/usr/include/gamera/image_view.hpp is in python-gamera-dev 1:3.4.2+git20160808.1725654-2.
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*
* Copyright (C) 2001-2005 Ichiro Fujinaga, Michael Droettboom, and Karl MacMillan
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef kwm11162001_image_view_hpp
#define kwm11162001_image_view_hpp
#include "image_view_iterators.hpp"
#include "dimensions.hpp"
#include "image.hpp"
#include "accessor.hpp"
#include "vigra_iterators.hpp"
#include "vigra/utilities.hxx"
#include <exception>
#include <stdexcept>
#include <cstring>
#include <cstdio>
#include <utility>
/*
IMAGEVIEW
----------
This is the "standard" view on a image data object. The goal
of this class is to convert a 1-dimensional data structure
(something like an array) into a 2-dimensional image that may
or may not encompass the entire data available.
DATA LAYOUT
-----------
The image data is arranged in row-major format, meaning that
the rows are concatenated together to form an array. The end
of one row is followed by the begining of the next. The distance
between the rows is called the stride. The index of any given row
can be computed by multiplying the row number with the stride. Within
each row, the each column is stored sequentially. The following diagram
demonstrates.
|stride |
-------------------------
|1|2|3|4|1|2|3|4|1|2|3|4| (the numbers refer to the column)
-------------------------
row 1 row 2 row 3
VIEWS
-----
The goal of decoupling the 2-dimensional interface from the data is
to allow a "view" on the data to be a very lightweight object. This
allows it to be passed by value with little worry about performance. This
also allows the processing of a portion of an image as if it were an entire
image. This same effect can be acheived by storing sets of Vigra style 2D
iterators, but the class interface is easily to manipulate in many situations
and it is much simpler to wrap for python.
ITERATOR CACHING
----------------
All of the operations to get and set pixels are done through iterators. To
help with performance, iterators pointing to the beginning and end of the
view dimensions are pre-calculated and stored (one const and one non-const).
This should help speed up begin() and end() in exchange for a modest increase
in the overall size of the object.
INTERFACES
----------
This class presents several interfaces in an effort to ease porting of older
code or integration with other libraries. The simplist access is through
get and set methods:
pixel_value = image.get(row, col);
image.set(row, col, value);
The disadvantage of this method is that each access requires a multiply and
add. A similar interface to the get/set method is the operator[] interface. This
presents an interface similar to a C multi-dimensional array. For example:
pixel_value = image[row][column];
image[row][column] = value;
*/
namespace Gamera {
using namespace vigra;
template<class T>
class ImageView
: public ImageBase<typename T::value_type> {
public:
using ImageBase<typename T::value_type>::ncols;
using ImageBase<typename T::value_type>::nrows;
using ImageBase<typename T::value_type>::offset_x;
using ImageBase<typename T::value_type>::offset_y;
// standard STL typedefs
typedef typename T::value_type value_type;
typedef typename T::pointer pointer;
typedef typename T::reference reference;
typedef typename T::difference_type difference_type;
// Gamera specific
typedef T data_type;
typedef ImageAccessor<value_type> accessor;
// Vigra typedefs
typedef value_type PixelType;
// convenience typedefs
typedef ImageView self;
typedef ImageBase<typename T::value_type> base_type;
//
// CONSTRUCTORS
//
ImageView() : base_type() {
m_image_data = 0;
}
// range check is optional at construction to allow for cases
// the data is not correctly sized at creation time. See
// dense_image.hpp for a situation where this occurs. KWM
#ifdef GAMERA_DEPRECATED
/*
ImageView<T>(T& image_data, size_t offset_y, size_t offset_x, size_t
nrows, size_t ncols, bool do_range_check = true) is deprecated.
Reason: (x, y) coordinate consistency.
Use ImageView<T>(image_data, Point(offset_x, offset_y), Dim(ncols,
nrows), do_range_check) instead.
