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<h1 id="index">Index</h1>

<div class="genindex-jumpbox">
 <a href="#F"><strong>F</strong></a>
 | <a href="#G"><strong>G</strong></a>
 | <a href="#M"><strong>M</strong></a>
 | <a href="#T"><strong>T</strong></a>
 
</div>
<h2 id="F">F</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%; vertical-align: top;"><ul>
      <li><a href="index.html#c.FALSE">FALSE (C macro)</a>
</li>
  </ul></td>
</tr></table>

<h2 id="G">G</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%; vertical-align: top;"><ul>
      <li><a href="index.html#c.G_BEGIN_DECLS">G_BEGIN_DECLS (C macro)</a>
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      <li><a href="index.html#c.G_END_DECLS">G_END_DECLS (C macro)</a>
</li>
      <li><a href="index.html#_CPPv28gboolean">gboolean (C++ type)</a>
</li>
  </ul></td>
  <td style="width: 33%; vertical-align: top;"><ul>
      <li><a href="index.html#_CPPv25gchar">gchar (C++ type)</a>
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      <li><a href="index.html#_CPPv24gint">gint (C++ type)</a>
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      <li><a href="index.html#_CPPv28gpointer">gpointer (C++ type)</a>
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      <li><a href="index.html#_CPPv27guint16">guint16 (C++ type)</a>
</li>
  </ul></td>
</tr></table>

<h2 id="M">M</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%; vertical-align: top;"><ul>
      <li><a href="index.html#_CPPv221mypaint_benchmark_endv">mypaint_benchmark_end (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv223mypaint_benchmark_startPKc">mypaint_benchmark_start (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv227mypaint_brush_from_defaultsP12MyPaintBrush">mypaint_brush_from_defaults (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv225mypaint_brush_from_stringP12MyPaintBrushPKc">mypaint_brush_from_string (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv228mypaint_brush_get_base_valueP12MyPaintBrush19MyPaintBrushSetting">mypaint_brush_get_base_value (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv231mypaint_brush_get_inputs_used_nP12MyPaintBrush19MyPaintBrushSetting">mypaint_brush_get_inputs_used_n (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv227mypaint_brush_get_mapping_nP12MyPaintBrush19MyPaintBrushSetting17MyPaintBrushInput">mypaint_brush_get_mapping_n (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv231mypaint_brush_get_mapping_pointP12MyPaintBrush19MyPaintBrushSetting17MyPaintBrushInputiPfPf">mypaint_brush_get_mapping_point (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv223mypaint_brush_get_stateP12MyPaintBrush17MyPaintBrushState">mypaint_brush_get_state (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv244mypaint_brush_get_total_stroke_painting_timeP12MyPaintBrush">mypaint_brush_get_total_stroke_painting_time (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv222mypaint_brush_get_typev">mypaint_brush_get_type (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv226MYPAINT_BRUSH_INPUT_CUSTOM">MYPAINT_BRUSH_INPUT_CUSTOM (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv229MYPAINT_BRUSH_INPUT_DIRECTION">MYPAINT_BRUSH_INPUT_DIRECTION (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv230mypaint_brush_input_from_cnamePKc">mypaint_brush_input_from_cname (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv224mypaint_brush_input_info17MyPaintBrushInput">mypaint_brush_input_info (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv233mypaint_brush_input_info_get_namePK21MyPaintBrushInputInfo">mypaint_brush_input_info_get_name (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv236mypaint_brush_input_info_get_tooltipPK21MyPaintBrushInputInfo">mypaint_brush_input_info_get_tooltip (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv228MYPAINT_BRUSH_INPUT_PRESSURE">MYPAINT_BRUSH_INPUT_PRESSURE (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv226MYPAINT_BRUSH_INPUT_RANDOM">MYPAINT_BRUSH_INPUT_RANDOM (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv226MYPAINT_BRUSH_INPUT_SPEED1">MYPAINT_BRUSH_INPUT_SPEED1 (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv226MYPAINT_BRUSH_INPUT_SPEED2">MYPAINT_BRUSH_INPUT_SPEED2 (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv226MYPAINT_BRUSH_INPUT_STROKE">MYPAINT_BRUSH_INPUT_STROKE (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv234MYPAINT_BRUSH_INPUT_TILT_ASCENSION">MYPAINT_BRUSH_INPUT_TILT_ASCENSION (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv236MYPAINT_BRUSH_INPUT_TILT_DECLINATION">MYPAINT_BRUSH_INPUT_TILT_DECLINATION (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv226MYPAINT_BRUSH_INPUTS_COUNT">MYPAINT_BRUSH_INPUTS_COUNT (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv225mypaint_brush_is_constantP12MyPaintBrush19MyPaintBrushSetting">mypaint_brush_is_constant (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv217mypaint_brush_newv">mypaint_brush_new (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv224mypaint_brush_new_strokeP12MyPaintBrush">mypaint_brush_new_stroke (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv217mypaint_brush_refP12MyPaintBrush">mypaint_brush_ref (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv219mypaint_brush_resetP12MyPaintBrush">mypaint_brush_reset (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv228mypaint_brush_set_base_valueP12MyPaintBrush19MyPaintBrushSettingf">mypaint_brush_set_base_value (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv227mypaint_brush_set_mapping_nP12MyPaintBrush19MyPaintBrushSetting17MyPaintBrushInputi">mypaint_brush_set_mapping_n (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv231mypaint_brush_set_mapping_pointP12MyPaintBrush19MyPaintBrushSetting17MyPaintBrushInputiff">mypaint_brush_set_mapping_point (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv230mypaint_brush_set_print_inputsP12MyPaintBrush8gboolean">mypaint_brush_set_print_inputs (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv223mypaint_brush_set_stateP12MyPaintBrush17MyPaintBrushStatef">mypaint_brush_set_state (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv235MYPAINT_BRUSH_SETTING_ANTI_ALIASING">MYPAINT_BRUSH_SETTING_ANTI_ALIASING (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv236MYPAINT_BRUSH_SETTING_CHANGE_COLOR_H">MYPAINT_BRUSH_SETTING_CHANGE_COLOR_H (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv240MYPAINT_BRUSH_SETTING_CHANGE_COLOR_HSL_S">MYPAINT_BRUSH_SETTING_CHANGE_COLOR_HSL_S (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv240MYPAINT_BRUSH_SETTING_CHANGE_COLOR_HSV_S">MYPAINT_BRUSH_SETTING_CHANGE_COLOR_HSV_S (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv236MYPAINT_BRUSH_SETTING_CHANGE_COLOR_L">MYPAINT_BRUSH_SETTING_CHANGE_COLOR_L (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv236MYPAINT_BRUSH_SETTING_CHANGE_COLOR_V">MYPAINT_BRUSH_SETTING_CHANGE_COLOR_V (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv229MYPAINT_BRUSH_SETTING_COLOR_H">MYPAINT_BRUSH_SETTING_COLOR_H (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv229MYPAINT_BRUSH_SETTING_COLOR_S">MYPAINT_BRUSH_SETTING_COLOR_S (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv229MYPAINT_BRUSH_SETTING_COLOR_V">MYPAINT_BRUSH_SETTING_COLOR_V (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv230MYPAINT_BRUSH_SETTING_COLORIZE">MYPAINT_BRUSH_SETTING_COLORIZE (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv234MYPAINT_BRUSH_SETTING_CUSTOM_INPUT">MYPAINT_BRUSH_SETTING_CUSTOM_INPUT (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv243MYPAINT_BRUSH_SETTING_CUSTOM_INPUT_SLOWNESS">MYPAINT_BRUSH_SETTING_CUSTOM_INPUT_SLOWNESS (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv244MYPAINT_BRUSH_SETTING_DABS_PER_ACTUAL_RADIUS">MYPAINT_BRUSH_SETTING_DABS_PER_ACTUAL_RADIUS (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv243MYPAINT_BRUSH_SETTING_DABS_PER_BASIC_RADIUS">MYPAINT_BRUSH_SETTING_DABS_PER_BASIC_RADIUS (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv237MYPAINT_BRUSH_SETTING_DABS_PER_SECOND">MYPAINT_BRUSH_SETTING_DABS_PER_SECOND (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv238MYPAINT_BRUSH_SETTING_DIRECTION_FILTER">MYPAINT_BRUSH_SETTING_DIRECTION_FILTER (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv242MYPAINT_BRUSH_SETTING_ELLIPTICAL_DAB_ANGLE">MYPAINT_BRUSH_SETTING_ELLIPTICAL_DAB_ANGLE (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv242MYPAINT_BRUSH_SETTING_ELLIPTICAL_DAB_RATIO">MYPAINT_BRUSH_SETTING_ELLIPTICAL_DAB_RATIO (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv228MYPAINT_BRUSH_SETTING_ERASER">MYPAINT_BRUSH_SETTING_ERASER (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv232mypaint_brush_setting_from_cnamePKc">mypaint_brush_setting_from_cname (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv230MYPAINT_BRUSH_SETTING_HARDNESS">MYPAINT_BRUSH_SETTING_HARDNESS (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv226mypaint_brush_setting_info19MyPaintBrushSetting">mypaint_brush_setting_info (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv235mypaint_brush_setting_info_get_namePK23MyPaintBrushSettingInfo">mypaint_brush_setting_info_get_name (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv238mypaint_brush_setting_info_get_tooltipPK23MyPaintBrushSettingInfo">mypaint_brush_setting_info_get_tooltip (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv232MYPAINT_BRUSH_SETTING_LOCK_ALPHA">MYPAINT_BRUSH_SETTING_LOCK_ALPHA (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv238MYPAINT_BRUSH_SETTING_OFFSET_BY_RANDOM">MYPAINT_BRUSH_SETTING_OFFSET_BY_RANDOM (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv237MYPAINT_BRUSH_SETTING_OFFSET_BY_SPEED">MYPAINT_BRUSH_SETTING_OFFSET_BY_SPEED (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv246MYPAINT_BRUSH_SETTING_OFFSET_BY_SPEED_SLOWNESS">MYPAINT_BRUSH_SETTING_OFFSET_BY_SPEED_SLOWNESS (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv228MYPAINT_BRUSH_SETTING_OPAQUE">MYPAINT_BRUSH_SETTING_OPAQUE (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv238MYPAINT_BRUSH_SETTING_OPAQUE_LINEARIZE">MYPAINT_BRUSH_SETTING_OPAQUE_LINEARIZE (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv237MYPAINT_BRUSH_SETTING_OPAQUE_MULTIPLY">MYPAINT_BRUSH_SETTING_OPAQUE_MULTIPLY (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv239MYPAINT_BRUSH_SETTING_PRESSURE_GAIN_LOG">MYPAINT_BRUSH_SETTING_PRESSURE_GAIN_LOG (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv238MYPAINT_BRUSH_SETTING_RADIUS_BY_RANDOM">MYPAINT_BRUSH_SETTING_RADIUS_BY_RANDOM (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv240MYPAINT_BRUSH_SETTING_RADIUS_LOGARITHMIC">MYPAINT_BRUSH_SETTING_RADIUS_LOGARITHMIC (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv235MYPAINT_BRUSH_SETTING_RESTORE_COLOR">MYPAINT_BRUSH_SETTING_RESTORE_COLOR (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv235MYPAINT_BRUSH_SETTING_SLOW_TRACKING">MYPAINT_BRUSH_SETTING_SLOW_TRACKING (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv243MYPAINT_BRUSH_SETTING_SLOW_TRACKING_PER_DAB">MYPAINT_BRUSH_SETTING_SLOW_TRACKING_PER_DAB (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv228MYPAINT_BRUSH_SETTING_SMUDGE">MYPAINT_BRUSH_SETTING_SMUDGE (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv235MYPAINT_BRUSH_SETTING_SMUDGE_LENGTH">MYPAINT_BRUSH_SETTING_SMUDGE_LENGTH (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv239MYPAINT_BRUSH_SETTING_SMUDGE_RADIUS_LOG">MYPAINT_BRUSH_SETTING_SMUDGE_RADIUS_LOG (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv235MYPAINT_BRUSH_SETTING_SNAP_TO_PIXEL">MYPAINT_BRUSH_SETTING_SNAP_TO_PIXEL (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv234MYPAINT_BRUSH_SETTING_SPEED1_GAMMA">MYPAINT_BRUSH_SETTING_SPEED1_GAMMA (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv237MYPAINT_BRUSH_SETTING_SPEED1_SLOWNESS">MYPAINT_BRUSH_SETTING_SPEED1_SLOWNESS (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv234MYPAINT_BRUSH_SETTING_SPEED2_GAMMA">MYPAINT_BRUSH_SETTING_SPEED2_GAMMA (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv237MYPAINT_BRUSH_SETTING_SPEED2_SLOWNESS">MYPAINT_BRUSH_SETTING_SPEED2_SLOWNESS (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv249MYPAINT_BRUSH_SETTING_STROKE_DURATION_LOGARITHMIC">MYPAINT_BRUSH_SETTING_STROKE_DURATION_LOGARITHMIC (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv237MYPAINT_BRUSH_SETTING_STROKE_HOLDTIME">MYPAINT_BRUSH_SETTING_STROKE_HOLDTIME (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv238MYPAINT_BRUSH_SETTING_STROKE_THRESHOLD">MYPAINT_BRUSH_SETTING_STROKE_THRESHOLD (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv236MYPAINT_BRUSH_SETTING_TRACKING_NOISE">MYPAINT_BRUSH_SETTING_TRACKING_NOISE (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv228MYPAINT_BRUSH_SETTINGS_COUNT">MYPAINT_BRUSH_SETTINGS_COUNT (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv247MYPAINT_BRUSH_STATE_ACTUAL_ELLIPTICAL_DAB_ANGLE">MYPAINT_BRUSH_STATE_ACTUAL_ELLIPTICAL_DAB_ANGLE (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv247MYPAINT_BRUSH_STATE_ACTUAL_ELLIPTICAL_DAB_RATIO">MYPAINT_BRUSH_STATE_ACTUAL_ELLIPTICAL_DAB_RATIO (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv233MYPAINT_BRUSH_STATE_ACTUAL_RADIUS">MYPAINT_BRUSH_STATE_ACTUAL_RADIUS (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv228MYPAINT_BRUSH_STATE_ACTUAL_X">MYPAINT_BRUSH_STATE_ACTUAL_X (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv228MYPAINT_BRUSH_STATE_ACTUAL_Y">MYPAINT_BRUSH_STATE_ACTUAL_Y (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv229MYPAINT_BRUSH_STATE_ASCENSION">MYPAINT_BRUSH_STATE_ASCENSION (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv232MYPAINT_BRUSH_STATE_CUSTOM_INPUT">MYPAINT_BRUSH_STATE_CUSTOM_INPUT (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv231MYPAINT_BRUSH_STATE_DECLINATION">MYPAINT_BRUSH_STATE_DECLINATION (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv232MYPAINT_BRUSH_STATE_DIRECTION_DX">MYPAINT_BRUSH_STATE_DIRECTION_DX (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv232MYPAINT_BRUSH_STATE_DIRECTION_DY">MYPAINT_BRUSH_STATE_DIRECTION_DY (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv235MYPAINT_BRUSH_STATE_LAST_GETCOLOR_A">MYPAINT_BRUSH_STATE_LAST_GETCOLOR_A (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv235MYPAINT_BRUSH_STATE_LAST_GETCOLOR_B">MYPAINT_BRUSH_STATE_LAST_GETCOLOR_B (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv235MYPAINT_BRUSH_STATE_LAST_GETCOLOR_G">MYPAINT_BRUSH_STATE_LAST_GETCOLOR_G (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv235MYPAINT_BRUSH_STATE_LAST_GETCOLOR_R">MYPAINT_BRUSH_STATE_LAST_GETCOLOR_R (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv244MYPAINT_BRUSH_STATE_LAST_GETCOLOR_RECENTNESS">MYPAINT_BRUSH_STATE_LAST_GETCOLOR_RECENTNESS (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv232MYPAINT_BRUSH_STATE_NORM_DX_SLOW">MYPAINT_BRUSH_STATE_NORM_DX_SLOW (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv232MYPAINT_BRUSH_STATE_NORM_DY_SLOW">MYPAINT_BRUSH_STATE_NORM_DY_SLOW (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv236MYPAINT_BRUSH_STATE_NORM_SPEED1_SLOW">MYPAINT_BRUSH_STATE_NORM_SPEED1_SLOW (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv236MYPAINT_BRUSH_STATE_NORM_SPEED2_SLOW">MYPAINT_BRUSH_STATE_NORM_SPEED2_SLOW (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv232MYPAINT_BRUSH_STATE_PARTIAL_DABS">MYPAINT_BRUSH_STATE_PARTIAL_DABS (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv228MYPAINT_BRUSH_STATE_PRESSURE">MYPAINT_BRUSH_STATE_PRESSURE (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv228MYPAINT_BRUSH_STATE_RNG_SEED">MYPAINT_BRUSH_STATE_RNG_SEED (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv228MYPAINT_BRUSH_STATE_SMUDGE_A">MYPAINT_BRUSH_STATE_SMUDGE_A (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv229MYPAINT_BRUSH_STATE_SMUDGE_BA">MYPAINT_BRUSH_STATE_SMUDGE_BA (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv229MYPAINT_BRUSH_STATE_SMUDGE_GA">MYPAINT_BRUSH_STATE_SMUDGE_GA (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv229MYPAINT_BRUSH_STATE_SMUDGE_RA">MYPAINT_BRUSH_STATE_SMUDGE_RA (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv226MYPAINT_BRUSH_STATE_STROKE">MYPAINT_BRUSH_STATE_STROKE (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv234MYPAINT_BRUSH_STATE_STROKE_STARTED">MYPAINT_BRUSH_STATE_STROKE_STARTED (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv221MYPAINT_BRUSH_STATE_X">MYPAINT_BRUSH_STATE_X (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv221MYPAINT_BRUSH_STATE_Y">MYPAINT_BRUSH_STATE_Y (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv226MYPAINT_BRUSH_STATES_COUNT">MYPAINT_BRUSH_STATES_COUNT (C++ enumerator)</a>
