2();
static void fn3();
static struct MapStruct Map [MAX_CB] =
{
{ fn1, NULL, NULL_HANDLE },
{ fn2, NULL, NULL_HANDLE },
{ fn3, NULL, NULL_HANDLE }
};
static void
Pcb(index, buffer)
int index;
char * buffer;
{
dSP;
PUSHMARK(SP);
XPUSHs(sv_2mortal(newSVpv(buffer, 0)));
PUTBACK;
/* Call the Perl sub */
call_sv(Map[index].PerlSub, G_DISCARD);
}
static void
fn1(buffer)
char * buffer;
{
Pcb(0, buffer);
}
static void
fn2(buffer)
char * buffer;
{
Pcb(1, buffer);
}
static void
fn3(buffer)
char * buffer;
{
Pcb(2, buffer);
}
void
array_asynch_read(fh, callback)
int fh
SV * callback
CODE:
int index;
int null_index = MAX_CB;
/* Find the same handle or an empty entry */
for (index = 0; index < MAX_CB; ++index)
{
if (Map[index].Handle == fh)
break;
if (Map[index].Handle == NULL_HANDLE)
null_index = index;
}
if (index == MAX_CB && null_index == MAX_CB)
croak ("Too many callback functions registered\n");
if (index == MAX_CB)
index = null_index;
/* Save the file handle */
Map[index].Handle = fh;
/* Remember the Perl sub */
if (Map[index].PerlSub == (SV*)NULL)
Map[index].PerlSub = newSVsv(callback);
else
SvSetSV(Map[index].PerlSub, callback);
asynch_read(fh, Map[index].Function);
void
array_asynch_close(fh)
int fh
CODE:
int index;
/* Find the file handle */
for (index = 0; index < MAX_CB; ++ index)
if (Map[index].Handle == fh)
break;
if (index == MAX_CB)
croak ("could not close fh %d\n", fh);
Map[index].Handle = NULL_HANDLE;
SvREFCNT_dec(Map[index].PerlSub);
Map[index].PerlSub = (SV*)NULL;
asynch_close(fh);
In this case the functions C<fn1>, C<fn2>, and C<fn3> are used to
remember the Perl subroutine to be called. Each of the functions holds
a separate hard-wired index which is used in the function C<Pcb> to
access the C<Map> array and actually call the Perl subroutine.
There are some obvious disadvantages with this technique.
Firstly, the code is considerably more complex than with the previous
example.
Secondly, there is a hard-wired limit (in this case 3) to the number of
callbacks that can exist simultaneously. The only way to increase the
limit is by modifying the code to add more functions and then
recompiling. None the less, as long as the number of functions is
chosen with some care, it is still a workable solution and in some
cases is the only one available.
To summarize, here are a number of possible methods for you to consider
for storing the mapping between C and the Perl callback
=over 5
=item 1. Ignore the problem - Allow only 1 callback
For a lot of situations, like interfacing to an error handler, this may
be a perfectly adequate solution.
=item 2. Create a sequence of callbacks - hard wired limit
If it is impossible to tell from the parameters passed back from the C
callback what the context is, then you may need to create a sequence of C
callback interface functions, and store pointers to each in an array.
=item 3. Use a parameter to map to the Perl callback
A hash is an ideal mechanism to store the mapping between C and Perl.
=back
=head2 Alternate Stack Manipulation
Although I have made use of only the C<POP*> macros to access values
returned from Perl subroutines, it is also possible to bypass these
macros and read the stack using the C<ST> macro (See L<perlxs> for a
full description of the C<ST> macro).
Most of the time the C<POP*> macros should be adequate; the main
problem with them is that they force you to process the returned values
in sequence. This may not be the most suitable way to process the
values in some cases. What we want is to be able to access the stack in
a random order. The C<ST> macro as used when coding an XSUB is ideal
for this purpose.
