This file is indexed.

/usr/share/doc/mesa-common-dev/9.2.1.html is in mesa-common-dev 18.0.0~rc5-1ubuntu1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
  <meta http-equiv="content-type" content="text/html; charset=utf-8">
  <title>Mesa Release Notes</title>
  <link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>

<div class="header">
  <h1>The Mesa 3D Graphics Library</h1>
</div>

<iframe src="../contents.html"></iframe>
<div class="content">

<h1>Mesa 9.2.1 Release Notes / (October 4, 2013)</h1>

<p>
Mesa 9.2.1 is a bug fix release which fixes bugs found since the 9.2 release.
</p>
<p>
Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.1.  OpenGL
3.1 is <strong>only</strong> available if requested at context creation
because GL_ARB_compatibility is not supported.
</p>


<h2>MD5 checksums</h2>
<pre>
e6cdfa84dfddd86e3d36ec7ff4b6478a  MesaLib-9.2.1.tar.gz
dd4c82667d9c19c28a553b12eba3f8a0  MesaLib-9.2.1.tar.bz2
d9af0f5607f7d275793d293057ca9ac6  MesaLib-9.2.1.zip
</pre>


<h2>New features</h2>
<p>None</p>

<h2>Bug fixes</h2>

<p>This list is likely incomplete.</p>

<ul>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66779">Bug 66779</a> - Use of uninitialized stack variable with brw_search_cache()</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68233">Bug 68233</a> - Valgrind errors in mesa</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68250">Bug 68250</a> - Automatic mipmap generation with texture compression produces borders that fade to black</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68637">Bug 68637</a> - [Bisected IVB/HSW]Unigine demo crash</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68753">Bug 68753</a> - [regression bisected] GLSL ES: structs members can't have precision qualifiers anymore in 9.2</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69525">Bug 69525</a> - [GM45, bisected] Piglit tex-shadow2drect fails</li>

</ul>

<h2>Changes</h2>

<p>The full set of changes can be viewed by using the following GIT command:</p>

<pre>
  git log mesa-9.2..mesa-9.2.1
</pre>


<p>Alex Deucher (1):</p>
<ul>
  <li>radeon/winsys: pad IBs to a multiple of 8 DWs</li>
</ul>

<p>Andreas Boll (1):</p>
<ul>
  <li>os: First check for __GLIBC__ and then for PIPE_OS_BSD</li>
</ul>

<p>Anuj Phogat (1):</p>
<ul>
  <li>glsl: Allow precision qualifiers for sampler types</li>
</ul>

<p>Brian Paul (2):</p>
<ul>
  <li>docs: minor fixes for 9.2 release notes</li>
  <li>mesa: check for bufSize &gt; 0 in _mesa_GetSynciv()</li>
</ul>

<p>Carl Worth (3):</p>
<ul>
  <li>cherry-ignore: Ignore a commit which appeared twice on master</li>
  <li>Use -Bsymbolic when linking libEGL.so</li>
  <li>mesa: Bump version to 9.2.1</li>
</ul>

<p>Chris Forbes (3):</p>
<ul>
  <li>i965/fs: Gen4: Zero out extra coordinates when using shadow compare</li>
  <li>i965: Fix cube array coordinate normalization</li>
  <li>i965: fix bogus swizzle in brw_cubemap_normalize</li>
</ul>

<p>Christoph Bumiller (2):</p>
<ul>
  <li>nvc0/ir: add f32 long immediate cannot saturate</li>
  <li>nvc0: delete compute object on screen destruction</li>
</ul>

<p>Dave Airlie (1):</p>
<ul>
  <li>st/mesa: don't dereference stObj-&gt;pt if NULL</li>
</ul>

<p>Dominik Behr (1):</p>
<ul>
  <li>glsl: propagate max_array_access through function calls</li>
</ul>

<p>Emil Velikov (1):</p>
<ul>
  <li>nouveau: initialise the nouveau_transfer maps</li>
</ul>

<p>Eric Anholt (4):</p>
<ul>
  <li>mesa: Rip out more extension checking from texformat.c.</li>
  <li>mesa: Don't choose S3TC for generic compression if we can't compress.</li>
  <li>i965/gen4: Fix fragment program rectangle texture shadow compares.</li>
  <li>i965: Reenable glBitmap() after the sRGB winsys enabling.</li>
</ul>

<p>Ian Romanick (7):</p>
<ul>
  <li>docs: Add 9.2 release md5sums</li>
  <li>Add .cherry-ignore file</li>
  <li>mesa: Note that 89a665e should not be picked</li>
  <li>glsl: Reallow precision qualifiers on structure members</li>
  <li>mesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query with ES3</li>
  <li>mesa: Remove all traces of GL_OES_matrix_get</li>
  <li>mesa: Don't return any data for GL_SHADER_BINARY_FORMATS</li>
</ul>

<p>Ilia Mirkin (2):</p>
<ul>
  <li>nv30: find first unused texcoord rather than bailing if first is used</li>
  <li>nv30: fix inconsistent setting of push-&gt;user_priv</li>
</ul>

<p>Joakim Sindholt (1):</p>
<ul>
  <li>nvc0: fix blitctx memory leak</li>
</ul>

<p>Johannes Obermayr (1):</p>
<ul>
  <li>st/gbm: Add $(WAYLAND_CFLAGS) for HAVE_EGL_PLATFORM_WAYLAND.</li>
</ul>

<p>Kenneth Graunke (5):</p>
<ul>
  <li>i965/vs: Detect GRF sources in split_virtual_grfs send-from-GRF code.</li>
  <li>i965/fs: Detect GRF sources in split_virtual_grfs send-from-GRF code.</li>
  <li>i965/vec4: Only zero out unused message components when there are any.</li>
  <li>i965: Fix brw_vs_prog_data_compare to actually check field members.</li>
  <li>meta: Set correct viewport and projection in decompress_texture_image.</li>
</ul>

<p>Maarten Lankhorst (2):</p>
<ul>
  <li>st/dri: do not create a new context for msaa copy</li>
  <li>nvc0: restore viewport after blit</li>
</ul>

<p>Marek Olšák (2):</p>
<ul>
  <li>r600g: fix constant buffer cache flushing</li>
  <li>r600g: fix texture buffer object cache flushing</li>
</ul>

<p>Paul Berry (1):</p>
<ul>
  <li>i965: Initialize inout_offset parameter to brw_search_cache().</li>
</ul>

<p>Rico Schüller (1):</p>
<ul>
  <li>glx: Initialize OpenGL version to 1.0</li>
</ul>

<p>Tiziano Bacocco (1):</p>
<ul>
  <li>nvc0/ir: fix use after free in texture barrier insertion pass</li>
</ul>

<p>Torsten Duwe (1):</p>
<ul>
  <li>wayland-egl.pc requires wayland-client.pc.</li>
</ul>

</div>
</body>
</html>