/usr/include/CLucene/store/LockFactory.h is in libclucene-dev 2.3.3.4+dfsg-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 | /*------------------------------------------------------------------------------
* Copyright (C) 2003-2006 Ben van Klinken and the CLucene Team
*
* Distributable under the terms of either the Apache License (Version 2.0) or
* the GNU Lesser General Public License, as specified in the COPYING file.
------------------------------------------------------------------------------*/
#ifndef _lucene_store_LockFactory_
#define _lucene_store_LockFactory_
#include "CLucene/LuceneThreads.h"
CL_CLASS_DEF(store,LuceneLock)
CL_CLASS_DEF(store,NoLock)
CL_NS_DEF(store)
class LocksType;
class CLUCENE_EXPORT LockFactory: LUCENE_BASE {
protected:
std::string lockPrefix;
public:
LockFactory();
virtual ~LockFactory();
void setLockPrefix( const char* lockPrefix );
const char* getLockPrefix();
virtual LuceneLock* makeLock( const char* lockName )=0;
virtual void clearLock( const char* lockName )=0;
};
class CLUCENE_EXPORT SingleInstanceLockFactory: public LockFactory {
private:
LocksType* locks;
DEFINE_MUTEX(locks_LOCK)
public:
SingleInstanceLockFactory();
~SingleInstanceLockFactory();
LuceneLock* makeLock( const char* lockName );
void clearLock( const char* lockName );
};
class CLUCENE_EXPORT NoLockFactory: public LockFactory {
public:
static NoLockFactory* singleton;
static NoLock* singletonLock;
static NoLockFactory* getNoLockFactory();
LuceneLock* makeLock( const char* lockName );
void clearLock( const char* lockName );
/** called when lucene_shutdown is called */
static CLUCENE_LOCAL void _shutdown();
};
class CLUCENE_EXPORT FSLockFactory: public LockFactory {
private:
std::string lockDir;
int filemode;
public:
/** Constructs a FS Lock factory. The default file mode is user writable */
FSLockFactory( const char* lockDir=NULL, int filemode=-1 );
~FSLockFactory();
void setLockDir( const char* lockDir );
LuceneLock* makeLock( const char* lockName );
void clearLock( const char* lockName );
static const char* getClassName();
const char* getObjectName();
};
CL_NS_END
#endif
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