/usr/share/ardour5/scripts/scope.lua is in ardour-data 1:5.12.0-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 | ardour {
["type"] = "dsp",
name = "a-Inline Scope",
category = "Visualization",
license = "MIT",
author = "Ardour Team",
description = [[Mixer strip inline waveform display]]
}
-- return possible i/o configurations
function dsp_ioconfig ()
-- -1, -1 = any number of channels as long as input and output count matches
return { [1] = { audio_in = -1, audio_out = -1}, }
end
function dsp_params ()
return
{
{ ["type"] = "input", name = "Timescale", min = .1, max = 5, default = 2, unit="sec", logarithmic = true },
{ ["type"] = "input", name = "Logscale", min = 0, max = 1, default = 0, toggled = true },
{ ["type"] = "input", name = "Height (Aspect)", min = 0, max = 3, default = 1, enum = true, scalepoints =
{
["Min"] = 0,
["16:10"] = 1,
["1:1"] = 2,
["Max"] = 3
}
},
}
end
function dsp_init (rate)
-- global variables (DSP part only)
samplerate = rate
bufsiz = 6 * rate
dpy_hz = rate / 25
dpy_wr = 0
end
function dsp_configure (ins, outs)
-- store configuration in global variable
audio_ins = ins:n_audio ()
-- allocate shared memory area
-- this is used to speed up DSP computaton (using a C array)
-- and to share data with the GUI
self:shmem ():allocate (4 + bufsiz * audio_ins)
self:shmem ():clear ()
self:shmem ():atomic_set_int (0, 0)
local cfg = self:shmem ():to_int (1):array ()
cfg[1] = samplerate
cfg[2] = bufsiz
cfg[3] = audio_ins
end
function dsp_runmap (bufs, in_map, out_map, n_samples, offset)
local shmem = self:shmem ()
local write_ptr = shmem:atomic_get_int (0)
for c = 1,audio_ins do
-- Note: lua starts counting at 1, ardour's ChanMapping::get() at 0
local ib = in_map:get (ARDOUR.DataType ("audio"), c - 1); -- get id of mapped input buffer for given cannel
local ob = out_map:get (ARDOUR.DataType ("audio"), c - 1); -- get id of mapped output buffer for given cannel
local chn_off = 4 + bufsiz * (c - 1)
if (ib ~= ARDOUR.ChanMapping.Invalid) then
if (write_ptr + n_samples < bufsiz) then
ARDOUR.DSP.copy_vector (shmem:to_float (write_ptr + chn_off), bufs:get_audio (ib):data (offset), n_samples)
else
local w0 = bufsiz - write_ptr;
ARDOUR.DSP.copy_vector (shmem:to_float (write_ptr + chn_off), bufs:get_audio (ib):data (offset), w0)
ARDOUR.DSP.copy_vector (shmem:to_float (chn_off) , bufs:get_audio (ib):data (offset + w0), n_samples - w0)
end
if (ob ~= ARDOUR.ChanMapping.Invalid and ib ~= ob) then
ARDOUR.DSP.copy_vector (bufs:get_audio (ob):data (offset), bufs:get_audio (ib):data (offset), n_samples)
end
else
if (write_ptr + n_samples < bufsiz) then
ARDOUR.DSP.memset (shmem:to_float (write_ptr + chn_off), 0, n_samples)
else
local w0 = bufsiz - write_ptr;
ARDOUR.DSP.memset (shmem:to_float (write_ptr + chn_off), 0, w0)
ARDOUR.DSP.memset (shmem:to_float (chn_off) , 0, n_samples - w0)
end
end
end
-- clear unconnected inplace buffers
for c = 1,audio_ins do
local ib = in_map:get (ARDOUR.DataType ("audio"), c - 1); -- get id of mapped input buffer for given cannel
local ob = out_map:get (ARDOUR.DataType ("audio"), c - 1); -- get id of mapped output buffer for given cannel
if (ib == ARDOUR.ChanMapping.Invalid and ob ~= ARDOUR.ChanMapping.Invalid) then
bufs:get_audio (ob):silence (n_samples, offset)
end
end
write_ptr = (write_ptr + n_samples) % bufsiz
shmem:atomic_set_int (0, write_ptr)
-- emit QueueDraw every FPS
dpy_wr = dpy_wr + n_samples
if (dpy_wr > dpy_hz) then
dpy_wr = dpy_wr % dpy_hz;
self:queue_draw ()
end
end
