/usr/share/gocode/src/google.golang.org/genproto/googleapis/devtools/build/v1/build_events.pb.go is in golang-google-genproto-dev 0.0~git20171123.7f0da29-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// source: google/devtools/build/v1/build_events.proto
/*
Package build is a generated protocol buffer package.
It is generated from these files:
google/devtools/build/v1/build_events.proto
google/devtools/build/v1/build_status.proto
google/devtools/build/v1/publish_build_event.proto
It has these top-level messages:
BuildEvent
StreamId
BuildStatus
PublishLifecycleEventRequest
PublishBuildToolEventStreamResponse
OrderedBuildEvent
PublishBuildToolEventStreamRequest
*/
package build
import proto "github.com/golang/protobuf/proto"
import fmt "fmt"
import math "math"
import _ "google.golang.org/genproto/googleapis/api/annotations"
import google_protobuf1 "github.com/golang/protobuf/ptypes/any"
import google_protobuf2 "github.com/golang/protobuf/ptypes/timestamp"
import google_protobuf3 "github.com/golang/protobuf/ptypes/wrappers"
import _ "google.golang.org/genproto/googleapis/rpc/status"
// Reference imports to suppress errors if they are not otherwise used.
var _ = proto.Marshal
var _ = fmt.Errorf
var _ = math.Inf
// This is a compile-time assertion to ensure that this generated file
// is compatible with the proto package it is being compiled against.
// A compilation error at this line likely means your copy of the
// proto package needs to be updated.
const _ = proto.ProtoPackageIsVersion2 // please upgrade the proto package
// The type of console output stream.
type ConsoleOutputStream int32
const (
// Unspecified or unknown.
ConsoleOutputStream_UNKNOWN ConsoleOutputStream = 0
// Normal output stream.
ConsoleOutputStream_STDOUT ConsoleOutputStream = 1
// Error output stream.
ConsoleOutputStream_STDERR ConsoleOutputStream = 2
)
var ConsoleOutputStream_name = map[int32]string{
0: "UNKNOWN",
1: "STDOUT",
2: "STDERR",
}
var ConsoleOutputStream_value = map[string]int32{
"UNKNOWN": 0,
"STDOUT": 1,
"STDERR": 2,
}
func (x ConsoleOutputStream) String() string {
return proto.EnumName(ConsoleOutputStream_name, int32(x))
}
func (ConsoleOutputStream) EnumDescriptor() ([]byte, []int) { return fileDescriptor0, []int{0} }
// How did the event stream finish.
type BuildEvent_BuildComponentStreamFinished_FinishType int32
const (
// Unknown or unspecified; callers should never set this value.
BuildEvent_BuildComponentStreamFinished_FINISH_TYPE_UNSPECIFIED BuildEvent_BuildComponentStreamFinished_FinishType = 0
// Set by the event publisher to indicate a build event stream is
// finished.
BuildEvent_BuildComponentStreamFinished_FINISHED BuildEvent_BuildComponentStreamFinished_FinishType = 1
// Set by the WatchBuild RPC server when the publisher of a build event
// stream stops publishing events without publishing a
// BuildComponentStreamFinished event whose type equals FINISHED.
BuildEvent_BuildComponentStreamFinished_EXPIRED BuildEvent_BuildComponentStreamFinished_FinishType = 2
)
var BuildEvent_BuildComponentStreamFinished_FinishType_name = map[int32]string{
0: "FINISH_TYPE_UNSPECIFIED",
1: "FINISHED",
2: "EXPIRED",
}
var BuildEvent_BuildComponentStreamFinished_FinishType_value = map[string]int32{
"FINISH_TYPE_UNSPECIFIED": 0,
"FINISHED": 1,
"EXPIRED": 2,
}
func (x BuildEvent_BuildComponentStreamFinished_FinishType) String() string {
return proto.EnumName(BuildEvent_BuildComponentStreamFinished_FinishType_name, int32(x))
}
func (BuildEvent_BuildComponentStreamFinished_FinishType) EnumDescriptor() ([]byte, []int) {
return fileDescriptor0, []int{0, 5, 0}
}
// Which build component generates this event stream. Each build component
// may generate one event stream.
type StreamId_BuildComponent int32
const (
// Unknown or unspecified; callers should never set this value.
