/usr/share/perl5/Protocol/HTTP2/Server.pm is in libprotocol-http2-perl 1.08-1.
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use strict;
use warnings;
use Protocol::HTTP2::Connection;
use Protocol::HTTP2::Constants qw(:frame_types :flags :states :endpoints
:settings :limits const_name);
use Protocol::HTTP2::Trace qw(tracer);
use Carp;
use Scalar::Util ();
=encoding utf-8
=head1 NAME
Protocol::HTTP2::Server - HTTP/2 server
=head1 SYNOPSIS
use Protocol::HTTP2::Server;
# You must create tcp server yourself
use AnyEvent;
use AnyEvent::Socket;
use AnyEvent::Handle;
my $w = AnyEvent->condvar;
# Plain-text HTTP/2 connection
tcp_server 'localhost', 8000, sub {
my ( $fh, $peer_host, $peer_port ) = @_;
my $handle;
$handle = AnyEvent::Handle->new(
fh => $fh,
autocork => 1,
on_error => sub {
$_[0]->destroy;
print "connection error\n";
},
on_eof => sub {
$handle->destroy;
}
);
# Create Protocol::HTTP2::Server object
my $server;
$server = Protocol::HTTP2::Server->new(
on_request => sub {
my ( $stream_id, $headers, $data ) = @_;
my $message = "hello, world!";
# Response to client
$server->response(
':status' => 200,
stream_id => $stream_id,
# HTTP/1.1 Headers
headers => [
'server' => 'perl-Protocol-HTTP2/0.13',
'content-length' => length($message),
'cache-control' => 'max-age=3600',
'date' => 'Fri, 18 Apr 2014 07:27:11 GMT',
'last-modified' => 'Thu, 27 Feb 2014 10:30:37 GMT',
],
# Content
data => $message,
);
},
);
# First send settings to peer
while ( my $frame = $server->next_frame ) {
$handle->push_write($frame);
}
# Receive clients frames
# Reply to client
$handle->on_read(
sub {
my $handle = shift;
$server->feed( $handle->{rbuf} );
$handle->{rbuf} = undef;
while ( my $frame = $server->next_frame ) {
$handle->push_write($frame);
}
$handle->push_shutdown if $server->shutdown;
}
);
};
$w->recv;
=head1 DESCRIPTION
Protocol::HTTP2::Server is HTTP/2 server library. It's intended to make
http2-server implementations on top of your favorite event loop.
See also L<Shuvgey|https://github.com/vlet/Shuvgey> - AnyEvent HTTP/2 Server
for PSGI based on L<Protocol::HTTP2::Server>.
=head2 METHODS
=head3 new
Initialize new server object
my $server = Procotol::HTTP2::Client->new( %options );
Available options:
=over
=item on_request => sub {...}
Callback invoked when receiving client's requests
on_request => sub {
# Stream ID, headers array reference and body of request
my ( $stream_id, $headers, $data ) = @_;
my $message = "hello, world!";
$server->response(
':status' => 200,
stream_id => $stream_id,
headers => [
'server' => 'perl-Protocol-HTTP2/0.13',
'content-length' => length($message),
],
data => $message,
);
...
},
=item upgrade => 0|1
Use HTTP/1.1 Upgrade to upgrade protocol from HTTP/1.1 to HTTP/2. Upgrade
possible only on plain (non-tls) connection.
See
L<Starting HTTP/2 for "http" URIs|https://tools.ietf.org/html/rfc7540#section-3.2>
=item on_error => sub {...}
Callback invoked on protocol errors
on_error => sub {
my $error = shift;
...
},
=item on_change_state => sub {...}
Callback invoked every time when http/2 streams change their state.
See
L<Stream States|https://tools.ietf.org/html/rfc7540#section-5.1>
on_change_state => sub {
my ( $stream_id, $previous_state, $current_state ) = @_;
...
