/usr/include/cogl/cogl/cogl-buffer.h is in libcogl-dev 1.22.2-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 | /*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C)2010 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*
*
* Authors:
* Damien Lespiau <damien.lespiau@intel.com>
* Robert Bragg <robert@linux.intel.com>
*/
#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
#error "Only <cogl/cogl.h> can be included directly."
#endif
#ifndef __COGL_BUFFER_H__
#define __COGL_BUFFER_H__
#include <cogl/cogl-types.h>
#include <cogl/cogl-error.h>
COGL_BEGIN_DECLS
/**
* SECTION:cogl-buffer
* @short_description: Common buffer functions, including data upload APIs
* @stability: unstable
*
* The CoglBuffer API provides a common interface to manipulate
* buffers that have been allocated either via cogl_pixel_buffer_new()
* or cogl_attribute_buffer_new(). The API allows you to upload data
* to these buffers and define usage hints that help Cogl manage your
* buffer optimally.
*
* Data can either be uploaded by supplying a pointer and size so Cogl
* can copy your data, or you can mmap() a CoglBuffer and then you can
* copy data to the buffer directly.
*
* One of the most common uses for CoglBuffers is to upload texture
* data asynchronously since the ability to mmap the buffers into
* the CPU makes it possible for another thread to handle the IO
* of loading an image file and unpacking it into the mapped buffer
* without blocking other Cogl operations.
*/
#ifdef __COGL_H_INSIDE__
/* For the public C api we typedef interface types as void to avoid needing
* lots of casting in code and instead we will rely on runtime type checking
* for these objects. */
typedef void CoglBuffer;
#else
typedef struct _CoglBuffer CoglBuffer;
#define COGL_BUFFER(buffer) ((CoglBuffer *)(buffer))
#endif
#define COGL_BUFFER_ERROR (_cogl_buffer_error_domain ())
/**
* CoglBufferError:
* @COGL_BUFFER_ERROR_MAP: A buffer could not be mapped either
* because the feature isn't supported or because a system
* limitation was hit.
*
* Error enumeration for #CoglBuffer
*
* Stability: unstable
*/
typedef enum { /*< prefix=COGL_BUFFER_ERROR >*/
COGL_BUFFER_ERROR_MAP
} CoglBufferError;
uint32_t
_cogl_buffer_error_domain (void);
/**
* cogl_is_buffer:
* @object: a buffer object
*
* Checks whether @buffer is a buffer object.
*
* Return value: %TRUE if the handle is a CoglBuffer, and %FALSE otherwise
*
* Since: 1.2
* Stability: unstable
*/
CoglBool
cogl_is_buffer (void *object);
/**
* cogl_buffer_get_size:
* @buffer: a buffer object
*
* Retrieves the size of buffer
*
* Return value: the size of the buffer in bytes
*
* Since: 1.2
* Stability: unstable
*/
unsigned int
cogl_buffer_get_size (CoglBuffer *buffer);
/**
* CoglBufferUpdateHint:
* @COGL_BUFFER_UPDATE_HINT_STATIC: the buffer will not change over time
* @COGL_BUFFER_UPDATE_HINT_DYNAMIC: the buffer will change from time to time
* @COGL_BUFFER_UPDATE_HINT_STREAM: the buffer will be used once or a couple of
* times
*
* The update hint on a buffer allows the user to give some detail on how often
* the buffer data is going to be updated.
*
* Since: 1.2
* Stability: unstable
*/
typedef enum { /*< prefix=COGL_BUFFER_UPDATE_HINT >*/
COGL_BUFFER_UPDATE_HINT_STATIC,
COGL_BUFFER_UPDATE_HINT_DYNAMIC,
COGL_BUFFER_UPDATE_HINT_STREAM
} CoglBufferUpdateHint;
/**
* cogl_buffer_set_update_hint:
* @buffer: a buffer object
* @hint: the new hint
*
* Sets the update hint on a buffer. See #CoglBufferUpdateHint for a description
* of the available hints.
*
* Since: 1.2
* Stability: unstable
*/
void
cogl_buffer_set_update_hint (CoglBuffer *buffer,
CoglBufferUpdateHint hint);
/**
* cogl_buffer_get_update_hint:
* @buffer: a buffer object
*
* Retrieves the update hints set using cogl_buffer_set_update_hint()
*
* Return value: the #CoglBufferUpdateHint currently used by the buffer
*
* Since: 1.2
* Stability: unstable
*/
CoglBufferUpdateHint
cogl_buffer_get_update_hint (CoglBuffer *buffer);
/**
* CoglBufferAccess:
* @COGL_BUFFER_ACCESS_READ: the buffer will be read
* @COGL_BUFFER_ACCESS_WRITE: the buffer will written to
* @COGL_BUFFER_ACCESS_READ_WRITE: the buffer will be used for both reading and
* writing
*
* The access hints for cogl_buffer_set_update_hint()
*
* Since: 1.2
* Stability: unstable
*/
typedef enum { /*< prefix=COGL_BUFFER_ACCESS >*/
COGL_BUFFER_ACCESS_READ = 1 << 0,
COGL_BUFFER_ACCESS_WRITE = 1 << 1,
COGL_BUFFER_ACCESS_READ_WRITE = COGL_BUFFER_ACCESS_READ | COGL_BUFFER_ACCESS_WRITE
} CoglBufferAccess;
/**
* CoglBufferMapHint:
* @COGL_BUFFER_MAP_HINT_DISCARD: Tells Cogl that you plan to replace
* all the buffer's contents. When this flag is used to map a
* buffer, the entire contents of the buffer become undefined, even
* if only a subregion of the buffer is mapped.
