/usr/share/cinnamon/js/ui/windowEffects.js is in cinnamon-common 3.6.7-8ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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const Meta = imports.gi.Meta;
const AppletManager = imports.ui.appletManager;
const Main = imports.ui.main;
const Tweener = imports.ui.tweener;
function Effect(){
throw new TypeError("Trying to instantiate abstract class WindowEffects.Effect");
}
Effect.prototype = {
_init: function(wm){
//wm is the instance of windowManger.js
this.wm = wm;
},
_end: function(actor){
actor.set_scale(1, 1);
actor.opacity = actor.orig_opacity || 255;
actor.move_anchor_point_from_gravity(Clutter.Gravity.NORTH_WEST);
},
_fadeWindow: function(cinnamonwm, actor, opacity, time, transition){
Tweener.addTween(actor, {
opacity: opacity,
time: time,
min: 0,
max: 255,
transition: transition,
onComplete: this.wm._endWindowEffect,
onCompleteScope: this.wm,
onCompleteParams: [cinnamonwm, this.name, actor]
});
},
_scaleWindow: function(cinnamonwm, actor, scale_x, scale_y, time, transition, keepAnchorPoint){
if (!keepAnchorPoint)
actor.move_anchor_point_from_gravity(Clutter.Gravity.CENTER);
Tweener.addTween(actor, {
scale_x: scale_x,
scale_y: scale_y,
time: time,
min: 0,
transition: transition,
onComplete: this.wm._endWindowEffect,
onCompleteScope: this.wm,
onCompleteParams: [cinnamonwm, this.name, actor]
});
},
_moveWindow: function(cinnamonwm, actor, x, y, time, transition){
Tweener.addTween(actor, {
x: x,
y: y,
time: time,
transition: transition,
onComplete: this.wm._endWindowEffect,
onCompleteScope: this.wm,
onCompleteParams: [cinnamonwm, this.name, actor]
});
}
};
function Map(){
this._init.apply(this, arguments);
}
Map.prototype = {
__proto__: Effect.prototype,
name: "map",
arrayName: "_mapping",
wmCompleteName: "completed_map",
scale: function(cinnamonwm, actor, time, transition){
actor.set_scale(0, 0);
this._scaleWindow(cinnamonwm, actor, 1, 1, time, transition);
},
fade: function(cinnamonwm, actor, time, transition){
actor.opacity = 0;
this._fadeWindow(cinnamonwm, actor, actor.orig_opacity, time, transition);
},
blend: function(cinnamonwm, actor, time, transition){
actor.opacity = 0;
actor.set_scale(1.5, 1.5);
this._fadeWindow(cinnamonwm, actor, actor.orig_opacity, time, transition);
this._scaleWindow(cinnamonwm, actor, 1, 1, time, transition);
},
move: function(cinnamonwm, actor, time, transition){
let [width, height] = actor.get_allocation_box().get_size();
let [xDest, yDest] = actor.get_transformed_position();
xDest += width /= 2;
yDest += height /= 2;
let [xSrc, ySrc] = global.get_pointer();
xSrc -= width;
ySrc -= height;
actor.set_position(xSrc, ySrc);
actor.set_scale(0, 0);
this._scaleWindow(cinnamonwm, actor, 1, 1, time, transition);
this._moveWindow(cinnamonwm, actor, xDest, yDest, time, transition);
},
flyUp: function(cinnamonwm, actor, time, transition){
//FIXME: somehow we need this line to get the correct position, without it will return [0, 0]
actor.get_allocation_box().get_size();
let [xDest, yDest] = actor.get_transformed_position();
let ySrc = global.stage.get_height();
actor.set_position(xDest, ySrc);
let dist = Math.abs(ySrc - yDest);
time *= dist / Main.layoutManager.primaryMonitor.height * 2; // The transition time set is the time if the animation starts/ends at the middle of the screen. Scale it proportional to the actual distance so that the speed of all animations will be constant.
this._moveWindow(cinnamonwm, actor, xDest, yDest, time, transition);
},
flyDown: function(cinnamonwm, actor, time, transition){
//FIXME - see also flyUp
actor.get_allocation_box().get_size();
let [xDest, yDest] = actor.get_transformed_position();
let ySrc = -actor.get_allocation_box().get_height();
actor.set_position(xDest, ySrc);
let dist = Math.abs(ySrc - yDest);
time *= dist / Main.layoutManager.primaryMonitor.height * 2; // The time time set is the time if the animation starts/ends at the middle of the screen. Scale it proportional to the actual distance so that the speed of all animations will be constant.
