/usr/include/audio/soundlib.h is in libaudio-dev 1.9.4-6.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Copyright 1993 Network Computing Devices, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name Network Computing Devices, Inc. not be
* used in advertising or publicity pertaining to distribution of this
* software without specific, written prior permission.
*
* THIS SOFTWARE IS PROVIDED 'AS-IS'. NETWORK COMPUTING DEVICES, INC.,
* DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING WITHOUT
* LIMITATION ALL IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
* PARTICULAR PURPOSE, OR NONINFRINGEMENT. IN NO EVENT SHALL NETWORK
* COMPUTING DEVICES, INC., BE LIABLE FOR ANY DAMAGES WHATSOEVER, INCLUDING
* SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES, INCLUDING LOSS OF USE, DATA,
* OR PROFITS, EVEN IF ADVISED OF THE POSSIBILITY THEREOF, AND REGARDLESS OF
* WHETHER IN AN ACTION IN CONTRACT, TORT OR NEGLIGENCE, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
* $NCDId: @(#)soundlib.h,v 1.25 1995/12/06 01:25:22 greg Exp $
*/
#ifndef _SOUNDLIB_H_
#define _SOUNDLIB_H_
#include <stdio.h>
#include <audio/sound.h>
#define SOUNDLIB_VERSION 3
#ifndef _SOUNDLIB_C_
/*****************************************************************************
* PUBLIC VARIABLES *
*****************************************************************************/
#if defined(WIN32) && !defined(__CYGWIN__)
#define AuSoundFileChunkSize (*AuSoundFileChunkSize_p)
#define AuSoundPortDuration (*AuSoundPortDuration_p)
#define AuSoundPortLowWaterMark (*AuSoundPortLowWaterMark_p)
#define AuSoundPortHighWaterMark (*AuSoundPortHighWaterMark_p)
#define AuSoundRestartHardwarePauses (*AuSoundRestartHardwarePauses_p)
#define AuMonitorFormat (*AuMonitorFormat_p)
#define AuMonitorRate (*AuMonitorRate_p)
#endif /* WIN32 */
extern unsigned int
AuSoundFileChunkSize, /* size of chunks for
* reading/writing files */
AuSoundPortDuration, /* duration for
* imports/exports */
AuSoundPortLowWaterMark, /* low water mark for
* imports/exports (in
* percent of duration) */
AuSoundPortHighWaterMark; /* high water mark for
* imports/exports (in
* percent of duration) */
extern AuBool AuSoundRestartHardwarePauses; /* re-start a flow if the
* hardware can't keep up */
#endif /* !_SOUNDLIB_C_ */
/*****************************************************************************
* DATA TYPES *
*****************************************************************************/
/* struct pre-declarations */
struct _AuSoundDataRec;
typedef void
(*AuSoundDataHandler)
(
AuServer *, /* server */
struct _AuSoundDataRec *, /* private handler data */
AuUint32 /* number of bytes to handle */
);
typedef void
(*AuSoundCallback)
(
AuServer *, /* server */
AuEventHandlerRec *, /* which */
AuEvent *, /* event */
AuPointer /* callback data */
);
typedef struct _AuSoundDataRec
{
Sound s; /* sound format description */
int freeSound; /* should it be freed? */
AuFlowID flow; /* flow */
char *buf; /* data buffer */
AuPointer callback_data; /* private data for callback */
int loopCount, /* play count for buckets */
numBytes; /* number of bytes to read */
AuSoundCallback callback; /* done callback */
AuSoundDataHandler dataHandler, /* data handler */
dataHandlerStop; /* handler for stop state */
AuUint32 length; /* number of bytes recorded */
} AuSoundDataRec, *AuSoundDataPtr;
/*****************************************************************************
* PUBLIC INTERFACES *
*****************************************************************************/
_AUFUNCPROTOBEGIN
extern AuBucketID
AuSoundCreateBucketFromFile(
AuServer *, /* server */
const char *, /* filename */
AuUint32, /* access */
AuBucketAttributes **, /* RETURN_attributes */
AuStatus * /* RETURN_status */
);
extern AuBool
AuSoundCreateFileFromBucket(
AuServer *, /* server */
const char *, /* filename */
int, /* file format */
AuBucketID, /* bucket */
AuStatus * /* RETURN_status */
);
extern AuBucketID
