/usr/include/gdkmm-2.4/gdkmm/window.h is in libgtkmm-2.4-dev 1:2.24.5-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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2622 2623 2624 2625 2626 2627 2628 2629 2630 2631 2632 2633 2634 2635 2636 2637 2638 2639 2640 2641 2642 2643 2644 2645 2646 2647 2648 2649 2650 2651 2652 2653 2654 2655 2656 2657 2658 2659 2660 2661 2662 2663 2664 2665 2666 2667 2668 2669 2670 2671 2672 2673 2674 2675 2676 2677 2678 2679 2680 2681 2682 2683 2684 2685 2686 2687 2688 2689 2690 2691 2692 2693 2694 2695 2696 2697 2698 2699 2700 2701 2702 2703 2704 2705 2706 2707 2708 2709 2710 2711 2712 2713 2714 2715 2716 2717 2718 2719 2720 2721 2722 2723 2724 2725 2726 2727 2728 | // -*- c++ -*-
// Generated by gmmproc 2.45.3 -- DO NOT MODIFY!
#ifndef _GDKMM_WINDOW_H
#define _GDKMM_WINDOW_H
#include <gdkmmconfig.h>
#include <glibmm/ustring.h>
#include <sigc++/sigc++.h>
/* Copyright(C) 1998-2002 The gtkmm Development Team
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License or(at your option) any later version.
*
* This library is distributed in the hope that it will be useful
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not write to the Free
* Software Foundation Inc. 675 Mass Ave Cambridge MA 02139 USA.
*/
#include <gdkmm/region.h>
#include <gdkmm/drawable.h>
#include <gdkmm/bitmap.h>
//#include <gdkmm/cursor.h>
#include <gdkmm/dragcontext.h>
#include <gdkmm/types.h>
#ifndef DOXYGEN_SHOULD_SKIP_THIS
extern "C" {
// Custom struct prototype, because this isn't what the code-generator expects:
typedef struct _GdkDrawable GdkWindow;
} // extern "C"
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
#ifndef DOXYGEN_SHOULD_SKIP_THIS
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
#ifndef DOXYGEN_SHOULD_SKIP_THIS
namespace Gdk
{ class Window_Class; } // namespace Gdk
#endif //DOXYGEN_SHOULD_SKIP_THIS
namespace Gdk
{
/** @addtogroup gdkmmEnums gdkmm Enums and Flags */
/**
*
* @ingroup gdkmmEnums
* @par Bitwise operators:
* <tt>%EventMask operator|(EventMask, EventMask)</tt><br>
* <tt>%EventMask operator&(EventMask, EventMask)</tt><br>
* <tt>%EventMask operator^(EventMask, EventMask)</tt><br>
* <tt>%EventMask operator~(EventMask)</tt><br>
* <tt>%EventMask& operator|=(EventMask&, EventMask)</tt><br>
* <tt>%EventMask& operator&=(EventMask&, EventMask)</tt><br>
* <tt>%EventMask& operator^=(EventMask&, EventMask)</tt><br>
*/
enum EventMask
{
EXPOSURE_MASK = 1 << 1,
POINTER_MOTION_MASK = 1 << 2,
POINTER_MOTION_HINT_MASK = 1 << 3,
BUTTON_MOTION_MASK = 1 << 4,
BUTTON1_MOTION_MASK = 1 << 5,
BUTTON2_MOTION_MASK = 1 << 6,
BUTTON3_MOTION_MASK = 1 << 7,
BUTTON_PRESS_MASK = 1 << 8,
BUTTON_RELEASE_MASK = 1 << 9,
KEY_PRESS_MASK = 1 << 10,
KEY_RELEASE_MASK = 1 << 11,
ENTER_NOTIFY_MASK = 1 << 12,
LEAVE_NOTIFY_MASK = 1 << 13,
FOCUS_CHANGE_MASK = 1 << 14,
STRUCTURE_MASK = 1 << 15,
PROPERTY_CHANGE_MASK = 1 << 16,
VISIBILITY_NOTIFY_MASK = 1 << 17,
PROXIMITY_IN_MASK = 1 << 18,
PROXIMITY_OUT_MASK = 1 << 19,
SUBSTRUCTURE_MASK = 1 << 20,
SCROLL_MASK = 1 << 21,
ALL_EVENTS_MASK = 0x3FFFFE
};
/** @ingroup gdkmmEnums */
inline EventMask operator|(EventMask lhs, EventMask rhs)
{ return static_cast<EventMask>(static_cast<unsigned>(lhs) | static_cast<unsigned>(rhs)); }
/** @ingroup gdkmmEnums */
inline EventMask operator&(EventMask lhs, EventMask rhs)
{ return static_cast<EventMask>(static_cast<unsigned>(lhs) & static_cast<unsigned>(rhs)); }
/** @ingroup gdkmmEnums */
inline EventMask operator^(EventMask lhs, EventMask rhs)
{ return static_cast<EventMask>(static_cast<unsigned>(lhs) ^ static_cast<unsigned>(rhs)); }
/** @ingroup gdkmmEnums */
inline EventMask operator~(EventMask flags)
{ return static_cast<EventMask>(~static_cast<unsigned>(flags)); }
/** @ingroup gdkmmEnums */
inline EventMask& operator|=(EventMask& lhs, EventMask rhs)
{ return (lhs = static_cast<EventMask>(static_cast<unsigned>(lhs) | static_cast<unsigned>(rhs))); }
/** @ingroup gdkmmEnums */
inline EventMask& operator&=(EventMask& lhs, EventMask rhs)
{ return (lhs = static_cast<EventMask>(static_cast<unsigned>(lhs) & static_cast<unsigned>(rhs))); }
/** @ingroup gdkmmEnums */
inline EventMask& operator^=(EventMask& lhs, EventMask rhs)
{ return (lhs = static_cast<EventMask>(static_cast<unsigned>(lhs) ^ static_cast<unsigned>(rhs))); }
} // namespace Gdk
#ifndef DOXYGEN_SHOULD_SKIP_THIS
namespace Glib
{
template <>
class Value<Gdk::EventMask> : public Glib::Value_Flags<Gdk::EventMask>
{
public:
static GType value_type() G_GNUC_CONST;
};
} // namespace Glib
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
namespace Gdk
{
/**
*
* @ingroup gdkmmEnums
* @par Bitwise operators:
* <tt>%WindowState operator|(WindowState, WindowState)</tt><br>
* <tt>%WindowState operator&(WindowState, WindowState)</tt><br>
* <tt>%WindowState operator^(WindowState, WindowState)</tt><br>
* <tt>%WindowState operator~(WindowState)</tt><br>
* <tt>%WindowState& operator|=(WindowState&, WindowState)</tt><br>
* <tt>%WindowState& operator&=(WindowState&, WindowState)</tt><br>
* <tt>%WindowState& operator^=(WindowState&, WindowState)</tt><br>
*/
enum WindowState
{
WINDOW_STATE_WITHDRAWN = 1 << 0,
WINDOW_STATE_ICONIFIED = 1 << 1,
WINDOW_STATE_MAXIMIZED = 1 << 2,
WINDOW_STATE_STICKY = 1 << 3,
WINDOW_STATE_FULLSCREEN = 1 << 4,
WINDOW_STATE_ABOVE = 1 << 5,
WINDOW_STATE_BELOW = 1 << 6
};
/** @ingroup gdkmmEnums */
inline WindowState operator|(WindowState lhs, WindowState rhs)
{ return static_cast<WindowState>(static_cast<unsigned>(lhs) | static_cast<unsigned>(rhs)); }
/** @ingroup gdkmmEnums */
inline WindowState operator&(WindowState lhs, WindowState rhs)
{ return static_cast<WindowState>(static_cast<unsigned>(lhs) & static_cast<unsigned>(rhs)); }
/** @ingroup gdkmmEnums */
inline WindowState operator^(WindowState lhs, WindowState rhs)
{ return static_cast<WindowState>(static_cast<unsigned>(lhs) ^ static_cast<unsigned>(rhs)); }
/** @ingroup gdkmmEnums */
inline WindowState operator~(WindowState flags)
{ return static_cast<WindowState>(~static_cast<unsigned>(flags)); }
/** @ingroup gdkmmEnums */
inline WindowState& operator|=(WindowState& lhs, WindowState rhs)
{ return (lhs = static_cast<WindowState>(static_cast<unsigned>(lhs) | static_cast<unsigned>(rhs))); }
/** @ingroup gdkmmEnums */
inline WindowState& operator&=(WindowState& lhs, WindowState rhs)
{ return (lhs = static_cast<WindowState>(static_cast<unsigned>(lhs) & static_cast<unsigned>(rhs))); }
/** @ingroup gdkmmEnums */
inline WindowState& operator^=(WindowState& lhs, WindowState rhs)
{ return (lhs = static_cast<WindowState>(static_cast<unsigned>(lhs) ^ static_cast<unsigned>(rhs))); }
} // namespace Gdk
#ifndef DOXYGEN_SHOULD_SKIP_THIS
namespace Glib
{
template <>
class Value<Gdk::WindowState> : public Glib::Value_Flags<Gdk::WindowState>
{
public:
static GType value_type() G_GNUC_CONST;
};
} // namespace Glib
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
namespace Gdk
{
/**
*
* @ingroup gdkmmEnums
*/
enum WindowType
{
WINDOW_ROOT,
WINDOW_TOPLEVEL,
WINDOW_CHILD,
WINDOW_DIALOG,
WINDOW_TEMP,
WINDOW_FOREIGN,
WINDOW_OFFSCREEN
};
} // namespace Gdk
#ifndef DOXYGEN_SHOULD_SKIP_THIS
namespace Glib
{
template <>
class Value<Gdk::WindowType> : public Glib::Value_Enum<Gdk::WindowType>
{
public:
static GType value_type() G_GNUC_CONST;
};
} // namespace Glib
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
namespace Gdk
{
/**
*
* @ingroup gdkmmEnums
* @par Bitwise operators:
* <tt>%WindowAttributesType operator|(WindowAttributesType, WindowAttributesType)</tt><br>
* <tt>%WindowAttributesType operator&(WindowAttributesType, WindowAttributesType)</tt><br>
* <tt>%WindowAttributesType operator^(WindowAttributesType, WindowAttributesType)</tt><br>
* <tt>%WindowAttributesType operator~(WindowAttributesType)</tt><br>
* <tt>%WindowAttributesType& operator|=(WindowAttributesType&, WindowAttributesType)</tt><br>
* <tt>%WindowAttributesType& operator&=(WindowAttributesType&, WindowAttributesType)</tt><br>
* <tt>%WindowAttributesType& operator^=(WindowAttributesType&, WindowAttributesType)</tt><br>
*/
enum WindowAttributesType
{
WA_TITLE = 1 << 1,
WA_X = 1 << 2,
WA_Y = 1 << 3,
WA_CURSOR = 1 << 4,
WA_COLORMAP = 1 << 5,
WA_VISUAL = 1 << 6,
WA_WMCLASS = 1 << 7,
WA_NOREDIR = 1 << 8,
WA_TYPE_HINT = 1 << 9
};
/** @ingroup gdkmmEnums */
inline WindowAttributesType operator|(WindowAttributesType lhs, WindowAttributesType rhs)
{ return static_cast<WindowAttributesType>(static_cast<unsigned>(lhs) | static_cast<unsigned>(rhs)); }
/** @ingroup gdkmmEnums */
inline WindowAttributesType operator&(WindowAttributesType lhs, WindowAttributesType rhs)
{ return static_cast<WindowAttributesType>(static_cast<unsigned>(lhs) & static_cast<unsigned>(rhs)); }
/** @ingroup gdkmmEnums */
inline WindowAttributesType operator^(WindowAttributesType lhs, WindowAttributesType rhs)
{ return static_cast<WindowAttributesType>(static_cast<unsigned>(lhs) ^ static_cast<unsigned>(rhs)); }
/** @ingroup gdkmmEnums */
inline WindowAttributesType operator~(WindowAttributesType flags)
{ return static_cast<WindowAttributesType>(~static_cast<unsigned>(flags)); }
/** @ingroup gdkmmEnums */
inline WindowAttributesType& operator|=(WindowAttributesType& lhs, WindowAttributesType rhs)
{ return (lhs = static_cast<WindowAttributesType>(static_cast<unsigned>(lhs) | static_cast<unsigned>(rhs))); }
