This file is indexed.

/usr/share/faust/iOS/ios-faust.h is in faust-common 0.9.95~repack1-2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
//----------------------------------------------------------
// name: "volume"
// version: "1.0"
// author: "Grame"
// license: "BSD"
// copyright: "(c)GRAME 2006"
//
// Code generated with Faust 0.9.73 (http://faust.grame.fr)
//----------------------------------------------------------

/* link with  */
/************************************************************************

    IMPORTANT NOTE : this file contains two clearly delimited sections :
    the ARCHITECTURE section (in two parts) and the USER section. Each section
    is governed by its own copyright and license. Please check individually
    each section for license and copyright information.
*************************************************************************/

/*******************BEGIN ARCHITECTURE SECTION (part 1/2)****************/

/************************************************************************
    FAUST Architecture File
    Copyright (C) 2003-2011 GRAME, Centre National de Creation Musicale
    ---------------------------------------------------------------------
    This Architecture section is free software; you can redistribute it
    and/or modify it under the terms of the GNU General Public License
    as published by the Free Software Foundation; either version 3 of
    the License, or (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; If not, see <http://www.gnu.org/licenses/>.

    EXCEPTION : As a special exception, you may create a larger work
    that contains this FAUST architecture section and distribute
    that work under terms of your choice, so long as this FAUST
    architecture section is not modified.

 ************************************************************************
 ************************************************************************/

#import "FICocoaUI.h"

/******************************************************************************
*******************************************************************************

							       VECTOR INTRINSICS

*******************************************************************************
*******************************************************************************/


/******************************************************************************
*******************************************************************************

								USER INTERFACE

*******************************************************************************
*******************************************************************************/

/********************END ARCHITECTURE SECTION (part 1/2)****************/

/**************************BEGIN USER SECTION **************************/

#ifndef FAUSTFLOAT
#define FAUSTFLOAT float
#endif  


#ifndef FAUSTCLASS
#define FAUSTCLASS mydsp
#endif

class mydsp : public dsp {
private:
    float 	fConst0;
    float 	fTempPerm0;
    float 	fRec0[2];
    FAUSTFLOAT 	fbargraph0;
    float 	fTempPerm1;
    float 	fRec1[2];
    FAUSTFLOAT 	fbargraph1;
    int fSamplingFreq;
    
public:
    virtual void metadata(Meta* m) 	{
        m->declare("name", "vumeter");
        m->declare("version", "1.0");
        m->declare("author", "Grame");
        m->declare("license", "BSD");
        m->declare("copyright", "(c)GRAME 2006");
        m->declare("math.lib/name", "Math Library");
        m->declare("math.lib/author", "GRAME");
        m->declare("math.lib/copyright", "GRAME");
        m->declare("math.lib/version", "1.0");
        m->declare("math.lib/license", "LGPL with exception");
        m->declare("music.lib/name", "Music Library");
        m->declare("music.lib/author", "GRAME");
        m->declare("music.lib/copyright", "GRAME");
        m->declare("music.lib/version", "1.0");
        m->declare("music.lib/license", "LGPL with exception");
    }
    
    virtual int getNumInputs() 	{ return 2; }
    virtual int getNumOutputs() 	{ return 2; }
    static void classInit(int samplingFreq) {
    }
    virtual void instanceInit(int samplingFreq) {
        fSamplingFreq = samplingFreq;
        fConst0 = (1.0f / min(1.92e+05f, max(1.0f, (float)fSamplingFreq)));
        fTempPerm0 = 0;
        for (int i=0; i<2; i++) fRec0[i] = 0;
        fTempPerm1 = 0;
        for (int i=0; i<2; i++) fRec1[i] = 0;
    }
    virtual void init(int samplingFreq) {
        classInit(samplingFreq);
        instanceInit(samplingFreq);
    }
    virtual dsp* clone() {
        return new mydsp();
    }
    virtual int getSampleRate() {
        return fSamplingFreq;
    }
    virtual void buildUserInterface(UI* interface) {
        interface->openVerticalBox("0x00");
        interface->declare(&fbargraph0, "2", "");
        interface->declare(&fbargraph0, "unit", "dB");
        interface->addHorizontalBargraph("0x7fdd89d68530", &fbargraph0, -7e+01f, 5.0f);
        interface->declare(&fbargraph1, "2", "");
        interface->declare(&fbargraph1, "unit", "dB");
        interface->addHorizontalBargraph("0x7fdd89d69520", &fbargraph1, -7e+01f, 5.0f);
        interface->closeBox();
    }
    virtual void compute (int count, FAUSTFLOAT** input, FAUSTFLOAT** output) {
        //zone1
        //zone2
        //zone2b
        //zone3
        FAUSTFLOAT* input0 = input[0];
        FAUSTFLOAT* input1 = input[1];
        FAUSTFLOAT* output0 = output[0];
        FAUSTFLOAT* output1 = output[1];
        //LoopGraphScalar
        for (int i=0; i<count; i++) {
            fTempPerm0 = (float)input0[i];
            fRec0[0] = max((fRec0[1] - fConst0), fabsf(fTempPerm0));
            fbargraph0 = (20 * log10f(max(0.00031622776f, fRec0[0])));
            output0[i] = (FAUSTFLOAT)fTempPerm0;
            fTempPerm1 = (float)input1[i];
            fRec1[0] = max((fRec1[1] - fConst0), fabsf(fTempPerm1));
            fbargraph1 = (20 * log10f(max(0.00031622776f, fRec1[0])));
            output1[i] = (FAUSTFLOAT)fTempPerm1;
            // post processing
            fRec1[1] = fRec1[0];
            fRec0[1] = fRec0[0];
        }
    }
};


/***************************END USER SECTION ***************************/

/*******************BEGIN ARCHITECTURE SECTION (part 2/2)***************/

dsp* DSP;

/********************END ARCHITECTURE SECTION (part 2/2)****************/