/usr/share/perl5/App/Asciio.pm is in asciio 1.51.3-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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$|++ ;
use strict;
use warnings;
use Data::TreeDumper ;
use Clone;
use List::Util qw(min max first) ;
use List::MoreUtils qw(any minmax first_value) ;
use App::Asciio::Setup ;
use App::Asciio::Dialogs ;
use App::Asciio::Elements ;
use App::Asciio::Menues ;
use App::Asciio::Actions ;
use App::Asciio::Undo ;
use App::Asciio::Io ;
use App::Asciio::Ascii ;
use App::Asciio::Options ;
#-----------------------------------------------------------------------------
our $VERSION = '1.51' ;
#-----------------------------------------------------------------------------
=head1 NAME
App::Asciio - Plain ASCII diagram
| | | |
| | | | | |
| | | | | |
v | v | v |
v v v
_____ _____
/\ _ \ /\ __ \
\ \ \_\ \ ___ ___ _ _\ \ \ \ \
-----> \ \ __ \ / __\ / ___\/\ \/\ \ \ \ \ \ ----->
\ \ \ \ \/\__, \/\ \___' \ \ \ \ \ \_\ \
\ \_\ \_\/\____/\ \____/\ \_\ \_\ \_____\
\/_/\/_/\/___/ \/___/ \/_/\/_/\/_____/
| | | |
| | | | | | |
v | | | v | |
| v | | |
v | | v
v v
(\_/)
(O.o) ASCII world domination is near!
(> <)
=head1 SYNOPSIS
$> perl asciio.pl
=head1 DESCRIPTION
It has always been painful to do ASCII diagrams by hand. This perl application allows
you to draw ASCII diagrams in a modern (but simple) graphical interface.
The ASCII graphs can be saved as ASCII or in a format that allows you to modify them later.
Special thanks go to the Muppet and the gtk-perl group, Gabor Szabo for his help and advices.
Adam Kennedy coined the cool name.
=head1 DOCUMENTATION
=head2 Asciio user interface
.-----------------------------------------------------------------.
| Asciio |
|-----------------------------------------------------------------|
| ............................................................... |
| ..............-------------..------------..--------------...... |
| .............| stencils > || asciio > || box |..... |
| .............| Rulers > || computer > || text |..... |
| .............| File > || people > || wirl_arrow |..... |
grid---------->.......'-------------'| divers > || axis |..... |
| ......................^.....'------------'| boxes > |..... |
| ......................|...................| rulers > |..... |
| ......................|...................'--------------'..... |
| ......................|........................................ |
| ......................|........................................ |
| ......................|........................................ |
| ......................|........................................ |
'-----------------------|-----------------------------------------'
|
|
context menu
Press 'F1' for help.
=head2 context menu
The context menu allows one to access to B<Asciio> commands.
=head2 keyboard shortcuts
All the keyboard commands definitions can be found under I<asciio/setup/actions/>. Among the commands
implemented are:
=over 2
=item * select all
=item * delete
=item * undo
=item * group/ungroup
=item * open / save
=item * local clipboard operations
=item * send to front/back
=item * insert arrow, boxes, text
=item * ...
=back
The available commands are displayed if you press B<K>.
=head2 elements
There are a few elements implemented at the moment.
=head3 wirl arrow
An arrow that tries to do what you want. Try rotating the end clockwise then counter clockwise to see how it acts
^
|
| --------.
| |
'------- |
|
O-------------X / |
/ |
/ |
/ v
/
/
v
=head3 multi section wirl arrow
A set of whirl arrows connected to each other
.----------. .
| | \ / \
.-------' ^ \ / \
| \ \ / \
| .-----------> \ ' .
| '----. \ /
| | \ /
'--------' '-------'
=head3 angled arrow and axis
-------. .-------
\ /
\ /
\ /
/ \
/ \
/ \
------' '-------
^
^ | ^
\ | /
\ | /
\ | /
<-------- -------->
/ |\
/ | \
/ | \
v | v
v
=head3 box and text
.----------.
| title |
.----------. |----------| ************
| | | body 1 | * *
'----------' | body 2 | ************
'----------'
anything in a box
(\_/) |
edit_me (O.o) <------------'
(> <)
You can also use the 'External commands in box' to direct an external command output to a box. Default shortcuts are 'x' and CTL + 'x'.
