/usr/share/faust/puredata.cpp is in faust-common 0.9.95~repack1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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************************************************************************
FAUST Architecture File
Copyright (C) 2006-2011 Albert Graef <Dr.Graef@t-online.de>
---------------------------------------------------------------------
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with the GNU C Library; if not, write to the Free
Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
02111-1307 USA.
************************************************************************
************************************************************************/
/* Pd architecture file, written by Albert Graef <Dr.Graef@t-online.de>.
This was derived from minimal.cpp included in the Faust distribution.
Please note that this is to be compiled as a shared library, which is
then loaded dynamically by Pd as an external. */
#include <stdlib.h>
#include <math.h>
#include <string>
#include "faust/misc.h"
#include "faust/gui/UI.h"
#include "faust/gui/meta.h"
#include "faust/dsp/dsp.h"
/******************************************************************************
*******************************************************************************
VECTOR INTRINSICS
*******************************************************************************
*******************************************************************************/
<<includeIntrinsic>>
/***************************************************************************
Pd UI interface
***************************************************************************/
enum ui_elem_type_t {
UI_BUTTON, UI_CHECK_BUTTON,
UI_V_SLIDER, UI_H_SLIDER, UI_NUM_ENTRY,
UI_V_BARGRAPH, UI_H_BARGRAPH,
UI_END_GROUP, UI_V_GROUP, UI_H_GROUP, UI_T_GROUP
};
struct ui_elem_t {
ui_elem_type_t type;
char *label;
float *zone;
float init, min, max, step;
};
class PdUI : public UI
{
public:
const char *name;
int nelems, level;
ui_elem_t *elems;
PdUI();
PdUI(const char *nm, const char *s);
virtual ~PdUI();
protected:
std::string path;
void add_elem(ui_elem_type_t type, const char *label = NULL);
void add_elem(ui_elem_type_t type, const char *label, float *zone);
void add_elem(ui_elem_type_t type, const char *label, float *zone,
float init, float min, float max, float step);
void add_elem(ui_elem_type_t type, const char *label, float *zone,
float min, float max);
public:
virtual void addButton(const char* label, float* zone);
virtual void addCheckButton(const char* label, float* zone);
virtual void addVerticalSlider(const char* label, float* zone, float init, float min, float max, float step);
virtual void addHorizontalSlider(const char* label, float* zone, float init, float min, float max, float step);
virtual void addNumEntry(const char* label, float* zone, float init, float min, float max, float step);
virtual void addHorizontalBargraph(const char* label, float* zone, float min, float max);
virtual void addVerticalBargraph(const char* label, float* zone, float min, float max);
virtual void openTabBox(const char* label);
virtual void openHorizontalBox(const char* label);
virtual void openVerticalBox(const char* label);
virtual void closeBox();
virtual void run();
};
static std::string mangle(const char *name, int level, const char *s)
{
const char *s0 = s;
std::string t = "";
if (!s) return t;
// Get rid of bogus "0x00" labels in recent Faust revisions. Also, for
// backward compatibility with old Faust versions, make sure that default
// toplevel groups and explicit toplevel groups with an empty label are
// treated alike (these both return "0x00" labels in the latest Faust, but
// would be treated inconsistently in earlier versions).
