/usr/share/games/fretsonfire/data/specialnote.dae is in fretsonfire-game 1.3.110.dfsg2-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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<physics_model id="note3_None-PhysicsModel" name="note3_None-PhysicsModel">
<rigid_body name="note3_None-RigidBody" sid="note3_None-RigidBody">
<technique_common>
<instance_physics_material url="#note3_None-PhysicsMaterial"/>
<shape>
<box>
<half_extents>366.12659 375.54221 21.68727</half_extents>
</box>
</shape>
<dynamic>false</dynamic>
<mass>1.0</mass>
</technique_common>
</rigid_body>
</physics_model>
</library_physics_models>
<library_physics_scenes>
<physics_scene id="Scene-Physics" name="Scene-Physics">
<instance_physics_model url="#note1_None_001-PhysicsModel">
<instance_rigid_body body="note1_None_001-RigidBody" target="#note1_None_001"/>
</instance_physics_model>
<instance_physics_model url="#note1_None-PhysicsModel">
<instance_rigid_body body="note1_None-RigidBody" target="#note1_None"/>
</instance_physics_model>
<instance_physics_model url="#note3_None-PhysicsModel">
<instance_rigid_body body="note3_None-RigidBody" target="#note3_None"/>
</instance_physics_model>
</physics_scene>
</library_physics_scenes>
<scene>
<instance_visual_scene url="#Scene"/>
<instance_physics_scene url="#Scene-Physics"/>
</scene>
</COLLADA>
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