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<b>- Cal3D 0.11 API Reference -</b>
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<div class="title">CalHardwareModel Member List</div> </div>
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<p>This is the complete list of members for <a class="el" href="classCalHardwareModel.html">CalHardwareModel</a>, including all inherited members.</p>
<table class="directory">
<tr class="even"><td class="entry"><a class="el" href="classCalHardwareModel.html#a5c3da18d348a850e06449d35e59c156f">CalHardwareModel</a>(CalCoreModel *pCoreModel)</td><td class="entry"><a class="el" href="classCalHardwareModel.html">CalHardwareModel</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="classCalHardwareModel.html#a251561ad021f151b207d5761fef989a9">getAmbientColor</a>(unsigned char *pColorBuffer)</td><td class="entry"><a class="el" href="classCalHardwareModel.html">CalHardwareModel</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classCalHardwareModel.html#a1067269d36a6fbe2922a18d31c84d397">getBaseVertexIndex</a>()</td><td class="entry"><a class="el" href="classCalHardwareModel.html">CalHardwareModel</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="classCalHardwareModel.html#ac8871e1668c0ff5a3812410e969727da">getBoneCount</a>()</td><td class="entry"><a class="el" href="classCalHardwareModel.html">CalHardwareModel</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classCalHardwareModel.html#a258961a5fb3f503a00d4cd243e0b0449">getDiffuseColor</a>(unsigned char *pColorBuffer)</td><td class="entry"><a class="el" href="classCalHardwareModel.html">CalHardwareModel</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="classCalHardwareModel.html#a7b3bfc9bd92a170f727e3c23feba5ccc">getFaceCount</a>()</td><td class="entry"><a class="el" href="classCalHardwareModel.html">CalHardwareModel</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classCalHardwareModel.html#a314efb22692293b55cace621486e3b80">getHardwareMeshCount</a>()</td><td class="entry"><a class="el" href="classCalHardwareModel.html">CalHardwareModel</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="classCalHardwareModel.html#a1c8e4f504ea076a3933142e32746fb5d">getMapUserData</a>(int mapId)</td><td class="entry"><a class="el" href="classCalHardwareModel.html">CalHardwareModel</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classCalHardwareModel.html#a9da3df0d44b4969c92536c09d30632cc">getRotationBoneSpace</a>(int boneId, CalSkeleton *pSkeleton)</td><td class="entry"><a class="el" href="classCalHardwareModel.html">CalHardwareModel</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="classCalHardwareModel.html#a4349d6b42fd316da91c51f99ff80e121">getShininess</a>()</td><td class="entry"><a class="el" href="classCalHardwareModel.html">CalHardwareModel</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classCalHardwareModel.html#ac655e38938a322dd7089af8ae986e84d">getSpecularColor</a>(unsigned char *pColorBuffer)</td><td class="entry"><a class="el" href="classCalHardwareModel.html">CalHardwareModel</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="classCalHardwareModel.html#af50c3ae6b5958af41fc147e365cedc91">getStartIndex</a>()</td><td class="entry"><a class="el" href="classCalHardwareModel.html">CalHardwareModel</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classCalHardwareModel.html#ac0fe9acd232dd4a2fc0f4cc75736b03b">getTotalFaceCount</a>()</td><td class="entry"><a class="el" href="classCalHardwareModel.html">CalHardwareModel</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="classCalHardwareModel.html#ab644c5bb3b876e10b68a0228b8d22e0f">getTotalVertexCount</a>()</td><td class="entry"><a class="el" href="classCalHardwareModel.html">CalHardwareModel</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classCalHardwareModel.html#a9e9e0d4791ab5de26f43ff7eb513931f">getTranslationBoneSpace</a>(int boneId, CalSkeleton *pSkeleton)</td><td class="entry"><a class="el" href="classCalHardwareModel.html">CalHardwareModel</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="classCalHardwareModel.html#ac63b2a1d511fcdeb30440f4e8eb7cfbc">getVectorHardwareMesh</a>()</td><td class="entry"><a class="el" href="classCalHardwareModel.html">CalHardwareModel</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classCalHardwareModel.html#a93f526df9f727224a7a169803bbdc920">getVertexCount</a>()</td><td class="entry"><a class="el" href="classCalHardwareModel.html">CalHardwareModel</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="classCalHardwareModel.html#aa2706b8ec5848f1e0d4b5efbd88a7c8d">load</a>(int baseVertexIndex, int startIndex, int maxBonesPerMesh)</td><td class="entry"><a class="el" href="classCalHardwareModel.html">CalHardwareModel</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classCalHardwareModel.html#a44f85410070583ff0a10f9d5edd26726">selectHardwareMesh</a>(size_t meshId)</td><td class="entry"><a class="el" href="classCalHardwareModel.html">CalHardwareModel</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="classCalHardwareModel.html#a6575ad80ce670b2b91ef98199e3f65a0">setCoreMeshIds</a>(const std::vector< int > &coreMeshIds)</td><td class="entry"><a class="el" href="classCalHardwareModel.html">CalHardwareModel</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classCalHardwareModel.html#ab014248d56ceb909f9de1a944c7b643d">setIndexBuffer</a>(CalIndex *pIndexBuffer)</td><td class="entry"><a class="el" href="classCalHardwareModel.html">CalHardwareModel</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="classCalHardwareModel.html#afbc90fc914ecc0b67a15506fb6695c55">setMatrixIndexBuffer</a>(char *pMatrixIndexBuffer, int stride)</td><td class="entry"><a class="el" href="classCalHardwareModel.html">CalHardwareModel</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classCalHardwareModel.html#a3f4ad99cbd709319e742d4c23bf42557">setNormalBuffer</a>(char *pNormalBuffer, int stride)</td><td class="entry"><a class="el" href="classCalHardwareModel.html">CalHardwareModel</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="classCalHardwareModel.html#a06e45f354c326d0a6c189188632c5325">setTangentSpaceBuffer</a>(int mapId, char *pTangentSpaceBuffer, int stride)</td><td class="entry"><a class="el" href="classCalHardwareModel.html">CalHardwareModel</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classCalHardwareModel.html#a23bffd7cec2788d1ea6a11a0c3e49e07">setTextureCoordBuffer</a>(int mapId, char *pTextureCoordBuffer, int stride)</td><td class="entry"><a class="el" href="classCalHardwareModel.html">CalHardwareModel</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="classCalHardwareModel.html#a9b2a05151e8bed07b4947a3a35352050">setTextureCoordNum</a>(int textureCoordNum)</td><td class="entry"><a class="el" href="classCalHardwareModel.html">CalHardwareModel</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classCalHardwareModel.html#a2c6bb859d2490b7220d2cababeae3874">setVertexBuffer</a>(char *pVertexBuffer, int stride)</td><td class="entry"><a class="el" href="classCalHardwareModel.html">CalHardwareModel</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="classCalHardwareModel.html#a55cd29ac125ffe7af7afc42d58a8c137">setWeightBuffer</a>(char *pWeightBuffer, int stride)</td><td class="entry"><a class="el" href="classCalHardwareModel.html">CalHardwareModel</a></td><td class="entry"></td></tr>
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>~CalHardwareModel</b>() (defined in <a class="el" href="classCalHardwareModel.html">CalHardwareModel</a>)</td><td class="entry"><a class="el" href="classCalHardwareModel.html">CalHardwareModel</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
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