This file is indexed.

/usr/include/faust/audio/jack-dsp.h is in faust-common 0.9.95~repack1-2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

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/************************************************************************
	IMPORTANT NOTE : this file contains two clearly delimited sections :
	the ARCHITECTURE section (in two parts) and the USER section. Each section
	is governed by its own copyright and license. Please check individually
	each section for license and copyright information.
*************************************************************************/
/*******************BEGIN ARCHITECTURE SECTION (part 1/2)****************/

/************************************************************************
    FAUST Architecture File
	Copyright (C) 2003-2011 GRAME, Centre National de Creation Musicale
    ---------------------------------------------------------------------
    This Architecture section is free software; you can redistribute it
    and/or modify it under the terms of the GNU General Public License
	as published by the Free Software Foundation; either version 3 of
	the License, or (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
	along with this program; If not, see <http://www.gnu.org/licenses/>.

	EXCEPTION : As a special exception, you may create a larger work
	that contains this FAUST architecture section and distribute
	that work under terms of your choice, so long as this FAUST
	architecture section is not modified.


 ************************************************************************
 ************************************************************************/

#ifndef __jack_dsp__
#define __jack_dsp__

#include <stdio.h>
#include <cstdlib>
#include <list>
#include <vector>
#include <string.h>
#include <jack/jack.h>
#include <jack/midiport.h>
#ifdef JACK_IOS
#include <jack/custom.h>
#endif
#include "faust/audio/audio.h"
#include "faust/dsp/dsp.h"
#include "faust/midi/jack-midi.h"

#if defined(_WIN32) && !defined(__MINGW32__)
#define snprintf _snprintf_s
#endif

/******************************************************************************
*******************************************************************************

							JACK AUDIO INTERFACE

*******************************************************************************
*******************************************************************************/

class jackaudio : public audio {

    protected:

        dsp*			fDSP;               // FAUST DSP
        jack_client_t*	fClient;            // JACK client

        std::vector<jack_port_t*>	fInputPorts;        // JACK input ports
        std::vector<jack_port_t*>	fOutputPorts;       // JACK output ports

        std::vector<char*> fPhysicalInputs;
        std::vector<char*> fPhysicalOutputs;

        shutdown_callback fShutdown;        // Shutdown callback to be called by libjack
        void*           fShutdownArg;       // Shutdown callback data
        void*           fIconData;          // iOS specific
        int             fIconSize;          // iOS specific
        bool            fAutoConnect;       // autoconnect with system in/out ports

        std::list<std::pair<std::string, std::string> > fConnections;		// Connections list

        static int _jack_srate(jack_nframes_t nframes, void* arg)
        {
            fprintf(stdout, "The sample rate is now %u/sec\n", nframes);
            return 0;
        }

        static void _jack_shutdown(void* arg)
        {}

        static void _jack_info_shutdown(jack_status_t code, const char* reason, void* arg)
        {
            fprintf(stderr, "%s\n", reason);
            static_cast<jackaudio*>(arg)->shutdown(reason);
        }

        static int _jack_process(jack_nframes_t nframes, void* arg)
        {
            return static_cast<jackaudio*>(arg)->process(nframes);
        }

        static int _jack_buffersize(jack_nframes_t nframes, void* arg)
        {
            fprintf(stdout, "The buffer size is now %u/sec\n", nframes);
            return 0;
        }

        #ifdef _OPENMP
        static void* _jack_thread(void* arg)
        {
            jackaudio* audio = (jackaudio*)arg;
            audio->process_thread();
            return 0;
        }
        #endif

        void shutdown(const char* message)
        {
            fClient = NULL;

            if (fShutdown) {
                fShutdown(message, fShutdownArg);
            } else {
                exit(1); // By default
            }
        }

        // Save client connections
        virtual void save_connections()
        {
            fConnections.clear();

             for (int i = 0; i < fInputPorts.size(); i++) {
                const char** connected_port = jack_port_get_all_connections(fClient, fInputPorts[i]);
                if (connected_port != NULL) {
                    for (int port = 0; connected_port[port]; port++) {
                        fConnections.push_back(std::make_pair(connected_port[port], jack_port_name(fInputPorts[i])));
//                        printf("INPUT %s ==> %s\n", connected_port[port], jack_port_name(fInputPorts[i]));
                    }
                    jack_free(connected_port);
                }
            }

            for (int i = 0; i < fOutputPorts.size(); i++) {
                const char** connected_port = jack_port_get_all_connections(fClient, fOutputPorts[i]);
                if (connected_port != NULL) {
                    for (int port = 0; connected_port[port]; port++) {
                        fConnections.push_back(std::make_pair(jack_port_name(fOutputPorts[i]), connected_port[port]));
//                        printf("OUTPUT %s ==> %s\n", jack_port_name(fOutputPorts[i]), connected_port[port]);
                    }
                    jack_free(connected_port);
                }
            }
        }