*/
ImageView(T& image_data, size_t offset_y,
size_t offset_x, size_t nrows, size_t ncols,
bool do_range_check = true) GAMERA_CPP_DEPRECATED;
#endif
ImageView(T& image_data)
: base_type(image_data.offset(), image_data.dim()) {
m_image_data = &image_data;
range_check();
calculate_iterators();
}
ImageView(T& image_data, const Rect& rect,
bool do_range_check = true)
: base_type(rect) {
m_image_data = &image_data;
if (do_range_check) {
range_check();
calculate_iterators();
}
}
ImageView(T& image_data, const Point& upper_left,
const Point& lower_right, bool do_range_check = true)
: base_type(upper_left, lower_right) {
m_image_data = &image_data;
if (do_range_check) {
range_check();
calculate_iterators();
}
}
ImageView(T& image_data, const Point& upper_left,
const Size& size, bool do_range_check = true)
: base_type(upper_left, size) {
m_image_data = &image_data;
if (do_range_check) {
range_check();
calculate_iterators();
}
}
#ifdef GAMERA_DEPRECATED
/*
ImageView<T>(T& image_data, const Point& upper_left, const Dimensions&
dim, bool do_range_check = true) is deprecated.
Reason: (x, y) coordinate consistency. (Dimensions is now deprecated
in favor of Dim).
Use ImageView<T>(image_data, Point(offset_x, offset_y), Dim(ncols,
nrows), do_range_check) instead.
*/
ImageView(T& image_data, const Point& upper_left,
const Dimensions& dim, bool do_range_check = true)
GAMERA_CPP_DEPRECATED;
#endif
ImageView(T& image_data, const Point& upper_left,
const Dim& dim, bool do_range_check = true)
: base_type(upper_left, dim) {
m_image_data = &image_data;
if (do_range_check) {
range_check();
calculate_iterators();
}
}
//
// COPY CONSTRUCTORS
//
#ifdef GAMERA_DEPRECATED
/*
ImageView<T>(const self& other, size_t offset_y, size_t offset_x, size_t
nrows, size_t ncols, bool do_range_check = true) is deprecated.
Reason: (x, y) coordinate consistency.
Use ImageView<T>(other, Point(offset_x, offset_y), Dim(ncols,
nrows), do_range_check) instead.
*/
ImageView(const self& other, size_t offset_y,
size_t offset_x, size_t nrows, size_t ncols)
GAMERA_CPP_DEPRECATED;
#endif
ImageView(const self& other, const Rect& rect)
: base_type(rect) {
m_image_data = other.m_image_data;
range_check();
calculate_iterators();
}
ImageView(const self& other, const Point& upper_left,
const Point& lower_right)
: base_type(upper_left, lower_right) {
m_image_data = other.m_image_data;
range_check();
calculate_iterators();
}
ImageView(const self& other, const Point& upper_left,
const Size& size)
: base_type(upper_left, size) {
m_image_data = other.m_image_data;
range_check();
calculate_iterators();
}
#ifdef GAMERA_DEPRECATED
/*
ImageView<T>(const self& other, const Point& upper_left, const Dimensions&
dim, bool do_range_check = true) is deprecated.
Reason: (x, y) coordinate consistency. (Dimensions is now deprecated
in favor of Dim).
Use ImageView<T>(other, Point(offset_x, offset_y), Dim(ncols,
nrows), do_range_check) instead.
*/
ImageView(const self& other, const Point& upper_left,
const Dimensions& dim) GAMERA_CPP_DEPRECATED;
#endif
ImageView(const self& other, const Point& upper_left,
const Dim& dim)
: base_type(upper_left, dim) {
m_image_data = other.m_image_data;
range_check();
calculate_iterators();
}
//
// FUNCTION ACCESS
//
#ifdef GAMERA_DEPRECATED
/*
ImageView<T>::get(size_t row, size_t col) is deprecated.
Reason: (x, y) coordinate consistency.
Use ImageView<T>::get(Point(col, row)) instead.
