/usr/share/doc/libmypaint-dev/genindex.html is in libmypaint-doc 1.3.0-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 | <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>Index — libmypaint 0.1 documentation</title>
<link rel="stylesheet" href="_static/classic.css" type="text/css" />
<link rel="stylesheet" href="_static/pygments.css" type="text/css" />
<script type="text/javascript">
var DOCUMENTATION_OPTIONS = {
URL_ROOT: './',
VERSION: '0.1',
COLLAPSE_INDEX: false,
FILE_SUFFIX: '.html',
HAS_SOURCE: true,
SOURCELINK_SUFFIX: '.txt'
};
</script>
<script type="text/javascript" src="_static/jquery.js"></script>
<script type="text/javascript" src="_static/underscore.js"></script>
<script type="text/javascript" src="_static/doctools.js"></script>
<link rel="index" title="Index" href="#" />
<link rel="search" title="Search" href="search.html" />
</head>
<body>
<div class="related" role="navigation" aria-label="related navigation">
<h3>Navigation</h3>
<ul>
<li class="right" style="margin-right: 10px">
<a href="#" title="General Index"
accesskey="I">index</a></li>
<li class="nav-item nav-item-0"><a href="index.html">libmypaint 0.1 documentation</a> »</li>
</ul>
</div>
<div class="document">
<div class="documentwrapper">
<div class="bodywrapper">
<div class="body" role="main">
<h1 id="index">Index</h1>
<div class="genindex-jumpbox">
<a href="#F"><strong>F</strong></a>
| <a href="#G"><strong>G</strong></a>
| <a href="#M"><strong>M</strong></a>
| <a href="#T"><strong>T</strong></a>
</div>
<h2 id="F">F</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="index.html#c.FALSE">FALSE (C macro)</a>
</li>
</ul></td>
</tr></table>
<h2 id="G">G</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="index.html#c.G_BEGIN_DECLS">G_BEGIN_DECLS (C macro)</a>
</li>
<li><a href="index.html#c.G_END_DECLS">G_END_DECLS (C macro)</a>
</li>
<li><a href="index.html#_CPPv28gboolean">gboolean (C++ type)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="index.html#_CPPv25gchar">gchar (C++ type)</a>
</li>
<li><a href="index.html#_CPPv24gint">gint (C++ type)</a>
</li>
<li><a href="index.html#_CPPv28gpointer">gpointer (C++ type)</a>
</li>
<li><a href="index.html#_CPPv27guint16">guint16 (C++ type)</a>
</li>
</ul></td>
</tr></table>
<h2 id="M">M</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="index.html#_CPPv221mypaint_benchmark_endv">mypaint_benchmark_end (C++ function)</a>
</li>
<li><a href="index.html#_CPPv223mypaint_benchmark_startPKc">mypaint_benchmark_start (C++ function)</a>
</li>
<li><a href="index.html#_CPPv227mypaint_brush_from_defaultsP12MyPaintBrush">mypaint_brush_from_defaults (C++ function)</a>
</li>
<li><a href="index.html#_CPPv225mypaint_brush_from_stringP12MyPaintBrushPKc">mypaint_brush_from_string (C++ function)</a>
</li>
<li><a href="index.html#_CPPv228mypaint_brush_get_base_valueP12MyPaintBrush19MyPaintBrushSetting">mypaint_brush_get_base_value (C++ function)</a>
</li>
<li><a href="index.html#_CPPv231mypaint_brush_get_inputs_used_nP12MyPaintBrush19MyPaintBrushSetting">mypaint_brush_get_inputs_used_n (C++ function)</a>
</li>
<li><a href="index.html#_CPPv227mypaint_brush_get_mapping_nP12MyPaintBrush19MyPaintBrushSetting17MyPaintBrushInput">mypaint_brush_get_mapping_n (C++ function)</a>
</li>
<li><a href="index.html#_CPPv231mypaint_brush_get_mapping_pointP12MyPaintBrush19MyPaintBrushSetting17MyPaintBrushInputiPfPf">mypaint_brush_get_mapping_point (C++ function)</a>
</li>
<li><a href="index.html#_CPPv223mypaint_brush_get_stateP12MyPaintBrush17MyPaintBrushState">mypaint_brush_get_state (C++ function)</a>
</li>
<li><a href="index.html#_CPPv244mypaint_brush_get_total_stroke_painting_timeP12MyPaintBrush">mypaint_brush_get_total_stroke_painting_time (C++ function)</a>
</li>
<li><a href="index.html#_CPPv222mypaint_brush_get_typev">mypaint_brush_get_type (C++ function)</a>
</li>
<li><a href="index.html#_CPPv226MYPAINT_BRUSH_INPUT_CUSTOM">MYPAINT_BRUSH_INPUT_CUSTOM (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv229MYPAINT_BRUSH_INPUT_DIRECTION">MYPAINT_BRUSH_INPUT_DIRECTION (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv230mypaint_brush_input_from_cnamePKc">mypaint_brush_input_from_cname (C++ function)</a>
</li>
<li><a href="index.html#_CPPv224mypaint_brush_input_info17MyPaintBrushInput">mypaint_brush_input_info (C++ function)</a>
</li>
<li><a href="index.html#_CPPv233mypaint_brush_input_info_get_namePK21MyPaintBrushInputInfo">mypaint_brush_input_info_get_name (C++ function)</a>
