/usr/include/android-22/hardware/audio.h is in android-headers-22 23-0ubuntu4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 | /*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_AUDIO_HAL_INTERFACE_H
#define ANDROID_AUDIO_HAL_INTERFACE_H
#include <stdint.h>
#include <strings.h>
#include <sys/cdefs.h>
#include <sys/types.h>
#include <cutils/bitops.h>
#include <hardware/hardware.h>
#include <system/audio.h>
#include <hardware/audio_effect.h>
#ifdef __ARM_PCS_VFP
#define FP_ATTRIB __attribute__((pcs("aapcs")))
#else
#define FP_ATTRIB
#endif
__BEGIN_DECLS
/**
* The id of this module
*/
#define AUDIO_HARDWARE_MODULE_ID "audio"
/**
* Name of the audio devices to open
*/
#define AUDIO_HARDWARE_INTERFACE "audio_hw_if"
/* Use version 0.1 to be compatible with first generation of audio hw module with version_major
* hardcoded to 1. No audio module API change.
*/
#define AUDIO_MODULE_API_VERSION_0_1 HARDWARE_MODULE_API_VERSION(0, 1)
#define AUDIO_MODULE_API_VERSION_CURRENT AUDIO_MODULE_API_VERSION_0_1
/* First generation of audio devices had version hardcoded to 0. all devices with versions < 1.0
* will be considered of first generation API.
*/
#define AUDIO_DEVICE_API_VERSION_0_0 HARDWARE_DEVICE_API_VERSION(0, 0)
#define AUDIO_DEVICE_API_VERSION_1_0 HARDWARE_DEVICE_API_VERSION(1, 0)
#define AUDIO_DEVICE_API_VERSION_2_0 HARDWARE_DEVICE_API_VERSION(2, 0)
#define AUDIO_DEVICE_API_VERSION_3_0 HARDWARE_DEVICE_API_VERSION(3, 0)
#define AUDIO_DEVICE_API_VERSION_CURRENT AUDIO_DEVICE_API_VERSION_3_0
/* Minimal audio HAL version supported by the audio framework */
#define AUDIO_DEVICE_API_VERSION_MIN AUDIO_DEVICE_API_VERSION_2_0
/**
* List of known audio HAL modules. This is the base name of the audio HAL
* library composed of the "audio." prefix, one of the base names below and
* a suffix specific to the device.
* e.g: audio.primary.goldfish.so or audio.a2dp.default.so
*/
#define AUDIO_HARDWARE_MODULE_ID_PRIMARY "primary"
#define AUDIO_HARDWARE_MODULE_ID_A2DP "a2dp"
#define AUDIO_HARDWARE_MODULE_ID_USB "usb"
#define AUDIO_HARDWARE_MODULE_ID_REMOTE_SUBMIX "r_submix"
#define AUDIO_HARDWARE_MODULE_ID_CODEC_OFFLOAD "codec_offload"
/**************************************/
/**
* standard audio parameters that the HAL may need to handle
*/
/**
* audio device parameters
*/
/* BT SCO Noise Reduction + Echo Cancellation parameters */
#define AUDIO_PARAMETER_KEY_BT_NREC "bt_headset_nrec"
#define AUDIO_PARAMETER_VALUE_ON "on"
#define AUDIO_PARAMETER_VALUE_OFF "off"
/* TTY mode selection */
#define AUDIO_PARAMETER_KEY_TTY_MODE "tty_mode"
#define AUDIO_PARAMETER_VALUE_TTY_OFF "tty_off"
#define AUDIO_PARAMETER_VALUE_TTY_VCO "tty_vco"
#define AUDIO_PARAMETER_VALUE_TTY_HCO "tty_hco"
#define AUDIO_PARAMETER_VALUE_TTY_FULL "tty_full"
/* Hearing Aid Compatibility - Telecoil (HAC-T) mode on/off
Strings must be in sync with CallFeaturesSetting.java */
#define AUDIO_PARAMETER_KEY_HAC "HACSetting"
#define AUDIO_PARAMETER_VALUE_HAC_ON "ON"
#define AUDIO_PARAMETER_VALUE_HAC_OFF "OFF"
/* A2DP sink address set by framework */
#define AUDIO_PARAMETER_A2DP_SINK_ADDRESS "a2dp_sink_address"
/* A2DP source address set by framework */
#define AUDIO_PARAMETER_A2DP_SOURCE_ADDRESS "a2dp_source_address"
/* Screen state */
#define AUDIO_PARAMETER_KEY_SCREEN_STATE "screen_state"
/* Bluetooth SCO wideband */
#define AUDIO_PARAMETER_KEY_BT_SCO_WB "bt_wbs"
/* Get a new HW synchronization source identifier.