*/
GAMERA_CPP_DEPRECATED
value_type get(size_t row, size_t col) const {
return m_accessor(m_const_begin + (row * m_image_data->stride()) + col);
}
#endif
#ifdef GAMERA_DEPRECATED
/*
ImageView<T>::set(size_t row, size_t col, value_type value) is
deprecated.
Reason: (x, y) coordinate consistency.
Use ImageView<T>::get(Point(col, row)) instead.
*/
GAMERA_CPP_DEPRECATED
void set(size_t row, size_t col, value_type value) {
m_accessor.set(value, m_begin + (row * m_image_data->stride()) + col);
}
#endif
value_type get(const Point& p) const {
return m_accessor(m_const_begin + (p.y() * m_image_data->stride()) + p.x());
}
void set(const Point& p, value_type value) {
m_accessor.set(value, m_begin + (p.y() * m_image_data->stride()) + p.x());
}
//
// Misc
//
virtual T* data() const { return m_image_data; }
self parent() const { return self(*m_image_data, m_image_data->offset(), m_image_data->dim()); }
self& image() { return *this; }
//
// Iterators
//
typedef ImageViewDetail::RowIterator<self,
typename T::iterator> row_iterator;
row_iterator row_begin() {
return row_iterator(this, m_begin); }
row_iterator row_end() {
return row_iterator(this, m_end); }
typedef ImageViewDetail::ColIterator<self, typename T::iterator> col_iterator;
col_iterator col_begin() {
return col_iterator(this, m_begin); }
col_iterator col_end() {
return col_iterator(this, m_begin + ncols()); }
//
// Const Iterators
//
typedef ImageViewDetail::ConstRowIterator<const self,
typename T::const_iterator> const_row_iterator;
const_row_iterator row_begin() const {
return const_row_iterator(this, m_const_begin); }
const_row_iterator row_end() const {
return const_row_iterator(this, m_const_end); }
typedef ImageViewDetail::ConstColIterator<const self,
typename T::const_iterator> const_col_iterator;
const_col_iterator col_begin() const {
return const_col_iterator(this, m_const_begin); }
const_col_iterator col_end() const {
return const_col_iterator(this, m_const_begin + ncols()); }
//
// 2D iterators
//
typedef Gamera::ImageIterator<ImageView, typename T::iterator> Iterator;
Iterator upperLeft() {
return Iterator(this, m_image_data->begin(), m_image_data->stride())
+ Diff2D(offset_x() - m_image_data->page_offset_x(), offset_y() - m_image_data->page_offset_y());
}
Iterator lowerRight() {
return Iterator(this, m_image_data->begin(), m_image_data->stride())
+ Diff2D(offset_x() + ncols() - m_image_data->page_offset_x(),
offset_y() + nrows() - m_image_data->page_offset_y());
}
typedef Gamera::ConstImageIterator<const ImageView, typename T::const_iterator> ConstIterator;
ConstIterator upperLeft() const {
return ConstIterator(this, static_cast<const T*>(m_image_data)->begin(), m_image_data->stride())
+ Diff2D(offset_x() - m_image_data->page_offset_x(), offset_y() - m_image_data->page_offset_y());
}
ConstIterator lowerRight() const {
return ConstIterator(this, static_cast<const T*>(m_image_data)->begin(), m_image_data->stride())
+ Diff2D(offset_x() + ncols() - m_image_data->page_offset_x(),
offset_y() + nrows() - m_image_data->page_offset_y());
}
//
// Vector iterator
//
typedef ImageViewDetail::VecIterator<self, row_iterator, col_iterator> vec_iterator;
vec_iterator vec_begin() { return vec_iterator(row_begin()); }
vec_iterator vec_end() { return vec_iterator(row_end()); }
typedef ImageViewDetail::ConstVecIterator<self,
const_row_iterator, const_col_iterator> const_vec_iterator;
const_vec_iterator vec_begin() const {