StreamId_UNKNOWN_COMPONENT StreamId_BuildComponent = 0
// A component that coordinates builds.
StreamId_CONTROLLER StreamId_BuildComponent = 1
// A component that runs executables needed to complete a build.
StreamId_WORKER StreamId_BuildComponent = 2
// A component that builds something.
StreamId_TOOL StreamId_BuildComponent = 3
)
var StreamId_BuildComponent_name = map[int32]string{
0: "UNKNOWN_COMPONENT",
1: "CONTROLLER",
2: "WORKER",
3: "TOOL",
}
var StreamId_BuildComponent_value = map[string]int32{
"UNKNOWN_COMPONENT": 0,
"CONTROLLER": 1,
"WORKER": 2,
"TOOL": 3,
}
func (x StreamId_BuildComponent) String() string {
return proto.EnumName(StreamId_BuildComponent_name, int32(x))
}
func (StreamId_BuildComponent) EnumDescriptor() ([]byte, []int) { return fileDescriptor0, []int{1, 0} }
// An event representing some state change that occured in the build. This
// message does not include field for uniquely identifying an event.
type BuildEvent struct {
// The timestamp of this event.
EventTime *google_protobuf2.Timestamp `protobuf:"bytes,1,opt,name=event_time,json=eventTime" json:"event_time,omitempty"`
// //////////////////////////////////////////////////////////////////////////
// Events that indicate a state change of a build request in the build
// queue.
//
// Types that are valid to be assigned to Event:
// *BuildEvent_InvocationAttemptStarted_
// *BuildEvent_InvocationAttemptFinished_
// *BuildEvent_BuildEnqueued_
// *BuildEvent_BuildFinished_
// *BuildEvent_ConsoleOutput_
// *BuildEvent_ComponentStreamFinished
// *BuildEvent_BazelEvent
// *BuildEvent_BuildExecutionEvent
// *BuildEvent_SourceFetchEvent
Event isBuildEvent_Event `protobuf_oneof:"event"`
}
func (m *BuildEvent) Reset() { *m = BuildEvent{} }
func (m *BuildEvent) String() string { return proto.CompactTextString(m) }
func (*BuildEvent) ProtoMessage() {}
func (*BuildEvent) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{0} }
type isBuildEvent_Event interface {
isBuildEvent_Event()
}
type BuildEvent_InvocationAttemptStarted_ struct {
InvocationAttemptStarted *BuildEvent_InvocationAttemptStarted `protobuf:"bytes,51,opt,name=invocation_attempt_started,json=invocationAttemptStarted,oneof"`
}
type BuildEvent_InvocationAttemptFinished_ struct {
InvocationAttemptFinished *BuildEvent_InvocationAttemptFinished `protobuf:"bytes,52,opt,name=invocation_attempt_finished,json=invocationAttemptFinished,oneof"`
}
type BuildEvent_BuildEnqueued_ struct {
BuildEnqueued *BuildEvent_BuildEnqueued `protobuf:"bytes,53,opt,name=build_enqueued,json=buildEnqueued,oneof"`
}
type BuildEvent_BuildFinished_ struct {
BuildFinished *BuildEvent_BuildFinished `protobuf:"bytes,55,opt,name=build_finished,json=buildFinished,oneof"`
}
type BuildEvent_ConsoleOutput_ struct {
ConsoleOutput *BuildEvent_ConsoleOutput `protobuf:"bytes,56,opt,name=console_output,json=consoleOutput,oneof"`
}
type BuildEvent_ComponentStreamFinished struct {
ComponentStreamFinished *BuildEvent_BuildComponentStreamFinished `protobuf:"bytes,59,opt,name=component_stream_finished,json=componentStreamFinished,oneof"`