/** @ingroup gdkmmEnums */
inline WindowAttributesType& operator&=(WindowAttributesType& lhs, WindowAttributesType rhs)
{ return (lhs = static_cast<WindowAttributesType>(static_cast<unsigned>(lhs) & static_cast<unsigned>(rhs))); }
/** @ingroup gdkmmEnums */
inline WindowAttributesType& operator^=(WindowAttributesType& lhs, WindowAttributesType rhs)
{ return (lhs = static_cast<WindowAttributesType>(static_cast<unsigned>(lhs) ^ static_cast<unsigned>(rhs))); }
} // namespace Gdk
#ifndef DOXYGEN_SHOULD_SKIP_THIS
namespace Glib
{
template <>
class Value<Gdk::WindowAttributesType> : public Glib::Value_Flags<Gdk::WindowAttributesType>
{
public:
static GType value_type() G_GNUC_CONST;
};
} // namespace Glib
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
namespace Gdk
{
/**
*
* @ingroup gdkmmEnums
* @par Bitwise operators:
* <tt>%WindowHints operator|(WindowHints, WindowHints)</tt><br>
* <tt>%WindowHints operator&(WindowHints, WindowHints)</tt><br>
* <tt>%WindowHints operator^(WindowHints, WindowHints)</tt><br>
* <tt>%WindowHints operator~(WindowHints)</tt><br>
* <tt>%WindowHints& operator|=(WindowHints&, WindowHints)</tt><br>
* <tt>%WindowHints& operator&=(WindowHints&, WindowHints)</tt><br>
* <tt>%WindowHints& operator^=(WindowHints&, WindowHints)</tt><br>
*/
enum WindowHints
{
HINT_POS = 1 << 0,
HINT_MIN_SIZE = 1 << 1,
HINT_MAX_SIZE = 1 << 2,
HINT_BASE_SIZE = 1 << 3,
HINT_ASPECT = 1 << 4,
HINT_RESIZE_INC = 1 << 5,
HINT_WIN_GRAVITY = 1 << 6,
HINT_USER_POS = 1 << 7,
HINT_USER_SIZE = 1 << 8
};
/** @ingroup gdkmmEnums */
inline WindowHints operator|(WindowHints lhs, WindowHints rhs)
{ return static_cast<WindowHints>(static_cast<unsigned>(lhs) | static_cast<unsigned>(rhs)); }
/** @ingroup gdkmmEnums */
inline WindowHints operator&(WindowHints lhs, WindowHints rhs)
{ return static_cast<WindowHints>(static_cast<unsigned>(lhs) & static_cast<unsigned>(rhs)); }
/** @ingroup gdkmmEnums */
inline WindowHints operator^(WindowHints lhs, WindowHints rhs)
{ return static_cast<WindowHints>(static_cast<unsigned>(lhs) ^ static_cast<unsigned>(rhs)); }
/** @ingroup gdkmmEnums */
inline WindowHints operator~(WindowHints flags)
{ return static_cast<WindowHints>(~static_cast<unsigned>(flags)); }
/** @ingroup gdkmmEnums */
inline WindowHints& operator|=(WindowHints& lhs, WindowHints rhs)
{ return (lhs = static_cast<WindowHints>(static_cast<unsigned>(lhs) | static_cast<unsigned>(rhs))); }
/** @ingroup gdkmmEnums */
inline WindowHints& operator&=(WindowHints& lhs, WindowHints rhs)
{ return (lhs = static_cast<WindowHints>(static_cast<unsigned>(lhs) & static_cast<unsigned>(rhs))); }
/** @ingroup gdkmmEnums */
inline WindowHints& operator^=(WindowHints& lhs, WindowHints rhs)
{ return (lhs = static_cast<WindowHints>(static_cast<unsigned>(lhs) ^ static_cast<unsigned>(rhs))); }
} // namespace Gdk
#ifndef DOXYGEN_SHOULD_SKIP_THIS
namespace Glib
{
template <>
class Value<Gdk::WindowHints> : public Glib::Value_Flags<Gdk::WindowHints>
{
public:
static GType value_type() G_GNUC_CONST;
};
} // namespace Glib
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
namespace Gdk
{
/**
*
* @ingroup gdkmmEnums
*/
enum WindowTypeHint
{
WINDOW_TYPE_HINT_NORMAL,
WINDOW_TYPE_HINT_DIALOG,
WINDOW_TYPE_HINT_MENU,
WINDOW_TYPE_HINT_TOOLBAR,
WINDOW_TYPE_HINT_SPLASHSCREEN,
WINDOW_TYPE_HINT_UTILITY,
WINDOW_TYPE_HINT_DOCK,
WINDOW_TYPE_HINT_DESKTOP,
WINDOW_TYPE_HINT_DROPDOWN_MENU,
WINDOW_TYPE_HINT_POPUP_MENU,
WINDOW_TYPE_HINT_TOOLTIP,
WINDOW_TYPE_HINT_NOTIFICATION,
WINDOW_TYPE_HINT_COMBO,
WINDOW_TYPE_HINT_DND
};
} // namespace Gdk
#ifndef DOXYGEN_SHOULD_SKIP_THIS
namespace Glib
{
template <>
class Value<Gdk::WindowTypeHint> : public Glib::Value_Enum<Gdk::WindowTypeHint>
{
public:
static GType value_type() G_GNUC_CONST;
};
} // namespace Glib
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
namespace Gdk
{
/**
*
* @ingroup gdkmmEnums
* @par Bitwise operators:
* <tt>%WMDecoration operator|(WMDecoration, WMDecoration)</tt><br>
* <tt>%WMDecoration operator&(WMDecoration, WMDecoration)</tt><br>
* <tt>%WMDecoration operator^(WMDecoration, WMDecoration)</tt><br>
* <tt>%WMDecoration operator~(WMDecoration)</tt><br>
* <tt>%WMDecoration& operator|=(WMDecoration&, WMDecoration)</tt><br>
* <tt>%WMDecoration& operator&=(WMDecoration&, WMDecoration)</tt><br>
* <tt>%WMDecoration& operator^=(WMDecoration&, WMDecoration)</tt><br>
*/
enum WMDecoration
{
DECOR_ALL = 1 << 0,
DECOR_BORDER = 1 << 1,
DECOR_RESIZEH = 1 << 2,
DECOR_TITLE = 1 << 3,
DECOR_MENU = 1 << 4,
DECOR_MINIMIZE = 1 << 5,
DECOR_MAXIMIZE = 1 << 6
};
/** @ingroup gdkmmEnums */
inline WMDecoration operator|(WMDecoration lhs, WMDecoration rhs)
{ return static_cast<WMDecoration>(static_cast<unsigned>(lhs) | static_cast<unsigned>(rhs)); }
/** @ingroup gdkmmEnums */
inline WMDecoration operator&(WMDecoration lhs, WMDecoration rhs)
{ return static_cast<WMDecoration>(static_cast<unsigned>(lhs) & static_cast<unsigned>(rhs)); }
/** @ingroup gdkmmEnums */
inline WMDecoration operator^(WMDecoration lhs, WMDecoration rhs)
{ return static_cast<WMDecoration>(static_cast<unsigned>(lhs) ^ static_cast<unsigned>(rhs)); }
/** @ingroup gdkmmEnums */
inline WMDecoration operator~(WMDecoration flags)
{ return static_cast<WMDecoration>(~static_cast<unsigned>(flags)); }
/** @ingroup gdkmmEnums */
inline WMDecoration& operator|=(WMDecoration& lhs, WMDecoration rhs)
{ return (lhs = static_cast<WMDecoration>(static_cast<unsigned>(lhs) | static_cast<unsigned>(rhs))); }
/** @ingroup gdkmmEnums */
inline WMDecoration& operator&=(WMDecoration& lhs, WMDecoration rhs)
{ return (lhs = static_cast<WMDecoration>(static_cast<unsigned>(lhs) & static_cast<unsigned>(rhs))); }
/** @ingroup gdkmmEnums */
inline WMDecoration& operator^=(WMDecoration& lhs, WMDecoration rhs)
{ return (lhs = static_cast<WMDecoration>(static_cast<unsigned>(lhs) ^ static_cast<unsigned>(rhs))); }
} // namespace Gdk
#ifndef DOXYGEN_SHOULD_SKIP_THIS
namespace Glib
{
template <>
class Value<Gdk::WMDecoration> : public Glib::Value_Flags<Gdk::WMDecoration>
{
public:
static GType value_type() G_GNUC_CONST;
};
} // namespace Glib
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
namespace Gdk
{
/**
*
* @ingroup gdkmmEnums
* @par Bitwise operators:
* <tt>%WMFunction operator|(WMFunction, WMFunction)</tt><br>
* <tt>%WMFunction operator&(WMFunction, WMFunction)</tt><br>
* <tt>%WMFunction operator^(WMFunction, WMFunction)</tt><br>
* <tt>%WMFunction operator~(WMFunction)</tt><br>
* <tt>%WMFunction& operator|=(WMFunction&, WMFunction)</tt><br>
* <tt>%WMFunction& operator&=(WMFunction&, WMFunction)</tt><br>
* <tt>%WMFunction& operator^=(WMFunction&, WMFunction)</tt><br>
*/
enum WMFunction
{
FUNC_ALL = 1 << 0,
FUNC_RESIZE = 1 << 1,
FUNC_MOVE = 1 << 2,
FUNC_MINIMIZE = 1 << 3,
FUNC_MAXIMIZE = 1 << 4,
FUNC_CLOSE = 1 << 5
};
/** @ingroup gdkmmEnums */
inline WMFunction operator|(WMFunction lhs, WMFunction rhs)
{ return static_cast<WMFunction>(static_cast<unsigned>(lhs) | static_cast<unsigned>(rhs)); }
/** @ingroup gdkmmEnums */
inline WMFunction operator&(WMFunction lhs, WMFunction rhs)
{ return static_cast<WMFunction>(static_cast<unsigned>(lhs) & static_cast<unsigned>(rhs)); }
/** @ingroup gdkmmEnums */
inline WMFunction operator^(WMFunction lhs, WMFunction rhs)
{ return static_cast<WMFunction>(static_cast<unsigned>(lhs) ^ static_cast<unsigned>(rhs)); }
/** @ingroup gdkmmEnums */
inline WMFunction operator~(WMFunction flags)
{ return static_cast<WMFunction>(~static_cast<unsigned>(flags)); }
/** @ingroup gdkmmEnums */
inline WMFunction& operator|=(WMFunction& lhs, WMFunction rhs)
{ return (lhs = static_cast<WMFunction>(static_cast<unsigned>(lhs) | static_cast<unsigned>(rhs))); }
/** @ingroup gdkmmEnums */
inline WMFunction& operator&=(WMFunction& lhs, WMFunction rhs)
{ return (lhs = static_cast<WMFunction>(static_cast<unsigned>(lhs) & static_cast<unsigned>(rhs))); }
/** @ingroup gdkmmEnums */
inline WMFunction& operator^=(WMFunction& lhs, WMFunction rhs)
{ return (lhs = static_cast<WMFunction>(static_cast<unsigned>(lhs) ^ static_cast<unsigned>(rhs))); }
} // namespace Gdk
#ifndef DOXYGEN_SHOULD_SKIP_THIS
namespace Glib
{
template <>
class Value<Gdk::WMFunction> : public Glib::Value_Flags<Gdk::WMFunction>
{
public:
static GType value_type() G_GNUC_CONST;
};
} // namespace Glib
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
namespace Gdk
{
/**
*
* @ingroup gdkmmEnums
*/
enum WindowEdge
{
WINDOW_EDGE_NORTH_WEST,
WINDOW_EDGE_NORTH,
WINDOW_EDGE_NORTH_EAST,
WINDOW_EDGE_WEST,
WINDOW_EDGE_EAST,
WINDOW_EDGE_SOUTH_WEST,
WINDOW_EDGE_SOUTH,
WINDOW_EDGE_SOUTH_EAST
};
} // namespace Gdk
#ifndef DOXYGEN_SHOULD_SKIP_THIS
namespace Glib
{
template <>
class Value<Gdk::WindowEdge> : public Glib::Value_Enum<Gdk::WindowEdge>
{
public:
static GType value_type() G_GNUC_CONST;
};
} // namespace Glib
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
namespace Gdk
{
/**
*
* @ingroup gdkmmEnums
*/
enum Gravity
{
GRAVITY_NORTH_WEST = 1,
GRAVITY_NORTH,
GRAVITY_NORTH_EAST,
GRAVITY_WEST,
GRAVITY_CENTER,
GRAVITY_EAST,
GRAVITY_SOUTH_WEST,
GRAVITY_SOUTH,
GRAVITY_SOUTH_EAST,
GRAVITY_STATIC
};
} // namespace Gdk
#ifndef DOXYGEN_SHOULD_SKIP_THIS
namespace Glib
{
template <>
class Value<Gdk::Gravity> : public Glib::Value_Enum<Gdk::Gravity>
{
public:
static GType value_type() G_GNUC_CONST;
};
} // namespace Glib