},
=back
=cut
sub new {
my ( $class, %opts ) = @_;
my $self = {
con => undef,
input => '',
settings => {
&SETTINGS_MAX_CONCURRENT_STREAMS => DEFAULT_MAX_CONCURRENT_STREAMS,
exists $opts{settings} ? %{ delete $opts{settings} } : ()
},
};
if ( exists $opts{on_request} ) {
Scalar::Util::weaken( my $self = $self );
$self->{cb} = delete $opts{on_request};
$opts{on_new_peer_stream} = sub {
my $stream_id = shift;
$self->{con}->stream_cb(
$stream_id,
HALF_CLOSED,
sub {
$self->{cb}->(
$stream_id,
$self->{con}->stream_headers($stream_id),
$self->{con}->stream_data($stream_id),
);
}
);
}
}
$self->{con} =
Protocol::HTTP2::Connection->new( SERVER, %opts,
settings => $self->{settings} );
$self->{con}->enqueue( SETTINGS, 0, 0, $self->{settings} )
unless $self->{con}->upgrade;
bless $self, $class;
}
=head3 response
Prepare response
my $message = "hello, world!";
$server->response(
# HTTP/2 status
':status' => 200,
# Stream ID
stream_id => $stream_id,
# HTTP/1.1 headers
headers => [
'server' => 'perl-Protocol-HTTP2/0.01',
'content-length' => length($message),
],
# Body of response
data => $message,
);
=cut
my @must = (qw(:status));
sub response {
my ( $self, %h ) = @_;
my @miss = grep { !exists $h{$_} } @must;
croak "Missing headers in response: @miss" if @miss;
my $con = $self->{con};
$con->send_headers(
$h{stream_id},
[
( map { $_ => $h{$_} } @must ),
exists $h{headers} ? @{ $h{headers} } : ()
],
exists $h{data} ? 0 : 1
);
$con->send_data( $h{stream_id}, $h{data}, 1 ) if exists $h{data};
return $self;
}
=head3 response_stream
If body of response is not yet ready or server will stream data
# P::H::Server::Stream object
my $server_stream;
$server_stream = $server->response_stream(
# HTTP/2 status
':status' => 200,
# Stream ID
stream_id => $stream_id,
# HTTP/1.1 headers
headers => [
'server' => 'perl-Protocol-HTTP2/0.01',
],
# Callback if client abort this stream
on_cancel => sub {
...
}
);
# Send partial data
$server_stream->send($chunk_of_data);
$server_stream->send($chunk_of_data);
## 3 ways to finish stream:
#
# The best: send last chunk and close stream in one action
$server_stream->last($chunk_of_data);
# Close the stream (will send empty frame)
$server_stream->close();
# Destroy object (will send empty frame)
undef $server_stream
=cut
{
package Protocol::HTTP2::Server::Stream;
use Protocol::HTTP2::Constants qw(:states);
use Scalar::Util ();
sub new {
my ( $class, %opts ) = @_;
my $self = bless {%opts}, $class;
if ( $self->{on_cancel} ) {
Scalar::Util::weaken( my $self = $self );
$self->{con}->stream_cb(
$self->{stream_id},
CLOSED,
sub {
return if $self->{done};
$self->{done} = 1;
$self->{on_cancel}->();
}
);
}
$self;
}
sub send {
my $self = shift;
$self->{con}->send_data( $self->{stream_id}, shift );
}
sub last {
my $self = shift;
$self->{done} = 1;
$self->{con}->send_data( $self->{stream_id}, shift, 1 );
}
sub close {
my $self = shift;
$self->{done} = 1;
$self->{con}->send_data( $self->{stream_id}, undef, 1 );
}
sub DESTROY {
my $self = shift;
$self->{con}->send_data( $self->{stream_id}, undef, 1 )
unless $self->{done} || !$self->{con};
}
}
sub response_stream {
my ( $self, %h ) = @_;
my @miss = grep { !exists $h{$_} } @must;
croak "Missing headers in response_stream: @miss" if @miss;
my $con = $self->{con};
$con->send_headers(
$h{stream_id},
[
( map { $_ => $h{$_} } @must ),
exists $h{headers} ? @{ $h{headers} } : ()
],
0
);
return Protocol::HTTP2::Server::Stream->new(
con => $con,
stream_id => $h{stream_id},
on_cancel => $h{on_cancel},
);
}
=head3 push
Prepare Push Promise. See
L<Server Push|https://tools.ietf.org/html/rfc7540#section-8.2>
# Example of push inside of on_request callback
on_request => sub {
my ( $stream_id, $headers, $data ) = @_;
my %h = (@$headers);
# Push promise (must be before response)
if ( $h{':path'} eq '/index.html' ) {
# index.html contain styles.css resource, so server can push
# "/style.css" to client before it request it to increase speed
# of loading of whole page
$server->push(
':authority' => 'locahost:8000',
':method' => 'GET',
':path' => '/style.css',
':scheme' => 'http',
stream_id => $stream_id,
);
}
$server->response(...);
...
