/usr/include/pangomm-1.4/pangomm/renderer.h is in libpangomm-1.4-dev 2.40.1-4.
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#ifndef _PANGOMM_RENDERER_H
#define _PANGOMM_RENDERER_H
#include <glibmm/ustring.h>
#include <sigc++/sigc++.h>
/* $Id: renderer.hg,v 1.4 2006/06/10 15:26:24 murrayc Exp $ */
/* renderer.h
*
* Copyright(C) 2004 The gtkmm Development Team
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or(at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <glibmm/object.h>
#include <pangomm/context.h>
#include <pangomm/layoutrun.h> //Has a typedef for GlyphItem
#include <pangomm/glyphstring.h>
#include <pangomm/layout.h>
#include <pangomm/layoutline.h>
#ifndef DOXYGEN_SHOULD_SKIP_THIS
using PangoRenderer = struct _PangoRenderer;
using PangoRendererClass = struct _PangoRendererClass;
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
#ifndef DOXYGEN_SHOULD_SKIP_THIS
namespace Pango
{ class Renderer_Class; } // namespace Pango
#endif //DOXYGEN_SHOULD_SKIP_THIS
namespace Pango
{
/** @addtogroup pangommEnums pangomm Enums and Flags */
/**
* @var RenderPart RENDER_PART_FOREGROUND
* The text itself.
*
* @var RenderPart RENDER_PART_BACKGROUND
* The area behind the text.
*
* @var RenderPart RENDER_PART_UNDERLINE
* Underlines.
*
* @var RenderPart RENDER_PART_STRIKETHROUGH
* Strikethrough lines.
*
* @enum RenderPart
*
* Pango::RenderPart defines different items to render for such
* purposes as setting colors.
*
* @newin{1,8}
*
* @ingroup pangommEnums
*/
enum RenderPart
{
RENDER_PART_FOREGROUND,
RENDER_PART_BACKGROUND,
RENDER_PART_UNDERLINE,
RENDER_PART_STRIKETHROUGH
};
} // namespace Pango
#ifndef DOXYGEN_SHOULD_SKIP_THIS
namespace Glib
{
template <>
class Value<Pango::RenderPart> : public Glib::Value_Enum<Pango::RenderPart>
{
public:
static GType value_type() G_GNUC_CONST;
};
} // namespace Glib
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
namespace Pango
{
/** Pango::Renderer is a base class that contains the necessary logic for rendering a Pango::Layout or Pango::LayoutLine.
* By subclassing Pango::Renderer and overriding operations such as draw_glyphs and draw_rectangle,
* renderers for particular font backends and destinations can be created.
*/
class Renderer : public Glib::Object
{
#ifndef DOXYGEN_SHOULD_SKIP_THIS
public:
using CppObjectType = Renderer;
using CppClassType = Renderer_Class;
using BaseObjectType = PangoRenderer;
using BaseClassType = PangoRendererClass;
// noncopyable
Renderer(const Renderer&) = delete;
Renderer& operator=(const Renderer&) = delete;
private: friend class Renderer_Class;
static CppClassType renderer_class_;
protected:
explicit Renderer(const Glib::ConstructParams& construct_params);
explicit Renderer(PangoRenderer* castitem);
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
public:
Renderer(Renderer&& src) noexcept;
Renderer& operator=(Renderer&& src) noexcept;
~Renderer() noexcept override;
/** Get the GType for this class, for use with the underlying GObject type system.
*/
static GType get_type() G_GNUC_CONST;
#ifndef DOXYGEN_SHOULD_SKIP_THIS
static GType get_base_type() G_GNUC_CONST;
#endif
///Provides access to the underlying C GObject.
PangoRenderer* gobj() { return reinterpret_cast<PangoRenderer*>(gobject_); }
///Provides access to the underlying C GObject.
const PangoRenderer* gobj() const { return reinterpret_cast<PangoRenderer*>(gobject_); }
///Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
PangoRenderer* gobj_copy();
private:
protected:
public:
/** Draws @a layout with the specified Pango::Renderer.
*
* @newin{1,8}
*
* @param layout A Pango::Layout.
* @param x X position of left edge of baseline, in user space coordinates
* in Pango units.
* @param y Y position of left edge of baseline, in user space coordinates
* in Pango units.
*/
void draw_layout(const Glib::RefPtr<Layout>& layout, int x, int y);
/** Draws @a line with the specified Pango::Renderer.
*
* @newin{1,8}
*
* @param line A Pango::LayoutLine.