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
namespace Gdk
{
/**
*
* @ingroup gdkmmEnums
*/
enum GrabStatus
{
GRAB_SUCCESS,
GRAB_ALREADY_GRABBED,
GRAB_INVALID_TIME,
GRAB_NOT_VIEWABLE,
GRAB_FROZEN
};
} // namespace Gdk
#ifndef DOXYGEN_SHOULD_SKIP_THIS
namespace Glib
{
template <>
class Value<Gdk::GrabStatus> : public Glib::Value_Enum<Gdk::GrabStatus>
{
public:
static GType value_type() G_GNUC_CONST;
};
} // namespace Glib
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
namespace Gdk
{
class Cursor;
/** A Gdk::Window is a rectangular region on the screen. It's a low-level object, used to implement high-level objects such
* as Gtk::Widget and Gtk::Window on the GTK+ level. A Gtk::Window is a toplevel window, the thing a user might think of as
* a "window" with a titlebar and so on; a Gtk::Window may contain many Gdk::Windows. For example, each Gtk::Button has a
* Gdk::Window associated with it.
*/
class Window : public Gdk::Drawable
{
// GdkWindow is a typedef to GdkDrawable, but it's actually a GdkWindowObject.
#ifndef DOXYGEN_SHOULD_SKIP_THIS
public:
typedef Window CppObjectType;
typedef Window_Class CppClassType;
typedef GdkWindow BaseObjectType;
typedef GdkWindowObjectClass BaseClassType;
private: friend class Window_Class;
static CppClassType window_class_;
private:
// noncopyable
Window(const Window&);
Window& operator=(const Window&);
protected:
explicit Window(const Glib::ConstructParams& construct_params);
explicit Window(GdkWindow* castitem);
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
public:
virtual ~Window();
/** Get the GType for this class, for use with the underlying GObject type system.
*/
static GType get_type() G_GNUC_CONST;
#ifndef DOXYGEN_SHOULD_SKIP_THIS
static GType get_base_type() G_GNUC_CONST;
#endif
///Provides access to the underlying C GObject.
GdkWindow* gobj() { return reinterpret_cast<GdkWindow*>(gobject_); }
///Provides access to the underlying C GObject.
const GdkWindow* gobj() const { return reinterpret_cast<GdkWindow*>(gobject_); }
///Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
GdkWindow* gobj_copy();
private:
protected:
Window(const Glib::RefPtr<Window>& parent, GdkWindowAttr* attributes, int attributes_mask);
public:
static Glib::RefPtr<Window> create(const Glib::RefPtr<Window>& parent, GdkWindowAttr* attributes, int attributes_mask);
/** Gets the type of the window. See Gdk::WindowType.
*
* @return Type of window.
*/
WindowType get_window_type() const;
/** Gets the Gdk::Visual describing the pixel format of @a window.
*
* @newin{2,24}
*
* @return A Gdk::Visual.
*/
Glib::RefPtr<Visual> get_visual();
/** Gets the Gdk::Visual describing the pixel format of @a window.
*
* @newin{2,24}
*
* @return A Gdk::Visual.
*/
Glib::RefPtr<const Visual> get_visual() const;
/** Gets the Gdk::Screen associated with a Gdk::Window.
*
* @return The Gdk::Screen associated with @a window.
*/
Glib::RefPtr<Screen> get_screen();
/** Gets the Gdk::Screen associated with a Gdk::Window.
*
* @return The Gdk::Screen associated with @a window.
*/
Glib::RefPtr<const Screen> get_screen() const;
/** Gets the Gdk::Display associated with a Gdk::Window.
*
* @newin{2,24}
*
* @return The Gdk::Display associated with @a window.
*/
Glib::RefPtr<Display> get_display();
/** Gets the Gdk::Display associated with a Gdk::Window.
*
* @newin{2,24}
*
* @return The Gdk::Display associated with @a window.
*/
Glib::RefPtr<const Display> get_display() const;
/** Like show_unraised(), but also raises the window to the
* top of the window stack (moves the window to the front of the
* Z-order).
*
* This function maps a window so it's visible onscreen. Its opposite
* is hide().
*
* When implementing a Gtk::Widget, you should call this function on the widget's
* Gdk::Window as part of the "map" method.
*/
void show();
/** For toplevel windows, withdraws them, so they will no longer be
* known to the window manager; for all windows, unmaps them, so
* they won't be displayed. Normally done automatically as
* part of gtk_widget_hide().
*/
void hide();
/** Withdraws a window (unmaps it and asks the window manager to forget about it).
* This function is not really useful as hide() automatically
* withdraws toplevel windows before hiding them.
*/
void withdraw();
/** Shows a Gdk::Window onscreen, but does not modify its stacking
* order. In contrast, show() will raise the window
* to the top of the window stack.
*
* On the X11 platform, in Xlib terms, this function calls
* XMapWindow() (it also updates some internal GDK state, which means
* that you can't really use XMapWindow() directly on a GDK window).
*/
void show_unraised();
/** Repositions a window relative to its parent window.
* For toplevel windows, window managers may ignore or modify the move;
* you should probably use gtk_window_move() on a Gtk::Window widget
* anyway, instead of using GDK functions. For child windows,
* the move will reliably succeed.
*
* If you're also planning to resize the window, use move_resize()
* to both move and resize simultaneously, for a nicer visual effect.
*
* @param x X coordinate relative to window's parent.
* @param y Y coordinate relative to window's parent.
*/
void move(int x, int y);
/** Resizes @a window; for toplevel windows, asks the window manager to resize
* the window. The window manager may not allow the resize. When using GTK+,
* use gtk_window_resize() instead of this low-level GDK function.
*
* Windows may not be resized below 1x1.
*
* If you're also planning to move the window, use move_resize()
* to both move and resize simultaneously, for a nicer visual effect.
*
* @param width New width of the window.
* @param height New height of the window.
*/
void resize(int width, int height);
/** Equivalent to calling move() and resize(),
* except that both operations are performed at once, avoiding strange
* visual effects. (i.e. the user may be able to see the window first
* move, then resize, if you don't use move_resize().)
*
* @param x New X position relative to window's parent.
* @param y New Y position relative to window's parent.
* @param width New width.
* @param height New height.
*/
void move_resize(int x, int y, int width, int height);
/** Reparents @a window into the given @a new_parent. The window being
* reparented will be unmapped as a side effect.
*
* @param new_parent New parent to move @a window into.
* @param x X location inside the new parent.
* @param y Y location inside the new parent.
*/
void reparent(const Glib::RefPtr<Window>& new_parent, int x, int y);
/** Clears an entire @a window to the background color or background pixmap.
*/
void clear();
/** Clears an area of @a window to the background color or background pixmap.
*
* @param x X coordinate of rectangle to clear.
* @param y Y coordinate of rectangle to clear.
* @param width Width of rectangle to clear.
* @param height Height of rectangle to clear.
*/
void clear_area(int x, int y, int width, int height);
/** Like clear_area(), but also generates an expose event for
* the cleared area.
*
* This function has a stupid name because it dates back to the mists
* time, pre-GDK-1.0.
*
* @param x X coordinate of rectangle to clear.
* @param y Y coordinate of rectangle to clear.
* @param width Width of rectangle to clear.
* @param height Height of rectangle to clear.
*/
void clear_area_e(int x, int y, int width, int height);
/** Raises @a window to the top of the Z-order (stacking order), so that
* other windows with the same parent window appear below @a window.
* This is true whether or not the windows are visible.
*
* If @a window is a toplevel, the window manager may choose to deny the
* request to move the window in the Z-order, raise() only
* requests the restack, does not guarantee it.
*/
void raise();
/** Lowers @a window to the bottom of the Z-order (stacking order), so that
* other windows with the same parent window appear above @a window.
* This is true whether or not the other windows are visible.
*
* If @a window is a toplevel, the window manager may choose to deny the
* request to move the window in the Z-order, lower() only
* requests the restack, does not guarantee it.
*
* Note that show() raises the window again, so don't call this
* function before show(). (Try show_unraised().)
*/
void lower();
/** Changes the position of @a window in the Z-order (stacking order), so that
* it is above @a sibling (if @a above is <tt>true</tt>) or below @a sibling (if @a above is
* <tt>false</tt>).
*
* If @a sibling is <tt>0</tt>, then this either raises (if @a above is <tt>true</tt>) or
* lowers the window.
*
* If @a window is a toplevel, the window manager may choose to deny the
* request to move the window in the Z-order, restack() only
* requests the restack, does not guarantee it.
*
* @newin{2,18}
*
* @param sibling A Gdk::Window that is a sibling of @a window, or <tt>0</tt>.
* @param above A boolean.
*/
void restack(const Glib::RefPtr<Window>& sibling, bool above);
/** Changes the position of this window in the Z-order (stacking order). This
* either raises (if @a above is true) or lowers the window.
*
* If this is a toplevel, the window manager may choose to deny the
* request to move the window in the Z-order. restack() only
* requests the restack but does not guarantee it.
*
* @param above Whether to raise or lower the window.