AuSoundCreateBucketFromData(
AuServer *, /* server */
Sound, /* sound */
AuPointer, /* data */
AuUint32, /* access */
AuBucketAttributes **, /* RETURN_attributes */
AuStatus * /* RETURN_status */
);
extern AuPointer
AuSoundCreateDataFromBucket(
AuServer *, /* server */
AuBucketID, /* bucket */
Sound *, /* RETURN_sound */
AuStatus * /* RETURN_status */
);
extern AuEventHandlerRec *
AuSoundPlay(
AuServer *, /* server */
AuDeviceID, /* destination */
AuFixedPoint, /* volume */
int, /* mode */
AuSoundDataPtr, /* pointer to sound data */
AuFlowID *, /* RETURN_flow */
int *, /* RETURN_volume_mult_elem */
int *, /* RETURN_monitor_element */
AuStatus * /* RETURN_status */
);
extern AuEventHandlerRec *
AuSoundRecord(
AuServer *, /* server */
AuDeviceID, /* source */
AuFixedPoint, /* gain */
AuUint32, /* num samples */
int, /* mode */
AuSoundDataPtr, /* pointer to sound data */
AuFlowID *, /* RETURN_flow */
int *, /* RETURN_volume_mult_elem */
AuStatus * /* RETURN status */
);
extern AuEventHandlerRec *
AuSoundPlayFromFile(
AuServer *, /* server */
const char *, /* filename */
AuDeviceID, /* destination */
AuFixedPoint, /* volume */
AuSoundCallback, /* done_callback */
AuPointer, /* callback data */
AuFlowID *, /* RETURN_flow */
int *, /* RETURN_volume_mult_elem */
int *, /* RETURN_monitor_element */
AuStatus * /* RETURN_status */
);
extern AuEventHandlerRec *
AuSoundPlayFromData(
AuServer *, /* server */
Sound, /* sound */
AuPointer, /* data */
AuDeviceID, /* destination */
AuFixedPoint, /* volume */
AuSoundCallback, /* done_callback */
AuPointer, /* callback data */
AuFlowID *, /* RETURN_flow */
int *, /* RETURN_volume_mult_elem */
int *, /* RETURN_monitor_element */
AuStatus * /* RETURN_status */
);
extern AuEventHandlerRec *
AuSoundRecordToData(
AuServer *, /* server */
Sound, /* sound */
AuPointer, /* data */
AuDeviceID, /* destination */
AuFixedPoint, /* volume */
AuSoundCallback, /* done_callback */
AuPointer, /* callback data */
int, /* line mode */
AuFlowID *, /* RETURN_flow */
int *, /* RETURN_volume_mult_elem */
AuStatus * /* RETURN_status */
);
extern AuEventHandlerRec *
AuSoundRecordToFile(
AuServer *, /* server */
const char *, /* filename */
AuDeviceID, /* source */
AuFixedPoint, /* gain */
AuSoundCallback, /* done_callback */
AuPointer, /* callback data */
int, /* mode */
int, /* file format */
char *, /* comment */
AuUint32, /* rate */
int, /* data format */
AuFlowID *, /* RETURN_flow */
int *, /* RETURN_volume_mult_elem */
AuStatus * /* RETURN status */
);
extern AuEventHandlerRec *
AuSoundRecordToFileN(
AuServer *, /* server */
const char *, /* filename */
AuDeviceID, /* source */
AuFixedPoint, /* gain */
AuUint32, /* num samples */
AuSoundCallback, /* done_callback */
AuPointer, /* callback data */
int, /* mode */
int, /* file format */
char *, /* comment */
AuUint32, /* rate */
int, /* data format */
AuFlowID *, /* RETURN_flow */
int *, /* RETURN_volume_mult_elem */
AuStatus * /* RETURN status */
);
extern AuBool
AuSoundPlaySynchronousFromFile(
AuServer *, /* server */
const char *, /* filename */
int /* volume */
);
extern AuEventHandlerRec *
AuSoundRecordToBucket(
AuServer *, /* server */
AuBucketID, /* destination */
AuDeviceID, /* source */
AuFixedPoint, /* gain */
AuSoundCallback, /* done_callback */
AuPointer, /* callback data */
int, /* mode */
AuFlowID *, /* RETURN_flow */
int *, /* RETURN_volume_mult_elem */
AuStatus * /* RETURN status */
);
extern AuEventHandlerRec *
AuSoundPlayFromBucket(
AuServer *, /* server */
AuBucketID, /* source */
AuDeviceID, /* destination */
AuFixedPoint, /* volume */
AuSoundCallback, /* done_callback */
AuPointer, /* callback data */
int, /* loop count */
AuFlowID *, /* RETURN_flow */
int *, /* RETURN_volume_mult_elem */
int *, /* RETURN_monitor_element */
AuStatus * /* RETURN_status */
);
extern AuUint32
AuSoundRecordToDataLength(
AuEventHandlerRec * /* which */
);
_AUFUNCPROTOEND
#endif /* !_SOUNDLIB_H_ */
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