/usr/share/faust/jack-internal.cpp is in faust-common 0.9.95~repack1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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IMPORTANT NOTE : this file contains two clearly delimited sections :
the ARCHITECTURE section (in two parts) and the USER section. Each section
is governed by its own copyright and license. Please check individually
each section for license and copyright information.
*************************************************************************/
/*******************BEGIN ARCHITECTURE SECTION (part 1/2)****************/
/************************************************************************
FAUST Architecture File
Copyright (C) 2003-2011 GRAME, Centre National de Creation Musicale
---------------------------------------------------------------------
This Architecture section is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 3 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; If not, see <http://www.gnu.org/licenses/>.
EXCEPTION : As a special exception, you may create a larger work
that contains this FAUST architecture section and distribute
that work under terms of your choice, so long as this FAUST
architecture section is not modified.
************************************************************************
************************************************************************/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <limits.h>
#include <math.h>
#include <errno.h>
#include <time.h>
#include <vector>
#include <stack>
#include <string>
#include <map>
#include <list>
#include <iostream>
#include <assert.h>
#include <libgen.h>
#include <jack/jack.h>
#include <jack/jslist.h>
using namespace std;
// On Intel set FZ (Flush to Zero) and DAZ (Denormals Are Zero)
// flags to avoid costly denormals
#ifdef __SSE__
#include <xmmintrin.h>
#ifdef __SSE2__
#define AVOIDDENORMALS _mm_setcsr(_mm_getcsr() | 0x8040)
#else
#define AVOIDDENORMALS _mm_setcsr(_mm_getcsr() | 0x8000)
#endif
#else
#define AVOIDDENORMALS
#endif
struct Meta : map<const char*, const char*>
{
void declare(const char* key, const char* value) { (*this)[key]=value; }
};
// abs is now predefined
//template<typename T> T abs (T a) { return (a<T(0)) ? -a : a; }
inline int lsr (int x, int n) { return int(((unsigned int)x) >> n); }
/******************************************************************************
*******************************************************************************
VECTOR INTRINSICS
*******************************************************************************
*******************************************************************************/
//inline void *aligned_calloc(size_t nmemb, size_t size) { return (void*)((unsigned)(calloc((nmemb*size)+15,sizeof(char)))+15 & 0xfffffff0); }
//inline void *aligned_calloc(size_t nmemb, size_t size) { return (void*)((size_t)(calloc((nmemb*size)+15,sizeof(char)))+15 & ~15); }
<<includeIntrinsic>>
/******************************************************************************
*******************************************************************************
GRAPHIC USER INTERFACE (v2)
abstract interfaces
*******************************************************************************
*******************************************************************************/
using namespace std;
struct uiItem;
typedef void (*uiCallback)(float val, void* data);
/**
* Graphic User Interface : abstract definition
*/
class UI
{
typedef list<uiItem*> clist;
typedef map<float*, clist*> zmap;
private:
static list<UI*> fGuiList;
zmap fZoneMap;
bool fStopped;
public:
UI() : fStopped(false) {
fGuiList.push_back(this);
}
virtual ~UI() {
// suppression de this dans fGuiList
}
// -- zone management
void registerZone(float* z, uiItem* c)
{
if (fZoneMap.find(z) == fZoneMap.end()) fZoneMap[z] = new clist();
fZoneMap[z]->push_back(c);
}
void updateAllZones();
void updateZone(float* z);
static void updateAllGuis()
{
list<UI*>::iterator g;
for (g = fGuiList.begin(); g != fGuiList.end(); g++) {
(*g)->updateAllZones();
}
}
// -- active widgets
virtual void addButton(const char* label, float* zone) = 0;
virtual void addToggleButton(const char* label, float* zone) = 0;
