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<title>Plank.AnimationMode – plank – Vala Binding Reference</title>
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<div class="site_header">Plank.AnimationMode – plank Reference Manual</div>
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<h1 class="main_title">AnimationMode</h1>
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<h2 class="main_title">Description:</h2>
<div class="main_code_definition"><span class="main_keyword">public</span> <span class="main_keyword">enum</span> <b><span class="enum">AnimationMode</span></b>
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<div class="description">
<p>The available animation modes</p>
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<div class="namespace_note"><b>Namespace:</b> <a href="Plank.html">Plank</a>
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<div class="package_note"><b>Package:</b> <a href="index.htm">plank</a>
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<h2 class="main_title">Content:</h2>
<h3 class="main_title">Enum values:</h3>
<ul class="navi_inline">
<li class="enumvalue"><a href="Plank.AnimationMode.CUSTOM.html">CUSTOM</a></li>
<li class="enumvalue"><a href="Plank.AnimationMode.LINEAR.html">LINEAR</a> - <span class="brief_description">linear tweening</span></li>
<li class="enumvalue"><a href="Plank.AnimationMode.EASE_IN_QUAD.html">EASE_IN_QUAD</a> - <span class="brief_description">quadratic tweening
</span></li>
<li class="enumvalue"><a href="Plank.AnimationMode.EASE_OUT_QUAD.html">EASE_OUT_QUAD</a> - <span class="brief_description">quadratic
tweening, inverse of EASE_IN_QUAD</span></li>
<li class="enumvalue"><a href="Plank.AnimationMode.EASE_IN_OUT_QUAD.html">EASE_IN_OUT_QUAD</a> - <span class="brief_description">quadratic
tweening, combininig EASE_IN_QUAD and EASE_OUT_QUAD</span></li>
<li class="enumvalue"><a href="Plank.AnimationMode.EASE_IN_CUBIC.html">EASE_IN_CUBIC</a> - <span class="brief_description">cubic tweening
</span></li>
<li class="enumvalue"><a href="Plank.AnimationMode.EASE_OUT_CUBIC.html">EASE_OUT_CUBIC</a> - <span class="brief_description">cubic tweening,
invers of EASE_IN_CUBIC</span></li>
<li class="enumvalue"><a href="Plank.AnimationMode.EASE_IN_OUT_CUBIC.html">EASE_IN_OUT_CUBIC</a> - <span class="brief_description">cubic
tweening, combining EASE_IN_CUBIC and EASE_OUT_CUBIC</span></li>
<li class="enumvalue"><a href="Plank.AnimationMode.EASE_IN_QUART.html">EASE_IN_QUART</a> - <span class="brief_description">quartic tweening
</span></li>
<li class="enumvalue"><a href="Plank.AnimationMode.EASE_OUT_QUART.html">EASE_OUT_QUART</a> - <span class="brief_description">quartic
tweening, inverse of EASE_IN_QUART</span></li>
<li class="enumvalue"><a href="Plank.AnimationMode.EASE_IN_OUT_QUART.html">EASE_IN_OUT_QUART</a> - <span class="brief_description">quartic
tweening, combining EASE_IN_QUART and EASE_OUT_QUART</span></li>
<li class="enumvalue"><a href="Plank.AnimationMode.EASE_IN_QUINT.html">EASE_IN_QUINT</a> - <span class="brief_description">quintic tweening
</span></li>
<li class="enumvalue"><a href="Plank.AnimationMode.EASE_OUT_QUINT.html">EASE_OUT_QUINT</a> - <span class="brief_description">quintic
tweening, inverse of EASE_IN_QUINT</span></li>
<li class="enumvalue"><a href="Plank.AnimationMode.EASE_IN_OUT_QUINT.html">EASE_IN_OUT_QUINT</a> - <span class="brief_description">fifth
power tweening, combining EASE_IN_QUINT and EASE_OUT_QUINT</span></li>