if (!*s || strcmp(s, "0x00") == 0) {
if (level == 0)
// toplevel group with empty label, map to dsp name
s = name;
else
// empty label
s = "";
}
while (*s)
if (isalnum(*s))
t += *(s++);
else {
const char *s1 = s;
while (*s && !isalnum(*s)) ++s;
if (s1 != s0 && *s) t += "-";
}
return t;
}
static std::string normpath(std::string path)
{
path = std::string("/")+path;
int pos = path.find("//");
while (pos >= 0) {
path.erase(pos, 1);
pos = path.find("//");
}
size_t len = path.length();
if (len > 1 && path[len-1] == '/')
path.erase(len-1, 1);
return path;
}
static std::string pathcat(std::string path, std::string label)
{
if (path.empty())
return normpath(label);
else if (label.empty())
return normpath(path);
else
return normpath(path+"/"+label);
}
PdUI::PdUI()
{
nelems = level = 0;
elems = NULL;
name = "";
path = "";
}
PdUI::PdUI(const char *nm, const char *s)
{
nelems = level = 0;
elems = NULL;
name = nm?nm:"";
path = s?s:"";
}
PdUI::~PdUI()
{
if (elems) {
for (int i = 0; i < nelems; i++)
if (elems[i].label)
free(elems[i].label);
free(elems);
}
}
inline void PdUI::add_elem(ui_elem_type_t type, const char *label)
{
ui_elem_t *elems1 = (ui_elem_t*)realloc(elems, (nelems+1)*sizeof(ui_elem_t));
if (elems1)
elems = elems1;
else
return;
std::string s = pathcat(path, mangle(name, level, label));
elems[nelems].type = type;
elems[nelems].label = strdup(s.c_str());
elems[nelems].zone = NULL;
elems[nelems].init = 0.0;
elems[nelems].min = 0.0;
elems[nelems].max = 0.0;
elems[nelems].step = 0.0;
nelems++;
}
inline void PdUI::add_elem(ui_elem_type_t type, const char *label, float *zone)
{
ui_elem_t *elems1 = (ui_elem_t*)realloc(elems, (nelems+1)*sizeof(ui_elem_t));
if (elems1)
elems = elems1;
else
return;
std::string s = pathcat(path, mangle(name, level, label));
elems[nelems].type = type;
elems[nelems].label = strdup(s.c_str());
elems[nelems].zone = zone;
elems[nelems].init = 0.0;
elems[nelems].min = 0.0;
elems[nelems].max = 1.0;
elems[nelems].step = 1.0;
nelems++;
}
inline void PdUI::add_elem(ui_elem_type_t type, const char *label, float *zone,
float init, float min, float max, float step)
{
ui_elem_t *elems1 = (ui_elem_t*)realloc(elems, (nelems+1)*sizeof(ui_elem_t));
if (elems1)
elems = elems1;
else
return;
std::string s = pathcat(path, mangle(name, level, label));
elems[nelems].type = type;
elems[nelems].label = strdup(s.c_str());
elems[nelems].zone = zone;
elems[nelems].init = init;
elems[nelems].min = min;
elems[nelems].max = max;
elems[nelems].step = step;
nelems++;
}
inline void PdUI::add_elem(ui_elem_type_t type, const char *label, float *zone,
float min, float max)
{
ui_elem_t *elems1 = (ui_elem_t*)realloc(elems, (nelems+1)*sizeof(ui_elem_t));
if (elems1)
elems = elems1;
else
return;
std::string s = pathcat(path, mangle(name, level, label));
elems[nelems].type = type;
elems[nelems].label = strdup(s.c_str());
elems[nelems].zone = zone;
elems[nelems].init = 0.0;
elems[nelems].min = min;
elems[nelems].max = max;
elems[nelems].step = 0.0;
nelems++;
}
void PdUI::addButton(const char* label, float* zone)
{ add_elem(UI_BUTTON, label, zone); }
void PdUI::addCheckButton(const char* label, float* zone)
{ add_elem(UI_CHECK_BUTTON, label, zone); }
void PdUI::addVerticalSlider(const char* label, float* zone, float init, float min, float max, float step)
{ add_elem(UI_V_SLIDER, label, zone, init, min, max, step); }
