This file is indexed.

/usr/lib/python2.7/dist-packages/PythonCard/helpful.py is in python-pythoncard 0.8.2-5.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
"""
__version__ = "$Revision: 1.5 $"
__date__ = "$Date: 2006/01/14 12:11:49 $"
"""

# Assorted helpful wrappers.

from PythonCard import model

import wx
import string, copy
import types


# AGT This could probably be generalized some more - but it handles current
#   needs within this wrapper collection of cloning buttons and checkboxes.

# utility functions to manipulate controls at run time
class copyControl:
    def __init__(self, aBg, Name, newname, Text=""):
        Flds = ['position', 'size', 'backgroundColor', 'foregroundColor', 'command', 'font']
        aWidget = aBg.components[Name]
        d = {}
        d['type'] = aWidget.__class__.__name__
        for key in Flds: # attributes
            # I'm not exactly sure why I have to special-case these tuples
            if key == 'bitmap':
                # this should get recreated from the file attribute
                pass
            elif key in ['position', 'size']:
                d[key] = getattr(aWidget, key)
            elif getattr(aWidget, key) is not None:
                d[key] = getattr(aWidget, key)
        if Text == "": Text = newname
        d['label'] = Text
        d['name'] = newname
        aBg.components[newname] = d
        self.name = newname 
       
       
# dialog to present a block of text and a number of alternative buttons
class MultiButtonDialog(model.CustomDialog):
    
    def __init__(self, parent, txt, buttons, rsrc):
        model.CustomDialog.__init__(self, parent, rsrc)
        self.components.Text.text = txt
        self.components.Button.visible = False
        self.components.Button.enabled = False
        if len(buttons) == 0: buttons = ["OK"]
        bx, by = self.components.Button.size
        for b in buttons:
            if isinstance(b, types.StringTypes):
                self.components.Button.label = b
            else:
                self.components.Button.label = b[0]
            
            newx, newy = self.components.Button.GetBestSize()
            bx = max(bx, newx)
            by = max(by, newy)
        self.components.Button.size = (bx, newy)
        dx = bx + 20
        # check if all buttons will fit in window
        owx, owy = self.size
        startx, starty = self.components.Button.position
        if len(buttons)*dx + bx + 40 > owx:
            wx = len(buttons)*dx + bx + 40
            self.size = (wx, owy)
            startx, starty = (wx-bx-20, owy-by-30)   # AGT - why 30 ??
            tsx, tsy = self.components.Text.size
            self.components.Text.size = (wx-20, tsy)
        localbuttons = buttons
        localbuttons.reverse()
        count = 0
        for b in localbuttons:
            if isinstance(b, types.StringTypes):
                theName = b
                theToolTip = ''
            else:
                theName = b[0]
                theToolTip = b[1]
            n = copyControl(self, "Button", "Button"+str(count), theName)
            self.components[n.name].position = startx-count*dx, starty
            self.components[n.name].visible = True
            self.components[n.name].enabled = True
            self.components[n.name].toolTip = theToolTip
            count += 1
        self.accepted = False
        self.text = ""
   
    def on_mouseClick(self, event):
        self.text = event.target.label
        if self.text == "Cancel":
            self.accepted = False
        else:
            self.accepted = True
        self.Close()

def multiButtonDialog(parent, txt, buttons, title=""):
    rsrc = {'type':'CustomDialog',
        'name':'Template',
        'title':'Template',
        'position':(176, 176),
        'size':(367, 230),
        'components': [

        {'type':'StaticText',
            'name':'Text',
            'position':(10, 10),
            'size':(341, 123),
            'actionBindings':{},
            },

        {'type':'Button',
           'name':'Button',
           'position':(269, 145),
           'actionBindings':{},
           'label':'template',
           },

        ] # end components
    } # end CustomDialog
    rsrc["title"] = title
    dlg = MultiButtonDialog(parent, txt, buttons, rsrc)
    result = dlg.showModal()
    result.accepted = dlg.accepted
    result.text = dlg.text
    dlg.destroy()
    return result