*
* @newin{2,18}
*/
void restack(bool above);
/** Sets keyboard focus to @a window. In most cases, gtk_window_present()
* should be used on a Gtk::Window, rather than calling this function.
*
* @param timestamp Timestamp of the event triggering the window focus.
*/
void focus(guint32 timestamp);
/** For most purposes this function is deprecated in favor of
* Glib::object_set_data(). However, for historical reasons GTK+ stores
* the Gtk::Widget that owns a Gdk::Window as user data on the
* Gdk::Window. So, custom widget implementations should use
* this function for that. If GTK+ receives an event for a Gdk::Window,
* and the user data for the window is non-<tt>0</tt>, GTK+ will assume the
* user data is a Gtk::Widget, and forward the event to that widget.
*
* @param user_data User data.
*/
void set_user_data(gpointer user_data);
/** An override redirect window is not under the control of the window manager.
* This means it won't have a titlebar, won't be minimizable, etc. - it will
* be entirely under the control of the application. The window manager
* can't see the override redirect window at all.
*
* Override redirect should only be used for short-lived temporary
* windows, such as popup menus. Gtk::Menu uses an override redirect
* window in its implementation, for example.
*
* @param override_redirect <tt>true</tt> if window should be override redirect.
*/
void set_override_redirect(bool override_redirect = true);
//We could wrap these with a Slot instead of a C callback, but these methods are very low-level anyway.
/** Adds an event filter to @a window, allowing you to intercept events
* before they reach GDK. This is a low-level operation and makes it
* easy to break GDK and/or GTK+, so you have to know what you're
* doing. Pass <tt>0</tt> for @a window to get all events for all windows,
* instead of events for a specific window.
*
* See Gdk::Display::add_client_message_filter() if you are interested
* in X ClientMessage events.
*
* @param function Filter callback.
* @param data Data to pass to filter callback.
*/
void add_filter(GdkFilterFunc function, gpointer data);
/** Remove a filter previously added with add_filter().
*
* @param function Previously-added filter function.
* @param data User data for previously-added filter function.
*/
void remove_filter(GdkFilterFunc function, gpointer data);
/** Scroll the contents of its window, both pixels and children, by
* the given amount. Portions of the window that the scroll operation
* brings in from offscreen areas are invalidated.
*
* @param dx Amount to scroll in the X direction.
* @param dy Amount to scroll in the Y direction.
*/
void scroll(int dx, int dy);
/** Move the part of @a window indicated by @a region by @a dy pixels in the Y
* direction and @a dx pixels in the X direction. The portions of @a region
* that not covered by the new position of @a region are invalidated.
*
* Child windows are not moved.
*
* @newin{2,8}
*
* @param region The Gdk::Region to move.
* @param dx Amount to move in the X direction.
* @param dy Amount to move in the Y direction.
*/
void move_region(const Region& region, int dx, int dy);
/** Tries to ensure that there is a window-system native window for this
* GdkWindow. This may fail in some situations, returning <tt>false</tt>.
*
* Offscreen window and children of them can never have native windows.
*
* Some backends may not support native child windows.
*
* @newin{2,18}
*
* @return <tt>true</tt> if the window has a native window, <tt>false</tt> otherwise.
*/
bool ensure_native();
/** Applies a shape mask to @a window. Pixels in @a window corresponding to
* set bits in the @a mask will be visible; pixels in @a window
* corresponding to unset bits in the @a mask will be transparent. This
* gives a non-rectangular window.
*
* If @a mask is <tt>0</tt>, the shape mask will be unset, and the @a x/ @a y
* parameters are not used.
*
* On the X11 platform, this uses an X server extension which is
* widely available on most common platforms, but not available on
* very old X servers, and occasionally the implementation will be
* buggy. On servers without the shape extension, this function
* will do nothing.
*
* This function works on both toplevel and child windows.
*
* @param mask Shape mask.
* @param x X position of shape mask with respect to @a window.
* @param y Y position of shape mask with respect to @a window.
*/
void shape_combine_mask(const Glib::RefPtr<Bitmap>& mask, int x, int y);
void unset_shape_combine_mask();
/** Makes pixels in @a window outside @a shape_region be transparent,
* so that the window may be nonrectangular. See also
* shape_combine_mask() to use a bitmap as the mask.
*
* If @a shape_region is <tt>0</tt>, the shape will be unset, so the whole
* window will be opaque again. @a offset_x and @a offset_y are ignored
* if @a shape_region is <tt>0</tt>.
*
* On the X11 platform, this uses an X server extension which is
* widely available on most common platforms, but not available on
* very old X servers, and occasionally the implementation will be
* buggy. On servers without the shape extension, this function
* will do nothing.
*
* This function works on both toplevel and child windows.
*
* @param shape_region Region of window to be non-transparent.
* @param offset_x X position of @a shape_region in @a window coordinates.
* @param offset_y Y position of @a shape_region in @a window coordinates.
*/
void shape_combine_region(const Region& shape_region, int offset_x, int offset_y);
/** Sets the shape mask of @a window to the union of shape masks
* for all children of @a window, ignoring the shape mask of @a window
* itself. Contrast with merge_child_shapes() which includes
* the shape mask of @a window in the masks to be merged.
*/
void set_child_shapes();
/** Determines whether @a window is composited.
*
* See set_composited().
*
* @newin{2,22}
*
* @return <tt>true</tt> if the window is composited.
*/
bool get_composited() const;
/** Sets a Gdk::Window as composited, or unsets it. Composited
* windows do not automatically have their contents drawn to
* the screen. Drawing is redirected to an offscreen buffer
* and an expose event is emitted on the parent of the composited
* window. It is the responsibility of the parent's expose handler
* to manually merge the off-screen content onto the screen in
* whatever way it sees fit. See <xref linkend="composited-window-example"/>
* for an example.
*
* It only makes sense for child windows to be composited; see
* set_opacity() if you need translucent toplevel
* windows.
*
* An additional effect of this call is that the area of this
* window is no longer clipped from regions marked for
* invalidation on its parent. Draws done on the parent
* window are also no longer clipped by the child.
*
* This call is only supported on some systems (currently,
* only X11 with new enough Xcomposite and Xdamage extensions).
* You must call Gdk::Display::supports_composite() to check if
* setting a window as composited is supported before
* attempting to do so.
*
* @newin{2,12}
*
* @param composited <tt>true</tt> to set the window as composited.
*/
void set_composited(bool composited = TRUE);
/** Merges the shape masks for any child windows into the
* shape mask for @a window. i.e. the union of all masks
* for @a window and its children will become the new mask
* for @a window. See shape_combine_mask().
*
* This function is distinct from set_child_shapes()
* because it includes @a window's shape mask in the set of shapes to
* be merged.
*/
void merge_child_shapes();
/** Like shape_combine_mask(), but the shape applies
* only to event handling. Mouse events which happen while
* the pointer position corresponds to an unset bit in the
* mask will be passed on the window below @a window.
*
* An input shape is typically used with RGBA windows.
* The alpha channel of the window defines which pixels are
* invisible and allows for nicely antialiased borders,
* and the input shape controls where the window is
* "clickable".
*
* On the X11 platform, this requires version 1.1 of the
* shape extension.
*
* On the Win32 platform, this functionality is not present and the
* function does nothing.
*
* @newin{2,10}
*
* @param mask Shape mask, or <tt>0</tt>.
* @param x X position of shape mask with respect to @a window.
* @param y Y position of shape mask with respect to @a window.
*/
void input_shape_combine_mask(const Glib::RefPtr<Bitmap>& mask, int x, int y);
/** Like shape_combine_region(), but the shape applies
* only to event handling. Mouse events which happen while
* the pointer position corresponds to an unset bit in the
* mask will be passed on the window below @a window.
*
* An input shape is typically used with RGBA windows.
* The alpha channel of the window defines which pixels are
* invisible and allows for nicely antialiased borders,
* and the input shape controls where the window is
* "clickable".
*
* On the X11 platform, this requires version 1.1 of the
* shape extension.
*
* On the Win32 platform, this functionality is not present and the
* function does nothing.
*
* @newin{2,10}
*
* @param shape_region Region of window to be non-transparent.
* @param offset_x X position of @a shape_region in @a window coordinates.
* @param offset_y Y position of @a shape_region in @a window coordinates.
*/
void input_shape_combine_region(const Region& shape_region, int offset_x, int offset_y);
/** Sets the input shape mask of @a window to the union of input shape masks
* for all children of @a window, ignoring the input shape mask of @a window
* itself. Contrast with merge_child_input_shapes() which includes
* the input shape mask of @a window in the masks to be merged.
*
* @newin{2,10}
*/
void set_child_input_shapes();
/** Merges the input shape masks for any child windows into the
* input shape mask for @a window. i.e. the union of all input masks
* for @a window and its children will become the new input mask
* for @a window. See input_shape_combine_mask().
*
* This function is distinct from set_child_input_shapes()
* because it includes @a window's input shape mask in the set of
* shapes to be merged.
*
* @newin{2,10}
*/
void merge_child_input_shapes();
/** Checks whether the window has been mapped (with show() or
* show_unraised()).
*
* @return <tt>true</tt> if the window is mapped.
*/
bool is_visible() const;
/** Check if the window and all ancestors of the window are
* mapped. (This is not necessarily "viewable" in the X sense, since
* we only check as far as we have GDK window parents, not to the root
* window.)
*
* @return <tt>true</tt> if the window is viewable.
*/
bool is_viewable() const;
/** Determines whether or not the window is an input only window.
*
* @newin{2,22}
*
* @return <tt>true</tt> if @a window is input only.
*/
bool is_input_only() const;
/** Determines whether or not the window is shaped.
*
* @newin{2,22}
*
* @return <tt>true</tt> if @a window is shaped.
*/
bool is_shaped() const;
/** Gets the bitwise OR of the currently active window state flags,
* from the Gdk::WindowState enumeration.
*
* @return Window state bitfield.
*/
WindowState get_state() const;
/** Set the bit gravity of the given window to static, and flag it so
* all children get static subwindow gravity. This is used if you are
* implementing scary features that involve deep knowledge of the
* windowing system. Don't worry about it unless you have to.
*
* @param use_static <tt>true</tt> to turn on static gravity.
* @return <tt>true</tt> if the server supports static gravity.
*/
bool set_static_gravities(bool use_static = true);
/** Checks whether the window has a native window or not. Note that
* you can use ensure_native() if a native window is needed.
*
* @newin{2,22}
*
* @return <tt>true</tt> if the %window has a native window, <tt>false</tt> otherwise.
*/
bool has_native() const;
/** The application can use this call to provide a hint to the window
* manager about the functionality of a window. The window manager
* can use this information when determining the decoration and behaviour
* of the window.
*
* The hint must be set before the window is mapped.
*
* @param hint A hint of the function this window will have.
*/
void set_type_hint(WindowTypeHint hint);
/** This function returns the type hint set for a window.
*
* @newin{2,10}
*
* @return The type hint set for @a window.
*/
WindowTypeHint get_type_hint();
/** Determines whether or not the window manager is hinted that @a window
* has modal behaviour.
*
* @newin{2,22}
*
* @return Whether or not the window has the modal hint set.
*/
bool get_modal_hint() const;
/** The application can use this hint to tell the window manager
* that a certain window has modal behaviour. The window manager
* can use this information to handle modal windows in a special
* way.
*
* You should only use this on windows for which you have
* previously called set_transient_for()
*
* @param modal <tt>true</tt> if the window is modal, <tt>false</tt> otherwise.
