This file is indexed.

/usr/include/llvm-3.9/llvm/MC/MCAssembler.h is in llvm-3.9-dev 1:3.9.1-19ubuntu1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
//===- MCAssembler.h - Object File Generation -------------------*- C++ -*-===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//

#ifndef LLVM_MC_MCASSEMBLER_H
#define LLVM_MC_MCASSEMBLER_H

#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/ilist.h"
#include "llvm/ADT/ilist_node.h"
#include "llvm/ADT/iterator.h"
#include "llvm/MC/MCDirectives.h"
#include "llvm/MC/MCDwarf.h"
#include "llvm/MC/MCFixup.h"
#include "llvm/MC/MCFragment.h"
#include "llvm/MC/MCInst.h"
#include "llvm/MC/MCLinkerOptimizationHint.h"
#include "llvm/MC/MCSubtargetInfo.h"
#include "llvm/MC/MCSymbol.h"

namespace llvm {
class raw_ostream;
class MCAsmLayout;
class MCAssembler;
class MCContext;
class MCCodeEmitter;
class MCExpr;
class MCFragment;
class MCObjectWriter;
class MCSection;
class MCSubtargetInfo;
class MCValue;
class MCAsmBackend;

// FIXME: This really doesn't belong here. See comments below.
struct IndirectSymbolData {
  MCSymbol *Symbol;
  MCSection *Section;
};

// FIXME: Ditto this. Purely so the Streamer and the ObjectWriter can talk
// to one another.
struct DataRegionData {
  // This enum should be kept in sync w/ the mach-o definition in
  // llvm/Object/MachOFormat.h.
  enum KindTy { Data = 1, JumpTable8, JumpTable16, JumpTable32 } Kind;
  MCSymbol *Start;
  MCSymbol *End;
};

class MCAssembler {
  friend class MCAsmLayout;

public:
  typedef std::vector<MCSection *> SectionListType;
  typedef std::vector<const MCSymbol *> SymbolDataListType;

  typedef pointee_iterator<SectionListType::const_iterator> const_iterator;
  typedef pointee_iterator<SectionListType::iterator> iterator;

  typedef pointee_iterator<SymbolDataListType::const_iterator>
  const_symbol_iterator;
  typedef pointee_iterator<SymbolDataListType::iterator> symbol_iterator;

  typedef iterator_range<symbol_iterator> symbol_range;
  typedef iterator_range<const_symbol_iterator> const_symbol_range;

  typedef std::vector<IndirectSymbolData>::const_iterator
      const_indirect_symbol_iterator;
  typedef std::vector<IndirectSymbolData>::iterator indirect_symbol_iterator;

  typedef std::vector<DataRegionData>::const_iterator
      const_data_region_iterator;
  typedef std::vector<DataRegionData>::iterator data_region_iterator;

  /// MachO specific deployment target version info.
  // A Major version of 0 indicates that no version information was supplied
  // and so the corresponding load command should not be emitted.
  typedef struct {
    MCVersionMinType Kind;
    unsigned Major;
    unsigned Minor;
    unsigned Update;
  } VersionMinInfoType;

private:
  MCAssembler(const MCAssembler &) = delete;
  void operator=(const MCAssembler &) = delete;

  MCContext &Context;

  MCAsmBackend &Backend;

  MCCodeEmitter &Emitter;

  MCObjectWriter &Writer;

  SectionListType Sections;

  SymbolDataListType Symbols;

  std::vector<IndirectSymbolData> IndirectSymbols;

  std::vector<DataRegionData> DataRegions;

  /// The list of linker options to propagate into the object file.
  std::vector<std::vector<std::string>> LinkerOptions;

  /// List of declared file names
  std::vector<std::string> FileNames;

  MCDwarfLineTableParams LTParams;

  /// The set of function symbols for which a .thumb_func directive has
  /// been seen.
  //
  // FIXME: We really would like this in target specific code rather than
  // here. Maybe when the relocation stuff moves to target specific,
  // this can go with it? The streamer would need some target specific
  // refactoring too.
  mutable SmallPtrSet<const MCSymbol *, 32> ThumbFuncs;

  /// \brief The bundle alignment size currently set in the assembler.
  ///
  /// By default it's 0, which means bundling is disabled.
  unsigned BundleAlignSize;

  unsigned RelaxAll : 1;
  unsigned SubsectionsViaSymbols : 1;
  unsigned IncrementalLinkerCompatible : 1;

  /// ELF specific e_header flags
  // It would be good if there were an MCELFAssembler class to hold this.
  // ELF header flags are used both by the integrated and standalone assemblers.
  // Access to the flags is necessary in cases where assembler directives affect
  // which flags to be set.
  unsigned ELFHeaderEFlags;

  /// Used to communicate Linker Optimization Hint information between
  /// the Streamer and the .o writer
  MCLOHContainer LOHContainer;