=head3 "if" box and "process" box
____________
.--------------. \ \
/ a == b \ \ \ __________
( && ) ) process ) \ \
\ 'string' ne '' / / / ) process )
'--------------' /___________/ /_________/
=head3 your own stencils
Take a look at I<setup/stencils/computer> for a stencil example. Stencils listed in I<setup/setup.ini> will
be loaded when B<Asciio> starts.
=head3 your own element type
For simple elements, put your design in a box. That should cover 90% of anyone's needs. You can look in
I<lib/stripes> for element implementation examples.
=head2 exporting to ASCII
You can export to a file in ASCII format but using the B<.txt> extension.
Exporting to the clipboard is done with B<ctl + e>.
=head1 EXAMPLES
User code ^ ^ OS code
\ /
\ /
\ /
User code <----Mode----->OS code
/ \
/ \
/ \
User code v v OS code
.---. .---. .---. .---. .---. .---.
OS API '---' '---' '---' '---' '---' '---'
| | | | | |
v v | v | v
.------------. | .-----------. | .-----.
| Filesystem | | | Scheduler | | | MMU |
'------------' | '-----------' | '-----'
| | | |
v | | v
.----. | | .---------.
| IO |<----' | | Network |
'----' | '---------'
| | |
v v v
.---------------------------------------.
| HAL |
'---------------------------------------'
.---------. .---------.
| State 1 | | State 2 |
'---------' '---------'
^ \ ^ \
/ \ / \
/ \ / \
/ \ / \
/ \ / \
/ v v
****** ****** ******
* T1 * * T2 * * T3 *
****** ****** ******
^ ^ /
\ \ /
\ \ /
\ \ / stimuli
\ \ /
\ \ v
\ .---------.
'--------| State 3 |
'---------'
.--Base::Class::Derived_A
/
.----Base::Class::Derived_B
Something--------. / \
\ / '---Base::Class::Derived::More
Something::else \ / \
\ \ / '-Base::Class::Derived::Deeper
\ \ /
\ \ .-----------Base::Class::Derived_C
\ \ /
'-------Base::Class
/ \ \ \
' \ \ \
| \ \ '---The::Latest
/| \ \ \
With::Some::fantasy' ' \ \ '----The::Latest::Greatest
/| \ \
More::Stuff' ' \ '-I::Am::Running::Out::Of::Ideas
/| \
More::Stuff' ' \
/ '---Last::One
More::Stuff'
____[]
| ___ |
|| || device
||___|| loads
| ooo |------------------------------------------------------------.
| ooo | | | |
| ooo | | | |
'_____' | | |
| | |
v v v
.-------------------. .---------------------------. .-------------------.