}
type BuildEvent_BazelEvent struct {
BazelEvent *google_protobuf1.Any `protobuf:"bytes,60,opt,name=bazel_event,json=bazelEvent,oneof"`
}
type BuildEvent_BuildExecutionEvent struct {
BuildExecutionEvent *google_protobuf1.Any `protobuf:"bytes,61,opt,name=build_execution_event,json=buildExecutionEvent,oneof"`
}
type BuildEvent_SourceFetchEvent struct {
SourceFetchEvent *google_protobuf1.Any `protobuf:"bytes,62,opt,name=source_fetch_event,json=sourceFetchEvent,oneof"`
}
func (*BuildEvent_InvocationAttemptStarted_) isBuildEvent_Event() {}
func (*BuildEvent_InvocationAttemptFinished_) isBuildEvent_Event() {}
func (*BuildEvent_BuildEnqueued_) isBuildEvent_Event() {}
func (*BuildEvent_BuildFinished_) isBuildEvent_Event() {}
func (*BuildEvent_ConsoleOutput_) isBuildEvent_Event() {}
func (*BuildEvent_ComponentStreamFinished) isBuildEvent_Event() {}
func (*BuildEvent_BazelEvent) isBuildEvent_Event() {}
func (*BuildEvent_BuildExecutionEvent) isBuildEvent_Event() {}
func (*BuildEvent_SourceFetchEvent) isBuildEvent_Event() {}
func (m *BuildEvent) GetEvent() isBuildEvent_Event {
if m != nil {
return m.Event
}
return nil
}
func (m *BuildEvent) GetEventTime() *google_protobuf2.Timestamp {
if m != nil {
return m.EventTime
}
return nil
}
func (m *BuildEvent) GetInvocationAttemptStarted() *BuildEvent_InvocationAttemptStarted {
if x, ok := m.GetEvent().(*BuildEvent_InvocationAttemptStarted_); ok {
return x.InvocationAttemptStarted
}
return nil
}
func (m *BuildEvent) GetInvocationAttemptFinished() *BuildEvent_InvocationAttemptFinished {
if x, ok := m.GetEvent().(*BuildEvent_InvocationAttemptFinished_); ok {
return x.InvocationAttemptFinished
}
return nil
}
func (m *BuildEvent) GetBuildEnqueued() *BuildEvent_BuildEnqueued {
if x, ok := m.GetEvent().(*BuildEvent_BuildEnqueued_); ok {
return x.BuildEnqueued
}
return nil
}
func (m *BuildEvent) GetBuildFinished() *BuildEvent_BuildFinished {
if x, ok := m.GetEvent().(*BuildEvent_BuildFinished_); ok {
return x.BuildFinished
}
return nil
}
func (m *BuildEvent) GetConsoleOutput() *BuildEvent_ConsoleOutput {
if x, ok := m.GetEvent().(*BuildEvent_ConsoleOutput_); ok {
return x.ConsoleOutput
}
return nil
}
func (m *BuildEvent) GetComponentStreamFinished() *BuildEvent_BuildComponentStreamFinished {
if x, ok := m.GetEvent().(*BuildEvent_ComponentStreamFinished); ok {
return x.ComponentStreamFinished
}
return nil
}
func (m *BuildEvent) GetBazelEvent() *google_protobuf1.Any {
if x, ok := m.GetEvent().(*BuildEvent_BazelEvent); ok {
return x.BazelEvent
}
return nil
}
func (m *BuildEvent) GetBuildExecutionEvent() *google_protobuf1.Any {
if x, ok := m.GetEvent().(*BuildEvent_BuildExecutionEvent); ok {
return x.BuildExecutionEvent
}
return nil
}
func (m *BuildEvent) GetSourceFetchEvent() *google_protobuf1.Any {
if x, ok := m.GetEvent().(*BuildEvent_SourceFetchEvent); ok {
return x.SourceFetchEvent
}
return nil
}
// XXX_OneofFuncs is for the internal use of the proto package.