void PdUI::addHorizontalSlider(const char* label, float* zone, float init, float min, float max, float step)
{ add_elem(UI_H_SLIDER, label, zone, init, min, max, step); }
void PdUI::addNumEntry(const char* label, float* zone, float init, float min, float max, float step)
{ add_elem(UI_NUM_ENTRY, label, zone, init, min, max, step); }
void PdUI::addHorizontalBargraph(const char* label, float* zone, float min, float max)
{ add_elem(UI_H_BARGRAPH, label, zone, min, max); }
void PdUI::addVerticalBargraph(const char* label, float* zone, float min, float max)
{ add_elem(UI_V_BARGRAPH, label, zone, min, max); }
void PdUI::openTabBox(const char* label)
{
if (!path.empty()) path += "/";
path += mangle(name, level, label);
level++;
}
void PdUI::openHorizontalBox(const char* label)
{
if (!path.empty()) path += "/";
path += mangle(name, level, label);
level++;
}
void PdUI::openVerticalBox(const char* label)
{
if (!path.empty()) path += "/";
path += mangle(name, level, label);
level++;
}
void PdUI::closeBox()
{
int pos = path.rfind("/");
if (pos < 0) pos = 0;
path.erase(pos);
level--;
}
void PdUI::run() {}
/******************************************************************************
*******************************************************************************
FAUST DSP
*******************************************************************************
*******************************************************************************/
//----------------------------------------------------------------------------
// FAUST generated signal processor
//----------------------------------------------------------------------------
<<includeclass>>
#include <stdio.h>
#include <string>
#include "m_pd.h"
#define sym(name) xsym(name)
#define xsym(name) #name
#define faust_setup(name) xfaust_setup(name)
#define xfaust_setup(name) name ## _tilde_setup(void)
// time for "active" toggle xfades in secs
#define XFADE_TIME 0.1f
static t_class *faust_class;
struct t_faust {
t_object x_obj;
#ifdef __MINGW32__
/* This seems to be necessary as some as yet undetermined Pd routine seems
to write past the end of x_obj on Windows. */
int fence; /* dummy field (not used) */
#endif
mydsp *dsp;
PdUI *ui;
std::string *label;
int active, xfade, n_xfade, rate, n_in, n_out;
t_sample **inputs, **outputs, **buf;
t_outlet *out;
t_sample f;
};
static t_symbol *s_button, *s_checkbox, *s_vslider, *s_hslider, *s_nentry,
*s_vbargraph, *s_hbargraph;
static inline void zero_samples(int k, int n, t_sample **out)
{
for (int i = 0; i < k; i++)
#ifdef __STDC_IEC_559__
/* IEC 559 a.k.a. IEEE 754 floats can be initialized faster like this */
memset(out[i], 0, n*sizeof(t_sample));
#else
for (int j = 0; j < n; j++)
out[i][j] = 0.0f;
#endif
}
static inline void copy_samples(int k, int n, t_sample **out, t_sample **in)
{
for (int i = 0; i < k; i++)
memcpy(out[i], in[i], n*sizeof(t_sample));
}
static t_int *faust_perform(t_int *w)
{
t_faust *x = (t_faust *)(w[1]);
int n = (int)(w[2]);
if (!x->dsp || !x->buf) return (w+3);
AVOIDDENORMALS;
if (x->xfade > 0) {
float d = 1.0f/x->n_xfade, f = (x->xfade--)*d;
d = d/n;
x->dsp->compute(n, x->inputs, x->buf);
if (x->active)
if (x->n_in == x->n_out)
/* xfade inputs -> buf */
for (int j = 0; j < n; j++, f -= d)
for (int i = 0; i < x->n_out; i++)
x->outputs[i][j] = f*x->inputs[i][j]+(1.0f-f)*x->buf[i][j];
