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<div id="projectname">dune-grid-glue
 <span id="projectnumber">2.5.0</span>
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<li class="navelem"><a class="el" href="a00101.html">Dune</a></li><li class="navelem"><a class="el" href="a00102.html">GridGlue</a></li><li class="navelem"><a class="el" href="a00859.html">OverlappingMerge</a></li> </ul>
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<div class="title">Dune::GridGlue::OverlappingMerge< dim1, dim2, dimworld, T > Member List</div> </div>
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<p>This is the complete list of members for <a class="el" href="a00859.html">Dune::GridGlue::OverlappingMerge< dim1, dim2, dimworld, T ></a>, including all inherited members.</p>
<table class="directory">
<tr class="even"><td class="entry"><a class="el" href="a00907.html#a650e68912b3e67d0541e53bfc8b3ee45">build</a>(const std::vector< Dune::FieldVector< T, dimworld > > &grid1_Coords, const std::vector< unsigned int > &grid1_elements, const std::vector< Dune::GeometryType > &grid1_element_types, const std::vector< Dune::FieldVector< T, dimworld > > &grid2_coords, const std::vector< unsigned int > &grid2_elements, const std::vector< Dune::GeometryType > &grid2_element_types)</td><td class="entry"><a class="el" href="a00907.html">Dune::GridGlue::StandardMerge< T, dim1, dim2, dimworld ></a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
<tr><td class="entry"><a class="el" href="a00907.html#a6b75236df5db93de584b64d3c343e201">clear</a>()</td><td class="entry"><a class="el" href="a00907.html">Dune::GridGlue::StandardMerge< T, dim1, dim2, dimworld ></a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="a00907.html#a5a0d570982c31ff4b6c65241367f0171">computeIntersection</a>(unsigned int candidate0, unsigned int candidate1, const std::vector< Dune::FieldVector< T, dimworld > > &grid1Coords, const std::vector< Dune::GeometryType > &grid1_element_types, std::bitset<(1<< grid1Dim)> &neighborIntersects1, const std::vector< Dune::FieldVector< T, dimworld > > &grid2Coords, const std::vector< Dune::GeometryType > &grid2_element_types, std::bitset<(1<< grid2Dim)> &neighborIntersects2, bool insert=true)</td><td class="entry"><a class="el" href="a00907.html">Dune::GridGlue::StandardMerge< T, dim1, dim2, dimworld ></a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
<tr><td class="entry"><a class="el" href="a00859.html#a739ac76619859eb8b989acdcd65ccdaf">computeIntersections</a>(const Dune::GeometryType &grid1ElementType, const std::vector< Dune::FieldVector< T, dimworld > > &grid1ElementCorners, std::bitset<(1<< dim1)> &neighborIntersects1, unsigned int grid1Index, const Dune::GeometryType &grid2ElementType, const std::vector< Dune::FieldVector< T, dimworld > > &grid2ElementCorners, std::bitset<(1<< dim2)> &neighborIntersects2, unsigned int grid2Index, std::vector< RemoteSimplicialIntersection > &intersections)</td><td class="entry"><a class="el" href="a00859.html">Dune::GridGlue::OverlappingMerge< dim1, dim2, dimworld, T ></a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="a00907.html#a9e8f2d1ef9af98a9b708d324bc6431b8">StandardMerge< T, dim1, dim2, dimworld >::computeIntersections</a>(const Dune::GeometryType &grid1ElementType, const std::vector< Dune::FieldVector< T, dimworld > > &grid1ElementCorners, std::bitset<(1<< grid1Dim)> &neighborIntersects1, unsigned int grid1Index, const Dune::GeometryType &grid2ElementType, const std::vector< Dune::FieldVector< T, dimworld > > &grid2ElementCorners, std::bitset<(1<< grid2Dim)> &neighborIntersects2, unsigned int grid2Index, std::vector< RemoteSimplicialIntersection > &intersections)=0</td><td class="entry"><a class="el" href="a00907.html">Dune::GridGlue::StandardMerge< T, dim1, dim2, dimworld ></a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">pure virtual</span></td></tr>
<tr><td class="entry"><a class="el" href="a00839.html#a3c4fd8a18d52614538b5c03f39426fbc">counter</a></td><td class="entry"><a class="el" href="a00839.html">Dune::GridGlue::Merger< T, grid1Dim, grid2Dim, dimworld ></a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="a00859.html#afb01dde845883251e7c0797c080fb207">ctype</a> typedef</td><td class="entry"><a class="el" href="a00859.html">Dune::GridGlue::OverlappingMerge< dim1, dim2, dimworld, T ></a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="a00907.html#a2ca96f0c0e7b126a684b3b2743e2afdc">elementNeighbors1_</a></td><td class="entry"><a class="el" href="a00907.html">Dune::GridGlue::StandardMerge< T, dim1, dim2, dimworld ></a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="a00907.html#a1ecf5f3782f12595fb6650a4d5e288e9">elementNeighbors2_</a></td><td class="entry"><a class="el" href="a00907.html">Dune::GridGlue::StandardMerge< T, dim1, dim2, dimworld ></a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