virtual void addCheckButton(const char* label, float* zone) = 0;
virtual void addVerticalSlider(const char* label, float* zone, float init, float min, float max, float step) = 0;
virtual void addHorizontalSlider(const char* label, float* zone, float init, float min, float max, float step) = 0;
virtual void addNumEntry(const char* label, float* zone, float init, float min, float max, float step) = 0;
// -- passive widgets
virtual void addNumDisplay(const char* label, float* zone, int precision) = 0;
virtual void addTextDisplay(const char* label, float* zone, char* names[], float min, float max) = 0;
virtual void addHorizontalBargraph(const char* label, float* zone, float min, float max) = 0;
virtual void addVerticalBargraph(const char* label, float* zone, float min, float max) = 0;
void addCallback(float* zone, uiCallback foo, void* data);
// -- widget's layouts
virtual void openFrameBox(const char* label) = 0;
virtual void openTabBox(const char* label) = 0;
virtual void openHorizontalBox(const char* label) = 0;
virtual void openVerticalBox(const char* label) = 0;
virtual void closeBox() = 0;
virtual void declare(float* zone, const char* key, const char* value) {}
};
class OSCUI : public UI
{
public:
OSCUI() : UI()
{}
virtual ~OSCUI() {
// suppression de this dans fGuiList
}
// -- active widgets
virtual void addButton(const char* label, float* zone) {}
virtual void addToggleButton(const char* label, float* zone) {}
virtual void addCheckButton(const char* label, float* zone) {}
virtual void addVerticalSlider(const char* label, float* zone, float init, float min, float max, float step) {}
virtual void addHorizontalSlider(const char* label, float* zone, float init, float min, float max, float step) {}
virtual void addNumEntry(const char* label, float* zone, float init, float min, float max, float step) {}
// -- passive widgets
virtual void addNumDisplay(const char* label, float* zone, int precision) {}
virtual void addTextDisplay(const char* label, float* zone, char* names[], float min, float max) {}
virtual void addHorizontalBargraph(const char* label, float* zone, float min, float max) {}
virtual void addVerticalBargraph(const char* label, float* zone, float min, float max) {}
void addCallback(float* zone, uiCallback foo, void* data);
// -- widget's layouts
virtual void openFrameBox(const char* label) {}
virtual void openTabBox(const char* label) {}
virtual void openHorizontalBox(const char* label) {}
virtual void openVerticalBox(const char* label) {}
virtual void closeBox() {}
virtual void declare(float* zone, const char* key, const char* value) {}
};
list<UI*> UI::fGuiList;
/**
* User Interface Item: abstract definition
*/
class uiItem
{
protected :
UI* fGUI;
float* fZone;
float fCache;
uiItem (UI* ui, float* zone) : fGUI(ui), fZone(zone), fCache(-123456.654321)
{
ui->registerZone(zone, this);
}
public :
virtual ~uiItem() {}
void modifyZone(float v)
{
fCache = v;
if (*fZone != v) {
*fZone = v;
fGUI->updateZone(fZone);
}
}
float cache() { return fCache; }
virtual void reflectZone() = 0;
};
/**
* Callback Item
*/
struct uiCallbackItem : public uiItem
{
uiCallback fCallback;
void* fData;
uiCallbackItem(UI* ui, float* zone, uiCallback foo, void* data)
: uiItem(ui, zone), fCallback(foo), fData(data) {}
virtual void reflectZone() {
float v = *fZone;
fCache = v;
fCallback(v, fData);
}
};
/**
* Update all user items reflecting zone z
*/
inline void UI::updateZone(float* z)
{
float v = *z;
clist* l = fZoneMap[z];
for (clist::iterator c = l->begin(); c != l->end(); c++) {
if ((*c)->cache() != v) (*c)->reflectZone();
}
}
/**
* Update all user items not up to date
*/
inline void UI::updateAllZones()
{
for (zmap::iterator m = fZoneMap.begin(); m != fZoneMap.end(); m++) {
float* z = m->first;
clist* l = m->second;
float v = *z;
for (clist::iterator c = l->begin(); c != l->end(); c++) {
if ((*c)->cache() != v) (*c)->reflectZone();
}
}
}
inline void UI::addCallback(float* zone, uiCallback foo, void* data)
{
new uiCallbackItem(this, zone, foo, data);
};
//----------------------------------------------------------------
// definition du processeur de signal
//----------------------------------------------------------------