  VersionMinInfoType VersionMinInfo;

private:
  /// Evaluate a fixup to a relocatable expression and the value which should be
  /// placed into the fixup.
  ///
  /// \param Layout The layout to use for evaluation.
  /// \param Fixup The fixup to evaluate.
  /// \param DF The fragment the fixup is inside.
  /// \param Target [out] On return, the relocatable expression the fixup
  /// evaluates to.
  /// \param Value [out] On return, the value of the fixup as currently laid
  /// out.
  /// \return Whether the fixup value was fully resolved. This is true if the
  /// \p Value result is fixed, otherwise the value may change due to
  /// relocation.
  bool evaluateFixup(const MCAsmLayout &Layout, const MCFixup &Fixup,
                     const MCFragment *DF, MCValue &Target,
                     uint64_t &Value) const;

  /// Check whether a fixup can be satisfied, or whether it needs to be relaxed
  /// (increased in size, in order to hold its value correctly).
  bool fixupNeedsRelaxation(const MCFixup &Fixup, const MCRelaxableFragment *DF,
                            const MCAsmLayout &Layout) const;

  /// Check whether the given fragment needs relaxation.
  bool fragmentNeedsRelaxation(const MCRelaxableFragment *IF,
                               const MCAsmLayout &Layout) const;

  /// \brief Perform one layout iteration and return true if any offsets
  /// were adjusted.
  bool layoutOnce(MCAsmLayout &Layout);

  /// \brief Perform one layout iteration of the given section and return true
  /// if any offsets were adjusted.
  bool layoutSectionOnce(MCAsmLayout &Layout, MCSection &Sec);

  bool relaxInstruction(MCAsmLayout &Layout, MCRelaxableFragment &IF);

  bool relaxLEB(MCAsmLayout &Layout, MCLEBFragment &IF);

  bool relaxDwarfLineAddr(MCAsmLayout &Layout, MCDwarfLineAddrFragment &DF);
  bool relaxDwarfCallFrameFragment(MCAsmLayout &Layout,
                                   MCDwarfCallFrameFragment &DF);
  bool relaxCVInlineLineTable(MCAsmLayout &Layout,
                              MCCVInlineLineTableFragment &DF);
  bool relaxCVDefRange(MCAsmLayout &Layout, MCCVDefRangeFragment &DF);

  /// finishLayout - Finalize a layout, including fragment lowering.
  void finishLayout(MCAsmLayout &Layout);

  std::pair<uint64_t, bool> handleFixup(const MCAsmLayout &Layout,
                                        MCFragment &F, const MCFixup &Fixup);

public:
  /// Compute the effective fragment size assuming it is laid out at the given
  /// \p SectionAddress and \p FragmentOffset.
  uint64_t computeFragmentSize(const MCAsmLayout &Layout,
                               const MCFragment &F) const;

  /// Find the symbol which defines the atom containing the given symbol, or
  /// null if there is no such symbol.
  const MCSymbol *getAtom(const MCSymbol &S) const;

  /// Check whether a particular symbol is visible to the linker and is required
  /// in the symbol table, or whether it can be discarded by the assembler. This
  /// also effects whether the assembler treats the label as potentially
  /// defining a separate atom.
  bool isSymbolLinkerVisible(const MCSymbol &SD) const;

  /// Emit the section contents using the given object writer.
  void writeSectionData(const MCSection *Section,
                        const MCAsmLayout &Layout) const;

  /// Check whether a given symbol has been flagged with .thumb_func.
  bool isThumbFunc(const MCSymbol *Func) const;

  /// Flag a function symbol as the target of a .thumb_func directive.
  void setIsThumbFunc(const MCSymbol *Func) { ThumbFuncs.insert(Func); }

  /// ELF e_header flags
  unsigned getELFHeaderEFlags() const { return ELFHeaderEFlags; }
  void setELFHeaderEFlags(unsigned Flags) { ELFHeaderEFlags = Flags; }

  /// MachO deployment target version information.
  const VersionMinInfoType &getVersionMinInfo() const { return VersionMinInfo; }
  void setVersionMinInfo(MCVersionMinType Kind, unsigned Major, unsigned Minor,
                         unsigned Update) {
    VersionMinInfo.Kind = Kind;
    VersionMinInfo.Major = Major;
    VersionMinInfo.Minor = Minor;
    VersionMinInfo.Update = Update;
  }

public:
  /// Construct a new assembler instance.
  //
  // FIXME: How are we going to parameterize this? Two obvious options are stay
  // concrete and require clients to pass in a target like object. The other
  // option is to make this abstract, and have targets provide concrete
  // implementations as we do with AsmParser.
  MCAssembler(MCContext &Context, MCAsmBackend &Backend,
              MCCodeEmitter &Emitter, MCObjectWriter &Writer);
  ~MCAssembler();

  /// Reuse an assembler instance
  ///
  void reset();

  MCContext &getContext() const { return Context; }

  MCAsmBackend &getBackend() const { return Backend; }

  MCCodeEmitter &getEmitter() const { return Emitter; }

  MCObjectWriter &getWriter() const { return Writer; }

  MCDwarfLineTableParams getDWARFLinetableParams() const { return LTParams; }
  void setDWARFLinetableParams(MCDwarfLineTableParams P) { LTParams = P; }

  /// Finish - Do final processing and write the object to the output stream.
  /// \p Writer is used for custom object writer (as the MCJIT does),
  /// if not specified it is automatically created from backend.
  void Finish();