<tr><td class="entry"><a class="el" href="a00907.html#a673c9012160a2b6330099acfa8771c75">enableBruteForce</a>(bool bruteForce)</td><td class="entry"><a class="el" href="a00907.html">Dune::GridGlue::StandardMerge< T, dim1, dim2, dimworld ></a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="a00907.html#a174a40b9d98f28ce94c8a8a88d662b70">enableFallback</a>(bool fallback)</td><td class="entry"><a class="el" href="a00907.html">Dune::GridGlue::StandardMerge< T, dim1, dim2, dimworld ></a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
<tr><td class="entry"><a class="el" href="a00907.html#a2c9f55fb7bf4a9a018f55b3167f784f5">Grid1Coords</a> typedef</td><td class="entry"><a class="el" href="a00907.html">Dune::GridGlue::StandardMerge< T, dim1, dim2, dimworld ></a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="a00907.html#a9ebc6f9786dde4f1f735337128bfef05">grid1ElementCorners_</a></td><td class="entry"><a class="el" href="a00907.html">Dune::GridGlue::StandardMerge< T, dim1, dim2, dimworld ></a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
<tr><td class="entry"><a class="el" href="a00907.html#a3c039b81f00283fd7000e30c7a22c9d6">Grid2Coords</a> typedef</td><td class="entry"><a class="el" href="a00907.html">Dune::GridGlue::StandardMerge< T, dim1, dim2, dimworld ></a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="a00907.html#aa8e733b84decaf22902597018d3f5903">grid2ElementCorners_</a></td><td class="entry"><a class="el" href="a00907.html">Dune::GridGlue::StandardMerge< T, dim1, dim2, dimworld ></a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
<tr><td class="entry"><a class="el" href="a00907.html#aa2fd98d50c2221604fc43eb606162e2d">intersections_</a></td><td class="entry"><a class="el" href="a00907.html">Dune::GridGlue::StandardMerge< T, dim1, dim2, dimworld ></a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="a00907.html#ab86421a1ff4ea023ca2c1ac9338c5b87">nSimplices</a>() const</td><td class="entry"><a class="el" href="a00907.html">Dune::GridGlue::StandardMerge< T, dim1, dim2, dimworld ></a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
<tr><td class="entry"><a class="el" href="a00859.html#a2b22b369b3cc6d8d41b29ee681396e23">OverlappingMerge</a>()</td><td class="entry"><a class="el" href="a00859.html">Dune::GridGlue::OverlappingMerge< dim1, dim2, dimworld, T ></a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="a00839.html#a0adfa6bb38c3754eb91e09e70050f07c">parent</a>(unsigned int idx, unsigned int parId=0) const</td><td class="entry"><a class="el" href="a00839.html">Dune::GridGlue::Merger< T, grid1Dim, grid2Dim, dimworld ></a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
<tr><td class="entry"><a class="el" href="a00839.html#af027e970511098457dc16c592fea52ef">parentLocal</a>(unsigned int idx, unsigned int corner, unsigned int parId=0) const</td><td class="entry"><a class="el" href="a00839.html">Dune::GridGlue::Merger< T, grid1Dim, grid2Dim, dimworld ></a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="a00839.html#ae6aa2864b031049f432e062e360b8fba">parents</a>(unsigned int idx) const</td><td class="entry"><a class="el" href="a00839.html">Dune::GridGlue::Merger< T, grid1Dim, grid2Dim, dimworld ></a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
<tr><td class="entry"><a class="el" href="a00859.html#a143cebd96f0bb3a45f03846502b08faa">RemoteSimplicialIntersection</a> typedef</td><td class="entry"><a class="el" href="a00859.html">Dune::GridGlue::OverlappingMerge< dim1, dim2, dimworld, T ></a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="a00839.html#aaba3751d1e1916d5824db6a6c965dd77">simplexRefined</a>(unsigned int idx, std::vector< unsigned int > &indices) const</td><td class="entry"><a class="el" href="a00839.html">Dune::GridGlue::Merger< T, grid1Dim, grid2Dim, dimworld ></a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
<tr><td class="entry"><a class="el" href="a00907.html#ad7e4de26d4a61b8fd22d942d2fbd320a">StandardMerge</a>()</td><td class="entry"><a class="el" href="a00907.html">Dune::GridGlue::StandardMerge< T, dim1, dim2, dimworld ></a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">protected</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="a00907.html#ad1fc86773d689b1280f3e428e06db378">valid</a></td><td class="entry"><a class="el" href="a00907.html">Dune::GridGlue::StandardMerge< T, dim1, dim2, dimworld ></a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
<tr><td class="entry"><a class="el" href="a00859.html#ae253f08e3f2eb7ce23d4c38a044e1695">WorldCoords</a> typedef</td><td class="entry"><a class="el" href="a00859.html">Dune::GridGlue::OverlappingMerge< dim1, dim2, dimworld, T ></a></td><td class="entry"></td></tr>
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