* Return a valid source (positive integer) or AUDIO_HW_SYNC_INVALID if an error occurs
* or no HW sync is available. */
#define AUDIO_PARAMETER_HW_AV_SYNC "hw_av_sync"
/**
* audio stream parameters
*/
#define AUDIO_PARAMETER_STREAM_ROUTING "routing" /* audio_devices_t */
#define AUDIO_PARAMETER_STREAM_FORMAT "format" /* audio_format_t */
#define AUDIO_PARAMETER_STREAM_CHANNELS "channels" /* audio_channel_mask_t */
#define AUDIO_PARAMETER_STREAM_FRAME_COUNT "frame_count" /* size_t */
#define AUDIO_PARAMETER_STREAM_INPUT_SOURCE "input_source" /* audio_source_t */
#define AUDIO_PARAMETER_STREAM_SAMPLING_RATE "sampling_rate" /* uint32_t */
#define AUDIO_PARAMETER_DEVICE_CONNECT "connect" /* audio_devices_t */
#define AUDIO_PARAMETER_DEVICE_DISCONNECT "disconnect" /* audio_devices_t */
/* Query supported formats. The response is a '|' separated list of strings from
* audio_format_t enum e.g: "sup_formats=AUDIO_FORMAT_PCM_16_BIT" */
#define AUDIO_PARAMETER_STREAM_SUP_FORMATS "sup_formats"
/* Query supported channel masks. The response is a '|' separated list of strings from
* audio_channel_mask_t enum e.g: "sup_channels=AUDIO_CHANNEL_OUT_STEREO|AUDIO_CHANNEL_OUT_MONO" */
#define AUDIO_PARAMETER_STREAM_SUP_CHANNELS "sup_channels"
/* Query supported sampling rates. The response is a '|' separated list of integer values e.g:
* "sup_sampling_rates=44100|48000" */
#define AUDIO_PARAMETER_STREAM_SUP_SAMPLING_RATES "sup_sampling_rates"
/* Set the HW synchronization source for an output stream. */
#define AUDIO_PARAMETER_STREAM_HW_AV_SYNC "hw_av_sync"
/**
* audio codec parameters
*/
#define AUDIO_OFFLOAD_CODEC_PARAMS "music_offload_codec_param"
#define AUDIO_OFFLOAD_CODEC_BIT_PER_SAMPLE "music_offload_bit_per_sample"
#define AUDIO_OFFLOAD_CODEC_BIT_RATE "music_offload_bit_rate"
#define AUDIO_OFFLOAD_CODEC_AVG_BIT_RATE "music_offload_avg_bit_rate"
#define AUDIO_OFFLOAD_CODEC_ID "music_offload_codec_id"
#define AUDIO_OFFLOAD_CODEC_BLOCK_ALIGN "music_offload_block_align"
#define AUDIO_OFFLOAD_CODEC_SAMPLE_RATE "music_offload_sample_rate"
#define AUDIO_OFFLOAD_CODEC_ENCODE_OPTION "music_offload_encode_option"
#define AUDIO_OFFLOAD_CODEC_NUM_CHANNEL "music_offload_num_channels"
#define AUDIO_OFFLOAD_CODEC_DOWN_SAMPLING "music_offload_down_sampling"
#define AUDIO_OFFLOAD_CODEC_DELAY_SAMPLES "delay_samples"
#define AUDIO_OFFLOAD_CODEC_PADDING_SAMPLES "padding_samples"
/**************************************/
/* common audio stream parameters and operations */
struct audio_stream {
/**
* Return the sampling rate in Hz - eg. 44100.
*/
uint32_t (*get_sample_rate)(const struct audio_stream *stream);
/* currently unused - use set_parameters with key
* AUDIO_PARAMETER_STREAM_SAMPLING_RATE
*/
int (*set_sample_rate)(struct audio_stream *stream, uint32_t rate);
/**
* Return size of input/output buffer in bytes for this stream - eg. 4800.