func (*BuildEvent) XXX_OneofFuncs() (func(msg proto.Message, b *proto.Buffer) error, func(msg proto.Message, tag, wire int, b *proto.Buffer) (bool, error), func(msg proto.Message) (n int), []interface{}) {
return _BuildEvent_OneofMarshaler, _BuildEvent_OneofUnmarshaler, _BuildEvent_OneofSizer, []interface{}{
(*BuildEvent_InvocationAttemptStarted_)(nil),
(*BuildEvent_InvocationAttemptFinished_)(nil),
(*BuildEvent_BuildEnqueued_)(nil),
(*BuildEvent_BuildFinished_)(nil),
(*BuildEvent_ConsoleOutput_)(nil),
(*BuildEvent_ComponentStreamFinished)(nil),
(*BuildEvent_BazelEvent)(nil),
(*BuildEvent_BuildExecutionEvent)(nil),
(*BuildEvent_SourceFetchEvent)(nil),
}
}
func _BuildEvent_OneofMarshaler(msg proto.Message, b *proto.Buffer) error {
m := msg.(*BuildEvent)
// event
switch x := m.Event.(type) {
case *BuildEvent_InvocationAttemptStarted_:
b.EncodeVarint(51<<3 | proto.WireBytes)
if err := b.EncodeMessage(x.InvocationAttemptStarted); err != nil {
return err
}
case *BuildEvent_InvocationAttemptFinished_:
b.EncodeVarint(52<<3 | proto.WireBytes)
if err := b.EncodeMessage(x.InvocationAttemptFinished); err != nil {
return err
}
case *BuildEvent_BuildEnqueued_:
b.EncodeVarint(53<<3 | proto.WireBytes)
if err := b.EncodeMessage(x.BuildEnqueued); err != nil {
return err
}
case *BuildEvent_BuildFinished_:
b.EncodeVarint(55<<3 | proto.WireBytes)
if err := b.EncodeMessage(x.BuildFinished); err != nil {
return err
}
case *BuildEvent_ConsoleOutput_:
b.EncodeVarint(56<<3 | proto.WireBytes)
if err := b.EncodeMessage(x.ConsoleOutput); err != nil {
return err
}
case *BuildEvent_ComponentStreamFinished:
b.EncodeVarint(59<<3 | proto.WireBytes)
if err := b.EncodeMessage(x.ComponentStreamFinished); err != nil {
return err
}
case *BuildEvent_BazelEvent:
b.EncodeVarint(60<<3 | proto.WireBytes)
if err := b.EncodeMessage(x.BazelEvent); err != nil {
return err
}
case *BuildEvent_BuildExecutionEvent:
b.EncodeVarint(61<<3 | proto.WireBytes)
if err := b.EncodeMessage(x.BuildExecutionEvent); err != nil {
return err
}
case *BuildEvent_SourceFetchEvent:
b.EncodeVarint(62<<3 | proto.WireBytes)
if err := b.EncodeMessage(x.SourceFetchEvent); err != nil {
return err
}
case nil:
default:
return fmt.Errorf("BuildEvent.Event has unexpected type %T", x)
}
return nil
}
func _BuildEvent_OneofUnmarshaler(msg proto.Message, tag, wire int, b *proto.Buffer) (bool, error) {
m := msg.(*BuildEvent)
switch tag {
case 51: // event.invocation_attempt_started
if wire != proto.WireBytes {
return true, proto.ErrInternalBadWireType
}
msg := new(BuildEvent_InvocationAttemptStarted)
err := b.DecodeMessage(msg)
m.Event = &BuildEvent_InvocationAttemptStarted_{msg}
return true, err
case 52: // event.invocation_attempt_finished
if wire != proto.WireBytes {
return true, proto.ErrInternalBadWireType
}
msg := new(BuildEvent_InvocationAttemptFinished)
err := b.DecodeMessage(msg)
m.Event = &BuildEvent_InvocationAttemptFinished_{msg}
return true, err
case 53: // event.build_enqueued
if wire != proto.WireBytes {
return true, proto.ErrInternalBadWireType
}
msg := new(BuildEvent_BuildEnqueued)
err := b.DecodeMessage(msg)
m.Event = &BuildEvent_BuildEnqueued_{msg}
return true, err
case 55: // event.build_finished
if wire != proto.WireBytes {
return true, proto.ErrInternalBadWireType
}
msg := new(BuildEvent_BuildFinished)
err := b.DecodeMessage(msg)
m.Event = &BuildEvent_BuildFinished_{msg}
return true, err
case 56: // event.console_output
if wire != proto.WireBytes {
return true, proto.ErrInternalBadWireType
}
msg := new(BuildEvent_ConsoleOutput)
err := b.DecodeMessage(msg)
m.Event = &BuildEvent_ConsoleOutput_{msg}
return true, err
case 59: // event.component_stream_finished
if wire != proto.WireBytes {