class dsp {
protected:
int fSamplingFreq;
public:
dsp() {}
virtual ~dsp() {}
virtual int getNumInputs() = 0;
virtual int getNumOutputs() = 0;
virtual void buildUserInterface(UI* interface) = 0;
virtual void init(int samplingRate) = 0;
virtual void compute(int len, float** inputs, float** outputs) = 0;
virtual void conclude() {}
};
/********************END ARCHITECTURE SECTION (part 1/2)****************/
/**************************BEGIN USER SECTION **************************/
<<includeclass>>
/***************************END USER SECTION ***************************/
/*******************BEGIN ARCHITECTURE SECTION (part 2/2)***************/
/******************************************************************************
*******************************************************************************
JACK AUDIO INTERFACE
*******************************************************************************
*******************************************************************************/
#define JACK_DRIVER_NAME_MAX 15
#define JACK_DRIVER_PARAM_NAME_MAX 15
#define JACK_DRIVER_PARAM_STRING_MAX 63
#define JACK_DRIVER_PARAM_DESC 255
#define JACK_PATH_MAX 511
/** Driver parameter types */
typedef enum
{
JackDriverParamInt = 1,
JackDriverParamUInt,
JackDriverParamChar,
JackDriverParamString,
JackDriverParamBool
} jack_driver_param_type_t;
/** Driver parameter value */
typedef union
{
uint32_t ui;
int32_t i;
char c;
char str[JACK_DRIVER_PARAM_STRING_MAX + 1];
} jack_driver_param_value_t;
/** A driver parameter descriptor */
typedef struct {
char name[JACK_DRIVER_NAME_MAX + 1]; /**< The parameter's name */
char character; /**< The parameter's character (for getopt, etc) */
jack_driver_param_type_t type; /**< The parameter's type */
jack_driver_param_value_t value; /**< The parameter's (default) value */
char short_desc[64]; /**< A short (~30 chars) description for the user */
char long_desc[1024]; /**< A longer description for the user */
}
jack_driver_param_desc_t;
/** A driver parameter */
typedef struct {
char character;
jack_driver_param_value_t value;
}
jack_driver_param_t;
/** A struct for describing a jack driver */
typedef struct {
char name[JACK_DRIVER_NAME_MAX + 1]; /**< The driver's canonical name */
char desc[JACK_DRIVER_PARAM_DESC + 1]; /**< The driver's extended description */
char file[JACK_PATH_MAX + 1]; /**< The filename of the driver's shared object file */
uint32_t nparams; /**< The number of parameters the driver has */
jack_driver_param_desc_t * params; /**< An array of parameter descriptors */
}
jack_driver_desc_t;
// class JackArgParser ***************************************************
class JackArgParser
{
private:
std::string fArgString;
int fArgc;
std::vector<std::string> fArgv;
public:
JackArgParser (const char* arg);
~JackArgParser();
std::string GetArgString();
int GetNumArgv();
int GetArgc();
int GetArgv (std::vector<std::string>& argv);
int GetArgv (char** argv);
void DeleteArgv (const char** argv);
void ParseParams (jack_driver_desc_t* desc, JSList** param_list);
void FreeParams (JSList* param_list);
};
JackArgParser::JackArgParser (const char* arg)
{
printf ("JackArgParser::JackArgParser, arg_string : '%s' \n", arg);
fArgc = 0;
//if empty string
if (strlen(arg) == 0)
return;
fArgString = string(arg);
//else parse the arg string
const size_t arg_len = fArgString.length();
unsigned int i = 0;
size_t pos = 0;
size_t start = 0;
size_t copy_start = 0;
size_t copy_length = 0;
//we need a 'space terminated' string
fArgString += " ";
//first fill a vector with args
do {
//find the first non-space character from the actual position
start = fArgString.find_first_not_of (' ', start);
//get the next quote or space position
pos = fArgString.find_first_of (" \"" , start);
//no more quotes or spaces, consider the end of the string
if (pos == string::npos)
pos = arg_len;
//if double quote
if (fArgString[pos] == '\"') {
//first character : copy the substring
if (pos == start) {
copy_start = start + 1;
pos = fArgString.find ('\"', ++pos);
copy_length = pos - copy_start;
start = pos + 1;
}
//else there is someting before the quote, first copy that
else {
copy_start = start;
copy_length = pos - copy_start;