else
/* xfade 0 -> buf */
for (int j = 0; j < n; j++, f -= d)
for (int i = 0; i < x->n_out; i++)
x->outputs[i][j] = (1.0f-f)*x->buf[i][j];
else
if (x->n_in == x->n_out)
/* xfade buf -> inputs */
for (int j = 0; j < n; j++, f -= d)
for (int i = 0; i < x->n_out; i++)
x->outputs[i][j] = f*x->buf[i][j]+(1.0f-f)*x->inputs[i][j];
else
/* xfade buf -> 0 */
for (int j = 0; j < n; j++, f -= d)
for (int i = 0; i < x->n_out; i++)
x->outputs[i][j] = f*x->buf[i][j];
} else if (x->active) {
x->dsp->compute(n, x->inputs, x->buf);
copy_samples(x->n_out, n, x->outputs, x->buf);
} else if (x->n_in == x->n_out) {
copy_samples(x->n_out, n, x->buf, x->inputs);
copy_samples(x->n_out, n, x->outputs, x->buf);
} else
zero_samples(x->n_out, n, x->outputs);
return (w+3);
}
static void faust_dsp(t_faust *x, t_signal **sp)
{
int n = sp[0]->s_n, sr = (int)sp[0]->s_sr;
if (x->rate <= 0) {
/* default sample rate is whatever Pd tells us */
PdUI *ui = x->ui;
float *z = NULL;
if (ui->nelems > 0 &&
(z = (float*)malloc(ui->nelems*sizeof(float)))) {
/* save the current control values */
for (int i = 0; i < ui->nelems; i++)
if (ui->elems[i].zone)
z[i] = *ui->elems[i].zone;
}
/* set the proper sample rate; this requires reinitializing the dsp */
x->rate = sr;
x->dsp->init(sr);
if (z) {
/* restore previous control values */
for (int i = 0; i < ui->nelems; i++)
if (ui->elems[i].zone)
*ui->elems[i].zone = z[i];
free(z);
}
}
if (n > 0)
x->n_xfade = (int)(x->rate*XFADE_TIME/n);
dsp_add(faust_perform, 2, x, n);
for (int i = 0; i < x->n_in; i++)
x->inputs[i] = sp[i+1]->s_vec;
for (int i = 0; i < x->n_out; i++)
x->outputs[i] = sp[x->n_in+i+1]->s_vec;
if (x->buf != NULL)
for (int i = 0; i < x->n_out; i++) {
x->buf[i] = (t_sample*)malloc(n*sizeof(t_sample));
if (x->buf[i] == NULL) {
for (int j = 0; j < i; j++)
free(x->buf[j]);
free(x->buf);
x->buf = NULL;
break;
}
}
}
static int pathcmp(const char *s, const char *t)
{
int n = strlen(s), m = strlen(t);
if (n == 0 || m == 0)
return 0;
else if (t[0] == '/')
return strcmp(s, t);
else if (n <= m || s[n-m-1] != '/')
return strcmp(s+1, t);
else
return strcmp(s+n-m, t);
}
static void faust_any(t_faust *x, t_symbol *s, int argc, t_atom *argv)
{
if (!x->dsp) return;
PdUI *ui = x->ui;
if (s == &s_bang) {
for (int i = 0; i < ui->nelems; i++)
if (ui->elems[i].label && ui->elems[i].zone) {
t_atom args[6];
t_symbol *_s;
switch (ui->elems[i].type) {
case UI_BUTTON:
_s = s_button;
break;
case UI_CHECK_BUTTON:
_s = s_checkbox;
break;
case UI_V_SLIDER:
_s = s_vslider;
break;
case UI_H_SLIDER:
_s = s_hslider;
break;
case UI_NUM_ENTRY:
_s = s_nentry;
break;
case UI_V_BARGRAPH:
_s = s_vbargraph;
break;
case UI_H_BARGRAPH:
_s = s_hbargraph;
break;
default:
continue;
}
SETSYMBOL(&args[0], gensym(ui->elems[i].label));
SETFLOAT(&args[1], *ui->elems[i].zone);
SETFLOAT(&args[2], ui->elems[i].init);
SETFLOAT(&args[3], ui->elems[i].min);
SETFLOAT(&args[4], ui->elems[i].max);
SETFLOAT(&args[5], ui->elems[i].step);
outlet_anything(x->out, _s, 6, args);
}
} else {
const char *label = s->s_name;
int count = 0;
for (int i = 0; i < ui->nelems; i++)
if (ui->elems[i].label &&
pathcmp(ui->elems[i].label, label) == 0) {
if (argc == 0) {
if (ui->elems[i].zone) {
t_atom arg;
SETFLOAT(&arg, *ui->elems[i].zone);
outlet_anything(x->out, gensym(ui->elems[i].label), 1, &arg);
}
++count;