return true, proto.ErrInternalBadWireType
}
msg := new(BuildEvent_BuildComponentStreamFinished)
err := b.DecodeMessage(msg)
m.Event = &BuildEvent_ComponentStreamFinished{msg}
return true, err
case 60: // event.bazel_event
if wire != proto.WireBytes {
return true, proto.ErrInternalBadWireType
}
msg := new(google_protobuf1.Any)
err := b.DecodeMessage(msg)
m.Event = &BuildEvent_BazelEvent{msg}
return true, err
case 61: // event.build_execution_event
if wire != proto.WireBytes {
return true, proto.ErrInternalBadWireType
}
msg := new(google_protobuf1.Any)
err := b.DecodeMessage(msg)
m.Event = &BuildEvent_BuildExecutionEvent{msg}
return true, err
case 62: // event.source_fetch_event
if wire != proto.WireBytes {
return true, proto.ErrInternalBadWireType
}
msg := new(google_protobuf1.Any)
err := b.DecodeMessage(msg)
m.Event = &BuildEvent_SourceFetchEvent{msg}
return true, err
default:
return false, nil
}
}
func _BuildEvent_OneofSizer(msg proto.Message) (n int) {
m := msg.(*BuildEvent)
// event
switch x := m.Event.(type) {
case *BuildEvent_InvocationAttemptStarted_:
s := proto.Size(x.InvocationAttemptStarted)
n += proto.SizeVarint(51<<3 | proto.WireBytes)
n += proto.SizeVarint(uint64(s))
n += s
case *BuildEvent_InvocationAttemptFinished_:
s := proto.Size(x.InvocationAttemptFinished)
n += proto.SizeVarint(52<<3 | proto.WireBytes)
n += proto.SizeVarint(uint64(s))
n += s
case *BuildEvent_BuildEnqueued_:
s := proto.Size(x.BuildEnqueued)
n += proto.SizeVarint(53<<3 | proto.WireBytes)
n += proto.SizeVarint(uint64(s))
n += s
case *BuildEvent_BuildFinished_:
s := proto.Size(x.BuildFinished)
n += proto.SizeVarint(55<<3 | proto.WireBytes)
n += proto.SizeVarint(uint64(s))
n += s
case *BuildEvent_ConsoleOutput_:
s := proto.Size(x.ConsoleOutput)
n += proto.SizeVarint(56<<3 | proto.WireBytes)
n += proto.SizeVarint(uint64(s))
n += s
case *BuildEvent_ComponentStreamFinished:
s := proto.Size(x.ComponentStreamFinished)
n += proto.SizeVarint(59<<3 | proto.WireBytes)
n += proto.SizeVarint(uint64(s))
n += s
case *BuildEvent_BazelEvent:
s := proto.Size(x.BazelEvent)
n += proto.SizeVarint(60<<3 | proto.WireBytes)
n += proto.SizeVarint(uint64(s))
n += s
case *BuildEvent_BuildExecutionEvent:
s := proto.Size(x.BuildExecutionEvent)
n += proto.SizeVarint(61<<3 | proto.WireBytes)
n += proto.SizeVarint(uint64(s))
n += s
case *BuildEvent_SourceFetchEvent:
s := proto.Size(x.SourceFetchEvent)
n += proto.SizeVarint(62<<3 | proto.WireBytes)
n += proto.SizeVarint(uint64(s))
n += s
case nil:
default:
panic(fmt.Sprintf("proto: unexpected type %T in oneof", x))
}
return n
}
// Notification that the build system has attempted to run the build tool.
type BuildEvent_InvocationAttemptStarted struct {
// The number of the invocation attempt, starting at 1 and increasing by 1
// for each new attempt. Can be used to determine if there is a later
// invocation attempt replacing the current one a client is processing.
AttemptNumber int64 `protobuf:"varint,1,opt,name=attempt_number,json=attemptNumber" json:"attempt_number,omitempty"`
}
func (m *BuildEvent_InvocationAttemptStarted) Reset() { *m = BuildEvent_InvocationAttemptStarted{} }
func (m *BuildEvent_InvocationAttemptStarted) String() string { return proto.CompactTextString(m) }
func (*BuildEvent_InvocationAttemptStarted) ProtoMessage() {}
func (*BuildEvent_InvocationAttemptStarted) Descriptor() ([]byte, []int) {
return fileDescriptor0, []int{0, 0}
}
func (m *BuildEvent_InvocationAttemptStarted) GetAttemptNumber() int64 {
if m != nil {
return m.AttemptNumber
}
return 0
}
// Notification that an invocation attempt has finished.
type BuildEvent_InvocationAttemptFinished struct {
// The exit code of the build tool.