*/
void set_modal_hint(bool modal = true);
/** Sets the geometry hints for @a window. Hints flagged in @a geom_mask
* are set, hints not flagged in @a geom_mask are unset.
* To unset all hints, use a @a geom_mask of 0 and a @a geometry of <tt>0</tt>.
*
* This function provides hints to the windowing system about
* acceptable sizes for a toplevel window. The purpose of
* this is to constrain user resizing, but the windowing system
* will typically (but is not required to) also constrain the
* current size of the window to the provided values and
* constrain programatic resizing via resize() or
* move_resize().
*
* Note that on X11, this effect has no effect on windows
* of type Gdk::WINDOW_TEMP or windows where override redirect
* has been turned on via set_override_redirect()
* since these windows are not resizable by the user.
*
* Since you can't count on the windowing system doing the
* constraints for programmatic resizes, you should generally
* call constrain_size() yourself to determine
* appropriate sizes.
*
* @param geometry Geometry hints.
* @param geom_mask Bitmask indicating fields of @a geometry to pay attention to.
*/
void set_geometry_hints(const Geometry& geometry, WindowHints geom_mask);
/** Sets the <literal>SM_CLIENT_ID</literal> property on the application's leader window so that
* the window manager can save the application's state using the X11R6 ICCCM
* session management protocol.
*
* See the X Session Management Library documentation for more information on
* session management and the Inter-Client Communication Conventions Manual
* (ICCCM) for information on the <literal>WM_CLIENT_LEADER</literal> property.
* (Both documents are part of the X %Window System distribution.)
*
* @param sm_client_id The client id assigned by the session manager when the
* connection was opened.
*/
static void set_sm_client_id(const Glib::ustring& sm_client_id);
static void unset_sm_client_id();
//Note: The rectangle parameter was made const in GTK+ 2.16, but we can't change that in our C++ API. TODO: Change it when we can do an ABI break.
/** A convenience wrapper around begin_paint_region() which
* creates a rectangular region for you. See
* begin_paint_region() for details.
*
* @param rectangle Rectangle you intend to draw to.
*/
void begin_paint_rect(Rectangle& rectangle);
/** Indicates that you are beginning the process of redrawing @a region.
* A backing store (offscreen buffer) large enough to contain @a region
* will be created. The backing store will be initialized with the
* background color or background pixmap for @a window. Then, all
* drawing operations performed on @a window will be diverted to the
* backing store. When you call end_paint(), the backing
* store will be copied to @a window, making it visible onscreen. Only
* the part of @a window contained in @a region will be modified; that is,
* drawing operations are clipped to @a region.
*
* The net result of all this is to remove flicker, because the user
* sees the finished product appear all at once when you call
* end_paint(). If you draw to @a window directly without
* calling begin_paint_region(), the user may see flicker
* as individual drawing operations are performed in sequence. The
* clipping and background-initializing features of
* begin_paint_region() are conveniences for the
* programmer, so you can avoid doing that work yourself.
*
* When using GTK+, the widget system automatically places calls to
* begin_paint_region() and end_paint() around
* emissions of the expose_event signal. That is, if you're writing an
* expose event handler, you can assume that the exposed area in
* Gdk::EventExpose has already been cleared to the window background,
* is already set as the clip region, and already has a backing store.
* Therefore in most cases, application code need not call
* begin_paint_region(). (You can disable the automatic
* calls around expose events on a widget-by-widget basis by calling
* gtk_widget_set_double_buffered().)
*
* If you call this function multiple times before calling the
* matching end_paint(), the backing stores are pushed onto
* a stack. end_paint() copies the topmost backing store
* onscreen, subtracts the topmost region from all other regions in
* the stack, and pops the stack. All drawing operations affect only
* the topmost backing store in the stack. One matching call to
* end_paint() is required for each call to
* begin_paint_region().
*
* @param region Region you intend to draw to.
*/
void begin_paint_region(const Region& region);
/** Indicates that the backing store created by the most recent call to
* begin_paint_region() should be copied onscreen and
* deleted, leaving the next-most-recent backing store or no backing
* store at all as the active paint region. See
* begin_paint_region() for full details. It is an error to
* call this function without a matching
* begin_paint_region() first.
*/
void end_paint();
/** Flush all outstanding cached operations on a window, leaving the
* window in a state which reflects all that has been drawn before.
*
* Gdk uses multiple kinds of caching to get better performance and
* nicer drawing. For instance, during exposes all paints to a window
* using double buffered rendering are keep on a pixmap until the last
* window has been exposed. It also delays window moves/scrolls until
* as long as possible until next update to avoid tearing when moving
* windows.
*
* Normally this should be completely invisible to applications, as
* we automatically flush the windows when required, but this might
* be needed if you for instance mix direct native drawing with
* gdk drawing. For Gtk widgets that don't use double buffering this
* will be called automatically before sending the expose event.
*
* @newin{2,18}
*/
void flush();
/** Sets the title of a toplevel window, to be displayed in the titlebar.
* If you haven't explicitly set the icon name for the window
* (using set_icon_name()), the icon name will be set to
* @a title as well. @a title must be in UTF-8 encoding (as with all
* user-readable strings in GDK/GTK+). @a title may not be <tt>0</tt>.
*
* @param title Title of @a window.
*/
void set_title(const Glib::ustring& title);
/** When using GTK+, typically you should use gtk_window_set_role() instead
* of this low-level function.
*
* The window manager and session manager use a window's role to
* distinguish it from other kinds of window in the same application.
* When an application is restarted after being saved in a previous
* session, all windows with the same title and role are treated as
* interchangeable. So if you have two windows with the same title
* that should be distinguished for session management purposes, you
* should set the role on those windows. It doesn't matter what string
* you use for the role, as long as you have a different role for each
* non-interchangeable kind of window.
*
* @param role A string indicating its role.
*/
void set_role(const Glib::ustring& role);
/** When using GTK+, typically you should use gtk_window_set_startup_id()
* instead of this low-level function.
*
* @newin{2,12}
*
* @param startup_id A string with startup-notification identifier.
*/
void set_startup_id(const Glib::ustring& startup_id);
/** Indicates to the window manager that @a window is a transient dialog
* associated with the application window @a parent. This allows the
* window manager to do things like center @a window on @a parent and
* keep @a window above @a parent.
*
* See gtk_window_set_transient_for() if you're using Gtk::Window or
* Gtk::Dialog.
*
* @param parent Another toplevel Gdk::Window.
*/
void set_transient_for(const Glib::RefPtr<Window>& parent);
/** Sets the background color of @a window. (However, when using GTK+,
* set the background of a widget with gtk_widget_modify_bg() - if
* you're an application - or gtk_style_set_background() - if you're
* implementing a custom widget.)
*
* The @a color must be allocated; gdk_rgb_find_color() is the best way
* to allocate a color.
*
* See also gdk_window_set_background_pixmap().
*
* @param color An allocated Gdk::Color.
*/
void set_background(const Color& color);
/** Sets the background pixmap of @a window.
* A background pixmap will be tiled, positioning the first tile at the origin of
* @a window, or if @a parent_relative is <tt>true</tt>, the tiling will be done based on the
* origin of the parent window (useful to align tiles in a parent with tiles
* in a child).
*
* The windowing system will normally fill a window with its background
* when the window is obscured then exposed, and when you call
* clear().
*
* See also unset_back_pixmap().
*
* @param pixmap A Gdk::Pixmap.
* @param parent_relative Whether the tiling origin is at the origin of @a window's parent.
*/
void set_back_pixmap(const Glib::RefPtr<Pixmap>& pixmap, bool parent_relative = true);
/** Unsets the background pixmap of @a window so that the window will have no
* background. A window with no background will never have its
* background filled by the windowing system, instead the window will
* contain whatever pixels were already in the corresponding area of
* the display.
*
* @see set_back_pixmap().
* @newin{2,14}
*/
void unset_back_pixmap();
/** Gets the pattern used to clear the background on @a window. If @a window
* does not have its own background and reuses the parent's, <tt>0</tt> is
* returned and you'll have to query it yourself.
*
* @newin{2,22}
*
* @return The pattern to use for the background or
* <tt>0</tt> to use the parent's background.
*/
::Cairo::RefPtr< ::Cairo::Pattern> get_background_pattern();
/** Gets the pattern used to clear the background on @a window. If @a window
* does not have its own background and reuses the parent's, <tt>0</tt> is
* returned and you'll have to query it yourself.
*
* @newin{2,22}
*
* @return The pattern to use for the background or
* <tt>0</tt> to use the parent's background.
*/
::Cairo::RefPtr<const ::Cairo::Pattern> get_background_pattern() const;
/** Sets the mouse pointer for a Gdk::Window.
* To make the cursor invisible, use Gdk::Cursor::new_from_pixmap() to create
* a cursor with no pixels in it.
*
* @param cursor A cursor.
*/
void set_cursor(const Cursor& cursor);
/** Use the parent window's cursor.
* For top-level windows this means that it will use the default cursor for the ROOT window.
*/
void set_cursor();
//TODO: GdkCursor is a ref-counted boxed type,
//so we could add a copy constructor and then return by value.
//We would also need a Cursor::operator bool() to check for a null value.
//TODO: _WRAP_METHOD(Cursor get_cursor(), gdk_window_get_cursor)
/** Retrieves the user data for @a window, which is normally the widget
* that @a window belongs to. See set_user_data().
*
* @param data Return location for user data.
*/
void get_user_data(gpointer* data);
/** Any of the return location arguments to this function may be <tt>0</tt>,
* if you aren't interested in getting the value of that field.
*
* The X and Y coordinates returned are relative to the parent window
* of @a window, which for toplevels usually means relative to the
* window decorations (titlebar, etc.) rather than relative to the
* root window (screen-size background window).
*
* On the X11 platform, the geometry is obtained from the X server,
* so reflects the latest position of @a window; this may be out-of-sync
* with the position of @a window delivered in the most-recently-processed
* Gdk::EventConfigure. get_position() in contrast gets the
* position from the most recent configure event.
*
* <note>
* If @a window is not a toplevel, it is <em>much</em> better
* to call get_position() and Gdk::Drawable::get_size() instead,
* because it avoids the roundtrip to the X server and because
* Gdk::Drawable::get_size() supports the full 32-bit coordinate space,
* whereas get_geometry() is restricted to the 16-bit
* coordinates of X11.
* </note>
*
* @param x Return location for X coordinate of window (relative to its parent).
* @param y Return location for Y coordinate of window (relative to its parent).
* @param width Return location for width of window.
* @param height Return location for height of window.
* @param depth Return location for bit depth of window.
*/
void get_geometry(int& x, int& y, int& width, int& height, int& depth) const;
/** Returns the width of the given @a window.
*
* On the X11 platform the returned size is the size reported in the
* most-recently-processed configure event, rather than the current
* size on the X server.
*
* @newin{2,24}
*
* @return The width of @a window.
*/
int get_width() const;
/** Returns the height of the given @a window.
*
* On the X11 platform the returned size is the size reported in the
* most-recently-processed configure event, rather than the current
* size on the X server.
*
* @newin{2,24}
*
* @return The height of @a window.
*/
int get_height() const;
/** Obtains the position of the window as reported in the
* most-recently-processed Gdk::EventConfigure. Contrast with
* get_geometry() which queries the X server for the
* current window position, regardless of which events have been
* received or processed.
*
* The position coordinates are relative to the window's parent window.
*
* @param x X coordinate of window.
* @param y Y coordinate of window.
*/
void get_position(int& x, int& y) const;
/** Obtains the position of a window in root window coordinates.