</li>
<li><a href="index.html#_CPPv236mypaint_brush_input_info_get_tooltipPK21MyPaintBrushInputInfo">mypaint_brush_input_info_get_tooltip (C++ function)</a>
</li>
<li><a href="index.html#_CPPv228MYPAINT_BRUSH_INPUT_PRESSURE">MYPAINT_BRUSH_INPUT_PRESSURE (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv226MYPAINT_BRUSH_INPUT_RANDOM">MYPAINT_BRUSH_INPUT_RANDOM (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv226MYPAINT_BRUSH_INPUT_SPEED1">MYPAINT_BRUSH_INPUT_SPEED1 (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv226MYPAINT_BRUSH_INPUT_SPEED2">MYPAINT_BRUSH_INPUT_SPEED2 (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv226MYPAINT_BRUSH_INPUT_STROKE">MYPAINT_BRUSH_INPUT_STROKE (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv234MYPAINT_BRUSH_INPUT_TILT_ASCENSION">MYPAINT_BRUSH_INPUT_TILT_ASCENSION (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv236MYPAINT_BRUSH_INPUT_TILT_DECLINATION">MYPAINT_BRUSH_INPUT_TILT_DECLINATION (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv226MYPAINT_BRUSH_INPUTS_COUNT">MYPAINT_BRUSH_INPUTS_COUNT (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv225mypaint_brush_is_constantP12MyPaintBrush19MyPaintBrushSetting">mypaint_brush_is_constant (C++ function)</a>
</li>
<li><a href="index.html#_CPPv217mypaint_brush_newv">mypaint_brush_new (C++ function)</a>
</li>
<li><a href="index.html#_CPPv224mypaint_brush_new_strokeP12MyPaintBrush">mypaint_brush_new_stroke (C++ function)</a>
</li>
<li><a href="index.html#_CPPv217mypaint_brush_refP12MyPaintBrush">mypaint_brush_ref (C++ function)</a>
</li>
<li><a href="index.html#_CPPv219mypaint_brush_resetP12MyPaintBrush">mypaint_brush_reset (C++ function)</a>
</li>
<li><a href="index.html#_CPPv228mypaint_brush_set_base_valueP12MyPaintBrush19MyPaintBrushSettingf">mypaint_brush_set_base_value (C++ function)</a>
</li>
<li><a href="index.html#_CPPv227mypaint_brush_set_mapping_nP12MyPaintBrush19MyPaintBrushSetting17MyPaintBrushInputi">mypaint_brush_set_mapping_n (C++ function)</a>
</li>
<li><a href="index.html#_CPPv231mypaint_brush_set_mapping_pointP12MyPaintBrush19MyPaintBrushSetting17MyPaintBrushInputiff">mypaint_brush_set_mapping_point (C++ function)</a>
</li>
<li><a href="index.html#_CPPv230mypaint_brush_set_print_inputsP12MyPaintBrush8gboolean">mypaint_brush_set_print_inputs (C++ function)</a>
</li>
<li><a href="index.html#_CPPv223mypaint_brush_set_stateP12MyPaintBrush17MyPaintBrushStatef">mypaint_brush_set_state (C++ function)</a>
</li>
<li><a href="index.html#_CPPv235MYPAINT_BRUSH_SETTING_ANTI_ALIASING">MYPAINT_BRUSH_SETTING_ANTI_ALIASING (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv236MYPAINT_BRUSH_SETTING_CHANGE_COLOR_H">MYPAINT_BRUSH_SETTING_CHANGE_COLOR_H (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv240MYPAINT_BRUSH_SETTING_CHANGE_COLOR_HSL_S">MYPAINT_BRUSH_SETTING_CHANGE_COLOR_HSL_S (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv240MYPAINT_BRUSH_SETTING_CHANGE_COLOR_HSV_S">MYPAINT_BRUSH_SETTING_CHANGE_COLOR_HSV_S (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv236MYPAINT_BRUSH_SETTING_CHANGE_COLOR_L">MYPAINT_BRUSH_SETTING_CHANGE_COLOR_L (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv236MYPAINT_BRUSH_SETTING_CHANGE_COLOR_V">MYPAINT_BRUSH_SETTING_CHANGE_COLOR_V (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv229MYPAINT_BRUSH_SETTING_COLOR_H">MYPAINT_BRUSH_SETTING_COLOR_H (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv229MYPAINT_BRUSH_SETTING_COLOR_S">MYPAINT_BRUSH_SETTING_COLOR_S (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv229MYPAINT_BRUSH_SETTING_COLOR_V">MYPAINT_BRUSH_SETTING_COLOR_V (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv230MYPAINT_BRUSH_SETTING_COLORIZE">MYPAINT_BRUSH_SETTING_COLORIZE (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv234MYPAINT_BRUSH_SETTING_CUSTOM_INPUT">MYPAINT_BRUSH_SETTING_CUSTOM_INPUT (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv243MYPAINT_BRUSH_SETTING_CUSTOM_INPUT_SLOWNESS">MYPAINT_BRUSH_SETTING_CUSTOM_INPUT_SLOWNESS (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv244MYPAINT_BRUSH_SETTING_DABS_PER_ACTUAL_RADIUS">MYPAINT_BRUSH_SETTING_DABS_PER_ACTUAL_RADIUS (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv243MYPAINT_BRUSH_SETTING_DABS_PER_BASIC_RADIUS">MYPAINT_BRUSH_SETTING_DABS_PER_BASIC_RADIUS (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv237MYPAINT_BRUSH_SETTING_DABS_PER_SECOND">MYPAINT_BRUSH_SETTING_DABS_PER_SECOND (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv238MYPAINT_BRUSH_SETTING_DIRECTION_FILTER">MYPAINT_BRUSH_SETTING_DIRECTION_FILTER (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv242MYPAINT_BRUSH_SETTING_ELLIPTICAL_DAB_ANGLE">MYPAINT_BRUSH_SETTING_ELLIPTICAL_DAB_ANGLE (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv242MYPAINT_BRUSH_SETTING_ELLIPTICAL_DAB_RATIO">MYPAINT_BRUSH_SETTING_ELLIPTICAL_DAB_RATIO (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv228MYPAINT_BRUSH_SETTING_ERASER">MYPAINT_BRUSH_SETTING_ERASER (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv232mypaint_brush_setting_from_cnamePKc">mypaint_brush_setting_from_cname (C++ function)</a>
</li>
<li><a href="index.html#_CPPv230MYPAINT_BRUSH_SETTING_HARDNESS">MYPAINT_BRUSH_SETTING_HARDNESS (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv226mypaint_brush_setting_info19MyPaintBrushSetting">mypaint_brush_setting_info (C++ function)</a>
</li>
<li><a href="index.html#_CPPv235mypaint_brush_setting_info_get_namePK23MyPaintBrushSettingInfo">mypaint_brush_setting_info_get_name (C++ function)</a>
</li>
<li><a href="index.html#_CPPv238mypaint_brush_setting_info_get_tooltipPK23MyPaintBrushSettingInfo">mypaint_brush_setting_info_get_tooltip (C++ function)</a>
</li>
<li><a href="index.html#_CPPv232MYPAINT_BRUSH_SETTING_LOCK_ALPHA">MYPAINT_BRUSH_SETTING_LOCK_ALPHA (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv238MYPAINT_BRUSH_SETTING_OFFSET_BY_RANDOM">MYPAINT_BRUSH_SETTING_OFFSET_BY_RANDOM (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv237MYPAINT_BRUSH_SETTING_OFFSET_BY_SPEED">MYPAINT_BRUSH_SETTING_OFFSET_BY_SPEED (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv246MYPAINT_BRUSH_SETTING_OFFSET_BY_SPEED_SLOWNESS">MYPAINT_BRUSH_SETTING_OFFSET_BY_SPEED_SLOWNESS (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv228MYPAINT_BRUSH_SETTING_OPAQUE">MYPAINT_BRUSH_SETTING_OPAQUE (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv238MYPAINT_BRUSH_SETTING_OPAQUE_LINEARIZE">MYPAINT_BRUSH_SETTING_OPAQUE_LINEARIZE (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv237MYPAINT_BRUSH_SETTING_OPAQUE_MULTIPLY">MYPAINT_BRUSH_SETTING_OPAQUE_MULTIPLY (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv239MYPAINT_BRUSH_SETTING_PRESSURE_GAIN_LOG">MYPAINT_BRUSH_SETTING_PRESSURE_GAIN_LOG (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv238MYPAINT_BRUSH_SETTING_RADIUS_BY_RANDOM">MYPAINT_BRUSH_SETTING_RADIUS_BY_RANDOM (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv240MYPAINT_BRUSH_SETTING_RADIUS_LOGARITHMIC">MYPAINT_BRUSH_SETTING_RADIUS_LOGARITHMIC (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv235MYPAINT_BRUSH_SETTING_RESTORE_COLOR">MYPAINT_BRUSH_SETTING_RESTORE_COLOR (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv235MYPAINT_BRUSH_SETTING_SLOW_TRACKING">MYPAINT_BRUSH_SETTING_SLOW_TRACKING (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv243MYPAINT_BRUSH_SETTING_SLOW_TRACKING_PER_DAB">MYPAINT_BRUSH_SETTING_SLOW_TRACKING_PER_DAB (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv228MYPAINT_BRUSH_SETTING_SMUDGE">MYPAINT_BRUSH_SETTING_SMUDGE (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv235MYPAINT_BRUSH_SETTING_SMUDGE_LENGTH">MYPAINT_BRUSH_SETTING_SMUDGE_LENGTH (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv239MYPAINT_BRUSH_SETTING_SMUDGE_RADIUS_LOG">MYPAINT_BRUSH_SETTING_SMUDGE_RADIUS_LOG (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv235MYPAINT_BRUSH_SETTING_SNAP_TO_PIXEL">MYPAINT_BRUSH_SETTING_SNAP_TO_PIXEL (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv234MYPAINT_BRUSH_SETTING_SPEED1_GAMMA">MYPAINT_BRUSH_SETTING_SPEED1_GAMMA (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv237MYPAINT_BRUSH_SETTING_SPEED1_SLOWNESS">MYPAINT_BRUSH_SETTING_SPEED1_SLOWNESS (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv234MYPAINT_BRUSH_SETTING_SPEED2_GAMMA">MYPAINT_BRUSH_SETTING_SPEED2_GAMMA (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv237MYPAINT_BRUSH_SETTING_SPEED2_SLOWNESS">MYPAINT_BRUSH_SETTING_SPEED2_SLOWNESS (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv249MYPAINT_BRUSH_SETTING_STROKE_DURATION_LOGARITHMIC">MYPAINT_BRUSH_SETTING_STROKE_DURATION_LOGARITHMIC (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv237MYPAINT_BRUSH_SETTING_STROKE_HOLDTIME">MYPAINT_BRUSH_SETTING_STROKE_HOLDTIME (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv238MYPAINT_BRUSH_SETTING_STROKE_THRESHOLD">MYPAINT_BRUSH_SETTING_STROKE_THRESHOLD (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv236MYPAINT_BRUSH_SETTING_TRACKING_NOISE">MYPAINT_BRUSH_SETTING_TRACKING_NOISE (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv228MYPAINT_BRUSH_SETTINGS_COUNT">MYPAINT_BRUSH_SETTINGS_COUNT (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv247MYPAINT_BRUSH_STATE_ACTUAL_ELLIPTICAL_DAB_ANGLE">MYPAINT_BRUSH_STATE_ACTUAL_ELLIPTICAL_DAB_ANGLE (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv247MYPAINT_BRUSH_STATE_ACTUAL_ELLIPTICAL_DAB_RATIO">MYPAINT_BRUSH_STATE_ACTUAL_ELLIPTICAL_DAB_RATIO (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv233MYPAINT_BRUSH_STATE_ACTUAL_RADIUS">MYPAINT_BRUSH_STATE_ACTUAL_RADIUS (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv228MYPAINT_BRUSH_STATE_ACTUAL_X">MYPAINT_BRUSH_STATE_ACTUAL_X (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv228MYPAINT_BRUSH_STATE_ACTUAL_Y">MYPAINT_BRUSH_STATE_ACTUAL_Y (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv229MYPAINT_BRUSH_STATE_ASCENSION">MYPAINT_BRUSH_STATE_ASCENSION (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv232MYPAINT_BRUSH_STATE_CUSTOM_INPUT">MYPAINT_BRUSH_STATE_CUSTOM_INPUT (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv231MYPAINT_BRUSH_STATE_DECLINATION">MYPAINT_BRUSH_STATE_DECLINATION (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv232MYPAINT_BRUSH_STATE_DIRECTION_DX">MYPAINT_BRUSH_STATE_DIRECTION_DX (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv232MYPAINT_BRUSH_STATE_DIRECTION_DY">MYPAINT_BRUSH_STATE_DIRECTION_DY (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv235MYPAINT_BRUSH_STATE_LAST_GETCOLOR_A">MYPAINT_BRUSH_STATE_LAST_GETCOLOR_A (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv235MYPAINT_BRUSH_STATE_LAST_GETCOLOR_B">MYPAINT_BRUSH_STATE_LAST_GETCOLOR_B (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv235MYPAINT_BRUSH_STATE_LAST_GETCOLOR_G">MYPAINT_BRUSH_STATE_LAST_GETCOLOR_G (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv235MYPAINT_BRUSH_STATE_LAST_GETCOLOR_R">MYPAINT_BRUSH_STATE_LAST_GETCOLOR_R (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv244MYPAINT_BRUSH_STATE_LAST_GETCOLOR_RECENTNESS">MYPAINT_BRUSH_STATE_LAST_GETCOLOR_RECENTNESS (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv232MYPAINT_BRUSH_STATE_NORM_DX_SLOW">MYPAINT_BRUSH_STATE_NORM_DX_SLOW (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv232MYPAINT_BRUSH_STATE_NORM_DY_SLOW">MYPAINT_BRUSH_STATE_NORM_DY_SLOW (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv236MYPAINT_BRUSH_STATE_NORM_SPEED1_SLOW">MYPAINT_BRUSH_STATE_NORM_SPEED1_SLOW (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv236MYPAINT_BRUSH_STATE_NORM_SPEED2_SLOW">MYPAINT_BRUSH_STATE_NORM_SPEED2_SLOW (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv232MYPAINT_BRUSH_STATE_PARTIAL_DABS">MYPAINT_BRUSH_STATE_PARTIAL_DABS (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv228MYPAINT_BRUSH_STATE_PRESSURE">MYPAINT_BRUSH_STATE_PRESSURE (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv228MYPAINT_BRUSH_STATE_RNG_SEED">MYPAINT_BRUSH_STATE_RNG_SEED (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv228MYPAINT_BRUSH_STATE_SMUDGE_A">MYPAINT_BRUSH_STATE_SMUDGE_A (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv229MYPAINT_BRUSH_STATE_SMUDGE_BA">MYPAINT_BRUSH_STATE_SMUDGE_BA (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv229MYPAINT_BRUSH_STATE_SMUDGE_GA">MYPAINT_BRUSH_STATE_SMUDGE_GA (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv229MYPAINT_BRUSH_STATE_SMUDGE_RA">MYPAINT_BRUSH_STATE_SMUDGE_RA (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv226MYPAINT_BRUSH_STATE_STROKE">MYPAINT_BRUSH_STATE_STROKE (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv234MYPAINT_BRUSH_STATE_STROKE_STARTED">MYPAINT_BRUSH_STATE_STROKE_STARTED (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv221MYPAINT_BRUSH_STATE_X">MYPAINT_BRUSH_STATE_X (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv221MYPAINT_BRUSH_STATE_Y">MYPAINT_BRUSH_STATE_Y (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv226MYPAINT_BRUSH_STATES_COUNT">MYPAINT_BRUSH_STATES_COUNT (C++ enumerator)</a>
</li>
<li><a href="index.html#_CPPv223mypaint_brush_stroke_toP12MyPaintBrushP14MyPaintSurfacefffffd">mypaint_brush_stroke_to (C++ function)</a>
