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/usr/games/gameclock is in gameclock 5.1.

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#!/usr/bin/python
#
# gameclock - a simple chess/game clock

import getopt
import sys
import os

# crude hack to support running from the source directory
d = os.path.dirname(os.path.abspath(os.path.realpath(__file__)))
d, s = os.path.split(d)
if s == 'scripts':
    sys.path.insert(0, d)
import gameclock

# 0 means not verbose, higher numbers show more information, see
# ui.debug for more info
verbose = 0


def usage():
    """gameclock v%s %s
Usage:
  %s [ -h | -v ... | -f ]

  -h --help: display this help
  -v --verbose: display progress information to stdout, can be repeated
  -f --fullscreen: start in fullscreen mode

See the manpage for more information."""
    print usage.__doc__ % (gameclock.__version__,
                           gameclock.__copyright__,
                           sys.argv[0])

if __name__ == "__main__":
    try:
        opts, args = getopt.getopt(sys.argv[1:], "hvf",
                                   ["help", "verbose", "fullscreen"])
    except getopt.GetoptError, err:
        # print help information and exit:
        usage()
        # will print something like "option -a not recognized"
        print "\nError: %s" % err
        sys.exit(2)

    settings = {}
    for o, a in opts:
        if o in ("-v", "--verbose"):
            if 'verbose' not in settings:
                settings['verbose'] = 0
            settings['verbose'] += 1
        elif o in ("-h", "--help"):
            usage()
            sys.exit()
        elif o in ("-f", "--fullscreen"):
            settings['fullscreen'] = True
        else:
            assert False, "unhandled option"
    from gameclock.gtkui import GameclockUI
    clock = GameclockUI(**settings)
    clock.main()