* (Compare with get_position() and
* get_geometry() which return the position of a window
* relative to its parent window.)
*
* @param x Return location for X coordinate.
* @param y Return location for Y coordinate.
* @return Not meaningful, ignore.
*/
int get_origin(int& x, int& y) const;
/** Obtains the position of a window position in root
* window coordinates. This is similar to
* get_origin() but allows you go pass
* in any position in the window, not just the origin.
*
* @newin{2,18}
*
* @param x X coordinate in window.
* @param y Y coordinate in window.
* @param root_x Return location for X coordinate.
* @param root_y Return location for Y coordinate.
*/
void get_root_coords(int x, int y, int& root_x, int& root_y);
/** Transforms window coordinates from a child window to its parent
* window, where the parent window is the normal parent as returned by
* get_parent() for normal windows, and the window's
* embedder as returned by gdk_offscreen_window_get_embedder() for
* offscreen windows.
*
* For normal windows, calling this function is equivalent to adding
* the return values of get_position() to the child coordinates.
* For offscreen windows however (which can be arbitrarily transformed),
* this function calls the GdkWindow::to-embedder: signal to translate
* the coordinates.
*
* You should always use this function when writing generic code that
* walks up a window hierarchy.
*
* See also: coords_from_parent()
*
* @newin{2,22}
*
* @param x X coordinate in child's coordinate system.
* @param y Y coordinate in child's coordinate system.
* @param parent_x Return location for X coordinate
* in parent's coordinate system, or <tt>0</tt>.
* @param parent_y Return location for Y coordinate
* in parent's coordinate system, or <tt>0</tt>.
*/
void coords_to_parent(double x, double y, double& parent_x, double& parent_y);
/** Transforms window coordinates from a parent window to a child
* window, where the parent window is the normal parent as returned by
* get_parent() for normal windows, and the window's
* embedder as returned by gdk_offscreen_window_get_embedder() for
* offscreen windows.
*
* For normal windows, calling this function is equivalent to subtracting
* the return values of get_position() from the parent coordinates.
* For offscreen windows however (which can be arbitrarily transformed),
* this function calls the GdkWindow::from-embedder: signal to translate
* the coordinates.
*
* You should always use this function when writing generic code that
* walks down a window hierarchy.
*
* See also: coords_to_parent()
*
* @newin{2,22}
*
* @param parent_x X coordinate in parent's coordinate system.
* @param parent_y Y coordinate in parent's coordinate system.
* @param x Return location for X coordinate in child's coordinate system.
* @param y Return location for Y coordinate in child's coordinate system.
*/
void coords_from_parent(double parent_x, double parent_y, double& x, double& y);
/** Obtains the top-left corner of the window manager frame in root
* window coordinates.
*
* @param x Return location for X position of window frame.
* @param y Return location for Y position of window frame.
*/
void get_root_origin(int& x, int& y) const;
/** Obtains the bounding box of the window, including window manager
* titlebar/borders if any. The frame position is given in root window
* coordinates. To get the position of the window itself (rather than
* the frame) in root window coordinates, use get_origin().
*
* @param rect Rectangle to fill with bounding box of the window frame.
*/
void get_frame_extents(Rectangle& rect);
/** Obtains the current pointer position and modifier state.
* The position is given in coordinates relative to the upper left
* corner of @a window.
*
* @param x Return location for X coordinate of pointer or <tt>0</tt> to not
* return the X coordinate.
* @param y Return location for Y coordinate of pointer or <tt>0</tt> to not
* return the Y coordinate.
* @param mask Return location for modifier mask or <tt>0</tt> to not return the
* modifier mask.
* @return The window containing the pointer (as with
* at_pointer()), or <tt>0</tt> if the window containing the
* pointer isn't known to GDK.
*/
Glib::RefPtr<Window> get_pointer(int& x, int& y, ModifierType& mask);
/** Obtains the parent of @a window, as known to GDK. Does not query the
* X server; thus this returns the parent as passed to new(),
* not the actual parent. This should never matter unless you're using
* Xlib calls mixed with GDK calls on the X11 platform. It may also
* matter for toplevel windows, because the window manager may choose
* to reparent them.
*
* Note that you should use get_effective_parent() when
* writing generic code that walks up a window hierarchy, because
* get_parent() will most likely not do what you expect if
* there are offscreen windows in the hierarchy.
*
* @return Parent of @a window.
*/
Glib::RefPtr<Window> get_parent();
/** Obtains the parent of @a window, as known to GDK. Does not query the
* X server; thus this returns the parent as passed to new(),
* not the actual parent. This should never matter unless you're using
* Xlib calls mixed with GDK calls on the X11 platform. It may also
* matter for toplevel windows, because the window manager may choose
* to reparent them.
*
* Note that you should use get_effective_parent() when
* writing generic code that walks up a window hierarchy, because
* get_parent() will most likely not do what you expect if
* there are offscreen windows in the hierarchy.
*
* @return Parent of @a window.
*/
Glib::RefPtr<const Window> get_parent() const;
/** Gets the toplevel window that's an ancestor of @a window.
*
* Any window type but Gdk::WINDOW_CHILD is considered a
* toplevel window, as is a Gdk::WINDOW_CHILD window that
* has a root window as parent.
*
* Note that you should use get_effective_toplevel() when
* you want to get to a window's toplevel as seen on screen, because
* get_toplevel() will most likely not do what you expect
* if there are offscreen windows in the hierarchy.
*
* @return The toplevel window containing @a window.
*/
Glib::RefPtr<Window> get_toplevel();
/** Gets the toplevel window that's an ancestor of @a window.
*
* Any window type but Gdk::WINDOW_CHILD is considered a
* toplevel window, as is a Gdk::WINDOW_CHILD window that
* has a root window as parent.
*
* Note that you should use get_effective_toplevel() when
* you want to get to a window's toplevel as seen on screen, because
* get_toplevel() will most likely not do what you expect
* if there are offscreen windows in the hierarchy.
*
* @return The toplevel window containing @a window.
*/
Glib::RefPtr<const Window> get_toplevel() const;
/** Obtains the parent of @a window, as known to GDK. Works like
* get_parent() for normal windows, but returns the
* window's embedder for offscreen windows.
*
* See also: gdk_offscreen_window_get_embedder()
*
* @newin{2,22}
*
* @return Effective parent of @a window.
*/
Glib::RefPtr<Window> get_effective_parent();
/** Obtains the parent of @a window, as known to GDK. Works like
* get_parent() for normal windows, but returns the
* window's embedder for offscreen windows.
*
* See also: gdk_offscreen_window_get_embedder()
*
* @newin{2,22}
*
* @return Effective parent of @a window.
*/
Glib::RefPtr<const Window> get_effective_parent() const;
/** Gets the toplevel window that's an ancestor of @a window.
*
* Works like get_toplevel(), but treats an offscreen window's
* embedder as its parent, using get_effective_parent().
*
* See also: gdk_offscreen_window_get_embedder()
*
* @newin{2,22}
*
* @return The effective toplevel window containing @a window.
*/
Glib::RefPtr<Window> get_effective_toplevel();
//gtkmmproc error: gdk_window_effective_get_toplevel : method defs lookup failed (1)
/** Gets the list of children of @a window known to GDK.
* This function only returns children created via GDK,
* so for example it's useless when used with the root window;
* it only returns windows an application created itself.
*
* The returned list must be freed, but the elements in the
* list need not be.
*
* @return List of child windows inside @a window.
*/
Glib::ListHandle< Glib::RefPtr<Window> > get_children();
/** Gets the list of children of @a window known to GDK.
* This function only returns children created via GDK,
* so for example it's useless when used with the root window;
* it only returns windows an application created itself.
*
* The returned list must be freed, but the elements in the
* list need not be.
*
* @return List of child windows inside @a window.
*/
Glib::ListHandle< Glib::RefPtr<const Window> > get_children() const;
//gdk_window_peek_children() is the same as gdk_window_get_children() with different memory mangement of the list.
/** Gets the event mask for @a window. See set_events().
*
* @return Event mask for @a window.
*/
EventMask get_events() const;
/** The event mask for a window determines which events will be reported
* for that window. For example, an event mask including Gdk::BUTTON_PRESS_MASK
* means the window should report button press events. The event mask
* is the bitwise OR of values from the Gdk::EventMask enumeration.
*
* @param event_mask Event mask for @a window.
*/
void set_events(EventMask event_mask);
/** Sets a list of icons for the window. One of these will be used
* to represent the window when it has been iconified. The icon is
* usually shown in an icon box or some sort of task bar. Which icon
* size is shown depends on the window manager. The window manager
* can scale the icon but setting several size icons can give better
* image quality since the window manager may only need to scale the
* icon by a small amount or not at all.
*
* @param pixbufs A list of pixbufs, of different sizes.
*/
void set_icon_list(const Glib::ListHandle< Glib::RefPtr<Gdk::Pixbuf> >& pixbufs);
/** Sets the icon of @a window as a pixmap or window. If using GTK+, investigate
* gtk_window_set_default_icon_list() first, and then gtk_window_set_icon_list()
* and gtk_window_set_icon(). If those don't meet your needs, look at
* set_icon_list(). Only if all those are too high-level do you
* want to fall back to set_icon().
*
* @param icon_window A Gdk::Window to use for the icon.
* @param pixmap A Gdk::Pixmap to use as the icon,.
* @param mask A 1-bit pixmap (Gdk::Bitmap) to use as mask for @a pixmap.
*/
void set_icon(const Glib::RefPtr<Window>& icon_window, const Glib::RefPtr<Pixmap>& pixmap, const Glib::RefPtr<Bitmap>& mask);
void set_icon(const Glib::RefPtr<Window>& icon_window, const Glib::RefPtr<Pixmap>& pixmap);
void unset_icon();
/** Windows may have a name used while minimized, distinct from the
* name they display in their titlebar. Most of the time this is a bad
* idea from a user interface standpoint. But you can set such a name
* with this function, if you like.
*
* After calling this with a non-<tt>0</tt> @a name, calls to set_title()
* will not update the icon title.
*
* Using <tt>0</tt> for @a name unsets the icon title; further calls to
* set_title() will again update the icon title as well.
*
* @param name Name of window while iconified (minimized).
*/
void set_icon_name(const Glib::ustring& name);
/** Sets the group leader window for @a window. By default,
* GDK sets the group leader for all toplevel windows
* to a global window implicitly created by GDK. With this function
* you can override this default.
*
* The group leader window allows the window manager to distinguish
* all windows that belong to a single application. It may for example
* allow users to minimize/unminimize all windows belonging to an
* application at once. You should only set a non-default group window
* if your application pretends to be multiple applications.
*
* @param leader Group leader window, or <tt>0</tt> to restore the default group leader window.
*/
void set_group(const Glib::RefPtr<Window>& leader);
/** Returns the group leader window for @a window. See set_group().
*
* @newin{2,4}
*
* @return The group leader window for @a window.
*/
Glib::RefPtr<Window> get_group();
/** Returns the group leader window for @a window. See set_group().
*
* @newin{2,4}
*
* @return The group leader window for @a window.
*/
Glib::RefPtr<const Window> get_group() const;
/** "Decorations" are the features the window manager adds to a toplevel Gdk::Window.
* This function sets the traditional Motif window manager hints that tell the
* window manager which decorations you would like your window to have.
* Usually you should use gtk_window_set_decorated() on a Gtk::Window instead of
* using the GDK function directly.