* @param x X position of left edge of baseline, in user space coordinates
* in Pango units.
* @param y Y position of left edge of baseline, in user space coordinates
* in Pango units.
*/
void draw_layout_line(const Glib::RefPtr<LayoutLine>& line, int x, int y);
/** Draws the glyphs in @a glyphs with the specified Pango::Renderer.
*
* @newin{1,8}
*
* @param font A Pango::Font.
* @param glyphs A Pango::GlyphString.
* @param x X position of left edge of baseline, in user space coordinates
* in Pango units.
* @param y Y position of left edge of baseline, in user space coordinates
* in Pango units.
*/
void draw_glyphs(const Glib::RefPtr<Font>& font, const GlyphString& glyphs, int x, int y);
/** Draws the glyphs in @a glyph_item with the specified Pango::Renderer,
* embedding the text associated with the glyphs in the output if the
* output format supports it (PDF for example).
*
* Note that @a text is the start of the text for layout, which is then
* indexed by <tt> @a glyph_item->item->offset</tt>.
*
* If @a text is <tt>nullptr</tt>, this simply calls draw_glyphs().
*
* The default implementation of this method simply falls back to
* draw_glyphs().
*
* @newin{1,22}
*
* @param text The UTF-8 text that @a glyph_item refers to, or <tt>nullptr</tt>.
* @param glyph_item A Pango::GlyphItem.
* @param x X position of left edge of baseline, in user space coordinates
* in Pango units.
* @param y Y position of left edge of baseline, in user space coordinates
* in Pango units.
*/
void draw_glyph_item(const Glib::ustring& text, const GlyphItem& glyph_item, int x, int y);
/** Draws an axis-aligned rectangle in user space coordinates with the
* specified Pango::Renderer.
*
* This should be called while @a renderer is already active. Use
* activate() to activate a renderer.
*
* @newin{1,8}
*
* @param part Type of object this rectangle is part of.
* @param x X position at which to draw rectangle, in user space coordinates in Pango units.
* @param y Y position at which to draw rectangle, in user space coordinates in Pango units.
* @param width Width of rectangle in Pango units in user space coordinates.
* @param height Height of rectangle in Pango units in user space coordinates.
*/
void draw_rectangle(RenderPart part, int x, int y, int width, int height);
/** Draw a squiggly line that approximately covers the given rectangle
* in the style of an underline used to indicate a spelling error.
* (The width of the underline is rounded to an integer number
* of up/down segments and the resulting rectangle is centered
* in the original rectangle)
*
* This should be called while @a renderer is already active. Use
* activate() to activate a renderer.
*
* @newin{1,8}
*
* @param x X coordinate of underline, in Pango units in user coordinate system.
* @param y Y coordinate of underline, in Pango units in user coordinate system.
* @param width Width of underline, in Pango units in user coordinate system.
* @param height Height of underline, in Pango units in user coordinate system.
*/
void draw_error_underline(int x, int y, int width, int height);
/** Draws a trapezoid with the parallel sides aligned with the X axis
* using the given Pango::Renderer; coordinates are in device space.
*
* @newin{1,8}
*
* @param part Type of object this trapezoid is part of.
* @param y1 Y coordinate of top of trapezoid.
* @param x11 X coordinate of left end of top of trapezoid.
* @param x21 X coordinate of right end of top of trapezoid.
* @param y2 Y coordinate of bottom of trapezoid.
* @param x12 X coordinate of left end of bottom of trapezoid.
* @param x22 X coordinate of right end of bottom of trapezoid.
*/
void draw_trapezoid(RenderPart part, double y1, double x11, double x21, double y2, double x12, double x22);
/** Draws a single glyph with coordinates in device space.
*
* @newin{1,8}
*
* @param font A Pango::Font.
* @param glyph The glyph index of a single glyph.
* @param x X coordinate of left edge of baseline of glyph.
* @param y Y coordinate of left edge of baseline of glyph.
*/
void draw_glyph(const Glib::RefPtr<Font>& font, Glyph glyph, double x, double y);
/** Does initial setup before rendering operations on @a renderer.
* deactivate() should be called when done drawing.
* Calls such as draw_layout() automatically
* activate the layout before drawing on it. Calls to
* activate() and deactivate() can
* be nested and the renderer will only be initialized and
* deinitialized once.
*
* @newin{1,8}
*/
void activate();
/** Cleans up after rendering operations on @a renderer. See
* docs for activate().