The code below is the example given in the section L</Returning a List
of Values> recoded to use C<ST> instead of C<POP*>.
static void
call_AddSubtract2(a, b)
int a;
int b;
{
dSP;
I32 ax;
int count;
ENTER;
SAVETMPS;
PUSHMARK(SP);
EXTEND(SP, 2);
PUSHs(sv_2mortal(newSViv(a)));
PUSHs(sv_2mortal(newSViv(b)));
PUTBACK;
count = call_pv("AddSubtract", G_ARRAY);
SPAGAIN;
SP -= count;
ax = (SP - PL_stack_base) + 1;
if (count != 2)
croak("Big trouble\n");
printf ("%d + %d = %d\n", a, b, SvIV(ST(0)));
printf ("%d - %d = %d\n", a, b, SvIV(ST(1)));
PUTBACK;
FREETMPS;
LEAVE;
}
Notes
=over 5
=item 1.
Notice that it was necessary to define the variable C<ax>. This is
because the C<ST> macro expects it to exist. If we were in an XSUB it
would not be necessary to define C<ax> as it is already defined for
us.
=item 2.
The code
SPAGAIN;
SP -= count;
ax = (SP - PL_stack_base) + 1;
sets the stack up so that we can use the C<ST> macro.
=item 3.
Unlike the original coding of this example, the returned
values are not accessed in reverse order. So C<ST(0)> refers to the
first value returned by the Perl subroutine and C<ST(count-1)>
refers to the last.
=back
=head2 Creating and Calling an Anonymous Subroutine in C
As we've already shown, C<call_sv> can be used to invoke an
anonymous subroutine. However, our example showed a Perl script
invoking an XSUB to perform this operation. Let's see how it can be
done inside our C code:
...
SV *cvrv
= eval_pv("sub {
print 'You will not find me cluttering any namespace!'
}", TRUE);
...
call_sv(cvrv, G_VOID|G_NOARGS);
C<eval_pv> is used to compile the anonymous subroutine, which
will be the return value as well (read more about C<eval_pv> in
L<perlapi/eval_pv>). Once this code reference is in hand, it
can be mixed in with all the previous examples we've shown.
=head1 LIGHTWEIGHT CALLBACKS
Sometimes you need to invoke the same subroutine repeatedly.
This usually happens with a function that acts on a list of
values, such as Perl's built-in sort(). You can pass a
comparison function to sort(), which will then be invoked
for every pair of values that needs to be compared. The first()
and reduce() functions from L<List::Util> follow a similar
pattern.
In this case it is possible to speed up the routine (often
quite substantially) by using the lightweight callback API.
The idea is that the calling context only needs to be
created and destroyed once, and the sub can be called
arbitrarily many times in between.
It is usual to pass parameters using global variables (typically
$_ for one parameter, or $a and $b for two parameters) rather
than via @_. (It is possible to use the @_ mechanism if you know
what you're doing, though there is as yet no supported API for
it. It's also inherently slower.)
The pattern of macro calls is like this:
dMULTICALL; /* Declare local variables */
U8 gimme = G_SCALAR; /* context of the call: G_SCALAR,
* G_ARRAY, or G_VOID */
PUSH_MULTICALL(cv); /* Set up the context for calling cv,
and set local vars appropriately */
/* loop */ {
/* set the value(s) af your parameter variables */
MULTICALL; /* Make the actual call */
} /* end of loop */
POP_MULTICALL; /* Tear down the calling context */
For some concrete examples, see the implementation of the
first() and reduce() functions of List::Util 1.18. There you
will also find a header file that emulates the multicall API
on older versions of perl.
=head1 SEE ALSO
L<perlxs>, L<perlguts>, L<perlembed>
=head1 AUTHOR
Paul Marquess
Special thanks to the following people who assisted in the creation of
the document.
Jeff Okamoto, Tim Bunce, Nick Gianniotis, Steve Kelem, Gurusamy Sarathy
and Larry Wall.
=head1 DATE
Last updated for perl 5.23.1.
|