this._moveWindow(cinnamonwm, actor, xDest, yDest, time, transition);
},
traditional: function(cinnamonwm, actor, time, transition) {
if (!actor._windowType) {
actor._windowType = actor.meta_window.get_window_type();
}
switch (actor._windowType) {
case Meta.WindowType.NORMAL:
actor.set_pivot_point(0, 0);
actor.scale_x = 0.01;
actor.scale_y = 0.05;
actor.opacity = 0;
this._fadeWindow(cinnamonwm, actor, actor.orig_opacity, time, transition);
this._scaleWindow(cinnamonwm, actor, 1, 1, time, transition);
break;
case Meta.WindowType.MENU:
case Meta.WindowType.DROPDOWN_MENU:
case Meta.WindowType.POPUP_MENU:
let [width, height] = actor.get_allocation_box().get_size();
let [destX, destY] = actor.get_transformed_position();
let [pointerX, pointerY] = global.get_pointer();
let top = destY + (height * 0.5);
if (pointerY < top)
actor.set_pivot_point(0, 0);
else
actor.set_pivot_point(0, 1);
actor.scale_x = 1;
actor.scale_y = 0.9;
actor.opacity = 0;
this._scaleWindow(cinnamonwm, actor, 1, 1, time, transition, true);
this._fadeWindow(cinnamonwm, actor, actor.orig_opacity, time, transition);
break;
case Meta.WindowType.MODAL_DIALOG:
case Meta.WindowType.DIALOG:
actor.set_pivot_point(0, 0);
actor.scale_x = 1;
actor.scale_y = 0;
actor.opacity = 0;
this._fadeWindow(cinnamonwm, actor, actor.orig_opacity, time, transition);
this._scaleWindow(cinnamonwm, actor, 1, 1, time, transition);
break;
default:
this._fadeWindow(cinnamonwm, actor, actor.orig_opacity, time, transition);
}
}
}
function Close(){
this._init.apply(this, arguments);
}
Close.prototype = {
__proto__: Effect.prototype,
name: "close",
arrayName: "_destroying",
wmCompleteName: "completed_destroy",
_end: function(actor){
let parent = actor.get_meta_window().get_transient_for();
if(parent && actor._parentDestroyId){
parent.disconnect(actor._parentDestroyId);
actor._parentDestroyId = 0;
}
},
scale: function(cinnamonwm, actor, time, transition){
this._scaleWindow(cinnamonwm, actor, 0, 0, time, transition);
},
fade: function(cinnamonwm, actor, time, transition){
Tweener.removeTweens(actor);
this._fadeWindow(cinnamonwm, actor, 0, time, transition);
},
blend: function(cinnamonwm, actor, time, transition){
this._fadeWindow(cinnamonwm, actor, 0, time, transition);
this._scaleWindow(cinnamonwm, actor, 1.5, 1.5, time, transition);
},
move: function(cinnamonwm, actor, time, transition){
let [xDest, yDest] = global.get_pointer();
this._scaleWindow(cinnamonwm, actor, 0, 0, time, transition);
this._moveWindow(cinnamonwm, actor, xDest, yDest, time, transition);
},
flyUp: function(cinnamonwm, actor, time, transition){
let xDest = actor.get_transformed_position()[0];
let yDest = -actor.get_allocation_box().get_height();
let dist = Math.abs(actor.get_transformed_position()[1] - yDest);
time *= dist / Main.layoutManager.primaryMonitor.height * 2; // The time time set is the time if the animation starts/ends at the middle of the screen. Scale it proportional to the actual distance so that the speed of all animations will be constant.
this._moveWindow(cinnamonwm, actor, xDest, yDest, time, transition);
},
flyDown: function(cinnamonwm, actor, time, transition){
let xDest = actor.get_transformed_position()[0];
let yDest = global.stage.get_height();
let dist = Math.abs(actor.get_transformed_position()[1] - yDest);
time *= dist / Main.layoutManager.primaryMonitor.height * 2; // The transition time set is the time if the animation starts/ends at the middle of the screen. Scale it proportional to the actual distance so that the speed of all animations will be constant.