* It should be a multiple of the frame size. See also get_input_buffer_size.
*/
size_t (*get_buffer_size)(const struct audio_stream *stream);
/**
* Return the channel mask -
* e.g. AUDIO_CHANNEL_OUT_STEREO or AUDIO_CHANNEL_IN_STEREO
*/
audio_channel_mask_t (*get_channels)(const struct audio_stream *stream);
/**
* Return the audio format - e.g. AUDIO_FORMAT_PCM_16_BIT
*/
audio_format_t (*get_format)(const struct audio_stream *stream);
/* currently unused - use set_parameters with key
* AUDIO_PARAMETER_STREAM_FORMAT
*/
int (*set_format)(struct audio_stream *stream, audio_format_t format);
/**
* Put the audio hardware input/output into standby mode.
* Driver should exit from standby mode at the next I/O operation.
* Returns 0 on success and <0 on failure.
*/
int (*standby)(struct audio_stream *stream);
/** dump the state of the audio input/output device */
int (*dump)(const struct audio_stream *stream, int fd);
/** Return the set of device(s) which this stream is connected to */
audio_devices_t (*get_device)(const struct audio_stream *stream);
/**
* Currently unused - set_device() corresponds to set_parameters() with key
* AUDIO_PARAMETER_STREAM_ROUTING for both input and output.
* AUDIO_PARAMETER_STREAM_INPUT_SOURCE is an additional information used by
* input streams only.
*/
int (*set_device)(struct audio_stream *stream, audio_devices_t device);
/**
* set/get audio stream parameters. The function accepts a list of
* parameter key value pairs in the form: key1=value1;key2=value2;...
*
* Some keys are reserved for standard parameters (See AudioParameter class)
*
* If the implementation does not accept a parameter change while
* the output is active but the parameter is acceptable otherwise, it must
* return -ENOSYS.
*
* The audio flinger will put the stream in standby and then change the
* parameter value.
*/
int (*set_parameters)(struct audio_stream *stream, const char *kv_pairs);
/*
* Returns a pointer to a heap allocated string. The caller is responsible
* for freeing the memory for it using free().
*/
char * (*get_parameters)(const struct audio_stream *stream,
const char *keys);
int (*add_audio_effect)(const struct audio_stream *stream,
effect_handle_t effect);
int (*remove_audio_effect)(const struct audio_stream *stream,
effect_handle_t effect);
};
typedef struct audio_stream audio_stream_t;
/* type of asynchronous write callback events. Mutually exclusive */
typedef enum {
STREAM_CBK_EVENT_WRITE_READY, /* non blocking write completed */
STREAM_CBK_EVENT_DRAIN_READY /* drain completed */
} stream_callback_event_t;
typedef int (*stream_callback_t)(stream_callback_event_t event, void *param, void *cookie);
/* type of drain requested to audio_stream_out->drain(). Mutually exclusive */
typedef enum {
AUDIO_DRAIN_ALL, /* drain() returns when all data has been played */
AUDIO_DRAIN_EARLY_NOTIFY /* drain() returns a short time before all data
from the current track has been played to
give time for gapless track switch */
} audio_drain_type_t;
/**
* audio_stream_out is the abstraction interface for the audio output hardware.
*
* It provides information about various properties of the audio output
* hardware driver.
*/
struct audio_stream_out {
/**
* Common methods of the audio stream out. This *must* be the first member of audio_stream_out
* as users of this structure will cast a audio_stream to audio_stream_out pointer in contexts
* where it's known the audio_stream references an audio_stream_out.
*/
struct audio_stream common;
/**
* Return the audio hardware driver estimated latency in milliseconds.
*/
uint32_t (*get_latency)(const struct audio_stream_out *stream);
/**
* Use this method in situations where audio mixing is done in the
* hardware. This method serves as a direct interface with hardware,
* allowing you to directly set the volume as apposed to via the framework.
* This method might produce multiple PCM outputs or hardware accelerated
* codecs, such as MP3 or AAC.
*/
int (*set_volume)(struct audio_stream_out *stream, float left, float right) FP_ATTRIB;
/**
* Write audio buffer to driver. Returns number of bytes written, or a
* negative status_t. If at least one frame was written successfully prior to the error,
* it is suggested that the driver return that successful (short) byte count
* and then return an error in the subsequent call.