-- helper function for drawing symmetric grid
function gridline (ctx, x, xr, h, val)
ctx:move_to (math.floor (.5 + x + val * xr) -.5, 1)
ctx:line_to (math.floor (.5 + x + val * xr) -.5, h - 1)
ctx:stroke ()
ctx:move_to (math.floor (.5 + x - val * xr) -.5, 1)
ctx:line_to (math.floor (.5 + x - val * xr) -.5, h - 1)
ctx:stroke ()
end
function render_inline (ctx, w, max_h)
local ctrl = CtrlPorts:array () -- get control port array (read/write)
local shmem = self:shmem () -- get shared memory region
local cfg = shmem:to_int (1):array () -- "cast" into lua-table
local rate = cfg[1]
local buf_size = cfg[2]
local n_chn = cfg[3]
-- get settings
local timescale = ctrl[1] or 1.0 -- display size in seconds
local logscale = ctrl[2] or 0; logscale = logscale > 0 -- logscale
local hmode = ctrl[3] or 1 -- height mode
-- calc height
if hmode == 0 then
h = math.ceil (w * 10 / 16)
if (h > 44) then
h = 44
end
elseif (hmode == 2) then
h = w
elseif (hmode == 3) then
h = max_h
else
h = math.ceil (w * 10 / 16)
end
if (h > max_h) then
h = max_h
end
-- display settings
local spp = math.floor (timescale * rate / (h - 2)) -- samples per pixel
local spl = spp * (h - 1) -- total number of audio samples to read
local read_ptr = (shmem:atomic_get_int (0) + buf_size - spl - 1) % buf_size -- read pointer
local xr = math.ceil ((w - 2) * (0.47 / n_chn)) -- x-axis range (per channel)
-- clear background
ctx:rectangle (0, 0, w, h)
ctx:set_source_rgba (.2, .2, .2, 1.0)
ctx:fill ()
-- prepare drawing
ctx:set_line_width (1.0)
local dash3 = C.DoubleVector ()
dash3:add ({1, 3})
local dash4 = C.DoubleVector ()
dash4:add ({1, 4})
-- plot every channel
for c = 1,n_chn do
local x = math.floor ((w - 2) * (c - .5) / n_chn) + 1.5 -- x-axis center for given channel
-- draw grid --
ctx:set_source_rgba (.5, .5, .5, 1.0)
ctx:move_to (x, 1) ctx:line_to (x, h - 1) ctx:stroke ()
ctx:set_dash (dash4, 2)
ctx:set_source_rgba (.4, .4, .4, 1.0)
if (logscale) then
gridline (ctx, x, xr, h, ARDOUR.DSP.log_meter(-18))
gridline (ctx, x, xr, h, ARDOUR.DSP.log_meter(-6))
ctx:set_dash (dash3, 2)
ctx:set_source_rgba (.5, .1, .1, 1.0)
gridline (ctx, x, xr, h, ARDOUR.DSP.log_meter(-3))
else
gridline (ctx, x, xr, h, .1258)
gridline (ctx, x, xr, h, .5)
ctx:set_dash (dash3, 2)
ctx:set_source_rgba (.5, .1, .1, 1.0)
gridline (ctx, x, xr, h, .7079)
end
ctx:unset_dash ()
ctx:set_source_rgba (.5, .1, .1, 0.7)
gridline (ctx, x, xr, h, 1)
-- prepare waveform display drawing
ctx:set_source_rgba (.8, .8, .8, .7)
ctx:save ()
ctx:rectangle (math.floor (x - xr), 0, math.ceil (2 * xr), h)
ctx:clip ()
local chn_off = 4 + buf_size * (c - 1)
local buf_off = read_ptr;
-- iterate over every y-axis pixel
for y = 1, h - 1 do
local s_min = 0
local s_max = 0
-- calc min/max values for given range
if (buf_off + spp < buf_size) then
_, s_min, s_max = table.unpack (ARDOUR.DSP.peaks (shmem:to_float (chn_off + buf_off), s_min, s_max, spp))
else
local r0 = buf_size - buf_off;
_, s_min, s_max = table.unpack (ARDOUR.DSP.peaks (shmem:to_float (chn_off + buf_off), s_min, s_max, r0))
_, s_min, s_max = table.unpack (ARDOUR.DSP.peaks (shmem:to_float (chn_off) , s_min, s_max, spp - r0))
end
buf_off = (buf_off + spp) % buf_size;
if (logscale) then
s_max = ARDOUR.DSP.log_meter_coeff (s_max)
s_min = - ARDOUR.DSP.log_meter_coeff (-s_min)
end
ctx:move_to (x + s_min * xr, h - y + .5)
ctx:line_to (x + s_max * xr, h - y + .5)
end
ctx:stroke ()
ctx:restore ()
end
return {w, h}
end
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