/usr/include/dawgdic/dawg-builder.h is in libdawgdic-dev 0.4.5-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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#define DAWGDIC_DAWG_BUILDER_H
#include <algorithm>
#include <stack>
#include <vector>
#include "dawg.h"
#include "dawg-unit.h"
namespace dawgdic {
// DAWG builder.
class DawgBuilder {
public:
explicit DawgBuilder(SizeType initial_hash_table_size =
DEFAULT_INITIAL_HASH_TABLE_SIZE)
: initial_hash_table_size_(initial_hash_table_size),
base_pool_(), label_pool_(), flag_pool_(), unit_pool_(),
hash_table_(), unfixed_units_(), unused_units_(), num_of_states_(1),
num_of_merged_transitions_(0), num_of_merging_states_(0) {}
// Number of units.
SizeType size() const {
return base_pool_.size();
}
// Number of transitions.
SizeType num_of_transitions() const {
return base_pool_.size() - 1;
}
// Number of states.
SizeType num_of_states() const {
return num_of_states_;
}
// Number of merged transitions.
SizeType num_of_merged_transitions() const {
return num_of_merged_transitions_;
}
// Number of merged states.
SizeType num_of_merged_states() const {
return num_of_transitions()
+ num_of_merged_transitions() + 1 - num_of_states();
}
// Number of merging states.
SizeType num_of_merging_states() const {
return num_of_merging_states_;
}
// Initializes a builder.
void Clear() {
base_pool_.Clear();
label_pool_.Clear();
flag_pool_.Clear();
unit_pool_.Clear();
std::vector<BaseType>(0).swap(hash_table_);
while (!unfixed_units_.empty()) {
unfixed_units_.pop();
}
while (!unused_units_.empty()) {
unused_units_.pop();
}
num_of_states_ = 1;
num_of_merged_transitions_ = 0;
num_of_merging_states_ = 0;
}
// Inserts a key.
bool Insert(const CharType *key, ValueType value = 0) {
if (key == NULL || *key == '\0' || value < 0) {
return false;
}
SizeType length = 1;
while (key[length]) {
++length;
}
return InsertKey(key, length, value);
}
// Inserts a key.
bool Insert(const CharType *key, SizeType length, ValueType value) {
if (key == NULL || length <= 0 || value < 0) {
return false;
}
for (SizeType i = 0; i < length; ++i) {
if (key[i] == '\0') {
return false;
}
}
return InsertKey(key, length, value);
}
// Finishes building a dawg.
bool Finish(Dawg *dawg) {
// Initializes a builder if not initialized.
if (hash_table_.empty()) {
Init();
}
FixUnits(0);
base_pool_[0].set_base(unit_pool_[0].base());
label_pool_[0] = unit_pool_[0].label();
dawg->set_num_of_states(num_of_states_);
dawg->set_num_of_merged_transitions(num_of_merged_transitions_);
dawg->set_num_of_merged_states(num_of_merged_states());
dawg->set_num_of_merging_states(num_of_merging_states_);
dawg->SwapBasePool(&base_pool_);
dawg->SwapLabelPool(&label_pool_);
dawg->SwapFlagPool(&flag_pool_);
Clear();
return true;
}
private:
enum {
DEFAULT_INITIAL_HASH_TABLE_SIZE = 1 << 8
};
const SizeType initial_hash_table_size_;
ObjectPool<BaseUnit> base_pool_;
ObjectPool<UCharType> label_pool_;
BitPool<> flag_pool_;
ObjectPool<DawgUnit> unit_pool_;
std::vector<BaseType> hash_table_;
std::stack<BaseType> unfixed_units_;
std::stack<BaseType> unused_units_;
SizeType num_of_states_;
SizeType num_of_merged_transitions_;
SizeType num_of_merging_states_;
// Disallows copies.
DawgBuilder(const DawgBuilder &);
DawgBuilder &operator=(const DawgBuilder &);
// Inserts a key.
bool InsertKey(const CharType *key, SizeType length, ValueType value) {
// Initializes a builder if not initialized.
if (hash_table_.empty()) {
Init();
}
BaseType index = 0;
SizeType key_pos = 0;
// Finds a separate unit.
for ( ; key_pos <= length; ++key_pos) {
BaseType child_index = unit_pool_[index].child();
if (!child_index) {
break;
}
UCharType key_label = static_cast<UCharType>(
(key_pos < length) ? key[key_pos] : '\0');
UCharType unit_label = unit_pool_[child_index].label();
// Checks the order of keys.
if (key_label < unit_label) {
return false;
} else if (key_label > unit_label) {
unit_pool_[child_index].set_has_sibling(true);
FixUnits(child_index);
break;
}
index = child_index;
}
// Adds new units.
for ( ; key_pos <= length; ++key_pos) {
UCharType key_label = static_cast<UCharType>(
(key_pos < length) ? key[key_pos] : '\0');
BaseType child_index = AllocateUnit();
if (!unit_pool_[index].child()) {
unit_pool_[child_index].set_is_state(true);
}
unit_pool_[child_index].set_sibling(unit_pool_[index].child());
unit_pool_[child_index].set_label(key_label);
unit_pool_[index].set_child(child_index);
unfixed_units_.push(child_index);
index = child_index;
}
unit_pool_[index].set_value(value);
return true;
}
// Initializes an object.
void Init() {
hash_table_.resize(initial_hash_table_size_, 0);
AllocateUnit();
AllocateTransition();
unit_pool_[0].set_label(0xFF);
unfixed_units_.push(0);
}
// Fixes units corresponding to the last inserted key.