*
* If set_callback() has previously been called to enable non-blocking mode
* the write() is not allowed to block. It must write only the number of
* bytes that currently fit in the driver/hardware buffer and then return
* this byte count. If this is less than the requested write size the
* callback function must be called when more space is available in the
* driver/hardware buffer.
*/
ssize_t (*write)(struct audio_stream_out *stream, const void* buffer,
size_t bytes);
/* return the number of audio frames written by the audio dsp to DAC since
* the output has exited standby
*/
int (*get_render_position)(const struct audio_stream_out *stream,
uint32_t *dsp_frames);
/**
* get the local time at which the next write to the audio driver will be presented.
* The units are microseconds, where the epoch is decided by the local audio HAL.
*/
int (*get_next_write_timestamp)(const struct audio_stream_out *stream,
int64_t *timestamp);
/**
* set the callback function for notifying completion of non-blocking
* write and drain.
* Calling this function implies that all future write() and drain()
* must be non-blocking and use the callback to signal completion.
*/
int (*set_callback)(struct audio_stream_out *stream,
stream_callback_t callback, void *cookie);
/**
* Notifies to the audio driver to stop playback however the queued buffers are
* retained by the hardware. Useful for implementing pause/resume. Empty implementation
* if not supported however should be implemented for hardware with non-trivial
* latency. In the pause state audio hardware could still be using power. User may
* consider calling suspend after a timeout.
*
* Implementation of this function is mandatory for offloaded playback.
*/
int (*pause)(struct audio_stream_out* stream);
/**
* Notifies to the audio driver to resume playback following a pause.
* Returns error if called without matching pause.
*
* Implementation of this function is mandatory for offloaded playback.
*/
int (*resume)(struct audio_stream_out* stream);
/**
* Requests notification when data buffered by the driver/hardware has
* been played. If set_callback() has previously been called to enable
* non-blocking mode, the drain() must not block, instead it should return
* quickly and completion of the drain is notified through the callback.
* If set_callback() has not been called, the drain() must block until
* completion.
* If type==AUDIO_DRAIN_ALL, the drain completes when all previously written
* data has been played.
* If type==AUDIO_DRAIN_EARLY_NOTIFY, the drain completes shortly before all
* data for the current track has played to allow time for the framework
* to perform a gapless track switch.
*
* Drain must return immediately on stop() and flush() call
*
* Implementation of this function is mandatory for offloaded playback.
*/
int (*drain)(struct audio_stream_out* stream, audio_drain_type_t type );
/**
* Notifies to the audio driver to flush the queued data. Stream must already
* be paused before calling flush().
*
* Implementation of this function is mandatory for offloaded playback.
*/
int (*flush)(struct audio_stream_out* stream);
/**
* Return a recent count of the number of audio frames presented to an external observer.
* This excludes frames which have been written but are still in the pipeline.
* The count is not reset to zero when output enters standby.
* Also returns the value of CLOCK_MONOTONIC as of this presentation count.
* The returned count is expected to be 'recent',
* but does not need to be the most recent possible value.
* However, the associated time should correspond to whatever count is returned.
* Example: assume that N+M frames have been presented, where M is a 'small' number.
* Then it is permissible to return N instead of N+M,
* and the timestamp should correspond to N rather than N+M.
* The terms 'recent' and 'small' are not defined.
* They reflect the quality of the implementation.
*
* 3.0 and higher only.
*/
int (*get_presentation_position)(const struct audio_stream_out *stream,
uint64_t *frames, struct timespec *timestamp);
};
typedef struct audio_stream_out audio_stream_out_t;
struct audio_stream_in {
/**
* Common methods of the audio stream in. This *must* be the first member of audio_stream_in
* as users of this structure will cast a audio_stream to audio_stream_in pointer in contexts
* where it's known the audio_stream references an audio_stream_in.
*/
struct audio_stream common;
/** set the input gain for the audio driver. This method is for
* for future use */
int (*set_gain)(struct audio_stream_in *stream, float gain) FP_ATTRIB;
/** Read audio buffer in from audio driver. Returns number of bytes read, or a
* negative status_t. If at least one frame was read prior to the error,
* read should return that byte count and then return an error in the subsequent call.