</li>
<li><a href="index.html#_CPPv219mypaint_brush_unrefP12MyPaintBrush">mypaint_brush_unref (C++ function)</a>
</li>
<li><a href="index.html#_CPPv238mypaint_fixed_tiled_surface_get_heightP24MyPaintFixedTiledSurface">mypaint_fixed_tiled_surface_get_height (C++ function)</a>
</li>
<li><a href="index.html#_CPPv236mypaint_fixed_tiled_surface_get_typev">mypaint_fixed_tiled_surface_get_type (C++ function)</a>
</li>
<li><a href="index.html#_CPPv237mypaint_fixed_tiled_surface_get_widthP24MyPaintFixedTiledSurface">mypaint_fixed_tiled_surface_get_width (C++ function)</a>
</li>
<li><a href="index.html#_CPPv237mypaint_fixed_tiled_surface_interfaceP24MyPaintFixedTiledSurface">mypaint_fixed_tiled_surface_interface (C++ function)</a>
</li>
<li><a href="index.html#_CPPv231mypaint_fixed_tiled_surface_newii">mypaint_fixed_tiled_surface_new (C++ function)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="index.html#_CPPv237mypaint_gegl_tiled_surface_get_bufferP23MyPaintGeglTiledSurface">mypaint_gegl_tiled_surface_get_buffer (C++ function)</a>
</li>
<li><a href="index.html#_CPPv235mypaint_gegl_tiled_surface_get_typev">mypaint_gegl_tiled_surface_get_type (C++ function)</a>
</li>
<li><a href="index.html#_CPPv236mypaint_gegl_tiled_surface_interfaceP23MyPaintGeglTiledSurface">mypaint_gegl_tiled_surface_interface (C++ function)</a>
</li>
<li><a href="index.html#_CPPv230mypaint_gegl_tiled_surface_newv">mypaint_gegl_tiled_surface_new (C++ function)</a>
</li>
<li><a href="index.html#_CPPv237mypaint_gegl_tiled_surface_set_bufferP23MyPaintGeglTiledSurfaceP10GeglBuffer">mypaint_gegl_tiled_surface_set_buffer (C++ function)</a>
</li>
<li><a href="index.html#c.MYPAINT_GEGL_TYPE_TILED_SURFACE">MYPAINT_GEGL_TYPE_TILED_SURFACE (C macro)</a>
</li>
<li><a href="index.html#c.MYPAINT_GEGL_VALUE_HOLDS_TILED_SURFACE">MYPAINT_GEGL_VALUE_HOLDS_TILED_SURFACE (C macro)</a>
</li>
<li><a href="index.html#_CPPv225mypaint_mapping_calculateP14MyPaintMappingPf">mypaint_mapping_calculate (C++ function)</a>
</li>
<li><a href="index.html#_CPPv238mypaint_mapping_calculate_single_inputP14MyPaintMappingf">mypaint_mapping_calculate_single_input (C++ function)</a>
</li>
<li><a href="index.html#_CPPv220mypaint_mapping_freeP14MyPaintMapping">mypaint_mapping_free (C++ function)</a>
</li>
<li><a href="index.html#_CPPv230mypaint_mapping_get_base_valueP14MyPaintMapping">mypaint_mapping_get_base_value (C++ function)</a>
</li>
<li><a href="index.html#_CPPv233mypaint_mapping_get_inputs_used_nP14MyPaintMapping">mypaint_mapping_get_inputs_used_n (C++ function)</a>
</li>
<li><a href="index.html#_CPPv221mypaint_mapping_get_nP14MyPaintMappingi">mypaint_mapping_get_n (C++ function)</a>
</li>
<li><a href="index.html#_CPPv225mypaint_mapping_get_pointP14MyPaintMappingiiPfPf">mypaint_mapping_get_point (C++ function)</a>
</li>
<li><a href="index.html#_CPPv227mypaint_mapping_is_constantP14MyPaintMapping">mypaint_mapping_is_constant (C++ function)</a>
</li>
<li><a href="index.html#_CPPv219mypaint_mapping_newi">mypaint_mapping_new (C++ function)</a>
</li>
<li><a href="index.html#_CPPv230mypaint_mapping_set_base_valueP14MyPaintMappingf">mypaint_mapping_set_base_value (C++ function)</a>
</li>
<li><a href="index.html#_CPPv221mypaint_mapping_set_nP14MyPaintMappingii">mypaint_mapping_set_n (C++ function)</a>
</li>
<li><a href="index.html#_CPPv225mypaint_mapping_set_pointP14MyPaintMappingiiff">mypaint_mapping_set_point (C++ function)</a>
</li>
<li><a href="index.html#c.MYPAINT_MAX_MIPMAP_LEVEL">MYPAINT_MAX_MIPMAP_LEVEL (C macro)</a>
</li>
<li><a href="index.html#c.MYPAINT_MAX_THREADS">MYPAINT_MAX_THREADS (C macro)</a>
</li>
<li><a href="index.html#_CPPv222mypaint_rectangle_copyP16MyPaintRectangle">mypaint_rectangle_copy (C++ function)</a>
</li>
<li><a href="index.html#_CPPv241mypaint_rectangle_expand_to_include_pointP16MyPaintRectangleii">mypaint_rectangle_expand_to_include_point (C++ function)</a>
</li>
<li><a href="index.html#_CPPv226mypaint_rectangle_get_typev">mypaint_rectangle_get_type (C++ function)</a>
</li>
<li><a href="index.html#_CPPv228mypaint_surface_begin_atomicP14MyPaintSurface">mypaint_surface_begin_atomic (C++ function)</a>
</li>
<li><a href="index.html#_CPPv224mypaint_surface_draw_dabP14MyPaintSurfacefffffffffffff">mypaint_surface_draw_dab (C++ function)</a>
</li>
<li><a href="index.html#_CPPv226mypaint_surface_end_atomicP14MyPaintSurfaceP16MyPaintRectangle">mypaint_surface_end_atomic (C++ function)</a>