ExitCode *google_protobuf3.Int32Value `protobuf:"bytes,2,opt,name=exit_code,json=exitCode" json:"exit_code,omitempty"`
// Final status of the invocation.
InvocationStatus *BuildStatus `protobuf:"bytes,3,opt,name=invocation_status,json=invocationStatus" json:"invocation_status,omitempty"`
}
func (m *BuildEvent_InvocationAttemptFinished) Reset() { *m = BuildEvent_InvocationAttemptFinished{} }
func (m *BuildEvent_InvocationAttemptFinished) String() string { return proto.CompactTextString(m) }
func (*BuildEvent_InvocationAttemptFinished) ProtoMessage() {}
func (*BuildEvent_InvocationAttemptFinished) Descriptor() ([]byte, []int) {
return fileDescriptor0, []int{0, 1}
}
func (m *BuildEvent_InvocationAttemptFinished) GetExitCode() *google_protobuf3.Int32Value {
if m != nil {
return m.ExitCode
}
return nil
}
func (m *BuildEvent_InvocationAttemptFinished) GetInvocationStatus() *BuildStatus {
if m != nil {
return m.InvocationStatus
}
return nil
}
// Notification that the build request is enqueued. It could happen when
// a new build request is inserted into the build queue, or when a
// build request is put back into the build queue due to a previous build
// failure.
type BuildEvent_BuildEnqueued struct {
}
func (m *BuildEvent_BuildEnqueued) Reset() { *m = BuildEvent_BuildEnqueued{} }
func (m *BuildEvent_BuildEnqueued) String() string { return proto.CompactTextString(m) }
func (*BuildEvent_BuildEnqueued) ProtoMessage() {}
func (*BuildEvent_BuildEnqueued) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{0, 2} }
// Notification that the build request has finished, and no further
// invocations will occur. Note that this applies to the entire Build.
// Individual invocations trigger InvocationFinished when they finish.
type BuildEvent_BuildFinished struct {
// Final status of the build.
Status *BuildStatus `protobuf:"bytes,1,opt,name=status" json:"status,omitempty"`
}
func (m *BuildEvent_BuildFinished) Reset() { *m = BuildEvent_BuildFinished{} }
func (m *BuildEvent_BuildFinished) String() string { return proto.CompactTextString(m) }
func (*BuildEvent_BuildFinished) ProtoMessage() {}
func (*BuildEvent_BuildFinished) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{0, 3} }
func (m *BuildEvent_BuildFinished) GetStatus() *BuildStatus {
if m != nil {
return m.Status
}
return nil
}
// Textual output written to standard output or standard error.
type BuildEvent_ConsoleOutput struct {
// The output stream type.
Type ConsoleOutputStream `protobuf:"varint,1,opt,name=type,enum=google.devtools.build.v1.ConsoleOutputStream" json:"type,omitempty"`
// The output stream content.