} else if (argc == 1 &&
(argv[0].a_type == A_FLOAT ||
argv[0].a_type == A_DEFFLOAT) &&
ui->elems[i].zone) {
float f = atom_getfloat(argv);
*ui->elems[i].zone = f;
++count;
} else
pd_error(x, "[faust] %s: bad control argument: %s",
x->label->c_str(), label);
}
if (count == 0 && strcmp(label, "active") == 0) {
if (argc == 0) {
t_atom arg;
SETFLOAT(&arg, (float)x->active);
outlet_anything(x->out, gensym((char*)"active"), 1, &arg);
} else if (argc == 1 &&
(argv[0].a_type == A_FLOAT ||
argv[0].a_type == A_DEFFLOAT)) {
float f = atom_getfloat(argv);
x->active = (int)f;
x->xfade = x->n_xfade;
}
}
}
}
static void faust_free(t_faust *x)
{
if (x->label) delete x->label;
if (x->dsp) delete x->dsp;
if (x->ui) delete x->ui;
if (x->inputs) free(x->inputs);
if (x->outputs) free(x->outputs);
if (x->buf) {
for (int i = 0; i < x->n_out; i++)
if (x->buf[i]) free(x->buf[i]);
free(x->buf);
}
}
static void *faust_new(t_symbol *s, int argc, t_atom *argv)
{
t_faust *x = (t_faust*)pd_new(faust_class);
int sr = -1;
t_symbol *id = NULL;
x->active = 1;
for (int i = 0; i < argc; i++)
if (argv[i].a_type == A_FLOAT || argv[i].a_type == A_DEFFLOAT)
sr = (int)argv[i].a_w.w_float;
else if (argv[i].a_type == A_SYMBOL || argv[i].a_type == A_DEFSYMBOL)
id = argv[i].a_w.w_symbol;
x->rate = sr;
if (sr <= 0) sr = 44100;
x->xfade = 0; x->n_xfade = (int)(sr*XFADE_TIME/64);
x->inputs = x->outputs = x->buf = NULL;
x->label = new std::string(sym(mydsp) "~");
x->dsp = new mydsp();
x->ui = new PdUI(sym(mydsp), id?id->s_name:NULL);
if (!x->dsp || !x->ui || !x->label) goto error;
if (id) {
*x->label += " ";
*x->label += id->s_name;
}
x->n_in = x->dsp->getNumInputs();
x->n_out = x->dsp->getNumOutputs();
if (x->n_in > 0)
x->inputs = (t_sample**)malloc(x->n_in*sizeof(t_sample*));
if (x->n_out > 0) {
x->outputs = (t_sample**)malloc(x->n_out*sizeof(t_sample*));
x->buf = (t_sample**)malloc(x->n_out*sizeof(t_sample*));
}
if ((x->n_in > 0 && x->inputs == NULL) ||
(x->n_out > 0 && (x->outputs == NULL || x->buf == NULL)))
goto error;
for (int i = 0; i < x->n_out; i++)
x->buf[i] = NULL;
x->dsp->init(sr);
x->dsp->buildUserInterface(x->ui);
for (int i = 0; i < x->n_in; i++)
inlet_new(&x->x_obj, &x->x_obj.ob_pd, &s_signal, &s_signal);
x->out = outlet_new(&x->x_obj, 0);
for (int i = 0; i < x->n_out; i++)
outlet_new(&x->x_obj, &s_signal);
return (void *)x;
error:
faust_free(x);
x->dsp = NULL; x->ui = NULL;
x->inputs = x->outputs = x->buf = NULL;
return (void *)x;
}
extern "C" void faust_setup(mydsp)
{
t_symbol *s = gensym(sym(mydsp) "~");
faust_class =
class_new(s, (t_newmethod)faust_new, (t_method)faust_free,
sizeof(t_faust), CLASS_DEFAULT,
A_GIMME, A_NULL);
class_addmethod(faust_class, (t_method)faust_dsp, gensym((char*)"dsp"), A_NULL);
class_addanything(faust_class, faust_any);
class_addmethod(faust_class, nullfn, &s_signal, A_NULL);
s_button = gensym((char*)"button");
s_checkbox = gensym((char*)"checkbox");
s_vslider = gensym((char*)"vslider");
s_hslider = gensym((char*)"hslider");
s_nentry = gensym((char*)"nentry");
s_vbargraph = gensym((char*)"vbargraph");
s_hbargraph = gensym((char*)"hbargraph");
/* give some indication that we're loaded and ready to go */
mydsp dsp = mydsp();
post("[faust] %s: %d inputs, %d outputs", sym(mydsp) "~",
dsp.getNumInputs(), dsp.getNumOutputs());
}
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