return const_vec_iterator(row_begin());
}
const_vec_iterator vec_end() const {
return const_vec_iterator(row_end());
}
//
// OPERATOR ACCESS
//
typename T::iterator operator[](size_t n) const {
return m_begin + (n * data()->stride()); }
protected:
// redefine the dimensions change function from Rect
virtual void dimensions_change() {
range_check();
calculate_iterators();
}
void calculate_iterators() {
m_begin = m_image_data->begin()
// row offset
+ (m_image_data->stride() * (offset_y() - m_image_data->page_offset_y()))
// col offset
+ (offset_x() - m_image_data->page_offset_x());
m_end = m_image_data->begin()
// row offset
+ (m_image_data->stride() * ((offset_y() - m_image_data->page_offset_y()) + nrows()))
// column offset
+ (offset_x() - m_image_data->page_offset_x());
const T* cmd = static_cast<const T*>(m_image_data);
m_const_begin = cmd->begin()
// row offset
+ (m_image_data->stride() * (offset_y() - m_image_data->page_offset_y()))
// col offset
+ (offset_x() - m_image_data->page_offset_x());
m_const_end = cmd->begin()
// row offset
+ (m_image_data->stride() * ((offset_y() - m_image_data->page_offset_y()) + nrows()))
// column offset
+ (offset_x() - m_image_data->page_offset_x());
}
void range_check() {
if (offset_y() + nrows() - m_image_data->page_offset_y() > m_image_data->nrows() ||
offset_x() + ncols() - m_image_data->page_offset_x() > m_image_data->ncols()
|| offset_y() < m_image_data->page_offset_y()
|| offset_x() < m_image_data->page_offset_x()) {
char error[1024];
sprintf(error, "Image view dimensions out of range for data\n");
sprintf(error, "%s\tnrows %d\n", error, (int)nrows());
sprintf(error, "%s\toffset_y %d\n", error, (int)offset_y());
sprintf(error, "%s\tdata nrows %d\n", error, (int)m_image_data->nrows());
sprintf(error, "%s\tdata offset_y %d\n", error, (int)m_image_data->page_offset_y());
sprintf(error, "%s\tncols %d\n", error, (int)ncols());
sprintf(error, "%s\toffset_x %d\n", error, (int)offset_x());
sprintf(error, "%s\tdata ncols %d\n", error,(int)m_image_data->ncols());
sprintf(error, "%s\tdata offset_x %d\n", error, (int)m_image_data->page_offset_x());
throw std::range_error(error);
}
}
T* m_image_data;
typename T::iterator m_begin, m_end;
typename T::const_iterator m_const_begin, m_const_end;
accessor m_accessor;
};
#ifdef GAMERA_DEPRECATED
template<class T>
ImageView<T>::ImageView(T& image_data, size_t offset_y,
size_t offset_x, size_t nrows, size_t ncols,
bool do_range_check)
: base_type(Point(offset_x, offset_y), Dim(ncols, nrows)) {
m_image_data = &image_data;
if (do_range_check) {
range_check();
calculate_iterators();
}
}
template<class T>
ImageView<T>::ImageView(T& image_data, const Point& upper_left,
const Dimensions& dim, bool do_range_check)
: base_type(upper_left, Dim(dim.ncols(), dim.nrows())) {
m_image_data = &image_data;
if (do_range_check) {
range_check();
calculate_iterators();
}
}
template<class T>
ImageView<T>::ImageView(const self& other, size_t offset_y,
size_t offset_x, size_t nrows, size_t ncols)
: base_type(Point(offset_x, offset_y), Dim(ncols, nrows)) {
m_image_data = other.m_image_data;
range_check();
calculate_iterators();
}
template<class T>
ImageView<T>::ImageView(const self& other, const Point& upper_left,
const Dimensions& dim)
: base_type(upper_left, Dim(dim.ncols(), dim.nrows())) {
m_image_data = other.m_image_data;
range_check();
calculate_iterators();
}
#endif
}
#endif
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