//
// Types that are valid to be assigned to Output:
// *BuildEvent_ConsoleOutput_TextOutput
// *BuildEvent_ConsoleOutput_BinaryOutput
Output isBuildEvent_ConsoleOutput_Output `protobuf_oneof:"output"`
}
func (m *BuildEvent_ConsoleOutput) Reset() { *m = BuildEvent_ConsoleOutput{} }
func (m *BuildEvent_ConsoleOutput) String() string { return proto.CompactTextString(m) }
func (*BuildEvent_ConsoleOutput) ProtoMessage() {}
func (*BuildEvent_ConsoleOutput) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{0, 4} }
type isBuildEvent_ConsoleOutput_Output interface {
isBuildEvent_ConsoleOutput_Output()
}
type BuildEvent_ConsoleOutput_TextOutput struct {
TextOutput string `protobuf:"bytes,2,opt,name=text_output,json=textOutput,oneof"`
}
type BuildEvent_ConsoleOutput_BinaryOutput struct {
BinaryOutput []byte `protobuf:"bytes,3,opt,name=binary_output,json=binaryOutput,proto3,oneof"`
}
func (*BuildEvent_ConsoleOutput_TextOutput) isBuildEvent_ConsoleOutput_Output() {}
func (*BuildEvent_ConsoleOutput_BinaryOutput) isBuildEvent_ConsoleOutput_Output() {}
func (m *BuildEvent_ConsoleOutput) GetOutput() isBuildEvent_ConsoleOutput_Output {
if m != nil {
return m.Output
}
return nil
}
func (m *BuildEvent_ConsoleOutput) GetType() ConsoleOutputStream {
if m != nil {
return m.Type
}
return ConsoleOutputStream_UNKNOWN
}
func (m *BuildEvent_ConsoleOutput) GetTextOutput() string {
if x, ok := m.GetOutput().(*BuildEvent_ConsoleOutput_TextOutput); ok {
return x.TextOutput
}
return ""
}
func (m *BuildEvent_ConsoleOutput) GetBinaryOutput() []byte {
if x, ok := m.GetOutput().(*BuildEvent_ConsoleOutput_BinaryOutput); ok {
return x.BinaryOutput
}
return nil
}
// XXX_OneofFuncs is for the internal use of the proto package.
func (*BuildEvent_ConsoleOutput) XXX_OneofFuncs() (func(msg proto.Message, b *proto.Buffer) error, func(msg proto.Message, tag, wire int, b *proto.Buffer) (bool, error), func(msg proto.Message) (n int), []interface{}) {
return _BuildEvent_ConsoleOutput_OneofMarshaler, _BuildEvent_ConsoleOutput_OneofUnmarshaler, _BuildEvent_ConsoleOutput_OneofSizer, []interface{}{
(*BuildEvent_ConsoleOutput_TextOutput)(nil),
(*BuildEvent_ConsoleOutput_BinaryOutput)(nil),
}
}
func _BuildEvent_ConsoleOutput_OneofMarshaler(msg proto.Message, b *proto.Buffer) error {
m := msg.(*BuildEvent_ConsoleOutput)
// output
switch x := m.Output.(type) {
case *BuildEvent_ConsoleOutput_TextOutput:
b.EncodeVarint(2<<3 | proto.WireBytes)
b.EncodeStringBytes(x.TextOutput)
case *BuildEvent_ConsoleOutput_BinaryOutput:
b.EncodeVarint(3<<3 | proto.WireBytes)
b.EncodeRawBytes(x.BinaryOutput)
case nil:
default:
return fmt.Errorf("BuildEvent_ConsoleOutput.Output has unexpected type %T", x)
}
return nil
}
func _BuildEvent_ConsoleOutput_OneofUnmarshaler(msg proto.Message, tag, wire int, b *proto.Buffer) (bool, error) {
m := msg.(*BuildEvent_ConsoleOutput)
switch tag {
case 2: // output.text_output
if wire != proto.WireBytes {
return true, proto.ErrInternalBadWireType
}
x, err := b.DecodeStringBytes()
m.Output = &BuildEvent_ConsoleOutput_TextOutput{x}
return true, err
case 3: // output.binary_output
if wire != proto.WireBytes {
return true, proto.ErrInternalBadWireType
}
x, err := b.DecodeRawBytes(true)
m.Output = &BuildEvent_ConsoleOutput_BinaryOutput{x}
return true, err
default:
return false, nil
}
}
func _BuildEvent_ConsoleOutput_OneofSizer(msg proto.Message) (n int) {
m := msg.(*BuildEvent_ConsoleOutput)
// output
switch x := m.Output.(type) {
case *BuildEvent_ConsoleOutput_TextOutput:
n += proto.SizeVarint(2<<3 | proto.WireBytes)
n += proto.SizeVarint(uint64(len(x.TextOutput)))
n += len(x.TextOutput)
case *BuildEvent_ConsoleOutput_BinaryOutput:
n += proto.SizeVarint(3<<3 | proto.WireBytes)
n += proto.SizeVarint(uint64(len(x.BinaryOutput)))
n += len(x.BinaryOutput)
case nil:
default:
panic(fmt.Sprintf("proto: unexpected type %T in oneof", x))
}
return n
}
// Notification of the end of a build event stream published by a build
// component other than CONTROLLER (See StreamId.BuildComponents).
type BuildEvent_BuildComponentStreamFinished struct {
// How the event stream finished.