| Loadable module C | | Loadable module A | | Loadable module B |
'-------------------' |---------------------------| | (instrumented) |
| | .-----. | '-------------------'
'--------------------->| A.o | | |
calls | '-----' | |
| .------------------. | |
| | A.instrumented.o |<-----------------'
| '------------------' | calls
'---------------------------'
=cut
sub new
{
my ($class) = @_ ;
my $self =
bless
{
ELEMENT_TYPES => [],
ELEMENTS => [],
CONNECTIONS => [],
CLIPBOARD => {},
FONT_FAMILY => 'Monospace',
FONT_SIZE => '10',
TAB_AS_SPACES => ' ',
OPAQUE_ELEMENTS => 1,
DISPLAY_GRID => 1,
PREVIOUS_X => -1, PREVIOUS_Y => -1,
MOUSE_X => 0, MOUSE_Y => 0,
DRAGGING => '',
SELECTION_RECTANGLE =>{START_X => 0, START_Y => 0},
KEYS => {K =>{}, C =>{},},
ACTIONS => {},
VALID_SELECT_ACTION => { map {$_, 1} qw(resize move)},
COPY_OFFSET_X => 3,
COPY_OFFSET_Y => 3,
COLORS =>
{
background => [255, 255, 255],
grid => [229, 235, 255],
ruler_line => [85, 155, 225],
selected_element_background => [180, 244, 255],
element_background => [251, 251, 254],
element_foreground => [0, 0, 0] ,
selection_rectangle => [255, 0, 255],
test => [0, 255, 255],
group_colors =>
[
[[250, 221, 190], [250, 245, 239]],
[[182, 250, 182], [241, 250, 241]],
[[185, 219, 250], [244, 247, 250]],
[[137, 250, 250], [235, 250, 250]],
[[198, 229, 198], [239, 243, 239]],
],
connection => 'Chocolate',
connection_point => [230, 198, 133],
connector_point => 'DodgerBlue',
new_connection => 'red' ,
extra_point => [230, 198, 133],
},
NEXT_GROUP_COLOR => 0,
WORK_DIRECTORY => '.asciio_work_dir',
CREATE_BACKUP => 1,
MODIFIED => 0,
DO_STACK_POINTER => 0,
DO_STACK => [] ,
}, $class ;
return($self) ;
}
#-----------------------------------------------------------------------------
sub event_options_changed
{
my ($self) = @_;
my $number_of_group_colors = scalar(@{$self->{COLORS}{group_colors}}) ;
$self->{GROUP_COLORS} = [0 .. $number_of_group_colors - 1] ,
$self->{CURRENT_ACTIONS} = $self->{ACTIONS} ;
$self->set_font($self->{FONT_FAMILY}, $self->{FONT_SIZE});
}
#-----------------------------------------------------------------------------
sub set_title
{
my ($self, $title) = @_;
if(defined $title)
{
$self->{TITLE} = $title ;
}
}
sub get_title
{
my ($self) = @_;
$self->{TITLE} ;
}
#-----------------------------------------------------------------------------
sub set_font
{
my ($self, $font_family, $font_size) = @_;
$self->{FONT_FAMILY} = $font_family || 'Monospace';
$self->{FONT_SIZE} = $font_size || 10 ;
}
sub get_font
{
my ($self) = @_;
return($self->{FONT_FAMILY}, $self->{FONT_SIZE}) ;
}
#-----------------------------------------------------------------------------
sub update_display
{
my ($self) = @_;
$self->call_hook('CANONIZE_CONNECTIONS', $self->{CONNECTIONS}, $self->get_character_size()) ;
}
sub get_grid_usage
{
my ($self) = @_;
my %cost_map ;
# todo: keep previous cost map and update only changed elements
for my $element (@{$self->{ELEMENTS}})
{
for my $mask_and_element_strip ($element->get_mask_and_element_stripes())
{
my $x_offset = $element->{X} + $mask_and_element_strip->{X_OFFSET} ;
my $y_offset = $element->{Y} + $mask_and_element_strip->{Y_OFFSET} ;
my $string_offset = 0 ;
for my $string ( split /\n/, $mask_and_element_strip->{TEXT})
{
for (0 .. length($string) - 1 )
{
my $x_offset_line = $x_offset + $_ ;
my $y_offset_line = ($y_offset + $string_offset) ;
$cost_map{"$x_offset_line.$y_offset_line"} = 0 ;
}
$string_offset++ ;
}
}
}
return \%cost_map ;
}
#-----------------------------------------------------------------------------
sub call_hook
{
my ($self, $hook_name, @arguments) = @_;
$self->{HOOKS}{$hook_name}->(@arguments) if (exists $self->{HOOKS}{$hook_name}) ;