# dialog to present a number of on/off checkboxes
class MultiCheckBoxDialog(model.CustomDialog):
    
    # boxes is a list of (name, value) pairs, not a dictionary
    # because a dictionary didn't allow the caller to control the order of presentation
    def __init__(self, parent, boxes, rsrc):
        model.CustomDialog.__init__(self, parent, rsrc)
        self.components.box.visible = False
        self.components.box.enabled = False
        self.components.box.checked = False
        # check if all buttons will fit in window
        owx, owy = self.size
        startx, starty = self.components.box.position
        sx,sy = self.components.box.GetBestSize()
        #rint starty, len(boxes), sy, (len(boxes)-1) * (sy+20), owy
        wy = (len(boxes)+1) * (sy+20) + 30
        self.size = (owx, wy)
            
        count = 0
        self.boxes = {}
        for b in boxes:
            val = False
            toolTip = ''
            if isinstance(b, types.StringTypes):
                key = b
            else:
                key = b[0]
                if len(b) > 1: val = b[1]
                if len(b) > 2: toolTip = b[2]
            n = copyControl(self, "box", "Box"+str(count), key)
            self.components[n.name].position = startx, starty+count*(sy+20)
            self.components[n.name].visible = True
            self.components[n.name].enabled = True
            self.components[n.name].checked = val
            self.components[n.name].toolTip = toolTip
            self.boxes[key] = val
            count += 1
        self.components.btnOK.position = (150, starty+count*(sy+20))
        self.components.btnCancel.position = (250, starty+count*(sy+20))
        self.accepted = False
   
    def on_btnOK_mouseClick(self, event):
        self.accepted = True

        for count in range(len(self.boxes)):
            name = "Box"+str(count)
            self.boxes[self.components[name].label] = self.components[name].checked
        
        self.Close()

    def on_btnCancel_mouseClick(self, event):
        self.accepted = False
        self.Close()

def multiCheckBoxDialog(parent, boxes, title=""):
    rsrc = {'type':'CustomDialog',
        'name':'Template',
        'title':'Template',
        'position':(176, 176),
        'size':(340, 230),
        'components': [

        {'type':'CheckBox',
           'name':'box',
           'position':(50, 15),
           'size':(250,20),
           'actionBindings':{},
           'label':'template',
           },

        {'type':'Button',
           'name':'btnOK',
           'position':(250, 0),
           'actionBindings':{},
           'label':'OK',
           },

        {'type':'Button',
           'name':'btnCancel',
           'position':(320, 0),
           'actionBindings':{},
           'label':'Cancel',
           },

        ] # end components
    } # end CustomDialog
    rsrc["title"] = title
    dlg = MultiCheckBoxDialog(parent, boxes, rsrc)
    result = dlg.showModal()
    result.accepted = dlg.accepted
    result.boxes = dlg.boxes
    dlg.destroy()
    return result

# wrapper to help with pop up menus

class PopUpMenu:
    def __init__(self, aBg, items, pos):
        # Yet another alternate way to do IDs. Some prefer them up top to
        # avoid clutter, some prefer them close to the object of interest
        # for clarity. 
        self.popup = {}
        self.reverse = {}
        self.selected = None
        # make a menu
        self.menu = wx.Menu()
        # add the items
        for it in items:
            if isinstance(it, types.StringTypes):
                Id = wx.NewId()
                self.popup[it] = Id
                self.reverse[Id] = it
                aBg.Bind(wx.EVT_MENU, self.OnPopup, id=self.popup[it])
                self.menu.Append(self.popup[it], it)
            else:
                # make a menu
                submenu = wx.Menu()
                Id = wx.NewId()
                aBg.Bind(wx.EVT_MENU, self.OnPopup, id=Id)
                for that in it:
                    if isinstance(that, types.StringTypes):
                        Id = wx.NewId()
                        self.popup[that] = Id
                        self.reverse[Id] = that
                        aBg.Bind(wx.EVT_MENU, self.OnPopup, id=self.popup[that])
                        submenu.Append(self.popup[that], that)
                        
                self.menu.AppendMenu(Id, "Test Submenu", submenu)

        # Popup the menu.  If an item is selected then its handler
        # will be called before PopupMenu returns.
        aBg.PopupMenu(self.menu, pos)
        self.menu.Destroy()
               
    def OnPopup(self, event):
        self.selected = self.reverse[event.GetId()]

def popUpMenu(aBg, items, pos):
    menu = PopUpMenu(aBg, items, pos)
    
    return menu.selected