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/usr/share/cinnamon/js/ui/overrides.js is in cinnamon-common 3.6.7-8ubuntu1.

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// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-

const Gio = imports.gi.Gio
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const GLib = imports.gi.GLib;
const GObject = imports.gi.GObject;

function init() {
    overrideGio();
    overrideGObject();
    overrideMainloop();
    overrideJS();
}

function check_schema_and_init(obj, method, params) {
    if (!params.schema) {
        method.call(obj, params);
        return;
    }
    let listSchemas = Gio.Settings.list_schemas();
    if (listSchemas.indexOf(params.schema) != -1) {
        method.call(obj, params);
    } else {
        method.call(obj, { schema_id: "org.cinnamon.invalid-schema" });
        log("GSettings schema not found: " + params.schema);
        throw new Error("GSettings schema not found: " + params.schema);
    }
}

function key_exists (obj, key) {
    return obj.list_keys().indexOf(key) != -1;
}

function check_key_and_get (obj, method, key) {
    if (key_exists (obj, key)) {
        return method.call(obj, key);
    } else {
        log("GSettings key not found. schema: " + obj.schema + ", key: " + key);
        return null;
    }
}

function check_key_and_set (obj, method, key, val) {
    if (key_exists (obj, key)) {
        return method.call(obj, key, val);
    } else {
        log("GSettings key not found. schema: " + obj.schema + ", key: " + key);
        return false;
    }
}

function overrideGio() {
    Gio._real_init         = Gio.Settings.prototype._init;
    Gio._real_get_value    = Gio.Settings.prototype.get_value;
    Gio._real_set_value    = Gio.Settings.prototype.set_value;
    Gio._real_get_boolean  = Gio.Settings.prototype.get_boolean;
    Gio._real_set_boolean  = Gio.Settings.prototype.set_boolean;
    Gio._real_get_int      = Gio.Settings.prototype.get_int;
    Gio._real_set_int      = Gio.Settings.prototype.set_int;
    Gio._real_get_uint     = Gio.Settings.prototype.get_uint;
    Gio._real_set_uint     = Gio.Settings.prototype.set_uint;
    Gio._real_get_double   = Gio.Settings.prototype.get_double;
    Gio._real_set_double   = Gio.Settings.prototype.set_double;
    Gio._real_get_string   = Gio.Settings.prototype.get_string;
    Gio._real_set_string   = Gio.Settings.prototype.set_string;
    Gio._real_get_strv     = Gio.Settings.prototype.get_strv;
    Gio._real_set_strv     = Gio.Settings.prototype.set_strv;
    Gio._real_get_enum     = Gio.Settings.prototype.get_enum;
    Gio._real_set_enum     = Gio.Settings.prototype.set_enum;
    Gio._real_get_flags    = Gio.Settings.prototype.get_flags;
    Gio._real_set_flags    = Gio.Settings.prototype.set_flags;