}
#-----------------------------------------------------------------------------
sub button_release_event
{
my ($self, $event) = @_ ;
my $modifiers = $event->{MODIFIERS} ;
if($self->exists_action("${modifiers}-button_release"))
{
$self->run_actions(["${modifiers}-button_release", $event]) ;
return 1 ;
}
if(defined $self->{MODIFIED_INDEX} && defined $self->{MODIFIED} && $self->{MODIFIED_INDEX} == $self->{MODIFIED})
{
$self->pop_undo_buffer(1) ; # no changes
}
$self->update_display();
}
#-----------------------------------------------------------------------------
sub button_press_event
{
#~ print "button_press_event\n" ;
my ($self, $event, $wrapper_event) = @_ ;
$self->{DRAGGING} = '' ;
delete $self->{RESIZE_CONNECTOR_NAME} ;
$self->create_undo_snapshot() ;
$self->{MODIFIED_INDEX} = $self->{MODIFIED} ;
my $modifiers = $event->{MODIFIERS} ;
my $button = $event->{BUTTON} ;
if($self->exists_action("${modifiers}-button_press-$button"))
{
$self->run_actions(["${modifiers}-button_press-$button", $event]) ;
return 1 ;
}
my($x, $y) = @{$event->{COORDINATES}} ;
if($event->{TYPE} eq '2button-press')
{
my @element_over = grep { $self->is_over_element($_, $x, $y) } reverse @{$self->{ELEMENTS}} ;
if(@element_over)
{
my $selected_element = $element_over[0] ;
$self->edit_element($selected_element) ;
$self->update_display();
}
return 1 ;
}
if($event->{BUTTON} == 1)
{
my $modifiers = $event->{MODIFIERS} ;
my ($first_element) = first_value {$self->is_over_element($_, $x, $y)} reverse @{$self->{ELEMENTS}} ;
if ($modifiers eq 'C00')
{
if(defined $first_element)
{
$self->run_actions_by_name('Copy to clipboard', ['Insert from clipboard', 0, 0]) ;
}
}
else
{
if(defined $first_element)
{
if ($modifiers eq '00S')
{
$self->select_elements_flip($first_element) ;
}
else
{
unless($self->is_element_selected($first_element))
{
# make the element under cursor the only selected element
$self->select_elements(0, @{$self->{ELEMENTS}}) ;
$self->select_elements(1, $first_element) ;
}
}
}
else
{
# deselect all
$self->deselect_all_elements() if ($modifiers eq '000') ;
}
}
$self->{SELECTION_RECTANGLE} = {START_X => $x , START_Y => $y} ;
$self->update_display();
}
if($event->{BUTTON} == 2)
{
$self->{SELECTION_RECTANGLE} = {START_X => $x , START_Y => $y} ;
$self->update_display();
}
if($event->{BUTTON} == 3)
{
$self->display_popup_menu($wrapper_event) ; # display_popup_menu is handled by derived Asciio
}
return 1;
}
#-----------------------------------------------------------------------------
sub motion_notify_event
{
my ($self, $event) = @_ ;
my($x, $y) = @{$event->{COORDINATES}} ;
my $modifiers = $event->{MODIFIERS} ;
my $button = $event->{BUTTON} ;
if($self->exists_action("${modifiers}motion_notify"))
{
$self->run_actions(["${modifiers}-motion_notify", $event]) ;
return 1 ;
}
if($self->{PREVIOUS_X} != $x || $self->{PREVIOUS_Y} != $y)
{
($self->{MOUSE_X}, $self->{MOUSE_Y}) = ($x, $y) ;
$self->update_display() ;
}
if ($event->{STATE} >= "button1-mask")
{
if($self->{DRAGGING} ne '')
{
if ($self->{DRAGGING} eq 'move') { $self->move_elements_event($x, $y) ; }
elsif ($self->{DRAGGING}eq 'resize') { $self->resize_element_event($x, $y) ; }
elsif ($self->{DRAGGING}eq 'select') { $self->select_element_event($x, $y) ; }
}
else
{
my @selected_elements = $self->get_selected_elements(1) ;
my ($first_element) = first_value {$self->is_over_element($_, $x, $y)} reverse @selected_elements ;
if(@selected_elements > 1)
{
if(defined $first_element)
{
$self->{DRAGGING} = 'move' ;
}
else
{
$self->{DRAGGING} = 'select' ;
}
}
else
{
if(defined $first_element)
{
$self->{DRAGGING} = $first_element->get_selection_action
(
$x - $first_element->{X},