        // Load previous client connections
        void load_connections()
        {
            std::list<std::pair<std::string, std::string> >::const_iterator it;
            for (it = fConnections.begin(); it != fConnections.end(); it++) {
                std::pair<std::string, std::string> connection = *it;
                jack_connect(fClient, connection.first.c_str(), connection.second.c_str());
            }
        }

    #ifdef _OPENMP
        void process_thread()
        {
            jack_nframes_t nframes;
            while (1) {
                nframes = jack_cycle_wait(fClient);
                process(nframes);
                jack_cycle_signal(fClient, 0);
            }
        }
    #endif

        // JACK callbacks
        virtual int	process(jack_nframes_t nframes)
        {
            AVOIDDENORMALS;

            // Retrieve JACK inputs/output audio buffers
            float** fInChannel = (float**)alloca(fInputPorts.size() * sizeof(float*));
            for (int i = 0; i < fInputPorts.size(); i++) {
                fInChannel[i] = (float*)jack_port_get_buffer(fInputPorts[i], nframes);
            }

            float** fOutChannel = (float**)alloca(fOutputPorts.size() * sizeof(float*));
            for (int i = 0; i < fOutputPorts.size(); i++) {
                fOutChannel[i] = (float*)jack_port_get_buffer(fOutputPorts[i], nframes);
            }

            fDSP->compute(nframes, fInChannel, fOutChannel);
            return 0;
        }

    public:

        jackaudio(const void* icon_data = 0, size_t icon_size = 0, bool auto_connect = true)
            : fDSP(0), fClient(0), fShutdown(0), fShutdownArg(0), fAutoConnect(auto_connect)
        {
            if (icon_data) {
                fIconData = malloc(icon_size);
                fIconSize = icon_size;
                memcpy(fIconData, icon_data, icon_size);
            } else {
                fIconData = NULL;
                fIconSize = 0;
            }
        }

        virtual ~jackaudio()
        {
            if (fClient) {
                stop();

                for (int i = 0; i < fInputPorts.size(); i++) {
                    jack_port_unregister(fClient, fInputPorts[i]);
                }
                for (int i = 0; i < fOutputPorts.size(); i++) {
                    jack_port_unregister(fClient, fOutputPorts[i]);
                }
                jack_client_close(fClient);

                if (fIconData) {
                    free(fIconData);
                }
            }
        }

        virtual bool init(const char* name, dsp* dsp)
        {
            if (init(name)) {
                if (dsp) { set_dsp(dsp); }
                return true;
            } else {
                return false;
            }
        }

        virtual bool init(const char* name)
        {
            if ((fClient = jack_client_open(name, JackNullOption, NULL)) == 0) {
                fprintf(stderr, "JACK server not running ?\n");
                return false;
            }
        #ifdef JACK_IOS
            jack_custom_publish_data(fClient, "icon.png", fIconData, fIconSize);
        #endif

        #ifdef _OPENMP
            jack_set_process_thread(fClient, _jack_thread, this);
        #else
            jack_set_process_callback(fClient, _jack_process, this);
        #endif

            jack_set_sample_rate_callback(fClient, _jack_srate, this);
            jack_set_buffer_size_callback(fClient, _jack_buffersize, this);
            jack_on_info_shutdown(fClient, _jack_info_shutdown, this);

            // Get Physical inputs
            int inputs = 0;
            char** physicalInPorts = (char**)jack_get_ports(fClient, NULL, JACK_DEFAULT_AUDIO_TYPE, JackPortIsPhysical|JackPortIsOutput);
            if (physicalInPorts != NULL) {
                while (physicalInPorts[inputs]) {
                    fPhysicalInputs.push_back(physicalInPorts[inputs]);
                    printf("physical input %s\n", physicalInPorts[inputs]);
                    inputs++;
                }
                jack_free(physicalInPorts);
            }

            // Get Physical outputs
            int outputs = 0;
            char** physicalOutPorts = (char**)jack_get_ports(fClient, NULL, JACK_DEFAULT_AUDIO_TYPE, JackPortIsPhysical|JackPortIsInput);
            if (physicalOutPorts != NULL) {
                while (physicalOutPorts[outputs]) {
                    fPhysicalOutputs.push_back(physicalOutPorts[outputs]);
                    printf("physical output %s\n", physicalOutPorts[outputs]);
                    outputs++;
                }
                jack_free(physicalOutPorts);
            }

            return true;
        }

        virtual bool start()
        {
            if (jack_activate(fClient)) {
                fprintf(stderr, "Cannot activate client\n");
                return false;
            }

            if (fConnections.size() > 0) {
                load_connections();
            } else if (fAutoConnect) {
                default_connections();
            }

            return true;
        }

        virtual void stop()
        {
            if (fClient) {
                save_connections();
                jack_deactivate(fClient);
            }
        }

        virtual void shutdown(shutdown_callback cb, void* arg)
        {
            fShutdown = cb;
            fShutdownArg = arg;
        }

        virtual int get_buffer_size() { return jack_get_buffer_size(fClient); }
        virtual int get_sample_rate() { return jack_get_sample_rate(fClient); }

        virtual int get_num_inputs()
        {
            return fPhysicalInputs.size();
        }

        virtual int get_num_outputs()
        {
            return fPhysicalOutputs.size();
        }