*/
ssize_t (*read)(struct audio_stream_in *stream, void* buffer,
size_t bytes);
/**
* Return the amount of input frames lost in the audio driver since the
* last call of this function.
* Audio driver is expected to reset the value to 0 and restart counting
* upon returning the current value by this function call.
* Such loss typically occurs when the user space process is blocked
* longer than the capacity of audio driver buffers.
*
* Unit: the number of input audio frames
*/
uint32_t (*get_input_frames_lost)(struct audio_stream_in *stream);
};
typedef struct audio_stream_in audio_stream_in_t;
/**
* return the frame size (number of bytes per sample).
*
* Deprecated: use audio_stream_out_frame_size() or audio_stream_in_frame_size() instead.
*/
__attribute__((__deprecated__))
static inline size_t audio_stream_frame_size(const struct audio_stream *s)
{
size_t chan_samp_sz;
audio_format_t format = s->get_format(s);
if (audio_is_linear_pcm(format)) {
chan_samp_sz = audio_bytes_per_sample(format);
return popcount(s->get_channels(s)) * chan_samp_sz;
}
return sizeof(int8_t);
}
/**
* return the frame size (number of bytes per sample) of an output stream.
*/
static inline size_t audio_stream_out_frame_size(const struct audio_stream_out *s)
{
size_t chan_samp_sz;
audio_format_t format = s->common.get_format(&s->common);
if (audio_is_linear_pcm(format)) {
chan_samp_sz = audio_bytes_per_sample(format);
return audio_channel_count_from_out_mask(s->common.get_channels(&s->common)) * chan_samp_sz;
}
return sizeof(int8_t);
}
/**
* return the frame size (number of bytes per sample) of an input stream.
*/
static inline size_t audio_stream_in_frame_size(const struct audio_stream_in *s)
{
size_t chan_samp_sz;
audio_format_t format = s->common.get_format(&s->common);
if (audio_is_linear_pcm(format)) {
chan_samp_sz = audio_bytes_per_sample(format);
return audio_channel_count_from_in_mask(s->common.get_channels(&s->common)) * chan_samp_sz;
}
return sizeof(int8_t);
}
/**********************************************************************/
/**
* Every hardware module must have a data structure named HAL_MODULE_INFO_SYM
* and the fields of this data structure must begin with hw_module_t
* followed by module specific information.
*/
struct audio_module {
struct hw_module_t common;
};
struct audio_hw_device {
/**
* Common methods of the audio device. This *must* be the first member of audio_hw_device
* as users of this structure will cast a hw_device_t to audio_hw_device pointer in contexts
* where it's known the hw_device_t references an audio_hw_device.
*/
struct hw_device_t common;
/**
* used by audio flinger to enumerate what devices are supported by
* each audio_hw_device implementation.
*
* Return value is a bitmask of 1 or more values of audio_devices_t
*
* NOTE: audio HAL implementations starting with
* AUDIO_DEVICE_API_VERSION_2_0 do not implement this function.
* All supported devices should be listed in audio_policy.conf
* file and the audio policy manager must choose the appropriate
* audio module based on information in this file.
*/
uint32_t (*get_supported_devices)(const struct audio_hw_device *dev);
/**
* check to see if the audio hardware interface has been initialized.
* returns 0 on success, -ENODEV on failure.
*/
int (*init_check)(const struct audio_hw_device *dev);
/** set the audio volume of a voice call. Range is between 0.0 and 1.0 */
int (*set_voice_volume)(struct audio_hw_device *dev, float volume) FP_ATTRIB;
/**
* set the audio volume for all audio activities other than voice call.
* Range between 0.0 and 1.0. If any value other than 0 is returned,
* the software mixer will emulate this capability.
*/
int (*set_master_volume)(struct audio_hw_device *dev, float volume) FP_ATTRIB;
/**
* Get the current master volume value for the HAL, if the HAL supports
* master volume control. AudioFlinger will query this value from the
* primary audio HAL when the service starts and use the value for setting
* the initial master volume across all HALs. HALs which do not support
* this method may leave it set to NULL.
*/
int (*get_master_volume)(struct audio_hw_device *dev, float *volume) FP_ATTRIB;
/**
* set_mode is called when the audio mode changes. AUDIO_MODE_NORMAL mode
* is for standard audio playback, AUDIO_MODE_RINGTONE when a ringtone is
* playing, and AUDIO_MODE_IN_CALL when a call is in progress.