*
* The @a decorations argument is the logical OR of the fields in
* the Gdk::WMDecoration enumeration. If Gdk::DECOR_ALL is included in the
* mask, the other bits indicate which decorations should be turned off.
* If Gdk::DECOR_ALL is not included, then the other bits indicate
* which decorations should be turned on.
*
* Most window managers honor a decorations hint of 0 to disable all decorations,
* but very few honor all possible combinations of bits.
*
* @param decorations Decoration hint mask.
*/
void set_decorations(WMDecoration decorations);
/** Returns the decorations set on the GdkWindow with #gdk_window_set_decorations
*
* @param decorations The window decorations will be written here.
* @return <tt>true</tt> if the window has decorations set, <tt>false</tt> otherwise.
*/
bool get_decorations(WMDecoration& decorations) const;
/** Sets hints about the window management functions to make available
* via buttons on the window frame.
*
* On the X backend, this function sets the traditional Motif window
* manager hint for this purpose. However, few window managers do
* anything reliable or interesting with this hint. Many ignore it
* entirely.
*
* The @a functions argument is the logical OR of values from the
* Gdk::WMFunction enumeration. If the bitmask includes Gdk::FUNC_ALL,
* then the other bits indicate which functions to disable; if
* it doesn't include Gdk::FUNC_ALL, it indicates which functions to
* enable.
*
* @param functions Bitmask of operations to allow on @a window.
*/
void set_functions(WMFunction functions);
#ifndef GDKMM_DISABLE_DEPRECATED
/** Obtains a list of all toplevel windows known to GDK on the default
* screen (see gdk_window_get_toplevels_for_screen()).
* A toplevel window is a child of the root window (see
* gdk_get_default_root_window()).
*
* @return List of toplevel windows.
*/
static Glib::ListHandle< Glib::RefPtr<Window> > get_toplevels();
#endif // GDKMM_DISABLE_DEPRECATED
/** Create a new surface that is as compatible as possible with the
* given @a window. For example the new surface will have the same
* fallback resolution and font options as @a window. Generally, the new
* surface will also use the same backend as @a window, unless that is
* not possible for some reason. The type of the returned surface may
* be examined with cairo_surface_get_type().
*
* Initially the surface contents are all 0 (transparent if contents
* have transparency, black otherwise.)
*
* @newin{2,22}
*
* @param content The content for the new surface.
* @param width Width of the new surface.
* @param height Height of the new surface.
* @return A pointer to the newly allocated surface. The caller
* owns the surface and should call cairo_surface_destroy() when done
* with it.
*
* This function always returns a valid pointer, but it will return a
* pointer to a "nil" surface if @a other is already in an error state
* or any other error occurs.
*/
::Cairo::RefPtr< ::Cairo::Surface> create_similar_surface(::Cairo::Content content, int width, int height);
/** Emits a short beep associated to @a window in the appropriate
* display, if supported. Otherwise, emits a short beep on
* the display just as Gdk::Display::beep().
*
* @newin{2,12}
*/
void beep();
/** Asks to iconify (minimize) @a window. The window manager may choose
* to ignore the request, but normally will honor it. Using
* gtk_window_iconify() is preferred, if you have a Gtk::Window widget.
*
* This function only makes sense when @a window is a toplevel window.
*/
void iconify();
/** Attempt to deiconify (unminimize) @a window. On X11 the window manager may
* choose to ignore the request to deiconify. When using GTK+,
* use gtk_window_deiconify() instead of the Gdk::Window variant. Or better yet,
* you probably want to use gtk_window_present(), which raises the window, focuses it,
* unminimizes it, and puts it on the current desktop.
*/
void deiconify();
/** "Pins" a window such that it's on all workspaces and does not scroll
* with viewports, for window managers that have scrollable viewports.
* (When using Gtk::Window, gtk_window_stick() may be more useful.)
*
* On the X11 platform, this function depends on window manager
* support, so may have no effect with many window managers. However,
* GDK will do the best it can to convince the window manager to stick
* the window. For window managers that don't support this operation,
* there's nothing you can do to force it to happen.
*/
void stick();
/** Reverse operation for stick(); see stick(),
* and gtk_window_unstick().
*/
void unstick();
/** Maximizes the window. If the window was already maximized, then
* this function does nothing.
*
* On X11, asks the window manager to maximize @a window, if the window
* manager supports this operation. Not all window managers support
* this, and some deliberately ignore it or don't have a concept of
* "maximized"; so you can't rely on the maximization actually
* happening. But it will happen with most standard window managers,
* and GDK makes a best effort to get it to happen.
*
* On Windows, reliably maximizes the window.
*/
void maximize();
/** Unmaximizes the window. If the window wasn't maximized, then this
* function does nothing.
*
* On X11, asks the window manager to unmaximize @a window, if the
* window manager supports this operation. Not all window managers
* support this, and some deliberately ignore it or don't have a
* concept of "maximized"; so you can't rely on the unmaximization
* actually happening. But it will happen with most standard window
* managers, and GDK makes a best effort to get it to happen.
*
* On Windows, reliably unmaximizes the window.
*/
void unmaximize();
void register_dnd();
/** Begins a window resize operation (for a toplevel window).
* You might use this function to implement a "window resize grip," for
* example; in fact Gtk::Statusbar uses it. The function works best
* with window managers that support the Extended Window Manager Hints, but has a
* fallback implementation for other window managers.
*
* @param edge The edge or corner from which the drag is started.
* @param button The button being used to drag.
* @param root_x Root window X coordinate of mouse click that began the drag.
* @param root_y Root window Y coordinate of mouse click that began the drag.
* @param timestamp Timestamp of mouse click that began the drag (use Gdk::Event::get_time()).
*/
void begin_resize_drag(WindowEdge edge, int button, int root_x, int root_y, guint32 timestamp);
/** Begins a window move operation (for a toplevel window). You might
* use this function to implement a "window move grip," for
* example. The function works best with window managers that support
* the Extended
* Window Manager Hints, but has a fallback implementation for
* other window managers.
*
* @param button The button being used to drag.
* @param root_x Root window X coordinate of mouse click that began the drag.
* @param root_y Root window Y coordinate of mouse click that began the drag.
* @param timestamp Timestamp of mouse click that began the drag.
*/
void begin_move_drag(int button, int root_x, int root_y, guint32 timestamp);
/** Starts a drag and creates a new drag context for it.
*
* This method is called by the drag source.
* @param window The source window for this drag.
* @param targets A list of the offered targets names.
* @return A newly created Gdk::DragContext.
*
* @newin{2,24}
*/
Glib::RefPtr<DragContext> drag_begin(const Glib::StringArrayHandle& targets);
/** A convenience wrapper around invalidate_region() which
* invalidates a rectangular region. See invalidate_region() for details.
* See also the invalidate_rect() method overload with no rect parameter, to
* invalidate the whole region.
*
* @param rect Rectangle to invalidate.
* @param invalidate_children Whether to also invalidate child windows.
*/
void invalidate_rect(const Rectangle& rect, bool invalidate_children);
/** A convenience wrapper around invalidate_region() which
* invalidates the whole region. See invalidate_region() for details.
* @param invalidate_children Whether to also invalidate child windows.
*/
void invalidate(bool invalidate_children);
/** Adds @a region to the update area for @a window. The update area is the
* region that needs to be redrawn, or "dirty region." The call
* process_updates() sends one or more expose events to the
* window, which together cover the entire update area. An
* application would normally redraw the contents of @a window in
* response to those expose events.
*
* GDK will call process_all_updates() on your behalf
* whenever your program returns to the main loop and becomes idle, so
* normally there's no need to do that manually, you just need to
* invalidate regions that you know should be redrawn.
*
* The @a invalidate_children parameter controls whether the region of
* each child window that intersects @a region will also be invalidated.
* If <tt>false</tt>, then the update area for child windows will remain
* unaffected. See gdk_window_invalidate_maybe_recurse if you need
* fine grained control over which children are invalidated.
*
* @param region A Gdk::Region.
* @param invalidate_children <tt>true</tt> to also invalidate child windows.
*/
void invalidate_region(const Region& region, bool invalidate_children = true);
/** Transfers ownership of the update area from @a window to the caller
* of the function. That is, after calling this function, @a window will
* no longer have an invalid/dirty region; the update area is removed
* from @a window and handed to you. If a window has no update area,
* get_update_area() returns an invalid Region.
*
* @return The update area for @a window.
*/
Region get_update_area();
//This method should not have a const version - see the docs.
/** Temporarily freezes a window such that it won't receive expose
* events. The window will begin receiving expose events again when
* Gdk::Window::thaw_updates() is called. If Gdk::Window::freeze_updates()
* has been called more than once, Gdk::Window::thaw_updates() must be called
* an equal number of times to begin processing exposes.
*/
void freeze_updates();
/** Thaws a window frozen with Gdk::Window::freeze_updates().
*/
void thaw_updates();
/** Calls process_updates() for all windows (see Gdk::Window)
* in the application.
*/
static void process_all_updates();
/** Sends one or more expose events to @a window. The areas in each
* expose event will cover the entire update area for the window (see
* invalidate_region() for details). Normally GDK calls
* process_all_updates() on your behalf, so there's no
* need to call this function unless you want to force expose events
* to be delivered immediately and synchronously (vs. the usual
* case, where GDK delivers them in an idle handler). Occasionally
* this is useful to produce nicer scrolling behavior, for example.
*
* @param update_children Whether to also process updates for child windows.
*/
void process_updates(bool update_children);
/** With update debugging enabled, calls to
* invalidate_region() clear the invalidated region of the
* screen to a noticeable color, and GDK pauses for a short time
* before sending exposes to windows during
* process_updates(). The net effect is that you can see
* the invalid region for each window and watch redraws as they
* occur. This allows you to diagnose inefficiencies in your application.
*
* In essence, because the GDK rendering model prevents all flicker,
* if you are redrawing the same region 400 times you may never
* notice, aside from noticing a speed problem. Enabling update
* debugging causes GTK to flicker slowly and noticeably, so you can
* see exactly what's being redrawn when, in what order.
*
* The --gtk-debug=updates command line option passed to GTK+ programs
* enables this debug option at application startup time. That's
* usually more useful than calling set_debug_updates()
* yourself, though you might want to use this function to enable
* updates sometime after application startup time.
*
* @param setting <tt>true</tt> to turn on update debugging.
*/
static void set_debug_updates(bool setting = true);
/** Constrains a desired width and height according to a
* set of geometry hints (such as minimum and maximum size).
*
* @param geometry A Gdk::Geometry structure.
* @param flags A mask indicating what portions of @a geometry are set.
* @param width Desired width of window.
* @param height Desired height of the window.
* @param new_width Location to store resulting width.
* @param new_height Location to store resulting height.
*/
static void constrain_size(const Geometry& geometry, guint flags, int width, int height, int& new_width, int& new_height);
void get_internal_paint_info(Glib::RefPtr<Drawable>& real_drawable, int& x_offset, int& y_offset) const;
/** Indicates that the application will cooperate with the window
* system in synchronizing the window repaint with the window
* manager during resizing operations. After an application calls
* this function, it must call configure_finished() every
* time it has finished all processing associated with a set of
* Configure events. Toplevel GTK+ windows automatically use this
* protocol.
*
* On X, calling this function makes @a window participate in the
* _NET_WM_SYNC_REQUEST window manager protocol.
*
* @newin{2,6}
*/
void enable_synchronized_configure();
/** Signal to the window system that the application has finished
* handling Configure events it has received. Window Managers can
* use this to better synchronize the frame repaint with the
* application. GTK+ applications will automatically call this
* function when appropriate.