    Gio.Settings.prototype._init        = function(params)   { check_schema_and_init(this, Gio._real_init, params); }
    Gio.Settings.prototype.get_value    = function(key)      { return check_key_and_get(this, Gio._real_get_value, key); }
    Gio.Settings.prototype.set_value    = function(key, val) { return check_key_and_set(this, Gio._real_set_value, key, val); }
    Gio.Settings.prototype.get_boolean  = function(key)      { return check_key_and_get(this, Gio._real_get_boolean, key); }
    Gio.Settings.prototype.set_boolean  = function(key, val) { return check_key_and_set(this, Gio._real_set_boolean, key, val); }
    Gio.Settings.prototype.get_int      = function(key)      { return check_key_and_get(this, Gio._real_get_int, key); }
    Gio.Settings.prototype.set_int      = function(key, val) { return check_key_and_set(this, Gio._real_set_int, key, val); }
    Gio.Settings.prototype.get_uint     = function(key)      { return check_key_and_get(this, Gio._real_get_uint, key); }
    Gio.Settings.prototype.set_uint     = function(key, val) { return check_key_and_set(this, Gio._real_set_uint, key, val); }
    Gio.Settings.prototype.get_double   = function(key)      { return check_key_and_get(this, Gio._real_get_double, key); }
    Gio.Settings.prototype.set_double   = function(key, val) { return check_key_and_set(this, Gio._real_set_double, key, val); }
    Gio.Settings.prototype.get_string   = function(key)      { return check_key_and_get(this, Gio._real_get_string, key); }
    Gio.Settings.prototype.set_string   = function(key, val) { return check_key_and_set(this, Gio._real_set_string, key, val); }
    Gio.Settings.prototype.get_strv     = function(key)      { return check_key_and_get(this, Gio._real_get_strv, key); }
    Gio.Settings.prototype.set_strv     = function(key, val) { return check_key_and_set(this, Gio._real_set_strv, key, val); }
    Gio.Settings.prototype.get_enum     = function(key)      { return check_key_and_get(this, Gio._real_get_enum, key); }
    Gio.Settings.prototype.set_enum     = function(key, val) { return check_key_and_set(this, Gio._real_set_enum, key, val); }
    Gio.Settings.prototype.get_flags    = function(key)      { return check_key_and_get(this, Gio._real_get_flags, key); }
    Gio.Settings.prototype.set_flags    = function(key, val) { return check_key_and_set(this, Gio._real_set_flags, key, val); }
}

function overrideGObject() {
    GObject.Object.prototype.disconnect = function(id) {
        if (GObject.signal_handler_is_connected (this, id))
            return GObject.signal_handler_disconnect(this, id);
        else {
            log("Invalid or null signal handler id used when attempting to .disconnect from an object.");
            global.dump_gjs_stack();
            return false;
        }
    };
}

function overrideMainloop() {
    Mainloop.__real_source_remove = Mainloop.source_remove;

    Mainloop.source_remove = function (id) {
        let dump = GLib.MainContext.default().find_source_by_id(id) == null;
        if (dump) {
            log("Invalid or null source id used when attempting to run Mainloop.source_remove()");
            global.dump_gjs_stack();
        } else {
            Mainloop.__real_source_remove(id);
        }
    }

    /* This should be added in cjs/mainloop.js instead probably... */

    Mainloop.PRIORITY_HIGH = -100;  /* G_PRIORITY_HIGH */
    Mainloop.PRIORITY_DEFAULT = 0;  /* G_PRIORITY_DEFAULT */
    Mainloop.PRIORITY_HIGH_IDLE = 100;  /* etc.. */
    Mainloop.PRIORITY_DEFAULT_IDLE = 200;
    Mainloop.PRIORITY_LOW = 300;

    Mainloop.idle_add_full = function(priority, handler) {
        let s = GLib.idle_source_new();
        GObject.source_set_closure(s, handler);
        s.set_priority(priority);
        return s.attach(null);
    }
}

function overrideJS() {
    String.prototype.capitalize = function() {
        return this.charAt(0).toUpperCase() + this.slice(1);
    }

    String.prototype.first_cap = function() {
        return this.charAt(0).toUpperCase();
    }

    Number.prototype.clamp = function(min, max) {
        return Math.min(Math.max(this, min), max);
    };

    if (!Array.prototype.find) {
        Array.prototype.find = function(predicate) {
            if (this === null) {
                throw new TypeError('Array.prototype.find called on null or undefined');
            }
            if (typeof predicate !== 'function') {
                throw new TypeError('predicate must be a function');
            }
            var list = Object(this);
            var length = list.length >>> 0;
            var thisArg = arguments[1];
            var value;

            for (var i = 0; i < length; i++) {
                value = list[i];
                if (predicate.call(thisArg, value, i, list)) {
                    return value;
                }
            }
            return undefined;
        };
        Object.defineProperty(Array.prototype, "find", {enumerable: false});
        // Or else for (let i in arr) loops will explode;
    }

    Object.prototype.maybeGet = function(prop) {
        if (this.hasOwnProperty(prop)) {
            return this[prop];
        } else {
            return undefined;
        }
    };
    Object.defineProperty(Object.prototype, "maybeGet", {enumerable: false});
}