/usr/src/castle-game-engine-6.4/audio/castleinternalsoundfile.pas is in castle-game-engine-src 6.4+dfsg1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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Copyright 2003-2017 Michalis Kamburelis.
This file is part of "Castle Game Engine".
"Castle Game Engine" is free software; see the file COPYING.txt,
included in this distribution, for details about the copyright.
"Castle Game Engine" is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
----------------------------------------------------------------------------
}
{ @abstract(Handle sound files in various formats.)
While this unit does use some OpenAL constants, most parts of
this unit can be used even when OpenAL is not initilized and not
even available. The methods that require OpenAL to be available and
initialized are clearly marked as such in the documentation. }
unit CastleInternalSoundFile;
{$I castleconf.inc}
interface
uses SysUtils, CastleUtils, Classes, CastleInternalOpenAL, CastleTimeUtils;
type
ESoundFileError = class(Exception);
ESoundFormatNotSupportedByOpenAL = class(ESoundFileError);
EOggVorbisLoadError = class(ESoundFileError);
EWavLoadError = class(ESoundFileError);
TSoundFile = class
protected
procedure CheckALExtension(const S: string);
public
{ Load a sound from a stream.
@raises(ESoundFileError If loading of this sound file failed.
E.g. in case of decoding problems
(e.g. we do not have vorbisfile / tremolo to decompress OggVorbis,
or the OggVorbis stream is invalid.)
)
@raises(EStreamError If case reading from the underlying stream failed
(e.g. strean ended prematurely).
The class function CreateFromFile will catch and reraise them
as ESoundFileError.
)
}
constructor CreateFromStream(Stream: TStream); virtual; abstract;
{ Load a sound data from a given URL.
@raises(ESoundFileError If loading of this sound file failed.
See @link(CreateFromStream) for various possible reasons.) }
class function CreateFromFile(const URL: string): TSoundFile;
{ Sound data, according to DataFormat.
Contents of Data are readonly. }
function Data: Pointer; virtual; abstract;
{ Bytes allocated for @link(Data). }
function DataSize: LongWord; virtual; abstract;
{ Data format, as understood by OpenAL. }
function DataFormat: TALuint; virtual; abstract;
function Frequency: LongWord; virtual; abstract;
{ Duration in seconds. Returns -1 if not known (DataSize or Frequency are zero,
or DataFormat is unknown). }
function Duration: TFloatTime;
end;
TSoundFileClass = class of TSoundFile;
{ OggVorbis file loader.
Loads using libvorbisfile or tremolo. Both are open-source libraries
for reading OggVorbis music from https://xiph.org/.
Tremolo is used on mobile devices, libvorbisfile on desktop. }
TSoundOggVorbis = class(TSoundFile)
private
DataStream: TMemoryStream;
FDataFormat: TALuint;
FFrequency: LongWord;
public
constructor CreateFromStream(Stream: TStream); override;
destructor Destroy; override;
function Data: Pointer; override;
function DataSize: LongWord; override;
function DataFormat: TALuint; override;
function Frequency: LongWord; override;
end;
TSoundWAV = class(TSoundFile)
private
FData: Pointer;
FDataSize: LongWord;
FDataFormat: TALuint;
FFrequency: LongWord;
public
constructor CreateFromStream(Stream: TStream); override;
destructor Destroy; override;
function Data: Pointer; override;
function DataSize: LongWord; override;
function DataFormat: TALuint; override;
function Frequency: LongWord; override;
end;
function ALDataFormatToStr(DataFormat: TALuint): string;
implementation
uses CastleStringUtils, CastleInternalVorbisDecoder, CastleInternalVorbisFile,
CastleLog, CastleDownload, CastleURIUtils;
{ TSoundFile ----------------------------------------------------------------- }
class function TSoundFile.CreateFromFile(const URL: string): TSoundFile;
var
C: TSoundFileClass;
S: TStream;
MimeType: string;
begin
try
{ soForceMemoryStream as current TSoundWAV and TSoundOggVorbis need seeking }
S := Download(URL, [soForceMemoryStream], MimeType);
try
{ calculate class to read based on MimeType }
if MimeType = 'audio/x-wav' then
C := TSoundWAV
else
if MimeType = 'audio/ogg' then
C := TSoundOggVorbis
else
if MimeType = 'audio/mpeg' then
raise ESoundFileError.Create('TODO: Reading MP3 sound files not supported. Convert them to OggVorbis.')
