This file is indexed.

/usr/lib/nodejs/iconv-lite/encodings/internal.js is in node-iconv-lite 0.4.13-2ubuntu1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
"use strict"

// Export Node.js internal encodings.

module.exports = {
    // Encodings
    utf8:   { type: "_internal", bomAware: true},
    cesu8:  { type: "_internal", bomAware: true},
    unicode11utf8: "utf8",

    ucs2:   { type: "_internal", bomAware: true},
    utf16le: "ucs2",

    binary: { type: "_internal" },
    base64: { type: "_internal" },
    hex:    { type: "_internal" },

    // Codec.
    _internal: InternalCodec,
};

//------------------------------------------------------------------------------

function InternalCodec(codecOptions, iconv) {
    this.enc = codecOptions.encodingName;
    this.bomAware = codecOptions.bomAware;

    if (this.enc === "base64")
        this.encoder = InternalEncoderBase64;
    else if (this.enc === "cesu8") {
        this.enc = "utf8"; // Use utf8 for decoding.
        this.encoder = InternalEncoderCesu8;

        // Add decoder for versions of Node not supporting CESU-8
        if (new Buffer("eda080", 'hex').toString().length == 3) {
            this.decoder = InternalDecoderCesu8;
            this.defaultCharUnicode = iconv.defaultCharUnicode;
        }
    }
}

InternalCodec.prototype.encoder = InternalEncoder;
InternalCodec.prototype.decoder = InternalDecoder;

//------------------------------------------------------------------------------

// We use node.js internal decoder. Its signature is the same as ours.
var StringDecoder = require('string_decoder').StringDecoder;

if (!StringDecoder.prototype.end) // Node v0.8 doesn't have this method.
    StringDecoder.prototype.end = function() {};


function InternalDecoder(options, codec) {
    StringDecoder.call(this, codec.enc);
}

InternalDecoder.prototype = StringDecoder.prototype;


//------------------------------------------------------------------------------
// Encoder is mostly trivial

function InternalEncoder(options, codec) {
    this.enc = codec.enc;
}

InternalEncoder.prototype.write = function(str) {
    return new Buffer(str, this.enc);
}

InternalEncoder.prototype.end = function() {
}


//------------------------------------------------------------------------------
// Except base64 encoder, which must keep its state.

function InternalEncoderBase64(options, codec) {
    this.prevStr = '';
}

InternalEncoderBase64.prototype.write = function(str) {
    str = this.prevStr + str;
    var completeQuads = str.length - (str.length % 4);
    this.prevStr = str.slice(completeQuads);
    str = str.slice(0, completeQuads);

    return new Buffer(str, "base64");
}

InternalEncoderBase64.prototype.end = function() {
    return new Buffer(this.prevStr, "base64");
}


//------------------------------------------------------------------------------
// CESU-8 encoder is also special.

function InternalEncoderCesu8(options, codec) {
}

InternalEncoderCesu8.prototype.write = function(str) {
    var buf = new Buffer(str.length * 3), bufIdx = 0;
    for (var i = 0; i < str.length; i++) {
        var charCode = str.charCodeAt(i);
        // Naive implementation, but it works because CESU-8 is especially easy
        // to convert from UTF-16 (which all JS strings are encoded in).
        if (charCode < 0x80)
            buf[bufIdx++] = charCode;
        else if (charCode < 0x800) {
            buf[bufIdx++] = 0xC0 + (charCode >>> 6);
            buf[bufIdx++] = 0x80 + (charCode & 0x3f);
        }
        else { // charCode will always be < 0x10000 in javascript.
            buf[bufIdx++] = 0xE0 + (charCode >>> 12);
            buf[bufIdx++] = 0x80 + ((charCode >>> 6) & 0x3f);
            buf[bufIdx++] = 0x80 + (charCode & 0x3f);
        }
    }
    return buf.slice(0, bufIdx);
}

InternalEncoderCesu8.prototype.end = function() {
}

//------------------------------------------------------------------------------
// CESU-8 decoder is not implemented in Node v4.0+

function InternalDecoderCesu8(options, codec) {
    this.acc = 0;
    this.contBytes = 0;
    this.accBytes = 0;
    this.defaultCharUnicode = codec.defaultCharUnicode;
}

InternalDecoderCesu8.prototype.write = function(buf) {
    var acc = this.acc, contBytes = this.contBytes, accBytes = this.accBytes, 
        res = '';
    for (var i = 0; i < buf.length; i++) {
        var curByte = buf[i];
        if ((curByte & 0xC0) !== 0x80) { // Leading byte
            if (contBytes > 0) { // Previous code is invalid
                res += this.defaultCharUnicode;
                contBytes = 0;
            }

            if (curByte < 0x80) { // Single-byte code
                res += String.fromCharCode(curByte);
            } else if (curByte < 0xE0) { // Two-byte code
                acc = curByte & 0x1F;
                contBytes = 1; accBytes = 1;
            } else if (curByte < 0xF0) { // Three-byte code
                acc = curByte & 0x0F;
                contBytes = 2; accBytes = 1;
            } else { // Four or more are not supported for CESU-8.
                res += this.defaultCharUnicode;
            }
        } else { // Continuation byte
            if (contBytes > 0) { // We're waiting for it.
                acc = (acc << 6) | (curByte & 0x3f);
                contBytes--; accBytes++;
                if (contBytes === 0) {
                    // Check for overlong encoding, but support Modified UTF-8 (encoding NULL as C0 80)
                    if (accBytes === 2 && acc < 0x80 && acc > 0)
                        res += this.defaultCharUnicode;
                    else if (accBytes === 3 && acc < 0x800)
                        res += this.defaultCharUnicode;
                    else
                        // Actually add character.
                        res += String.fromCharCode(acc);
                }
            } else { // Unexpected continuation byte
                res += this.defaultCharUnicode;
            }
        }
    }
    this.acc = acc; this.contBytes = contBytes; this.accBytes = accBytes;
    return res;
}

InternalDecoderCesu8.prototype.end = function() {
    var res = 0;
    if (this.contBytes > 0)
        res += this.defaultCharUnicode;
    return res;
}