</li>
<li><a href="index.html#_CPPv225mypaint_surface_get_alphaP14MyPaintSurfacefff">mypaint_surface_get_alpha (C++ function)</a>
</li>
<li><a href="index.html#_CPPv225mypaint_surface_get_colorP14MyPaintSurfacefffPfPfPfPf">mypaint_surface_get_color (C++ function)</a>
</li>
<li><a href="index.html#_CPPv224mypaint_surface_get_typev">mypaint_surface_get_type (C++ function)</a>
</li>
<li><a href="index.html#_CPPv220mypaint_surface_initP14MyPaintSurface">mypaint_surface_init (C++ function)</a>
</li>
<li><a href="index.html#_CPPv219mypaint_surface_refP14MyPaintSurface">mypaint_surface_ref (C++ function)</a>
</li>
<li><a href="index.html#_CPPv224mypaint_surface_save_pngP14MyPaintSurfacePKciiii">mypaint_surface_save_png (C++ function)</a>
</li>
<li><a href="index.html#_CPPv221mypaint_surface_unrefP14MyPaintSurface">mypaint_surface_unref (C++ function)</a>
</li>
<li><a href="index.html#_CPPv224mypaint_test_surface_runiPPc26MyPaintTestsSurfaceFactoryP5gchar8gpointer">mypaint_test_surface_run (C++ function)</a>
</li>
<li><a href="index.html#_CPPv225mypaint_tile_request_initP18MyPaintTileRequestiii8gboolean">mypaint_tile_request_init (C++ function)</a>
</li>
<li><a href="index.html#c.MYPAINT_TILE_SIZE">MYPAINT_TILE_SIZE (C macro)</a>
</li>
<li><a href="index.html#_CPPv234mypaint_tiled_surface_begin_atomicP19MyPaintTiledSurface">mypaint_tiled_surface_begin_atomic (C++ function)</a>
</li>
<li><a href="index.html#_CPPv229mypaint_tiled_surface_destroyP19MyPaintTiledSurface">mypaint_tiled_surface_destroy (C++ function)</a>
</li>
<li><a href="index.html#_CPPv232mypaint_tiled_surface_end_atomicP19MyPaintTiledSurfaceP16MyPaintRectangle">mypaint_tiled_surface_end_atomic (C++ function)</a>
</li>
<li><a href="index.html#_CPPv231mypaint_tiled_surface_get_alphaP19MyPaintTiledSurfacefff">mypaint_tiled_surface_get_alpha (C++ function)</a>
</li>
<li><a href="index.html#_CPPv226mypaint_tiled_surface_initP19MyPaintTiledSurface31MyPaintTileRequestStartFunction29MyPaintTileRequestEndFunction">mypaint_tiled_surface_init (C++ function)</a>
</li>
<li><a href="index.html#_CPPv240mypaint_tiled_surface_set_symmetry_stateP19MyPaintTiledSurface8gbooleanf">mypaint_tiled_surface_set_symmetry_state (C++ function)</a>
</li>
<li><a href="index.html#_CPPv238mypaint_tiled_surface_tile_request_endP19MyPaintTiledSurfaceP18MyPaintTileRequest">mypaint_tiled_surface_tile_request_end (C++ function)</a>
</li>
<li><a href="index.html#_CPPv240mypaint_tiled_surface_tile_request_startP19MyPaintTiledSurfaceP18MyPaintTileRequest">mypaint_tiled_surface_tile_request_start (C++ function)</a>
</li>
<li><a href="index.html#c.MYPAINT_TYPE_BRUSH">MYPAINT_TYPE_BRUSH (C macro)</a>
</li>
<li><a href="index.html#c.MYPAINT_TYPE_FIXED_TILED_SURFACE">MYPAINT_TYPE_FIXED_TILED_SURFACE (C macro)</a>
</li>
<li><a href="index.html#c.MYPAINT_TYPE_RECTANGLE">MYPAINT_TYPE_RECTANGLE (C macro)</a>
</li>
<li><a href="index.html#c.MYPAINT_TYPE_SURFACE">MYPAINT_TYPE_SURFACE (C macro)</a>
</li>
<li><a href="index.html#_CPPv232mypaint_utils_stroke_player_freeP24MyPaintUtilsStrokePlayer">mypaint_utils_stroke_player_free (C++ function)</a>
</li>
<li><a href="index.html#_CPPv235mypaint_utils_stroke_player_iterateP24MyPaintUtilsStrokePlayer">mypaint_utils_stroke_player_iterate (C++ function)</a>
</li>
<li><a href="index.html#_CPPv231mypaint_utils_stroke_player_newv">mypaint_utils_stroke_player_new (C++ function)</a>
</li>
<li><a href="index.html#_CPPv233mypaint_utils_stroke_player_resetP24MyPaintUtilsStrokePlayer">mypaint_utils_stroke_player_reset (C++ function)</a>
</li>
<li><a href="index.html#_CPPv236mypaint_utils_stroke_player_run_syncP24MyPaintUtilsStrokePlayer">mypaint_utils_stroke_player_run_sync (C++ function)</a>
</li>
<li><a href="index.html#_CPPv237mypaint_utils_stroke_player_set_brushP24MyPaintUtilsStrokePlayerP12MyPaintBrush">mypaint_utils_stroke_player_set_brush (C++ function)</a>
</li>
<li><a href="index.html#_CPPv237mypaint_utils_stroke_player_set_scaleP24MyPaintUtilsStrokePlayerf">mypaint_utils_stroke_player_set_scale (C++ function)</a>
</li>
<li><a href="index.html#_CPPv243mypaint_utils_stroke_player_set_source_dataP24MyPaintUtilsStrokePlayerPKc">mypaint_utils_stroke_player_set_source_data (C++ function)</a>
</li>
<li><a href="index.html#_CPPv239mypaint_utils_stroke_player_set_surfaceP24MyPaintUtilsStrokePlayerP14MyPaintSurface">mypaint_utils_stroke_player_set_surface (C++ function)</a>