</li>
      <li><a href="index.html#_CPPv223mypaint_brush_stroke_toP12MyPaintBrushP14MyPaintSurfacefffffd">mypaint_brush_stroke_to (C++ function)</a>
</li>
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</li>
      <li><a href="index.html#_CPPv238mypaint_fixed_tiled_surface_get_heightP24MyPaintFixedTiledSurface">mypaint_fixed_tiled_surface_get_height (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv236mypaint_fixed_tiled_surface_get_typev">mypaint_fixed_tiled_surface_get_type (C++ function)</a>
</li>
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</li>
      <li><a href="index.html#_CPPv237mypaint_fixed_tiled_surface_interfaceP24MyPaintFixedTiledSurface">mypaint_fixed_tiled_surface_interface (C++ function)</a>
</li>
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</li>
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      <li><a href="index.html#_CPPv237mypaint_gegl_tiled_surface_get_bufferP23MyPaintGeglTiledSurface">mypaint_gegl_tiled_surface_get_buffer (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv235mypaint_gegl_tiled_surface_get_typev">mypaint_gegl_tiled_surface_get_type (C++ function)</a>
</li>
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</li>
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</li>
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</li>
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</li>
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</li>
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</li>
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</li>
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</li>
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</li>
      <li><a href="index.html#_CPPv225mypaint_mapping_set_pointP14MyPaintMappingiiff">mypaint_mapping_set_point (C++ function)</a>
</li>
      <li><a href="index.html#c.MYPAINT_MAX_MIPMAP_LEVEL">MYPAINT_MAX_MIPMAP_LEVEL (C macro)</a>
</li>
      <li><a href="index.html#c.MYPAINT_MAX_THREADS">MYPAINT_MAX_THREADS (C macro)</a>
</li>
      <li><a href="index.html#_CPPv222mypaint_rectangle_copyP16MyPaintRectangle">mypaint_rectangle_copy (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv241mypaint_rectangle_expand_to_include_pointP16MyPaintRectangleii">mypaint_rectangle_expand_to_include_point (C++ function)</a>
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</li>
      <li><a href="index.html#_CPPv228mypaint_surface_begin_atomicP14MyPaintSurface">mypaint_surface_begin_atomic (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv224mypaint_surface_draw_dabP14MyPaintSurfacefffffffffffff">mypaint_surface_draw_dab (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv226mypaint_surface_end_atomicP14MyPaintSurfaceP16MyPaintRectangle">mypaint_surface_end_atomic (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv225mypaint_surface_get_alphaP14MyPaintSurfacefff">mypaint_surface_get_alpha (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv225mypaint_surface_get_colorP14MyPaintSurfacefffPfPfPfPf">mypaint_surface_get_color (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv224mypaint_surface_get_typev">mypaint_surface_get_type (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv220mypaint_surface_initP14MyPaintSurface">mypaint_surface_init (C++ function)</a>
