/usr/include/faust/audio/dummy-audio.h is in faust-common 0.9.95~repack1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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IMPORTANT NOTE : this file contains two clearly delimited sections :
the ARCHITECTURE section (in two parts) and the USER section. Each section
is governed by its own copyright and license. Please check individually
each section for license and copyright information.
*************************************************************************/
/*******************BEGIN ARCHITECTURE SECTION (part 1/2)****************/
/************************************************************************
FAUST Architecture File
Copyright (C) 2003-2011 GRAME, Centre National de Creation Musicale
---------------------------------------------------------------------
This Architecture section is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 3 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; If not, see <http://www.gnu.org/licenses/>.
EXCEPTION : As a special exception, you may create a larger work
that contains this FAUST architecture section and distribute
that work under terms of your choice, so long as this FAUST
architecture section is not modified.
************************************************************************
************************************************************************/
/******************************************************************************
*******************************************************************************
A dummy audio driver
*******************************************************************************
*******************************************************************************/
#ifndef __dummy_audio__
#define __dummy_audio__
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include "faust/dsp/dsp.h"
#include "faust/audio/audio.h"
#define BUFFER_TO_RENDER 10
class dummy_audio : public audio {
private:
dsp* fDSP;
long fSampleRate;
long fBufferSize;
FAUSTFLOAT** fInChannel;
FAUSTFLOAT** fOutChannel;
int fCount;
public:
dummy_audio(int count = 10)
:fSampleRate(48000), fBufferSize(512), fCount(count) {}
dummy_audio(int srate, int bsize, int count = 10)
:fSampleRate(srate), fBufferSize(bsize), fCount(count) {}
virtual ~dummy_audio()
{
for (int i = 0; i < fDSP->getNumInputs(); i++) {
delete[] fInChannel[i];
}
for (int i = 0; i < fDSP->getNumOutputs(); i++) {
delete[] fOutChannel[i];
}
delete [] fInChannel;
delete [] fOutChannel;
}
virtual bool init(const char* name, dsp* dsp)
{
fDSP = dsp;
fDSP->init(fSampleRate);
fInChannel = new FAUSTFLOAT*[fDSP->getNumInputs()];
fOutChannel = new FAUSTFLOAT*[fDSP->getNumOutputs()];
for (int i = 0; i < fDSP->getNumInputs(); i++) {
fInChannel[i] = new FAUSTFLOAT[fBufferSize];
memset(fInChannel[i], 0, sizeof(FAUSTFLOAT) * fBufferSize);
}
for (int i = 0; i < fDSP->getNumOutputs(); i++) {
fOutChannel[i] = new FAUSTFLOAT[fBufferSize];
memset(fOutChannel[i], 0, sizeof(FAUSTFLOAT) * fBufferSize);
}
return true;
}
virtual bool start()
{
while (--fCount > 0) {
printf("Render one buffer\n");
render();
}
return true;
}
virtual void stop()
{}
void render()
{
fDSP->compute(fBufferSize, fInChannel, fOutChannel);
if (fDSP->getNumInputs() > 0) {
printf("First in = %f \n", fInChannel[0][0]);
}
if (fDSP->getNumOutputs() > 0) {
printf("First out = %f \n", fOutChannel[0][0]);
}
}
virtual int get_buffer_size() { return 0; }
virtual int get_sample_rate() { return 0; }
};
#endif
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