*/
int (*set_mode)(struct audio_hw_device *dev, audio_mode_t mode);
/* mic mute */
int (*set_mic_mute)(struct audio_hw_device *dev, bool state);
int (*get_mic_mute)(const struct audio_hw_device *dev, bool *state);
/* set/get global audio parameters */
int (*set_parameters)(struct audio_hw_device *dev, const char *kv_pairs);
/*
* Returns a pointer to a heap allocated string. The caller is responsible
* for freeing the memory for it using free().
*/
char * (*get_parameters)(const struct audio_hw_device *dev,
const char *keys);
/* Returns audio input buffer size according to parameters passed or
* 0 if one of the parameters is not supported.
* See also get_buffer_size which is for a particular stream.
*/
size_t (*get_input_buffer_size)(const struct audio_hw_device *dev,
const struct audio_config *config);
/** This method creates and opens the audio hardware output stream.
* The "address" parameter qualifies the "devices" audio device type if needed.
* The format format depends on the device type:
* - Bluetooth devices use the MAC address of the device in the form "00:11:22:AA:BB:CC"
* - USB devices use the ALSA card and device numbers in the form "card=X;device=Y"
* - Other devices may use a number or any other string.
*/
int (*open_output_stream)(struct audio_hw_device *dev,
audio_io_handle_t handle,
audio_devices_t devices,
audio_output_flags_t flags,
struct audio_config *config,
struct audio_stream_out **stream_out,
const char *address);
void (*close_output_stream)(struct audio_hw_device *dev,
struct audio_stream_out* stream_out);
/** This method creates and opens the audio hardware input stream */
int (*open_input_stream)(struct audio_hw_device *dev,
audio_io_handle_t handle,
audio_devices_t devices,
struct audio_config *config,
struct audio_stream_in **stream_in,
audio_input_flags_t flags,
const char *address,
audio_source_t source);
void (*close_input_stream)(struct audio_hw_device *dev,
struct audio_stream_in *stream_in);
/** This method dumps the state of the audio hardware */
int (*dump)(const struct audio_hw_device *dev, int fd);
/**
* set the audio mute status for all audio activities. If any value other
* than 0 is returned, the software mixer will emulate this capability.
*/
int (*set_master_mute)(struct audio_hw_device *dev, bool mute);
/**
* Get the current master mute status for the HAL, if the HAL supports
* master mute control. AudioFlinger will query this value from the primary
* audio HAL when the service starts and use the value for setting the
* initial master mute across all HALs. HALs which do not support this
* method may leave it set to NULL.
*/
int (*get_master_mute)(struct audio_hw_device *dev, bool *mute);
/**
* Routing control
*/
/* Creates an audio patch between several source and sink ports.
* The handle is allocated by the HAL and should be unique for this
* audio HAL module. */
int (*create_audio_patch)(struct audio_hw_device *dev,
unsigned int num_sources,
const struct audio_port_config *sources,
unsigned int num_sinks,
const struct audio_port_config *sinks,
audio_patch_handle_t *handle);
/* Release an audio patch */
int (*release_audio_patch)(struct audio_hw_device *dev,
audio_patch_handle_t handle);
/* Fills the list of supported attributes for a given audio port.
* As input, "port" contains the information (type, role, address etc...)
* needed by the HAL to identify the port.
* As output, "port" contains possible attributes (sampling rates, formats,
* channel masks, gain controllers...) for this port.
*/
int (*get_audio_port)(struct audio_hw_device *dev,
struct audio_port *port);
/* Set audio port configuration */
int (*set_audio_port_config)(struct audio_hw_device *dev,
const struct audio_port_config *config);
};
typedef struct audio_hw_device audio_hw_device_t;
/** convenience API for opening and closing a supported device */
static inline int audio_hw_device_open(const struct hw_module_t* module,
struct audio_hw_device** device)
{
return module->methods->open(module, AUDIO_HARDWARE_INTERFACE,
(struct hw_device_t**)device);
}
static inline int audio_hw_device_close(struct audio_hw_device* device)
{
return device->common.close(&device->common);
}
__END_DECLS
#endif // ANDROID_AUDIO_INTERFACE_H
|