</li>
<li><a href="index.html#_CPPv257mypaint_utils_stroke_player_set_transactions_on_stroke_toP24MyPaintUtilsStrokePlayer8gboolean">mypaint_utils_stroke_player_set_transactions_on_stroke_to (C++ function)</a>
</li>
<li><a href="index.html#c.MYPAINT_VALUE_HOLDS_BRUSH">MYPAINT_VALUE_HOLDS_BRUSH (C macro)</a>
</li>
<li><a href="index.html#c.MYPAINT_VALUE_HOLDS_FIXED_TILED_SURFACE">MYPAINT_VALUE_HOLDS_FIXED_TILED_SURFACE (C macro)</a>
</li>
<li><a href="index.html#c.MYPAINT_VALUE_HOLDS_RECTANGLE">MYPAINT_VALUE_HOLDS_RECTANGLE (C macro)</a>
</li>
<li><a href="index.html#c.MYPAINT_VALUE_HOLDS_SURFACE">MYPAINT_VALUE_HOLDS_SURFACE (C macro)</a>
</li>
<li><a href="index.html#_CPPv217MyPaintBrushInput">MyPaintBrushInput (C++ type)</a>
</li>
<li><a href="index.html#_CPPv221MyPaintBrushInputInfo">MyPaintBrushInputInfo (C++ class)</a>
</li>
<li><a href="index.html#_CPPv2N21MyPaintBrushInputInfo5cnameE">MyPaintBrushInputInfo::cname (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N21MyPaintBrushInputInfo8hard_maxE">MyPaintBrushInputInfo::hard_max (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N21MyPaintBrushInputInfo8hard_minE">MyPaintBrushInputInfo::hard_min (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N21MyPaintBrushInputInfo4nameE">MyPaintBrushInputInfo::name (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N21MyPaintBrushInputInfo6normalE">MyPaintBrushInputInfo::normal (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N21MyPaintBrushInputInfo8soft_maxE">MyPaintBrushInputInfo::soft_max (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N21MyPaintBrushInputInfo8soft_minE">MyPaintBrushInputInfo::soft_min (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N21MyPaintBrushInputInfo7tooltipE">MyPaintBrushInputInfo::tooltip (C++ member)</a>
</li>
<li><a href="index.html#_CPPv219MyPaintBrushSetting">MyPaintBrushSetting (C++ type)</a>
</li>
<li><a href="index.html#_CPPv223MyPaintBrushSettingInfo">MyPaintBrushSettingInfo (C++ class)</a>
</li>
<li><a href="index.html#_CPPv2N23MyPaintBrushSettingInfo5cnameE">MyPaintBrushSettingInfo::cname (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N23MyPaintBrushSettingInfo8constantE">MyPaintBrushSettingInfo::constant (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N23MyPaintBrushSettingInfo3defE">MyPaintBrushSettingInfo::def (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N23MyPaintBrushSettingInfo3maxE">MyPaintBrushSettingInfo::max (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N23MyPaintBrushSettingInfo3minE">MyPaintBrushSettingInfo::min (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N23MyPaintBrushSettingInfo4nameE">MyPaintBrushSettingInfo::name (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N23MyPaintBrushSettingInfo7tooltipE">MyPaintBrushSettingInfo::tooltip (C++ member)</a>
</li>
<li><a href="index.html#_CPPv217MyPaintBrushState">MyPaintBrushState (C++ type)</a>
</li>
<li><a href="index.html#_CPPv216MyPaintRectangle">MyPaintRectangle (C++ class)</a>
</li>
<li><a href="index.html#_CPPv2N16MyPaintRectangle6heightE">MyPaintRectangle::height (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N16MyPaintRectangle5widthE">MyPaintRectangle::width (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N16MyPaintRectangle1xE">MyPaintRectangle::x (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N16MyPaintRectangle1yE">MyPaintRectangle::y (C++ member)</a>
</li>
<li><a href="index.html#_CPPv214MyPaintSurface">MyPaintSurface (C++ class)</a>
</li>
<li><a href="index.html#_CPPv2N14MyPaintSurface12begin_atomicE">MyPaintSurface::begin_atomic (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N14MyPaintSurface7destroyE">MyPaintSurface::destroy (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N14MyPaintSurface8draw_dabE">MyPaintSurface::draw_dab (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N14MyPaintSurface10end_atomicE">MyPaintSurface::end_atomic (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N14MyPaintSurface9get_colorE">MyPaintSurface::get_color (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N14MyPaintSurface8refcountE">MyPaintSurface::refcount (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N14MyPaintSurface8save_pngE">MyPaintSurface::save_png (C++ member)</a>
</li>
<li><a href="index.html#_CPPv233MyPaintSurfaceBeginAtomicFunction">MyPaintSurfaceBeginAtomicFunction (C++ type)</a>
</li>