// Also, some of units are merged into equivalent transitions.
void FixUnits(BaseType index) {
while (unfixed_units_.top() != index) {
BaseType unfixed_index = unfixed_units_.top();
unfixed_units_.pop();
if (num_of_states_ >= hash_table_.size() - (hash_table_.size() >> 2)) {
ExpandHashTable();
}
BaseType num_of_siblings = 0;
for (BaseType i = unfixed_index; i != 0; i = unit_pool_[i].sibling()) {
++num_of_siblings;
}
BaseType hash_id;
BaseType matched_index = FindUnit(unfixed_index, &hash_id);
if (matched_index != 0) {
num_of_merged_transitions_ += num_of_siblings;
// Records a merging state.
if (flag_pool_.get(matched_index) == false) {
++num_of_merging_states_;
flag_pool_.set(matched_index, true);
}
} else {
// Fixes units into pairs of base values and labels.
BaseType transition_index = 0;
for (BaseType i = 0; i < num_of_siblings; ++i) {
transition_index = AllocateTransition();
}
for (BaseType i = unfixed_index; i != 0; i = unit_pool_[i].sibling()) {
base_pool_[transition_index].set_base(unit_pool_[i].base());
label_pool_[transition_index] = unit_pool_[i].label();
--transition_index;
}
matched_index = transition_index + 1;
hash_table_[hash_id] = matched_index;
++num_of_states_;
}
// Deletes fixed units.
for (BaseType current = unfixed_index, next;
current != 0; current = next) {
next = unit_pool_[current].sibling();
FreeUnit(current);
}
unit_pool_[unfixed_units_.top()].set_child(matched_index);
}
unfixed_units_.pop();
}
// Expands a hash table.
void ExpandHashTable() {
SizeType hash_table_size = hash_table_.size() << 1;
std::vector<BaseType>(0).swap(hash_table_);
hash_table_.resize(hash_table_size, 0);
// Builds a new hash table.
BaseType count = 0;
for (SizeType i = 1; i < base_pool_.size(); ++i) {
BaseType index = static_cast<BaseType>(i);
if (label_pool_[index] == '\0' || base_pool_[index].is_state()) {
BaseType hash_id;
FindTransition(index, &hash_id);
hash_table_[hash_id] = index;
++count;
}
}
}
// Finds a transition from a hash table.
BaseType FindTransition(BaseType index, BaseType *hash_id) const {
*hash_id = HashTransition(index) % hash_table_.size();
for ( ; ; *hash_id = (*hash_id + 1) % hash_table_.size()) {
BaseType transition_id = hash_table_[*hash_id];
if (transition_id == 0) {
break;
}
// There must not be the same base value.
}
return 0;
}
// Finds a unit from a hash table.
BaseType FindUnit(BaseType unit_index, BaseType *hash_id) const {
*hash_id = HashUnit(unit_index) % hash_table_.size();
for ( ; ; *hash_id = (*hash_id + 1) % hash_table_.size()) {
BaseType transition_id = hash_table_[*hash_id];
if (transition_id == 0) {
break;
}
if (AreEqual(unit_index, transition_id)) {
return transition_id;
}
}
return 0;
}
// Compares a unit and a transition.
bool AreEqual(BaseType unit_index, BaseType transition_index) const {
// Compares the numbers of transitions.
for (BaseType i = unit_pool_[unit_index].sibling(); i != 0;
i = unit_pool_[i].sibling()) {
if (base_pool_[transition_index].has_sibling() == false) {
return false;
}
++transition_index;
}
if (base_pool_[transition_index].has_sibling() == true) {
return false;
}
// Compares out-transitions.
for (BaseType i = unit_index; i;
i = unit_pool_[i].sibling(), --transition_index) {
if (unit_pool_[i].base() != base_pool_[transition_index].base() ||
unit_pool_[i].label() != label_pool_[transition_index]) {
return false;
}
}
return true;
}
// Calculates a hash value from a transition.
BaseType HashTransition(BaseType index) const {
BaseType hash_value = 0;
for ( ; index != 0; ++index) {
BaseType base = base_pool_[index].base();
UCharType label = label_pool_[index];
hash_value ^= Hash((label << 24) ^ base);
if (base_pool_[index].has_sibling() == false) {
break;
}
}
return hash_value;
}
// Calculates a hash value from a unit.
BaseType HashUnit(BaseType index) const {
BaseType hash_value = 0;
for ( ; index != 0; index = unit_pool_[index].sibling()) {
BaseType base = unit_pool_[index].base();
UCharType label = unit_pool_[index].label();
hash_value ^= Hash((label << 24) ^ base);
}
return hash_value;
}
// 32-bit mix function.
// http://www.concentric.net/~Ttwang/tech/inthash.htm
static BaseType Hash(BaseType key) {
key = ~key + (key << 15); // key = (key << 15) - key - 1;
key = key ^ (key >> 12);
key = key + (key << 2);
key = key ^ (key >> 4);
key = key * 2057; // key = (key + (key << 3)) + (key << 11);
key = key ^ (key >> 16);
return key;
}
// Gets a transition from object pools.
BaseType AllocateTransition() {
flag_pool_.Allocate();
base_pool_.Allocate();
return static_cast<BaseType>(label_pool_.Allocate());
}
// Gets a unit from an object pool.
BaseType AllocateUnit() {
BaseType index = 0;
if (unused_units_.empty()) {
index = static_cast<BaseType>(unit_pool_.Allocate());
} else {
index = unused_units_.top();
unused_units_.pop();
}
unit_pool_[index].Clear();
return index;
}
// Returns a unit to an object pool.
void FreeUnit(BaseType index) {
unused_units_.push(index);
}
};
} // namespace dawgdic
#endif // DAWGDIC_DAWG_BUILDER_H
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