* @COGL_BUFFER_MAP_HINT_DISCARD_RANGE: Tells Cogl that you plan to
* replace all the contents of the mapped region. The contents of
* the region specified are undefined after this flag is used to
* map a buffer.
*
* Hints to Cogl about how you are planning to modify the data once it
* is mapped.
*
* Since: 1.4
* Stability: unstable
*/
typedef enum { /*< prefix=COGL_BUFFER_MAP_HINT >*/
COGL_BUFFER_MAP_HINT_DISCARD = 1 << 0,
COGL_BUFFER_MAP_HINT_DISCARD_RANGE = 1 << 1
} CoglBufferMapHint;
/**
* cogl_buffer_map:
* @buffer: a buffer object
* @access: how the mapped buffer will be used by the application
* @hints: A mask of #CoglBufferMapHint<!-- -->s that tell Cogl how
* the data will be modified once mapped.
*
* Maps the buffer into the application address space for direct
* access. This is equivalent to calling cogl_buffer_map_range() with
* zero as the offset and the size of the entire buffer as the size.
*
* It is strongly recommended that you pass
* %COGL_BUFFER_MAP_HINT_DISCARD as a hint if you are going to replace
* all the buffer's data. This way if the buffer is currently being
* used by the GPU then the driver won't have to stall the CPU and
* wait for the hardware to finish because it can instead allocate a
* new buffer to map.
*
* The behaviour is undefined if you access the buffer in a way
* conflicting with the @access mask you pass. It is also an error to
* release your last reference while the buffer is mapped.
*
* Return value: (transfer none): A pointer to the mapped memory or
* %NULL is the call fails
*
* Since: 1.2
* Stability: unstable
*/
void *
cogl_buffer_map (CoglBuffer *buffer,
CoglBufferAccess access,
CoglBufferMapHint hints);
/**
* cogl_buffer_map_range:
* @buffer: a buffer object
* @offset: Offset within the buffer to start the mapping
* @size: The size of data to map
* @access: how the mapped buffer will be used by the application
* @hints: A mask of #CoglBufferMapHint<!-- -->s that tell Cogl how
* the data will be modified once mapped.
* @error: A #CoglError for catching exceptional errors
*
* Maps a sub-region of the buffer into the application's address space
* for direct access.
*
* It is strongly recommended that you pass
* %COGL_BUFFER_MAP_HINT_DISCARD as a hint if you are going to replace
* all the buffer's data. This way if the buffer is currently being
* used by the GPU then the driver won't have to stall the CPU and
* wait for the hardware to finish because it can instead allocate a
* new buffer to map. You can pass
* %COGL_BUFFER_MAP_HINT_DISCARD_RANGE instead if you want the
* regions outside of the mapping to be retained.
*
* The behaviour is undefined if you access the buffer in a way
* conflicting with the @access mask you pass. It is also an error to
* release your last reference while the buffer is mapped.
*
* Return value: (transfer none): A pointer to the mapped memory or
* %NULL is the call fails
*
* Since: 2.0
* Stability: unstable
*/
void *
cogl_buffer_map_range (CoglBuffer *buffer,
size_t offset,
size_t size,
CoglBufferAccess access,
CoglBufferMapHint hints,
CoglError **error);
/**
* cogl_buffer_unmap:
* @buffer: a buffer object
*
* Unmaps a buffer previously mapped by cogl_buffer_map().
*
* Since: 1.2
* Stability: unstable
*/
void
cogl_buffer_unmap (CoglBuffer *buffer);
/**
* cogl_buffer_set_data:
* @buffer: a buffer object
* @offset: destination offset (in bytes) in the buffer
* @data: a pointer to the data to be copied into the buffer
* @size: number of bytes to copy
*
* Updates part of the buffer with new data from @data. Where to put this new
* data is controlled by @offset and @offset + @data should be less than the
* buffer size.
*
* Return value: %TRUE is the operation succeeded, %FALSE otherwise
*
* Since: 1.2
* Stability: unstable
*/
CoglBool
cogl_buffer_set_data (CoglBuffer *buffer,
size_t offset,
const void *data,
size_t size);
COGL_END_DECLS
#endif /* __COGL_BUFFER_H__ */
|