/usr/share/gocode/src/github.com/elazarl/go-bindata-assetfs/assetfs.go is in golang-github-elazarl-go-bindata-assetfs-dev 0.0~git20151224.0.57eb5e1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 | package assetfs
import (
"bytes"
"errors"
"io"
"io/ioutil"
"net/http"
"os"
"path"
"path/filepath"
"time"
)
var (
defaultFileTimestamp = time.Now()
)
// FakeFile implements os.FileInfo interface for a given path and size
type FakeFile struct {
// Path is the path of this file
Path string
// Dir marks of the path is a directory
Dir bool
// Len is the length of the fake file, zero if it is a directory
Len int64
// Timestamp is the ModTime of this file
Timestamp time.Time
}
func (f *FakeFile) Name() string {
_, name := filepath.Split(f.Path)
return name
}
func (f *FakeFile) Mode() os.FileMode {
mode := os.FileMode(0644)
if f.Dir {
return mode | os.ModeDir
}
return mode
}
func (f *FakeFile) ModTime() time.Time {
return f.Timestamp
}
func (f *FakeFile) Size() int64 {
return f.Len
}
func (f *FakeFile) IsDir() bool {
return f.Mode().IsDir()
}
func (f *FakeFile) Sys() interface{} {
return nil
}
// AssetFile implements http.File interface for a no-directory file with content
type AssetFile struct {
*bytes.Reader
io.Closer
FakeFile
}
func NewAssetFile(name string, content []byte, timestamp time.Time) *AssetFile {
if timestamp.IsZero() {
timestamp = defaultFileTimestamp
}
return &AssetFile{
bytes.NewReader(content),
ioutil.NopCloser(nil),
FakeFile{name, false, int64(len(content)), timestamp}}
}
func (f *AssetFile) Readdir(count int) ([]os.FileInfo, error) {
return nil, errors.New("not a directory")
}
func (f *AssetFile) Size() int64 {
return f.FakeFile.Size()
}
func (f *AssetFile) Stat() (os.FileInfo, error) {
return f, nil
}
// AssetDirectory implements http.File interface for a directory
type AssetDirectory struct {
AssetFile
ChildrenRead int
Children []os.FileInfo
}
func NewAssetDirectory(name string, children []string, fs *AssetFS) *AssetDirectory {
fileinfos := make([]os.FileInfo, 0, len(children))
for _, child := range children {
_, err := fs.AssetDir(filepath.Join(name, child))
fileinfos = append(fileinfos, &FakeFile{child, err == nil, 0, time.Time{}})
}
return &AssetDirectory{
AssetFile{
bytes.NewReader(nil),
ioutil.NopCloser(nil),
FakeFile{name, true, 0, time.Time{}},
},
0,
fileinfos}
}
func (f *AssetDirectory) Readdir(count int) ([]os.FileInfo, error) {
if count <= 0 {
return f.Children, nil
}
if f.ChildrenRead+count > len(f.Children) {
count = len(f.Children) - f.ChildrenRead
}
rv := f.Children[f.ChildrenRead : f.ChildrenRead+count]
f.ChildrenRead += count
return rv, nil
}
func (f *AssetDirectory) Stat() (os.FileInfo, error) {
return f, nil
}
// AssetFS implements http.FileSystem, allowing
// embedded files to be served from net/http package.
type AssetFS struct {
// Asset should return content of file in path if exists
Asset func(path string) ([]byte, error)
// AssetDir should return list of files in the path
AssetDir func(path string) ([]string, error)
// AssetInfo should return the info of file in path if exists
AssetInfo func(path string) (os.FileInfo, error)
// Prefix would be prepended to http requests
Prefix string
}
func (fs *AssetFS) Open(name string) (http.File, error) {
name = path.Join(fs.Prefix, name)
if len(name) > 0 && name[0] == '/' {
name = name[1:]
}
if b, err := fs.Asset(name); err == nil {
timestamp := defaultFileTimestamp
if info, err := fs.AssetInfo(name); err == nil {
timestamp = info.ModTime()
}
return NewAssetFile(name, b, timestamp), nil
}
if children, err := fs.AssetDir(name); err == nil {
return NewAssetDirectory(name, children, fs), nil
} else {
return nil, err
}
}
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