start = pos;
}
}
//if space
if (fArgString[pos] == ' ') {
//short option descriptor
if ((fArgString[start] == '-') && (fArgString[start + 1] != '-')) {
copy_start = start;
copy_length = 2;
start += copy_length;
}
//else copy all the space delimitated string
else {
copy_start = start;
copy_length = pos - copy_start;
start = pos + 1;
}
}
//then push the substring to the args vector
fArgv.push_back (fArgString.substr (copy_start, copy_length));
printf("JackArgParser::JackArgParser, add : '%s' \n", (*fArgv.rbegin()).c_str());
} while (start < arg_len);
//finally count the options
for (i = 0; i < fArgv.size(); i++)
if (fArgv[i].at(0) == '-')
fArgc++;
}
JackArgParser::~JackArgParser()
{}
string JackArgParser::GetArgString()
{
return fArgString;
}
int JackArgParser::GetNumArgv()
{
return fArgv.size();
}
int JackArgParser::GetArgc()
{
return fArgc;
}
int JackArgParser::GetArgv(vector<string>& argv)
{
argv = fArgv;
return 0;
}
int JackArgParser::GetArgv(char** argv)
{
//argv must be NULL
if (argv)
return -1;
//else allocate and fill it
argv = (char**)calloc(fArgv.size(), sizeof(char*));
for (unsigned int i = 0; i < fArgv.size(); i++) {
argv[i] = (char*)calloc(fArgv[i].length(), sizeof(char));
fill_n(argv[i], fArgv[i].length() + 1, 0);
fArgv[i].copy(argv[i], fArgv[i].length());
}
return 0;
}
void JackArgParser::DeleteArgv(const char** argv)
{
unsigned int i;
for (i = 0; i < fArgv.size(); i++)
free((void*)argv[i]);
free((void*)argv);
}
void JackArgParser::ParseParams(jack_driver_desc_t* desc, JSList** param_list)
{
string options_list;
unsigned long i = 0;
unsigned int param = 0;
size_t param_id = 0;
JSList* params = NULL;
jack_driver_param_t* intclient_param;
for (i = 0; i < desc->nparams; i++)
options_list += desc->params[i].character;
for (param = 0; param < fArgv.size(); param++)
{
if (fArgv[param][0] == '-')
{
//valid option
if ((param_id = options_list.find_first_of(fArgv[param].at(1))) != string::npos)
{
intclient_param = static_cast<jack_driver_param_t*>(calloc(1, sizeof(jack_driver_param_t)));
intclient_param->character = desc->params[param_id].character;
switch (desc->params[param_id].type)
{
case JackDriverParamInt:
if (param + 1 < fArgv.size()) // something to parse
intclient_param->value.i = atoi(fArgv[param + 1].c_str());
break;
case JackDriverParamUInt:
if (param + 1 < fArgv.size()) // something to parse
intclient_param->value.ui = strtoul(fArgv[param + 1].c_str(), NULL, 10);
break;
case JackDriverParamChar:
if (param + 1 < fArgv.size()) // something to parse
intclient_param->value.c = fArgv[param + 1][0];
break;
case JackDriverParamString:
if (param + 1 < fArgv.size()) // something to parse
fArgv[param + 1].copy(intclient_param->value.str, min(static_cast<int>(fArgv[param + 1].length()), JACK_DRIVER_PARAM_STRING_MAX));
break;
case JackDriverParamBool:
intclient_param->value.i = true;
break;
}
//add to the list
params = jack_slist_append(params, intclient_param);
}
//invalid option
else
printf("Invalid option '%c'\n", fArgv[param][1]);
}
}
assert(param_list);
*param_list = params;
}
void JackArgParser::FreeParams(JSList* param_list)
{
JSList *node_ptr = param_list;
JSList *next_node_ptr;
while (node_ptr) {
next_node_ptr = node_ptr->next;
free(node_ptr->data);
free(node_ptr);
node_ptr = next_node_ptr;
}
}
struct JackFaustInternal {
//----------------------------------------------------------------------------
// number of input and output channels
//----------------------------------------------------------------------------
int fNumInChans;
int fNumOutChans;
//----------------------------------------------------------------------------
// Jack ports
//----------------------------------------------------------------------------
jack_port_t* fInputPorts[256];
jack_port_t* fOutputPorts[256];
//----------------------------------------------------------------------------
// tables of noninterleaved input and output channels for FAUST
//----------------------------------------------------------------------------
float* fInChannel[256];
float* fOutChannel[256];
jack_client_t* fClient;
UI* fInterface;
mydsp fDSP;
JackFaustInternal(jack_client_t* client, const JSList* params)
:fClient(client)
{}