$y - $first_element->{Y},
);
$self->{DRAGGING} ='' unless exists $self->{VALID_SELECT_ACTION}{$self->{DRAGGING}} ;
}
else
{
$self->{DRAGGING} = 'select' ;
}
}
($self->{PREVIOUS_X}, $self->{PREVIOUS_Y}) = ($x, $y) ;
}
}
if ($event->{STATE} >= "button2-mask")
{
$self->select_element_event($x, $y, $self->{MIDDLE_BUTTON_SELECTION_FILTER} || sub{1}) ;
}
return 1;
}
#-----------------------------------------------------------------------------
sub select_element_event
{
my ($self, $x, $y, $filter) = @_ ;
my ($x_offset, $y_offset) = ($x - $self->{PREVIOUS_X}, $y - $self->{PREVIOUS_Y}) ;
if($x_offset != 0 || $y_offset != 0)
{
$self->{SELECTION_RECTANGLE}{END_X} = $x ;
$self->{SELECTION_RECTANGLE}{END_Y} = $y ;
$filter = sub {1} unless defined $filter ;
$self->select_elements
(
1,
grep
{ $filter->($_) }
grep # elements within selection rectangle
{
$self->element_completely_within_rectangle
(
$_,
$self->{SELECTION_RECTANGLE},
)
} @{$self->{ELEMENTS}}
) ;
$self->update_display();
($self->{PREVIOUS_X}, $self->{PREVIOUS_Y}) = ($x, $y) ;
}
}
#-----------------------------------------------------------------------------
sub move_elements_event
{
my ($self, $x, $y) = @_;
my ($x_offset, $y_offset) = ($x - $self->{PREVIOUS_X}, $y - $self->{PREVIOUS_Y}) ;
if($x_offset != 0 || $y_offset != 0)
{
my @selected_elements = $self->get_selected_elements(1) ;
$self->move_elements($x_offset, $y_offset, @selected_elements) ;
$self->update_display();
($self->{PREVIOUS_X}, $self->{PREVIOUS_Y}) = ($x, $y) ;
}
}
#-----------------------------------------------------------------------------
sub resize_element_event
{
my ($self, $x, $y) = @_ ;
my ($x_offset, $y_offset) = ($x - $self->{PREVIOUS_X}, $y - $self->{PREVIOUS_Y}) ;
if($x_offset != 0 || $y_offset != 0)
{
my ($selected_element) = $self->get_selected_elements(1) ;
$self->{RESIZE_CONNECTOR_NAME} =
$self->resize_element
(
$self->{PREVIOUS_X} - $selected_element->{X}, $self->{PREVIOUS_Y} - $selected_element->{Y} ,
$x - $selected_element->{X}, $y - $selected_element->{Y} ,
$selected_element,
$self->{RESIZE_CONNECTOR_NAME},
) ;
$self->update_display();
($self->{PREVIOUS_X}, $self->{PREVIOUS_Y}) = ($x, $y) ;
}
}
#-----------------------------------------------------------------------------
sub key_press_event
{
my ($self, $event)= @_;
my $modifiers = $event->{MODIFIERS} ;
my $key = $self->{KEYS}{C}{$event->{KEY_VALUE}} ;
$self->run_actions("$modifiers-$key") ;
return 0 ;
}
#-----------------------------------------------------------------------------
sub get_character_size
{
my ($self) = @_ ;
if(exists $self->{USER_CHARACTER_WIDTH})
{
return ($self->{USER_CHARACTER_WIDTH}, $self->{USER_CHARACTER_HEIGHT}) ;
}
else
{
return (8, 16) ;
}
}
#-----------------------------------------------------------------------------
sub set_character_size
{
my ($self, $width, $height) = @_ ;
($self->{USER_CHARACTER_WIDTH}, $self->{USER_CHARACTER_HEIGHT}) = ($width, $height) ;
}
#-----------------------------------------------------------------------------
sub get_color
{
my ($self, $name) = @_;
unless (exists $self->{ALLOCATED_COLORS}{$name})
{
my $color = [255, 0, 0];
$self->{ALLOCATED_COLORS}{$name} = $color ;
}
return($self->{ALLOCATED_COLORS}{$name}) ;
}
#-----------------------------------------------------------------------------
sub flush_color_cache
{
my ($self) = @_ ;
delete $self->{ALLOCATED_COLORS} ;
}
#-----------------------------------------------------------------------------
=head1 DEPENDENCIES
gnome libraries, gtk, gtk-perl for the gtk version
=head1 BUGS AND LIMITATIONS
Undoubtedly many as I wrote this as a fun little project where I used no design nor 'methodic' whatsoever.