        // Additional public API

        jack_client_t* get_client() { return fClient; }

        // Connect to physical inputs/outputs
        void default_connections()
        {
            // To avoid feedback at launch time, don't connect hardware inputs
            /*
            for (int i = 0; i < fInputPorts.size() && i < fPhysicalOutputs.size(); i++) {
                jack_connect(fClient, fPhysicalInputs[i], jack_port_name(fInputPorts[i]));
            }
            */
            for (int i = 0; i < fOutputPorts.size() && i < fPhysicalInputs.size(); i++) {
                jack_connect(fClient, jack_port_name(fOutputPorts[i]), fPhysicalOutputs[i]);
            }
        }

        virtual void set_dsp(dsp* dsp)
        {
            fDSP = dsp;

            for (int i = 0; i < fDSP->getNumInputs(); i++) {
                char buf[256];
                snprintf(buf, 256, "in_%d", i);
                fInputPorts.push_back(jack_port_register(fClient, buf, JACK_DEFAULT_AUDIO_TYPE, JackPortIsInput, 0));
            }
            for (int i = 0; i < fDSP->getNumOutputs(); i++) {
                char buf[256];
                snprintf(buf, 256, "out_%d", i);
                fOutputPorts.push_back(jack_port_register(fClient, buf, JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput, 0));
            }

            fDSP->init(jack_get_sample_rate(fClient));
        }

        void connect(jackaudio* driver, int src, int dst, bool reverse)
        {
            if (driver) {
                // Connection between drivers
                jack_port_t* src_port = get_output_port(src);
                jack_port_t* dst_port = driver->get_input_port(src);
                if (src_port && dst_port) {
                    jack_connect(fClient, jack_port_name(src_port), jack_port_name(dst_port));
                }
            } else if (reverse) {
                // Connection to physical input
                if (src > fPhysicalInputs.size()) return;
                jack_port_t* dst_port = get_input_port(dst);
                if (dst_port) {
                    jack_connect(fClient, fPhysicalInputs[src], jack_port_name(dst_port));
                }
            } else {
                // Connection to physical output
                if (dst > fPhysicalOutputs.size()) return;
                jack_port_t* src_port = get_output_port(src);
                if (src_port) {
                    jack_connect(fClient, jack_port_name(src_port), fPhysicalOutputs[dst]);
                }
            }
        }

        void disconnect(jackaudio* driver, int src, int dst, bool reverse)
        {
            if (driver) {
                // Connection between drivers
                jack_port_t* src_port = get_output_port(src);
                jack_port_t* dst_port = driver->get_input_port(src);
                if (src_port && dst_port) {
                    jack_disconnect(fClient, jack_port_name(src_port), jack_port_name(dst_port));
                }
            } else if (reverse) {
                // Connection to physical input
                if (src > fPhysicalInputs.size()) return;
                jack_port_t* dst_port = get_input_port(dst);
                if (dst_port) {
                    jack_disconnect(fClient, fPhysicalInputs[src], jack_port_name(dst_port));
                }
            } else {
                // Connection to physical output
                if (dst > fPhysicalOutputs.size()) return;
                jack_port_t* src_port = get_output_port(src);
                if (src_port) {
                    jack_disconnect(fClient, jack_port_name(src_port), fPhysicalOutputs[dst]);
                }
            }
        }

        bool is_connected(jackaudio* driver, int src, int dst, bool reverse)
        {
            if (driver) {
                // Connection between drivers
                jack_port_t* src_port = get_output_port(src);
                jack_port_t* dst_port = driver->get_input_port(src);
                if (src_port && dst_port) {
                    return jack_port_connected_to(src_port, jack_port_name(dst_port));
                } else {
                    return false;
                }
            } else if (reverse) {
                // Connection to physical input
                if (src > fPhysicalInputs.size()) return false;
                jack_port_t* dst_port = get_input_port(dst);
                if (dst_port) {
                    return jack_port_connected_to(dst_port, fPhysicalInputs[src]);
                } else {
                    return false;
                }
            } else {
                // Connection to physical output
                if (dst > fPhysicalOutputs.size()) return false;
                jack_port_t* src_port = get_output_port(src);
                if (src_port) {
                    return jack_port_connected_to(src_port, fPhysicalOutputs[dst]);
                } else {
                    return false;
                }
            }
        }

        jack_port_t* get_input_port(int port)  { return (port >= 0 && port < fInputPorts.size()) ? fInputPorts[port] : 0; }
        jack_port_t* get_output_port(int port) { return (port >= 0 && port < fOutputPorts.size()) ? fOutputPorts[port] : 0; }