else
begin
WritelnWarning('Audio', Format('Not recognized MIME type "%s" for sound file "%s", trying to load it as wav', [MimeType, URL]));
C := TSoundWAV;
end;
Result := C.CreateFromStream(S);
finally S.Free end;
except
{ May be raised by Download in case opening the underlying stream failed. }
on E: EFOpenError do
{ Reraise as ESoundFileError, and add URL to exception message }
raise ESoundFileError.Create('Error while opening URL "' + URIDisplay(URL) + '": ' + E.Message);
{ May be raised by C.CreateFromStream. }
on E: EStreamError do
{ Reraise as ESoundFileError, and add URL to exception message }
raise ESoundFileError.Create('Error while reading URL "' + URIDisplay(URL) + '": ' + E.Message);
end;
end;
procedure TSoundFile.CheckALExtension(const S: string);
begin
if not alIsExtensionPresent(PChar(S)) then
raise ESoundFormatNotSupportedByOpenAL.CreateFmt('OpenAL extension "%s" ' +
'required to play this file is not available', [S]);
end;
function TSoundFile.Duration: TFloatTime;
var
SampleSize: Cardinal;
begin
case DataFormat of
AL_FORMAT_MONO8 : SampleSize := 1;
AL_FORMAT_MONO16 : SampleSize := 2;
AL_FORMAT_STEREO8 : SampleSize := 2;
AL_FORMAT_STEREO16: SampleSize := 4;
else Exit(-1);
end;
if (Frequency = 0) or (DataSize = 0) then
Exit(-1);
Result := DataSize / (Frequency * SampleSize);
end;
{ TSoundOggVorbis ------------------------------------------------------------ }
constructor TSoundOggVorbis.CreateFromStream(Stream: TStream);
begin
inherited Create;
try
DataStream := VorbisDecode(Stream, FDataFormat, FFrequency);
except
{ convert EVorbisLoadError to ESoundFileError }
on E: EVorbisLoadError do
raise ESoundFileError.Create(E.Message);
end;
end;
destructor TSoundOggVorbis.Destroy;
begin
FreeAndNil(DataStream);
inherited;
end;
function TSoundOggVorbis.DataFormat: TALuint;
begin
Result := FDataFormat;
end;
function TSoundOggVorbis.Frequency: LongWord;
begin
Result := FFrequency;
end;
function TSoundOggVorbis.Data: Pointer;
begin
Result := DataStream.Memory;
end;
function TSoundOggVorbis.DataSize: LongWord;
begin
Result := DataStream.Size;
end;
{ TSoundWAV ------------------------------------------------------------ }
constructor TSoundWAV.CreateFromStream(Stream: TStream);
{ WAV file reader. Written mostly based on
http://www.technology.niagarac.on.ca/courses/comp630/WavFileFormat.html
and looking at alutLoadWAVFile implementation.
See also http://www.sonicspot.com/guide/wavefiles.html , this seems
a little more updated. }
type
TID = array[0..3]of char;
function IdCompare(const id: TID; const s: string): boolean;
begin
Result := (Length(s) = 4) and (id[0] = s[1]) and (id[1] = s[2])
and (id[2] = s[3]) and (id[3] = s[4]);
end;
type
TWavChunkHeader = packed record
ID: TID;
Len: LongWord; {< This *doesn't* include SizeOf(TWavChunkHeader) itself. }
end;
{ The whole WAV file is just one RIFF chunk. }
TWavRiffChunk = packed record
Header: TWavChunkHeader; {< Header.rID = 'RIFF' }
wID: TID; {< Indicates RIFF type. In this case it must be 'WAVE' }
{ More chunks follow. Format and Data chunks are mandatory and
Format _must_ be before Data. }
end;
{ WAV format description.
Note that this must be preceded by the TWavChunkHeader
in a stream, with Header.ID = 'fmt ' }
TWavFormatChunk = packed record
{ 1 means PCM, but other values are also possible }
FormatTag: Word;
{ 1 channel means mono, 2 = stereo. Theoretically other values
are probably possible? }
Channels: Word;
SamplesPerSec: LongWord;
AvgBytesPerSec: LongWord;
BlockAlign: Word;
BitsPerSample: Word;
end;
var
Riff: TWavRiffChunk;
Format: TWavFormatChunk;
Header: TWavChunkHeader;
begin
inherited Create;
Stream.ReadBuffer(Riff, SizeOf(Riff));
if not (IdCompare(Riff.Header.ID, 'RIFF') and IdCompare(Riff.wID, 'WAVE')) then
raise EWavLoadError.Create('WAV file must start with RIFF....WAVE signature');
{ Workaround for buggy WAV files generated by OpenAL waveout device,
see http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=435754
gstreamer crashes on them, some other programs handle them.