this._moveWindow(cinnamonwm, actor, xDest, yDest, time, transition);
},
traditional: function(cinnamonwm, actor, time, transition) {
if (!actor._windowType) {
actor._windowType = actor.meta_window.get_window_type();
}
switch (actor._windowType) {
case Meta.WindowType.NORMAL:
actor.set_pivot_point(0, 0);
this._scaleWindow(cinnamonwm, actor, 0.8, 0.8, time, transition);
this._fadeWindow(cinnamonwm, actor, 0, time, transition);
break;
case Meta.WindowType.MODAL_DIALOG:
case Meta.WindowType.DIALOG:
actor.set_pivot_point(0, 0);
this._fadeWindow(cinnamonwm, actor, 0.5, time, transition);
this._scaleWindow(cinnamonwm, actor, 1.0, 0, time, transition);
break;
default:
this.scale(cinnamonwm, actor, time, transition);
}
}
}
function Minimize(){
this._init.apply(this, arguments);
}
Minimize.prototype = {
__proto__: Close.prototype,
name: "minimize",
arrayName: "_minimizing",
wmCompleteName: "completed_minimize",
//use default _end method
_end: Effect.prototype._end,
traditional: function(cinnamonwm, actor, time, transition) {
let success;
let geom = new Meta.Rectangle();
success = actor.meta_window.get_icon_geometry(geom);
if (success) {
actor.set_scale(1, 1);
let xDest, yDest, xScale, yScale;
xDest = geom.x;
yDest = geom.y;
xScale = geom.width / actor.width;
yScale = geom.height / actor.height;
actor.get_meta_window()._cinnamonwm_has_origin = true;
this._moveWindow(cinnamonwm, actor, xDest, yDest, time, transition);
this._scaleWindow(cinnamonwm, actor, xScale, yScale, time, transition, true);
this._fadeWindow(cinnamonwm, actor, 0, time, transition);
} else {
this.scale(cinnamonwm, actor, time, transition); // fall-back effect
}
}
}
function Unminimize(){
this._init.apply(this, arguments);
}
Unminimize.prototype = {
//unminimizing is a "map" effect but should use "minimize" setting values
__proto__: Effect.prototype,
name: "unminimize",
arrayName: "_mapping",
wmCompleteName: "completed_map",
_end: Map.prototype._end,
traditional: function(cinnamonwm, actor, time, transition) {
let success;
let geom = new Meta.Rectangle();
success = actor.meta_window.get_icon_geometry(geom);
if (success) {
actor.set_scale(0.1, 0.1);
actor.opacity = 0;
let xSrc = geom.x;
let ySrc = geom.y;
let [xDest, yDest] = actor.get_transformed_position();
actor.set_position(xSrc, ySrc);
this._moveWindow(cinnamonwm, actor, xDest, yDest, time, transition);
this._scaleWindow(cinnamonwm, actor, 1, 1, time, transition, true);
this._fadeWindow(cinnamonwm, actor, actor.orig_opacity, time, transition);
} else {
throw "No origin found";
}
}
}
function Tile(){
this._init.apply(this, arguments);
}
Tile.prototype = {
__proto__: Effect.prototype,
name: "tile",
arrayName: "_tiling",
wmCompleteName: "completed_tile",
scale: function(cinnamonwm, actor, time, transition, args){
let [targetX, targetY, targetWidth, targetHeight] = args;
if(targetWidth == actor.width)
targetWidth -= 1;
if(targetHeight == actor.height)
targetHeight -= 1;
let scale_x = targetWidth / actor.width;
let scale_y = targetHeight / actor.height;
let anchor_x = (actor.x - targetX) * actor.width / (targetWidth - actor.width);
let anchor_y = (actor.y - targetY) * actor.height / (targetHeight - actor.height);
actor.move_anchor_point(anchor_x, anchor_y);
this._scaleWindow(cinnamonwm, actor, scale_x, scale_y, time, transition, true);
}
}
function Maximize(){
this._init.apply(this, arguments);
}
Maximize.prototype = {
__proto__: Tile.prototype,
name: "maximize",
arrayName: "_maximizing",
wmCompleteName: "completed_maximize",
}
function Unmaximize(){
this._init.apply(this, arguments);
}
Unmaximize.prototype = {
__proto__: Tile.prototype,
name: "unmaximize",
arrayName: "_unmaximizing",
wmCompleteName: "completed_unmaximize"
}
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