~JackFaustInternal()
{
delete fInterface;
}
int Open()
{
char** physicalInPorts;
char** physicalOutPorts;
fInterface = new OSCUI();
fDSP.buildUserInterface(fInterface);
jack_set_process_callback(fClient, process, this);
jack_set_sample_rate_callback(fClient, srate, this);
fNumInChans = fDSP.getNumInputs();
fNumOutChans = fDSP.getNumOutputs();
for (int i = 0; i < fNumInChans; i++) {
char buf[256];
snprintf(buf, 256, "in_%d", i);
fInputPorts[i] = jack_port_register(fClient, buf, JACK_DEFAULT_AUDIO_TYPE, JackPortIsInput, 0);
}
for (int i = 0; i < fNumOutChans; i++) {
char buf[256];
snprintf(buf, 256, "out_%d", i);
fOutputPorts[i] = jack_port_register(fClient, buf, JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput, 0);
}
fDSP.init(jack_get_sample_rate(fClient));
physicalInPorts = (char **)jack_get_ports(fClient, NULL, NULL, JackPortIsPhysical|JackPortIsInput);
physicalOutPorts = (char **)jack_get_ports(fClient, NULL, NULL, JackPortIsPhysical|JackPortIsOutput);
if (jack_activate(fClient)) {
fprintf(stderr, "cannot activate client");
return -1;
}
if (physicalOutPorts != NULL) {
for (int i = 0; i < fNumInChans && physicalOutPorts[i]; i++) {
jack_connect(fClient, physicalOutPorts[i], jack_port_name(fInputPorts[i]));
}
}
if (physicalInPorts != NULL) {
for (int i = 0; i < fNumOutChans && physicalInPorts[i]; i++) {
jack_connect(fClient, jack_port_name(fOutputPorts[i]), physicalInPorts[i]);
}
}
return 0;
}
//----------------------------------------------------------------------------
// Jack Callbacks
//----------------------------------------------------------------------------
static int srate(jack_nframes_t nframes, void *arg)
{
printf("the sample rate is now %u/sec\n", nframes);
return 0;
}
static int process(jack_nframes_t nframes, void *arg)
{
JackFaustInternal* obj = (JackFaustInternal*)arg;
AVOIDDENORMALS;
for (int i = 0; i < obj->fNumInChans; i++) {
obj->fInChannel[i] = (float *)jack_port_get_buffer(obj->fInputPorts[i], nframes);
}
for (int i = 0; i < obj->fNumOutChans; i++) {
obj->fOutChannel[i] = (float *)jack_port_get_buffer(obj->fOutputPorts[i], nframes);
}
obj->fDSP.compute(nframes, obj->fInChannel, obj->fOutChannel);
return 0;
}
};
#ifdef __cplusplus
extern "C"
{
#endif
jack_driver_desc_t* jack_get_descriptor()
{
jack_driver_desc_t *desc;
unsigned int i;
desc = (jack_driver_desc_t*)calloc(1, sizeof(jack_driver_desc_t));
strcpy(desc->name, "faust"); // size MUST be less then JACK_DRIVER_NAME_MAX + 1
strcpy(desc->desc, " Faust generated internal"); // size MUST be less then JACK_DRIVER_PARAM_DESC + 1
desc->nparams = 0;
/*
desc->nparams = 2;
desc->params = (jack_driver_param_desc_t*)calloc(desc->nparams, sizeof(jack_driver_param_desc_t));
i = 0;
strcpy(desc->params[i].name, "channels");
desc->params[i].character = 'c';
desc->params[i].type = JackDriverParamInt;
desc->params[i].value.ui = 0;
strcpy(desc->params[i].short_desc, "Maximum number of channels");
strcpy(desc->params[i].long_desc, desc->params[i].short_desc);
i++;
strcpy(desc->params[i].name, "inchannels");
desc->params[i].character = 'i';
desc->params[i].type = JackDriverParamInt;
desc->params[i].value.ui = 0;
strcpy(desc->params[i].short_desc, "Maximum number of input channels");
strcpy(desc->params[i].long_desc, desc->params[i].short_desc);
*/
return desc;
}
int jack_internal_initialize(jack_client_t* client, const JSList* params)
{
try {
JackFaustInternal* internal = new JackFaustInternal(client, params);
if (internal->Open() == 0) {
return 0;
} else {
delete internal;
return 1;
}
} catch (...) {
return 1;
}
}
int jack_initialize(jack_client_t* client, const char* load_init)
{
JSList* params = NULL;
jack_driver_desc_t *desc = jack_get_descriptor();
JackArgParser parser(load_init);
if (parser.GetArgc() > 0)
parser.ParseParams(desc, ¶ms);
int res = jack_internal_initialize(client, params);
parser.FreeParams(params);
return res;
}
void jack_finish(void* arg)
{
JackFaustInternal* internal = static_cast<JackFaustInternal*>(arg);
if (internal) {
printf("Unloading internal\n");
delete internal;
}
}
#ifdef __cplusplus
}
#endif
/********************END ARCHITECTURE SECTION (part 2/2)****************/
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