<li class="enumvalue"><a href="Plank.AnimationMode.EASE_IN_SINE.html">EASE_IN_SINE</a> - <span class="brief_description">sinusoidal tweening
</span></li>
<li class="enumvalue"><a href="Plank.AnimationMode.EASE_OUT_SINE.html">EASE_OUT_SINE</a> - <span class="brief_description">sinusoidal
tweening, inverse of EASE_IN_SINE</span></li>
<li class="enumvalue"><a href="Plank.AnimationMode.EASE_IN_OUT_SINE.html">EASE_IN_OUT_SINE</a> - <span class="brief_description">sine wave
tweening, combining EASE_IN_SINE and EASE_OUT_SINE</span></li>
<li class="enumvalue"><a href="Plank.AnimationMode.EASE_IN_EXPO.html">EASE_IN_EXPO</a> - <span class="brief_description">exponential
tweening</span></li>
<li class="enumvalue"><a href="Plank.AnimationMode.EASE_OUT_EXPO.html">EASE_OUT_EXPO</a> - <span class="brief_description">exponential
tweening, inverse of EASE_IN_EXPO</span></li>
<li class="enumvalue"><a href="Plank.AnimationMode.EASE_IN_OUT_EXPO.html">EASE_IN_OUT_EXPO</a> - <span class="brief_description">exponential
tweening, combining EASE_IN_EXPO and EASE_OUT_EXPO</span></li>
<li class="enumvalue"><a href="Plank.AnimationMode.EASE_IN_CIRC.html">EASE_IN_CIRC</a> - <span class="brief_description">circular tweening
</span></li>
<li class="enumvalue"><a href="Plank.AnimationMode.EASE_OUT_CIRC.html">EASE_OUT_CIRC</a> - <span class="brief_description">circular
tweening, inverse of EASE_IN_CIRC</span></li>
<li class="enumvalue"><a href="Plank.AnimationMode.EASE_IN_OUT_CIRC.html">EASE_IN_OUT_CIRC</a> - <span class="brief_description">circular
tweening, combining EASE_IN_CIRC and EASE_OUT_CIRC</span></li>
<li class="enumvalue"><a href="Plank.AnimationMode.EASE_IN_ELASTIC.html">EASE_IN_ELASTIC</a> - <span class="brief_description">elastic
tweening, with offshoot on start</span></li>
<li class="enumvalue"><a href="Plank.AnimationMode.EASE_OUT_ELASTIC.html">EASE_OUT_ELASTIC</a> - <span class="brief_description">elastic
tweening, with offshoot on end</span></li>
<li class="enumvalue"><a href="Plank.AnimationMode.EASE_IN_OUT_ELASTIC.html">EASE_IN_OUT_ELASTIC</a> - <span class="brief_description">
elastic tweening with offshoot on both ends</span></li>
<li class="enumvalue"><a href="Plank.AnimationMode.EASE_IN_BACK.html">EASE_IN_BACK</a> - <span class="brief_description">overshooting cubic
tweening, with backtracking on start</span></li>
<li class="enumvalue"><a href="Plank.AnimationMode.EASE_OUT_BACK.html">EASE_OUT_BACK</a> - <span class="brief_description">overshooting
cubic tweening, with backtracking on end</span></li>
<li class="enumvalue"><a href="Plank.AnimationMode.EASE_IN_OUT_BACK.html">EASE_IN_OUT_BACK</a> - <span class="brief_description">
overshooting cubic tweening, with backtracking on both ends</span></li>
<li class="enumvalue"><a href="Plank.AnimationMode.EASE_IN_BOUNCE.html">EASE_IN_BOUNCE</a> - <span class="brief_description">exponentially
decaying parabolic (bounce) tweening, with bounce on start</span></li>
<li class="enumvalue"><a href="Plank.AnimationMode.EASE_OUT_BOUNCE.html">EASE_OUT_BOUNCE</a> - <span class="brief_description">exponentially
decaying parabolic (bounce) tweening, with bounce on end</span></li>
<li class="enumvalue"><a href="Plank.AnimationMode.EASE_IN_OUT_BOUNCE.html">EASE_IN_OUT_BOUNCE</a> - <span class="brief_description">
exponentially decaying parabolic (bounce) tweening, with bounce on both ends</span></li>
<li class="enumvalue"><a href="Plank.AnimationMode.LAST.html">LAST</a></li>
</ul>
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