They contain fmt and data sections OK, but Riff.Header.Len is too large.
So at the end, we stand at the end of the file but
Stream.Position < Int64(Riff.Header.Len + SizeOf(TWavChunkHeader))
says we can read another chunk.
In general, these are invalid WAV files, but let's handle them... }
if Riff.Header.Len = Stream.Size then
begin
Riff.Header.Len := Riff.Header.Len - SizeOf(TWavChunkHeader);
WritelnWarning('WAV', 'Invalid WAV file: Riff.Header.Len equals Stream.Size, but it should be <= Stream.Size - SizeOf(TWavChunkHeader). Reading anyway.');
end;
while Stream.Position < Int64(Riff.Header.Len + SizeOf(TWavChunkHeader)) do
begin
Stream.ReadBuffer(Header, SizeOf(Header));
{
Writeln('Got chunk "',
SReadableForm(Header.ID[0] + Header.ID[1] + Header.ID[2] + Header.ID[3]) +
'", length ', Header.Len,
', remaining stream size ', Stream.Size - Stream.Position);
}
if IdCompare(Header.ID, 'fmt ') then
begin
Stream.ReadBuffer(Format, SizeOf(Format));
if Format.FormatTag <> 1 then
raise EWavLoadError.Create('Loading WAV files not in PCM format not implemented');
{ calculate FDataFormat }
case Format.Channels of
1: if Format.BitsPerSample = 8 then
FDataFormat := AL_FORMAT_MONO8 else
FDataFormat := AL_FORMAT_MONO16;
2: if Format.BitsPerSample = 8 then
FDataFormat := AL_FORMAT_STEREO8 else
FDataFormat := AL_FORMAT_STEREO16;
else raise EWavLoadError.Create('Only WAV files with 1 or 2 channels are allowed');
end;
{ calculate FFrequency }
FFrequency := Format.SamplesPerSec;
{ There may be some additional stuff here in format chunk.
The meaning depends on FormatTag value.
http://www.sonicspot.com/guide/wavefiles.html
says they can only happen for compressed WAV data, but I have examples
of files created (probably) by Windows 95 wav recorder that
are uncompressed and still have some data here
(szklane_lasy/sounds/cantDoIt.wav). So be prepared always for some data here. }
Stream.Seek(Header.Len - SizeOf(Format), soFromCurrent);
end else
if IdCompare(Header.ID, 'data') then
begin
if Data <> nil then
raise EWavLoadError.Create('WAV file must not contain multiple data chunks');
{ calculate FDataSize and FData (and FData^) }
FDataSize := Header.Len;
FData := GetMem(DataSize);
Stream.ReadBuffer(Data^, DataSize);
end else
begin
{ skip any unknown chunks }
Stream.Seek(Header.Len, soFromCurrent);
end;
{ all RIFF chunks are 2-byte-aligned, and DataSize doesn't include this padding,
according to http://www.sonicspot.com/guide/wavefiles.html
We have to account for it, and skip this padding (otherwise we would get
nonsense header next, that is cut off by eof and/or has wild Header.Len).
Testcase with szklane_lasy/sounds/cantDoIt.wav. }
if Odd(Header.Len) then
Stream.Seek(1, soFromCurrent);
end;
end;
destructor TSoundWAV.Destroy;
begin
FreeMemNiling(FData);
inherited;
end;
function TSoundWAV.Data: Pointer;
begin
Result := FData;
end;
function TSoundWAV.DataSize: LongWord;
begin
Result := FDataSize;
end;
function TSoundWAV.DataFormat: TALuint;
begin
Result := FDataFormat;
end;
function TSoundWAV.Frequency: LongWord;
begin
Result := FFrequency;
end;
{ global functions ----------------------------------------------------------- }
function ALDataFormatToStr(DataFormat: TALuint): string;
begin
case DataFormat of
AL_FORMAT_MONO8: Result := 'mono 8';
AL_FORMAT_MONO16: Result := 'mono 16';
AL_FORMAT_STEREO8: Result := 'stereo 8';
AL_FORMAT_STEREO16: Result := 'stereo 16';
AL_FORMAT_MP3_EXT: Result := 'mp3';
AL_FORMAT_VORBIS_EXT: Result := 'ogg vorbis';
else raise EInternalError.CreateFmt('ALDataFormatToStr unknown parameter: %d',
[DataFormat]);
end;
end;
end.
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