=head1 AUTHOR
Khemir Nadim ibn Hamouda
CPAN ID: NKH
mailto:nadim@khemir.net
=head1 LICENSE AND COPYRIGHT
This program is free software; you can redistribute
it and/or modify it under the same terms as Perl itself.
=head1 SUPPORTED OSes
=head2 Gentoo
I run gentoo, packages to install gtk-perl exist. Install Asciio with cpan.
=head2 FreeBSD
FreeBSD users can now install asciio either by package:
$ pkg_add -r asciio
or from source (out of the ports system) by:
$ cd /usr/ports/graphics/asciio
$ make install clean
Thanks to Emanuel Haupt.
=head2 Ubuntu and Debian
Ports are on the way.
=head2 Windows
B<Asciio> is part of the B<camelbox> distribution and can be found here: L<http://code.google.com/p/camelbox/>. Install, run AsciiO from the 'bin' directory.
.-------------------------------.
/ /|
/ camelbox for win32 / |
/ / |
/ / |
.-------------------------------. |
| ______\\_, | |
| (_. _ o_ _/ | |
| '-' \_. / | |
| / / | |
| / / .--. .--. | |
| ( ( / '' \/ '' \ " | |
| \ \_.' \ ) | |
| || _ './ | |
| |\ \ ___.'\ / | |
| '-./ .' \ |/ | |
| \| / )|\ | |
| |/ // \\ | .
| |\ __// \\__ | /
| //\\ /__/ mrf\__| | /
| .--_/ \_--. | /
| /__/ \__\ |/
'-------------------------------'
B<camelbox> is a great distribution for windows. I hope it will merge with X-berry series of Perl distributions.
=head1 Mac OsX
This works too (and I have screenshots to prove it :). I don't own a mac and the mac user hasn't send me how to do it yet.
=head1 other unices
YMMV, install gtk-perl and AsciiO from cpan.
=head1 SEE ALSO
http://www.jave.de
http://search.cpan.org/~osfameron/Text-JavE-0.0.2/JavE.pm
http://ditaa.sourceforge.net/
http://www.codeproject.com/KB/macros/codeplotter.aspx
http://search.cpan.org/~jpierce/Text-FIGlet-1.06/FIGlet.pm
http://www.fossildraw.com/?gclid=CLanxZXxoJECFRYYEAodnBS8Dg (doesn't always respond)
http://www.ascii-art.de (used some entries as base for the network stencil)
http://c2.com/cgi/wiki?UmlAsciiArt
http://www.textfiles.com/art/
http://www2.b3ta.com/_bunny/texbunny.gif
*\o_ _o/*
/ * * \
<\ *\o/* />
)
o/* / > *\o
<\ />
__o */\ /\* o__
* /> <\ *
/\* __o_ _o__ */\
* / * * \ *
<\ />
*\o/*
ejm97 __)__
=cut
#------------------------------------------------------------------------------------------------------
"ASCII world domination!" ;
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