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      <li><a href="index.html#_CPPv219mypaint_surface_refP14MyPaintSurface">mypaint_surface_ref (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv224mypaint_surface_save_pngP14MyPaintSurfacePKciiii">mypaint_surface_save_png (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv221mypaint_surface_unrefP14MyPaintSurface">mypaint_surface_unref (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv224mypaint_test_surface_runiPPc26MyPaintTestsSurfaceFactoryP5gchar8gpointer">mypaint_test_surface_run (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv225mypaint_tile_request_initP18MyPaintTileRequestiii8gboolean">mypaint_tile_request_init (C++ function)</a>
</li>
      <li><a href="index.html#c.MYPAINT_TILE_SIZE">MYPAINT_TILE_SIZE (C macro)</a>
</li>
      <li><a href="index.html#_CPPv234mypaint_tiled_surface_begin_atomicP19MyPaintTiledSurface">mypaint_tiled_surface_begin_atomic (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv229mypaint_tiled_surface_destroyP19MyPaintTiledSurface">mypaint_tiled_surface_destroy (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv232mypaint_tiled_surface_end_atomicP19MyPaintTiledSurfaceP16MyPaintRectangle">mypaint_tiled_surface_end_atomic (C++ function)</a>
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      <li><a href="index.html#_CPPv231mypaint_tiled_surface_get_alphaP19MyPaintTiledSurfacefff">mypaint_tiled_surface_get_alpha (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv226mypaint_tiled_surface_initP19MyPaintTiledSurface31MyPaintTileRequestStartFunction29MyPaintTileRequestEndFunction">mypaint_tiled_surface_init (C++ function)</a>
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      <li><a href="index.html#_CPPv240mypaint_tiled_surface_set_symmetry_stateP19MyPaintTiledSurface8gbooleanf">mypaint_tiled_surface_set_symmetry_state (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv238mypaint_tiled_surface_tile_request_endP19MyPaintTiledSurfaceP18MyPaintTileRequest">mypaint_tiled_surface_tile_request_end (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv240mypaint_tiled_surface_tile_request_startP19MyPaintTiledSurfaceP18MyPaintTileRequest">mypaint_tiled_surface_tile_request_start (C++ function)</a>
</li>
      <li><a href="index.html#c.MYPAINT_TYPE_BRUSH">MYPAINT_TYPE_BRUSH (C macro)</a>
</li>
      <li><a href="index.html#c.MYPAINT_TYPE_FIXED_TILED_SURFACE">MYPAINT_TYPE_FIXED_TILED_SURFACE (C macro)</a>
</li>
      <li><a href="index.html#c.MYPAINT_TYPE_RECTANGLE">MYPAINT_TYPE_RECTANGLE (C macro)</a>
</li>
      <li><a href="index.html#c.MYPAINT_TYPE_SURFACE">MYPAINT_TYPE_SURFACE (C macro)</a>
</li>
      <li><a href="index.html#_CPPv232mypaint_utils_stroke_player_freeP24MyPaintUtilsStrokePlayer">mypaint_utils_stroke_player_free (C++ function)</a>
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      <li><a href="index.html#_CPPv235mypaint_utils_stroke_player_iterateP24MyPaintUtilsStrokePlayer">mypaint_utils_stroke_player_iterate (C++ function)</a>
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      <li><a href="index.html#_CPPv231mypaint_utils_stroke_player_newv">mypaint_utils_stroke_player_new (C++ function)</a>
</li>
      <li><a href="index.html#_CPPv233mypaint_utils_stroke_player_resetP24MyPaintUtilsStrokePlayer">mypaint_utils_stroke_player_reset (C++ function)</a>
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      <li><a href="index.html#_CPPv236mypaint_utils_stroke_player_run_syncP24MyPaintUtilsStrokePlayer">mypaint_utils_stroke_player_run_sync (C++ function)</a>
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      <li><a href="index.html#_CPPv237mypaint_utils_stroke_player_set_brushP24MyPaintUtilsStrokePlayerP12MyPaintBrush">mypaint_utils_stroke_player_set_brush (C++ function)</a>
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      <li><a href="index.html#_CPPv237mypaint_utils_stroke_player_set_scaleP24MyPaintUtilsStrokePlayerf">mypaint_utils_stroke_player_set_scale (C++ function)</a>
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      <li><a href="index.html#_CPPv243mypaint_utils_stroke_player_set_source_dataP24MyPaintUtilsStrokePlayerPKc">mypaint_utils_stroke_player_set_source_data (C++ function)</a>
