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<h3>SetUICultureAttribute (NUnit 2.5.2)</h3>
<p>The SetUICulture attribute is used to set the current UI Culture for the duration
of a test. It may be specified at the level of a test or a fixture. The UI culture
remains set until the test or fixture completes and is then reset to its original
value. If you wish to use the current culture setting to decide whether to run
a test, use the Culture attribute instead of this one.</p>
<p>Only one culture may be specified. Running a test under
multiple cultures is a planned future enhancement. At this time, you can
achieve the same result by factoring out your test code into a private method
that is called by each individual test method.</p>
<h4>Examples:</h4>
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<pre class="prettyprint cs">namespace NUnit.Tests
{
using System;
using NUnit.Framework;
[TestFixture]
[SetUICulture("fr-FR")]
public class FrenchCultureTests
{
// ...
}
}
</pre>
<pre class="prettyprint vb">Imports System
Imports Nunit.Framework
Namespace Nunit.Tests
<TestFixture(), SetUICulture("fr-FR")>
Public Class FrenchCultureTests
' ...
End Class
End Namespace
</pre>
<pre class="prettyprint mc">#using <Nunit.Framework.dll>
using namespace System;
using namespace NUnit::Framework;
namespace NUnitTests
{
[TestFixture]
[SetUICulture("fr-FR")]
public __gc class FrenchCultureTests
{
// ...
};
}
#include "cppsample.h"
namespace NUnitTests {
// ...
}
</pre>
<pre class="prettyprint js">package NUnit.Tests;
import System.*;
import NUnit.Framework.TestFixture;
/** @attribute NUnit.Framework.TestFixture() */
/** @attribute NUnit.Framework.SetUICulture("fr-FR") */
public class FrenchCultureTests
{
// ...
}
</pre>
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<h4>See also...</h4>
<ul>
<li><a href="culture.html">CultureAttribute</a><li><a href="setCulture.html">SetCultureAttribute</a></ul>
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