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/usr/share/glmark2/shaders/terrain-overlay.frag is in glmark2-data 2014.03+git20150611.fa71af2d-0ubuntu4.

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uniform float opacity;
uniform sampler2D tDiffuse;

varying vec2 vUv;

void main()
{
    vec4 texel = texture2D(tDiffuse, vUv);
    gl_FragColor = opacity * texel;
}