}
=cut
my @must_pp = (qw(:authority :method :path :scheme));
sub push {
my ( $self, %h ) = @_;
my $con = $self->{con};
my @miss = grep { !exists $h{$_} } @must_pp;
croak "Missing headers in push promise: @miss" if @miss;
croak "Can't push on my own stream. "
. "Seems like a recursion in request callback."
if $h{stream_id} % 2 == 0;
my $promised_sid = $con->new_stream;
$con->stream_promised_sid( $h{stream_id}, $promised_sid );
my @headers = map { $_ => $h{$_} } @must_pp;
$con->send_pp_headers( $h{stream_id}, $promised_sid, \@headers, );
# send promised response after current stream is closed
$con->stream_cb(
$h{stream_id},
CLOSED,
sub {
$self->{cb}->( $promised_sid, \@headers );
}
);
return $self;
}
=head3 shutdown
Get connection status:
=over
=item 0 - active
=item 1 - closed (you can terminate connection)
=back
=cut
sub shutdown {
shift->{con}->shutdown;
}
=head3 next_frame
get next frame to send over connection to client.
Returns:
=over
=item undef - on error
=item 0 - nothing to send
=item binary string - encoded frame
=back
# Example
while ( my $frame = $server->next_frame ) {
syswrite $fh, $frame;
}
=cut
sub next_frame {
my $self = shift;
my $frame = $self->{con}->dequeue;
if ($frame) {
my ( $length, $type, $flags, $stream_id ) =
$self->{con}->frame_header_decode( \$frame, 0 );
tracer->debug(
sprintf "Send one frame to a wire:"
. " type(%s), length(%i), flags(%08b), sid(%i)\n",
const_name( 'frame_types', $type ), $length, $flags, $stream_id
);
}
return $frame;
}
=head3 feed
Feed decoder with chunks of client's request
sysread $fh, $binary_data, 4096;
$server->feed($binary_data);
=cut
sub feed {
my ( $self, $chunk ) = @_;
$self->{input} .= $chunk;
my $offset = 0;
my $con = $self->{con};
tracer->debug( "got " . length($chunk) . " bytes on a wire\n" );
if ( $con->upgrade ) {
my @headers;
my $len =
$con->decode_upgrade_request( \$self->{input}, $offset, \@headers );
$con->shutdown(1) unless defined $len;
return unless $len;
substr( $self->{input}, $offset, $len ) = '';
$con->enqueue_raw( $con->upgrade_response );
$con->enqueue( SETTINGS, 0, 0,
{
&SETTINGS_MAX_CONCURRENT_STREAMS =>
DEFAULT_MAX_CONCURRENT_STREAMS
}
);
$con->upgrade(0);
# The HTTP/1.1 request that is sent prior to upgrade is assigned stream
# identifier 1 and is assigned default priority values (Section 5.3.5).
# Stream 1 is implicitly half closed from the client toward the server,
# since the request is completed as an HTTP/1.1 request. After
# commencing the HTTP/2 connection, stream 1 is used for the response.
$con->new_peer_stream(1);
$con->stream_headers( 1, \@headers );
$con->stream_state( 1, HALF_CLOSED );
}
if ( !$con->preface ) {
my $len = $con->preface_decode( \$self->{input}, $offset );
unless ( defined $len ) {
tracer->error("invalid preface. shutdown connection\n");
$con->shutdown(1);
}
return unless $len;
tracer->debug("got preface\n");
$offset += $len;
$con->preface(1);
}
while ( my $len = $con->frame_decode( \$self->{input}, $offset ) ) {
tracer->debug("decoded frame at $offset, length $len\n");
$offset += $len;
}
substr( $self->{input}, 0, $offset ) = '' if $offset;
}
=head3 ping
Send ping frame to client (to keep connection alive)
$server->ping
or
$server->ping($payload);
Payload can be arbitrary binary string and must contain 8 octets. If payload argument
is omitted server will send random data.
=cut
sub ping {
shift->{con}->send_ping(@_);
}
1;
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