<li><a href="index.html#_CPPv229MyPaintSurfaceDestroyFunction">MyPaintSurfaceDestroyFunction (C++ type)</a>
</li>
<li><a href="index.html#_CPPv229MyPaintSurfaceDrawDabFunction">MyPaintSurfaceDrawDabFunction (C++ type)</a>
</li>
<li><a href="index.html#_CPPv231MyPaintSurfaceEndAtomicFunction">MyPaintSurfaceEndAtomicFunction (C++ type)</a>
</li>
<li><a href="index.html#_CPPv230MyPaintSurfaceGetColorFunction">MyPaintSurfaceGetColorFunction (C++ type)</a>
</li>
<li><a href="index.html#_CPPv229MyPaintSurfaceSavePngFunction">MyPaintSurfaceSavePngFunction (C++ type)</a>
</li>
<li><a href="index.html#_CPPv219MyPaintTiledSurface">MyPaintTiledSurface (C++ class)</a>
</li>
<li><a href="index.html#_CPPv2N19MyPaintTiledSurface10dirty_bboxE">MyPaintTiledSurface::dirty_bbox (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N19MyPaintTiledSurface15operation_queueE">MyPaintTiledSurface::operation_queue (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N19MyPaintTiledSurface6parentE">MyPaintTiledSurface::parent (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N19MyPaintTiledSurface16surface_center_xE">MyPaintTiledSurface::surface_center_x (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N19MyPaintTiledSurface19surface_do_symmetryE">MyPaintTiledSurface::surface_do_symmetry (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N19MyPaintTiledSurface24threadsafe_tile_requestsE">MyPaintTiledSurface::threadsafe_tile_requests (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N19MyPaintTiledSurface16tile_request_endE">MyPaintTiledSurface::tile_request_end (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N19MyPaintTiledSurface18tile_request_startE">MyPaintTiledSurface::tile_request_start (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N19MyPaintTiledSurface9tile_sizeE">MyPaintTiledSurface::tile_size (C++ member)</a>
</li>
<li><a href="index.html#_CPPv230MyPaintTiledSurfaceAreaChanged">MyPaintTiledSurfaceAreaChanged (C++ type)</a>
</li>
<li><a href="index.html#_CPPv218MyPaintTileRequest">MyPaintTileRequest (C++ class)</a>
</li>
<li><a href="index.html#_CPPv2N18MyPaintTileRequest6bufferE">MyPaintTileRequest::buffer (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N18MyPaintTileRequest7contextE">MyPaintTileRequest::context (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N18MyPaintTileRequest12mipmap_levelE">MyPaintTileRequest::mipmap_level (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N18MyPaintTileRequest8readonlyE">MyPaintTileRequest::readonly (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N18MyPaintTileRequest9thread_idE">MyPaintTileRequest::thread_id (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N18MyPaintTileRequest2txE">MyPaintTileRequest::tx (C++ member)</a>
</li>
<li><a href="index.html#_CPPv2N18MyPaintTileRequest2tyE">MyPaintTileRequest::ty (C++ member)</a>
</li>
<li><a href="index.html#_CPPv229MyPaintTileRequestEndFunction">MyPaintTileRequestEndFunction (C++ type)</a>
</li>
<li><a href="index.html#_CPPv231MyPaintTileRequestStartFunction">MyPaintTileRequestStartFunction (C++ type)</a>
</li>
<li><a href="index.html#_CPPv224MyPaintUtilsStrokePlayer">MyPaintUtilsStrokePlayer (C++ type)</a>
</li>
</ul></td>
</tr></table>
<h2 id="T">T</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="index.html#c.TRUE">TRUE (C macro)</a>
</li>
</ul></td>
</tr></table>
</div>
</div>
</div>
<div class="sphinxsidebar" role="navigation" aria-label="main navigation">
<div class="sphinxsidebarwrapper">
<div id="searchbox" style="display: none" role="search">
<h3>Quick search</h3>
<form class="search" action="search.html" method="get">
<div><input type="text" name="q" /></div>
<div><input type="submit" value="Go" /></div>
<input type="hidden" name="check_keywords" value="yes" />
<input type="hidden" name="area" value="default" />
</form>
</div>
<script type="text/javascript">$('#searchbox').show(0);</script>
</div>
</div>
<div class="clearer"></div>
</div>
<div class="related" role="navigation" aria-label="related navigation">
<h3>Navigation</h3>
<ul>
<li class="right" style="margin-right: 10px">
<a href="#" title="General Index"
>index</a></li>
<li class="nav-item nav-item-0"><a href="index.html">libmypaint 0.1 documentation</a> »</li>
</ul>
</div>
<div class="footer" role="contentinfo">
© Copyright 2018, MyPaint Development Team.
Created using <a href="http://sphinx-doc.org/">Sphinx</a> 1.6.7.
</div>
</body>
</html>
|