};

// Add JACK MIDI

class jackaudio_midi : public jackaudio, public jack_midi_handler {

    protected:

        jack_port_t* fInputMidiPort;       // JACK input MIDI port
        jack_port_t* fOutputMidiPort;      // JACK output MIDI port

        virtual void save_connections()
        {
            jackaudio::save_connections();

            if (fInputMidiPort) {
                const char** connected_port = jack_port_get_all_connections(fClient, fInputMidiPort);
                if (connected_port != NULL) {
                    for (int port = 0; connected_port[port]; port++) {
                        fConnections.push_back(std::make_pair(connected_port[port], jack_port_name(fInputMidiPort)));
                        // printf("INPUT %s ==> %s\n", connected_port[port], jack_port_name(fInputPorts[i]));
                    }
                    jack_free(connected_port);
                }
            }

            if (fOutputMidiPort) {
                const char** connected_port = jack_port_get_all_connections(fClient, fOutputMidiPort);
                if (connected_port != NULL) {
                    for (int port = 0; connected_port[port]; port++) {
                        fConnections.push_back(std::make_pair(jack_port_name(fOutputMidiPort), connected_port[port]));
                        // printf("OUTPUT %s ==> %s\n", jack_port_name(fOutputPorts[i]), connected_port[port]);
                    }
                    jack_free(connected_port);
                }
            }
        }

        virtual void processMidiIn(jack_nframes_t nframes)
        {
            // MIDI input
            if (fInputMidiPort) {
                processMidiInBuffer(jack_port_get_buffer(fInputMidiPort, nframes));
            }
        }

        virtual void processAudio(jack_nframes_t nframes)
        {
            // Audio
            AVOIDDENORMALS;

            // Retrieve JACK inputs/output audio buffers
            float** fInChannel = (float**)alloca(fInputPorts.size() * sizeof(float*));
            for (int i = 0; i < fInputPorts.size(); i++) {
                fInChannel[i] = (float*)jack_port_get_buffer(fInputPorts[i], nframes);
            }

            float** fOutChannel = (float**)alloca(fOutputPorts.size() * sizeof(float*));
            for (int i = 0; i < fOutputPorts.size(); i++) {
                fOutChannel[i] = (float*)jack_port_get_buffer(fOutputPorts[i], nframes);
            }

            // By convention timestamp of -1 means 'no timestamp conversion' : events already have a timestamp espressed in frames
            fDSP->compute(-1, nframes, fInChannel, fOutChannel);
        }

        virtual void processMidiOut(jack_nframes_t nframes)
        {
            // MIDI output
            if (fOutputMidiPort) {
                processMidiOutBuffer(jack_port_get_buffer(fOutputMidiPort, nframes));
            }
        }

        virtual int process(jack_nframes_t nframes)
        {
            // MIDI in
            processMidiIn(nframes);

            // Audio
            processAudio(nframes);

            // MIDI out
            processMidiOut(nframes);
            return 0;
        }

    public:

        jackaudio_midi(const void* icon_data = 0, size_t icon_size = 0, bool auto_connect = true)
            :jackaudio(icon_data, icon_size, auto_connect), jack_midi_handler("JACKMidi"),
            fInputMidiPort(0), fOutputMidiPort(0)
        {}

        virtual ~jackaudio_midi()
        {
            if (fClient) {
                if (fInputMidiPort) { jack_port_unregister(fClient, fInputMidiPort); }
                if (fOutputMidiPort) { jack_port_unregister(fClient, fOutputMidiPort); }
            }
        }

        virtual bool init(const char* name, dsp* dsp, bool midi = false)
        {
            if (jackaudio::init(name)) {
                if (dsp) { set_dsp(dsp); }
                if (midi) {
                    fInputMidiPort = jack_port_register(fClient, "midi_in_1", JACK_DEFAULT_MIDI_TYPE, JackPortIsInput, 0);
                    fOutputMidiPort = jack_port_register(fClient, "midi_out_1", JACK_DEFAULT_MIDI_TYPE, JackPortIsOutput, 0);
                }
                return true;
            } else {
                return false;
            }
        }

        virtual bool start()
        {
            return jackaudio::start();
        }

        virtual void stop()
        {
            jackaudio::stop();
        }

};

#endif