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      <li><a href="index.html#_CPPv239mypaint_utils_stroke_player_set_surfaceP24MyPaintUtilsStrokePlayerP14MyPaintSurface">mypaint_utils_stroke_player_set_surface (C++ function)</a>
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      <li><a href="index.html#_CPPv257mypaint_utils_stroke_player_set_transactions_on_stroke_toP24MyPaintUtilsStrokePlayer8gboolean">mypaint_utils_stroke_player_set_transactions_on_stroke_to (C++ function)</a>
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      <li><a href="index.html#c.MYPAINT_VALUE_HOLDS_BRUSH">MYPAINT_VALUE_HOLDS_BRUSH (C macro)</a>
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      <li><a href="index.html#c.MYPAINT_VALUE_HOLDS_FIXED_TILED_SURFACE">MYPAINT_VALUE_HOLDS_FIXED_TILED_SURFACE (C macro)</a>
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      <li><a href="index.html#c.MYPAINT_VALUE_HOLDS_RECTANGLE">MYPAINT_VALUE_HOLDS_RECTANGLE (C macro)</a>
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      <li><a href="index.html#c.MYPAINT_VALUE_HOLDS_SURFACE">MYPAINT_VALUE_HOLDS_SURFACE (C macro)</a>
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      <li><a href="index.html#_CPPv217MyPaintBrushInput">MyPaintBrushInput (C++ type)</a>
</li>
      <li><a href="index.html#_CPPv221MyPaintBrushInputInfo">MyPaintBrushInputInfo (C++ class)</a>
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      <li><a href="index.html#_CPPv2N21MyPaintBrushInputInfo5cnameE">MyPaintBrushInputInfo::cname (C++ member)</a>
</li>
      <li><a href="index.html#_CPPv2N21MyPaintBrushInputInfo8hard_maxE">MyPaintBrushInputInfo::hard_max (C++ member)</a>
</li>
      <li><a href="index.html#_CPPv2N21MyPaintBrushInputInfo8hard_minE">MyPaintBrushInputInfo::hard_min (C++ member)</a>
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      <li><a href="index.html#_CPPv2N21MyPaintBrushInputInfo4nameE">MyPaintBrushInputInfo::name (C++ member)</a>
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      <li><a href="index.html#_CPPv2N21MyPaintBrushInputInfo6normalE">MyPaintBrushInputInfo::normal (C++ member)</a>
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      <li><a href="index.html#_CPPv2N21MyPaintBrushInputInfo8soft_maxE">MyPaintBrushInputInfo::soft_max (C++ member)</a>
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      <li><a href="index.html#_CPPv2N21MyPaintBrushInputInfo7tooltipE">MyPaintBrushInputInfo::tooltip (C++ member)</a>
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      <li><a href="index.html#_CPPv219MyPaintBrushSetting">MyPaintBrushSetting (C++ type)</a>
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      <li><a href="index.html#_CPPv223MyPaintBrushSettingInfo">MyPaintBrushSettingInfo (C++ class)</a>
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      <li><a href="index.html#_CPPv2N23MyPaintBrushSettingInfo5cnameE">MyPaintBrushSettingInfo::cname (C++ member)</a>
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      <li><a href="index.html#_CPPv2N23MyPaintBrushSettingInfo3defE">MyPaintBrushSettingInfo::def (C++ member)</a>
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      <li><a href="index.html#_CPPv2N23MyPaintBrushSettingInfo3minE">MyPaintBrushSettingInfo::min (C++ member)</a>
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      <li><a href="index.html#_CPPv2N23MyPaintBrushSettingInfo4nameE">MyPaintBrushSettingInfo::name (C++ member)</a>
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      <li><a href="index.html#_CPPv2N16MyPaintRectangle1xE">MyPaintRectangle::x (C++ member)</a>
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      <li><a href="index.html#_CPPv2N16MyPaintRectangle1yE">MyPaintRectangle::y (C++ member)</a>
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      <li><a href="index.html#_CPPv214MyPaintSurface">MyPaintSurface (C++ class)</a>
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<h2 id="T">T</h2>
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