  // Layout all section and prepare them for emission.
  void layout(MCAsmLayout &Layout);

  // FIXME: This does not belong here.
  bool getSubsectionsViaSymbols() const { return SubsectionsViaSymbols; }
  void setSubsectionsViaSymbols(bool Value) { SubsectionsViaSymbols = Value; }

  bool isIncrementalLinkerCompatible() const {
    return IncrementalLinkerCompatible;
  }
  void setIncrementalLinkerCompatible(bool Value) {
    IncrementalLinkerCompatible = Value;
  }

  bool getRelaxAll() const { return RelaxAll; }
  void setRelaxAll(bool Value) { RelaxAll = Value; }

  bool isBundlingEnabled() const { return BundleAlignSize != 0; }

  unsigned getBundleAlignSize() const { return BundleAlignSize; }

  void setBundleAlignSize(unsigned Size) {
    assert((Size == 0 || !(Size & (Size - 1))) &&
           "Expect a power-of-two bundle align size");
    BundleAlignSize = Size;
  }

  /// \name Section List Access
  /// @{

  iterator begin() { return Sections.begin(); }
  const_iterator begin() const { return Sections.begin(); }

  iterator end() { return Sections.end(); }
  const_iterator end() const { return Sections.end(); }

  size_t size() const { return Sections.size(); }

  /// @}
  /// \name Symbol List Access
  /// @{
  symbol_iterator symbol_begin() { return Symbols.begin(); }
  const_symbol_iterator symbol_begin() const { return Symbols.begin(); }

  symbol_iterator symbol_end() { return Symbols.end(); }
  const_symbol_iterator symbol_end() const { return Symbols.end(); }

  symbol_range symbols() { return make_range(symbol_begin(), symbol_end()); }
  const_symbol_range symbols() const {
    return make_range(symbol_begin(), symbol_end());
  }

  size_t symbol_size() const { return Symbols.size(); }

  /// @}
  /// \name Indirect Symbol List Access
  /// @{

  // FIXME: This is a total hack, this should not be here. Once things are
  // factored so that the streamer has direct access to the .o writer, it can
  // disappear.
  std::vector<IndirectSymbolData> &getIndirectSymbols() {
    return IndirectSymbols;
  }

  indirect_symbol_iterator indirect_symbol_begin() {
    return IndirectSymbols.begin();
  }
  const_indirect_symbol_iterator indirect_symbol_begin() const {
    return IndirectSymbols.begin();
  }

  indirect_symbol_iterator indirect_symbol_end() {
    return IndirectSymbols.end();
  }
  const_indirect_symbol_iterator indirect_symbol_end() const {
    return IndirectSymbols.end();
  }

  size_t indirect_symbol_size() const { return IndirectSymbols.size(); }

  /// @}
  /// \name Linker Option List Access
  /// @{

  std::vector<std::vector<std::string>> &getLinkerOptions() {
    return LinkerOptions;
  }

  /// @}
  /// \name Data Region List Access
  /// @{

  // FIXME: This is a total hack, this should not be here. Once things are
  // factored so that the streamer has direct access to the .o writer, it can
  // disappear.
  std::vector<DataRegionData> &getDataRegions() { return DataRegions; }

  data_region_iterator data_region_begin() { return DataRegions.begin(); }
  const_data_region_iterator data_region_begin() const {
    return DataRegions.begin();
  }

  data_region_iterator data_region_end() { return DataRegions.end(); }
  const_data_region_iterator data_region_end() const {
    return DataRegions.end();
  }

  size_t data_region_size() const { return DataRegions.size(); }

  /// @}
  /// \name Data Region List Access
  /// @{

  // FIXME: This is a total hack, this should not be here. Once things are
  // factored so that the streamer has direct access to the .o writer, it can
  // disappear.
  MCLOHContainer &getLOHContainer() { return LOHContainer; }
  const MCLOHContainer &getLOHContainer() const {
    return const_cast<MCAssembler *>(this)->getLOHContainer();
  }
  /// @}
  /// \name Backend Data Access
  /// @{

  bool registerSection(MCSection &Section);

  void registerSymbol(const MCSymbol &Symbol, bool *Created = nullptr);

  ArrayRef<std::string> getFileNames() { return FileNames; }

  void addFileName(StringRef FileName) {
    if (std::find(FileNames.begin(), FileNames.end(), FileName) ==
        FileNames.end())
      FileNames.push_back(FileName);
  }

  /// \brief Write the necessary bundle padding to the given object writer.
  /// Expects a fragment \p F containing instructions and its size \p FSize.
  void writeFragmentPadding(const MCFragment &F, uint64_t FSize,
                            MCObjectWriter *OW) const;

  /// @}

  void dump();
};

/// \brief Compute the amount of padding required before the fragment \p F to
/// obey bundling restrictions, where \p FOffset is the fragment's offset in
/// its section and \p FSize is the fragment's size.
uint64_t computeBundlePadding(const MCAssembler &Assembler, const MCFragment *F,
                              uint64_t FOffset, uint64_t FSize);

} // end namespace llvm

#endif