*
* This function can only be called if enable_synchronized_configure()
* was called previously.
*
* @newin{2,6}
*/
void configure_finished();
/** Toggles whether a window should appear in a task list or window
* list. If a window's semantic type as specified with
* set_type_hint() already fully describes the window, this
* function should <em>not</em> be called in addition,
* instead you should allow the window to be treated according to
* standard policy for its semantic type.
*
* @newin{2,2}
*
* @param skips_taskbar <tt>true</tt> to skip the taskbar.
*/
void set_skip_taskbar_hint(bool skips_taskbar = true);
/** Toggles whether a window should appear in a pager (workspace
* switcher, or other desktop utility program that displays a small
* thumbnail representation of the windows on the desktop). If a
* window's semantic type as specified with set_type_hint()
* already fully describes the window, this function should
* <em>not</em> be called in addition, instead you should
* allow the window to be treated according to standard policy for
* its semantic type.
*
* @newin{2,2}
*
* @param skips_pager <tt>true</tt> to skip the pager.
*/
void set_skip_pager_hint(bool skips_pager = true);
/** Toggles whether a window needs the user's
* urgent attention.
*
* @newin{2,8}
*
* @param urgent <tt>true</tt> if the window is urgent.
*/
void set_urgency_hint(bool urgent = true);
/** Moves the window into fullscreen mode. This means the
* window covers the entire screen and is above any panels
* or task bars.
*
* If the window was already fullscreen, then this function does nothing.
*
* On X11, asks the window manager to put @a window in a fullscreen
* state, if the window manager supports this operation. Not all
* window managers support this, and some deliberately ignore it or
* don't have a concept of "fullscreen"; so you can't rely on the
* fullscreenification actually happening. But it will happen with
* most standard window managers, and GDK makes a best effort to get
* it to happen.
*
* @newin{2,2}
*/
void fullscreen();
/** Moves the window out of fullscreen mode. If the window was not
* fullscreen, does nothing.
*
* On X11, asks the window manager to move @a window out of the fullscreen
* state, if the window manager supports this operation. Not all
* window managers support this, and some deliberately ignore it or
* don't have a concept of "fullscreen"; so you can't rely on the
* unfullscreenification actually happening. But it will happen with
* most standard window managers, and GDK makes a best effort to get
* it to happen.
*
* @newin{2,2}
*/
void unfullscreen();
GrabStatus pointer_grab(bool owner_events, EventMask event_mask, const Glib::RefPtr<const Window>& confine_to, const Cursor& cursor, guint32 time_);
/** Grabs the pointer to a specific window.
* Requires a corresponding call to pointer_ungrab().
*
* Arguments:
* @param owner_events Specifies whether events will be reported as is, or relative to the window.
* @param event_mask Masks only interesting events.
* @param cursor Changes the cursor for the duration of the grab.
* @param timestamp Specifies the time.
*/
GrabStatus pointer_grab(bool owner_events, EventMask event_mask, const Cursor& cursor, guint32 timestamp);
/** Grabs the pointer to a specific window.
* Requires a corresponding call to pointer_ungrab().
*
* Arguments:
* @param owner_events Specifies whether events will be reported as is, or relative to the window.
* @param event_mask Masks only interesting events.
* @param timestamp Specifies the time.
*/
GrabStatus pointer_grab(bool owner_events, EventMask event_mask, guint32 timestamp);
/** Ungrabs the pointer on the default display, if it is grabbed by this
* application.
*
* @param timestamp A timestamp from a Gdk::Event, or Gdk::CURRENT_TIME if no
* timestamp is available.
*/
static void pointer_ungrab(guint32 timestamp);
GrabStatus keyboard_grab(bool owner_events, guint32 timestamp);
/** Ungrabs the keyboard on the default display, if it is grabbed by this
* application.
*
* @param timestamp A timestamp from a Gdk::Event, or Gdk::CURRENT_TIME if no
* timestamp is available.
*/
static void keyboard_ungrab(guint32 timestamp);
/** Set if @a window must be kept above other windows. If the
* window was already above, then this function does nothing.
*
* On X11, asks the window manager to keep @a window above, if the window
* manager supports this operation. Not all window managers support
* this, and some deliberately ignore it or don't have a concept of
* "keep above"; so you can't rely on the window being kept above.
* But it will happen with most standard window managers,
* and GDK makes a best effort to get it to happen.
*
* @newin{2,4}
*
* @param setting Whether to keep @a window above other windows.
*/
void set_keep_above(bool setting = true);
/** Set if @a window must be kept below other windows. If the
* window was already below, then this function does nothing.
*
* On X11, asks the window manager to keep @a window below, if the window
* manager supports this operation. Not all window managers support
* this, and some deliberately ignore it or don't have a concept of
* "keep below"; so you can't rely on the window being kept below.
* But it will happen with most standard window managers,
* and GDK makes a best effort to get it to happen.
*
* @newin{2,4}
*
* @param setting Whether to keep @a window below other windows.
*/
void set_keep_below(bool setting = true);
/** Request the windowing system to make @a window partially transparent,
* with opacity 0 being fully transparent and 1 fully opaque. (Values
* of the opacity parameter are clamped to the [0,1] range.)
*
* On X11, this works only on X screens with a compositing manager
* running.
*
* For setting up per-pixel alpha, see Gdk::Screen::get_rgba_colormap().
* For making non-toplevel windows translucent, see
* set_composited().
*
* @newin{2,12}
*
* @param opacity Opacity.
*/
void set_opacity(double opacity);
/** Determines whether or not the desktop environment shuld be hinted that
* the window does not want to receive input focus.
*
* @newin{2,22}
*
* @return Whether or not the window should receive input focus.
*/
bool get_accept_focus() const;
/** Setting @a accept_focus to <tt>false</tt> hints the desktop environment that the
* window doesn't want to receive input focus.
*
* On X, it is the responsibility of the window manager to interpret this
* hint. ICCCM-compliant window manager usually respect it.
*
* @newin{2,4}
*
* @param accept_focus <tt>true</tt> if the window should receive input focus.
*/
void set_accept_focus(bool accept_focus = true);
/** Determines whether or not the desktop environment should be hinted that the
* window does not want to receive input focus when it is mapped.
*
* @newin{2,22}
*
* @return Whether or not the window wants to receive input focus when
* it is mapped.
*/
bool get_focus_on_map() const;
/** Setting @a focus_on_map to <tt>false</tt> hints the desktop environment that the
* window doesn't want to receive input focus when it is mapped.
* focus_on_map should be turned off for windows that aren't triggered
* interactively (such as popups from network activity).
*
* On X, it is the responsibility of the window manager to interpret
* this hint. %Window managers following the freedesktop.org window
* manager extension specification should respect it.
*
* @newin{2,6}
*
* @param focus_on_map <tt>true</tt> if the window should receive input focus when mapped.
*/
void set_focus_on_map(bool focus_on_map);
/** Obtains the root window (parent all other windows are inside)
* for the default display and screen.
*
* @return The default root window.
*/
static Glib::RefPtr<Window> get_default_root_window();
/** Gets the offscreen pixmap that an offscreen window renders into.
* If you need to keep this around over window resizes, you need to
* add a reference to it.
*
* @newin{2,18}
*
* @param window A Gdk::Window.
* @return The offscreen pixmap, or <tt>0</tt> if not offscreen.
*/
Glib::RefPtr<Pixmap> get_offscreen_pixmap();
/** Gets the offscreen pixmap that an offscreen window renders into.
* If you need to keep this around over window resizes, you need to
* add a reference to it.
*
* @newin{2,18}
*
* @param window A Gdk::Window.
* @return The offscreen pixmap, or <tt>0</tt> if not offscreen.
*/
Glib::RefPtr<const Pixmap> get_offscreen_pixmap() const;
/** Gets the window that @a window is embedded in.
*
* @newin{2,18}
*
* @param window A Gdk::Window.
* @return The embedding Gdk::Window, or <tt>0</tt> if @a window is not an
* embedded offscreen window.
*/
Glib::RefPtr<Window> get_offscreen_embedder();
/** Gets the window that @a window is embedded in.
*
* @newin{2,18}
*
* @param window A Gdk::Window.
* @return The embedding Gdk::Window, or <tt>0</tt> if @a window is not an
* embedded offscreen window.
*/
Glib::RefPtr<const Window> get_offscreen_embedder() const;
/** Sets @a window to be embedded in @a embedder.
*
* To fully embed an offscreen window, in addition to calling this
* function, it is also necessary to handle the Gdk::Window::signal_pick_embedded_child()
* signal on the @a embedder and the Gdk::Window::signal_to_embedder() and
* Gdk::Window::signal_from_embedder() signals on @a window.
*
* @newin{2,18}
*
* @param window A Gdk::Window.
* @param embedder The Gdk::Window that @a window gets embedded in.
*/
void set_offscreen_embedder(const Glib::RefPtr<Window>& embedder);
/** Redirects drawing into @a window so that drawing to the
* window in the rectangle specified by @a src_x, @a src_y,
* @a width and @a height is also drawn into @a drawable at
* @a dest_x, @a dest_y.
*
* Only drawing between begin_paint_region() or
* begin_paint_rect() and end_paint() is
* redirected.
*
* Redirection is active until remove_redirection()
* is called.
*
* @newin{2,14}
*
* @param drawable A Gdk::Drawable.
* @param src_x X position in @a window.
* @param src_y Y position in @a window.
* @param dest_x X position in @a drawable.
* @param dest_y Y position in @a drawable.
* @param width Width of redirection, or -1 to use the width of @a window.
* @param height Height of redirection or -1 to use the height of @a window.
*/
void redirect_to_drawable(const Glib::RefPtr<Drawable>& drawable, int src_x, int src_y, int dest_x, int dest_y, int width, int height);
/** Removes any active redirection started by
* redirect_to_drawable().
*
* @newin{2,14}
*/
void remove_redirection();
/** This function informs GDK that the geometry of an embedded
* offscreen window has changed. This is necessary for GDK to keep
* track of which offscreen window the pointer is in.
*
* @newin{2,18}
*/
void geometry_changed();
//TODO: Wrap these? Find out when they are emitted and if they are useful outside of GTK+, and improve the C docs.
//_WRAP_SIGNAL(Glib::RefPtr<Gdk::Window> pick_embedded_child(double x, double y), pick-embedded-child, no_default_handler)
//_WRAP_SIGNAL(Glib::RefPtr<Gdk::Window> to_embedder(double offscreen_x, double offscreen_y, double& embedder_x, double& embedder_y), to-embedder, no_default_handler)
//_WRAP_SIGNAL(Glib::RefPtr<Gdk::Window> from_embedder(double embedder_x, double embedder_y, double& offscreen_x, double& offscreen_y), from-embedder, no_default_handler)
//TODO: _WRAP_PROPERTY("cursor", Cursor)
public:
public:
//C++ methods used to invoke GTK+ virtual functions:
protected:
//GTK+ Virtual Functions (override these to change behaviour):
//Default Signal Handlers::
};
} // namespace Gdk
namespace Glib
{
/** A Glib::wrap() method for this object.
*
* @param object The C instance.
* @param take_copy False if the result should take ownership of the C instance. True if it should take a new copy or ref.
* @result A C++ instance that wraps this C instance.
*
* @relates Gdk::Window
*/
Glib::RefPtr<Gdk::Window> wrap(GdkWindowObject* object, bool take_copy = false);
}
#endif /* _GDKMM_WINDOW_H */
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