Type BuildEvent_BuildComponentStreamFinished_FinishType `protobuf:"varint,1,opt,name=type,enum=google.devtools.build.v1.BuildEvent_BuildComponentStreamFinished_FinishType" json:"type,omitempty"`
}
func (m *BuildEvent_BuildComponentStreamFinished) Reset() {
*m = BuildEvent_BuildComponentStreamFinished{}
}
func (m *BuildEvent_BuildComponentStreamFinished) String() string { return proto.CompactTextString(m) }
func (*BuildEvent_BuildComponentStreamFinished) ProtoMessage() {}
func (*BuildEvent_BuildComponentStreamFinished) Descriptor() ([]byte, []int) {
return fileDescriptor0, []int{0, 5}
}
func (m *BuildEvent_BuildComponentStreamFinished) GetType() BuildEvent_BuildComponentStreamFinished_FinishType {
if m != nil {
return m.Type
}
return BuildEvent_BuildComponentStreamFinished_FINISH_TYPE_UNSPECIFIED
}
// Unique identifier for a build event stream.
type StreamId struct {
// The id of a Build message.
BuildId string `protobuf:"bytes,1,opt,name=build_id,json=buildId" json:"build_id,omitempty"`
// The unique invocation ID within this build.
// It should be the same as {invocation} (below) during the migration.
InvocationId string `protobuf:"bytes,6,opt,name=invocation_id,json=invocationId" json:"invocation_id,omitempty"`
// The component that emitted this event.
Component StreamId_BuildComponent `protobuf:"varint,3,opt,name=component,enum=google.devtools.build.v1.StreamId_BuildComponent" json:"component,omitempty"`
}
func (m *StreamId) Reset() { *m = StreamId{} }
func (m *StreamId) String() string { return proto.CompactTextString(m) }
func (*StreamId) ProtoMessage() {}
func (*StreamId) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{1} }
func (m *StreamId) GetBuildId() string {
if m != nil {
return m.BuildId
}
return ""
}
func (m *StreamId) GetInvocationId() string {
if m != nil {
return m.InvocationId
}
return ""
}
func (m *StreamId) GetComponent() StreamId_BuildComponent {
if m != nil {
return m.Component
}
return StreamId_UNKNOWN_COMPONENT
}
func init() {
proto.RegisterType((*BuildEvent)(nil), "google.devtools.build.v1.BuildEvent")
proto.RegisterType((*BuildEvent_InvocationAttemptStarted)(nil), "google.devtools.build.v1.BuildEvent.InvocationAttemptStarted")
proto.RegisterType((*BuildEvent_InvocationAttemptFinished)(nil), "google.devtools.build.v1.BuildEvent.InvocationAttemptFinished")
proto.RegisterType((*BuildEvent_BuildEnqueued)(nil), "google.devtools.build.v1.BuildEvent.BuildEnqueued")
proto.RegisterType((*BuildEvent_BuildFinished)(nil), "google.devtools.build.v1.BuildEvent.BuildFinished")
proto.RegisterType((*BuildEvent_ConsoleOutput)(nil), "google.devtools.build.v1.BuildEvent.ConsoleOutput")
proto.RegisterType((*BuildEvent_BuildComponentStreamFinished)(nil), "google.devtools.build.v1.BuildEvent.BuildComponentStreamFinished")
proto.RegisterType((*StreamId)(nil), "google.devtools.build.v1.StreamId")
proto.RegisterEnum("google.devtools.build.v1.ConsoleOutputStream", ConsoleOutputStream_name, ConsoleOutputStream_value)
proto.RegisterEnum("google.devtools.build.v1.BuildEvent_BuildComponentStreamFinished_FinishType", BuildEvent_BuildComponentStreamFinished_FinishType_name, BuildEvent_BuildComponentStreamFinished_FinishType_value)
proto.RegisterEnum("google.devtools.build.v1.StreamId_BuildComponent", StreamId_BuildComponent_name, StreamId_BuildComponent_value)
}
func init() { proto.RegisterFile("google/devtools/build/v1/build_events.proto", fileDescriptor0) }
var fileDescriptor0 = []byte{
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}
|