*
* @newin{1,8}
*/
void deactivate();
/** Informs Pango that the way that the rendering is done
* for @a part has changed in a way that would prevent multiple
* pieces being joined together into one drawing call. For
* instance, if a subclass of Pango::Renderer was to add a stipple
* option for drawing underlines, it needs to call
*
* [C example ellipted]
*
* When the stipple changes or underlines with different stipples
* might be joined together. Pango automatically calls this for
* changes to colors. (See set_color())
*
* @newin{1,8}
*
* @param part The part for which rendering has changed.
*/
void part_changed(RenderPart part);
/** Sets the color for part of the rendering.
* Also see set_alpha().
*
* @newin{1,8}
*
* @param part The part to change the color of.
* @param color The new color or <tt>nullptr</tt> to unset the current color.
*/
void set_color(RenderPart part, const Color& color);
/** Gets the current rendering color for the specified part.
*
* @newin{1,8}
*
* @param part The part to get the color for.
* @return The color for the
* specified part, or <tt>nullptr</tt> if it hasn't been set and should be
* inherited from the environment.
*/
Color get_color(RenderPart part) const;
/** Sets the alpha for part of the rendering.
* Note that the alpha may only be used if a color is
* specified for @a part as well.
*
* @newin{1,38}
*
* @param part The part to set the alpha for.
* @param alpha An alpha value between 1 and 65536, or 0 to unset the alpha.
*/
void set_alpha(RenderPart part, guint16 alpha);
/** Gets the current alpha for the specified part.
*
* @newin{1,38}
*
* @param part The part to get the alpha for.
* @return The alpha for the specified part,
* or 0 if it hasn't been set and should be
* inherited from the environment.
*/
guint16 get_alpha(RenderPart part) const;
/** Sets the transformation matrix that will be applied when rendering.
*
* @newin{1,8}
*
* @param matrix A Pango::Matrix, or <tt>nullptr</tt> to unset any existing matrix.
* (No matrix set is the same as setting the identity matrix.).
*/
void set_matrix(const Matrix& matrix);
//TODO: Documentation:
Matrix get_matrix() const;
/** Gets the layout currently being rendered using @a renderer.
* Calling this function only makes sense from inside a subclass's
* methods, like in its draw_shape<!---->() for example.
*
* The returned layout should not be modified while still being
* rendered.
*
* @newin{1,20}
*
* @return The layout, or <tt>nullptr</tt> if
* no layout is being rendered using @a renderer at this time.
*/
Glib::RefPtr<Layout> get_layout();
/** Gets the layout currently being rendered using @a renderer.
* Calling this function only makes sense from inside a subclass's
* methods, like in its draw_shape<!---->() for example.
*
* The returned layout should not be modified while still being
* rendered.
*
* @newin{1,20}
*
* @return The layout, or <tt>nullptr</tt> if
* no layout is being rendered using @a renderer at this time.
*/
Glib::RefPtr<const Layout> get_layout() const;
/** Gets the layout line currently being rendered using @a renderer.
* Calling this function only makes sense from inside a subclass's
* methods, like in its draw_shape<!---->() for example.
*
* The returned layout line should not be modified while still being
* rendered.
*
* @newin{1,20}
*
* @return The layout line, or <tt>nullptr</tt>
* if no layout line is being rendered using @a renderer at this time.
*/
Glib::RefPtr<LayoutLine> get_layout_line();
/** Gets the layout line currently being rendered using @a renderer.
* Calling this function only makes sense from inside a subclass's
* methods, like in its draw_shape<!---->() for example.
*
* The returned layout line should not be modified while still being
* rendered.
*
* @newin{1,20}
*
* @return The layout line, or <tt>nullptr</tt>
* if no layout line is being rendered using @a renderer at this time.
*/
Glib::RefPtr<const LayoutLine> get_layout_line() const;
public:
public:
//C++ methods used to invoke GTK+ virtual functions:
protected:
//GTK+ Virtual Functions (override these to change behaviour):
//Default Signal Handlers::
};
} /* namespace Pango */
namespace Glib
{
/** A Glib::wrap() method for this object.
*
* @param object The C instance.
* @param take_copy False if the result should take ownership of the C instance. True if it should take a new copy or ref.
* @result A C++ instance that wraps this C instance.
*
* @relates Pango::Renderer
*/
Glib::RefPtr<Pango::Renderer> wrap(PangoRenderer* object, bool take_copy = false);
}
#endif /* _PANGOMM_RENDERER_H */
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