/usr/include/wx-3.0/wx/wxPython/i_files/_toplvl.i is in python-wxgtk3.0-dev 3.0.2.0+dfsg-7.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 | /////////////////////////////////////////////////////////////////////////////
// Name: _toplvl.i
// Purpose: SWIG definitions for wxTopLevelWindow, wxFrame, wxDialog and etc.
//
// Author: Robin Dunn
//
// Created: 27-Aug-1998
// RCS-ID: $Id$
// Copyright: (c) 2003 by Total Control Software
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
// Not a %module
//---------------------------------------------------------------------------
MAKE_CONST_WXSTRING(FrameNameStr);
MAKE_CONST_WXSTRING(DialogNameStr);
MAKE_CONST_WXSTRING(StatusLineNameStr);
MAKE_CONST_WXSTRING(ToolBarNameStr);
//---------------------------------------------------------------------------
%newgroup
enum
{
wxSTAY_ON_TOP,
wxICONIZE,
wxMINIMIZE,
wxMAXIMIZE,
wxCLOSE_BOX,
wxSYSTEM_MENU,
wxMINIMIZE_BOX,
wxMAXIMIZE_BOX,
wxTINY_CAPTION_HORIZ,
wxTINY_CAPTION_VERT,
wxRESIZE_BORDER,
wxDIALOG_NO_PARENT,
wxDEFAULT_FRAME_STYLE,
wxDEFAULT_DIALOG_STYLE,
wxFRAME_TOOL_WINDOW,
wxFRAME_FLOAT_ON_PARENT,
wxFRAME_NO_WINDOW_MENU,
wxFRAME_NO_TASKBAR,
wxFRAME_SHAPED,
wxFRAME_DRAWER,
wxFRAME_EX_METAL,
wxDIALOG_EX_METAL,
wxWS_EX_CONTEXTHELP,
wxFRAME_EX_CONTEXTHELP,
wxDIALOG_EX_CONTEXTHELP,
};
%pythoncode {
%# deprecated
RESIZE_BOX = MAXIMIZE_BOX
THICK_FRAME = RESIZE_BORDER
%# Obsolete
wxDIALOG_MODAL = 0
wxDIALOG_MODELESS = 0
wxUSER_COLOURS = 0
wxNO_3D = 0
}
enum
{
wxFULLSCREEN_NOMENUBAR,
wxFULLSCREEN_NOTOOLBAR,
wxFULLSCREEN_NOSTATUSBAR,
wxFULLSCREEN_NOBORDER,
wxFULLSCREEN_NOCAPTION,
wxFULLSCREEN_ALL,
wxTOPLEVEL_EX_DIALOG,
};
// Styles for RequestUserAttention
enum
{
wxUSER_ATTENTION_INFO = 1,
wxUSER_ATTENTION_ERROR = 2
};
enum wxDialogModality
{
wxDIALOG_MODALITY_NONE = 0,
wxDIALOG_MODALITY_WINDOW_MODAL = 1,
wxDIALOG_MODALITY_APP_MODAL = 2
};
//---------------------------------------------------------------------------
class wxTopLevelWindow : public wxWindow
{
public:
// No constructor as it can not be used directly from Python
// maximize = True => maximize, otherwise - restore
virtual void Maximize(bool maximize = true);
// undo Maximize() or Iconize()
virtual void Restore();
// iconize = True => iconize, otherwise - restore
virtual void Iconize(bool iconize = true);
// return True if the frame is maximized
virtual bool IsMaximized() const;
// return true if the frame is always maximized
// due to native guidelines or current policy
virtual bool IsAlwaysMaximized() const;
// return True if the frame is iconized
virtual bool IsIconized() const;
// get the frame icon
wxIcon GetIcon() const;
// set the frame icon
virtual void SetIcon(const wxIcon& icon);
// set the frame icons
virtual void SetIcons(const wxIconBundle& icons);
// maximize the window to cover entire screen
virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL);
// shows the window, but doesn't activate it. If the base code is being run,
// it means the port doesn't implement this method yet and so alert the user.
virtual void ShowWithoutActivating();
// return True if the frame is in fullscreen mode
virtual bool IsFullScreen() const;
virtual void SetTitle(const wxString& title);
virtual wxString GetTitle() const;
// enable/disable close button [x]
virtual bool EnableCloseButton(bool enable );
// Set the shape of the window to the given region.
// Returns True if the platform supports this feature
// (and the operation is successful.)
virtual bool SetShape(const wxRegion& region);
// Attracts the users attention to this window if the application is inactive
// (should be called when a background event occurs)
virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO);
// Is this the active frame (highlighted in the taskbar)?
virtual bool IsActive();
%extend {
void MacSetMetalAppearance( bool on ) {
int style = self->GetExtraStyle();
if ( on )
style |= wxFRAME_EX_METAL;
else
style &= ~wxFRAME_EX_METAL;
self->SetExtraStyle(style);
}
bool MacGetMetalAppearance() const { return self->GetExtraStyle() & wxFRAME_EX_METAL; }
bool MacGetUnifiedAppearance() const { return true; }
}
%extend {
long MacGetTopLevelWindowRef() {
#ifdef __WXMAC__
return (long)(self->MacGetTopLevelWindowRef());
#else
return 0;
#endif
}
}
DocDeclStr(
void , CenterOnScreen(int dir = wxBOTH),
"Center the window on screen", "");
%pythoncode { CentreOnScreen = CenterOnScreen }
// Get the default size for a new top level window. This is used when
// creating a wxTLW under some platforms if no explicit size given.
static wxSize GetDefaultSize();
DocDeclStr(
virtual wxWindow *, GetDefaultItem() const,
"Get the default child of this parent, i.e. the one which is activated
by pressing <Enter> such as the OK button on a wx.Dialog.", "");
DocDeclStr(
virtual wxWindow *, SetDefaultItem(wxWindow * child),
"Set this child as default, return the old default.", "");
DocDeclStr(
virtual void , SetTmpDefaultItem(wxWindow * win),
"Set this child as temporary default", "");
DocDeclStr(
virtual wxWindow *, GetTmpDefaultItem() const,
"Return the temporary default item, which can be None.", "");
bool OSXIsModified() const;
void OSXSetModified(bool modified);
void SetRepresentedFilename(const wxString& filename);
%property(DefaultItem, GetDefaultItem, SetDefaultItem, doc="See `GetDefaultItem` and `SetDefaultItem`");
%property(Icon, GetIcon, SetIcon, doc="See `GetIcon` and `SetIcon`");
%property(Title, GetTitle, SetTitle, doc="See `GetTitle` and `SetTitle`");
%property(TmpDefaultItem, GetTmpDefaultItem, SetTmpDefaultItem, doc="See `GetTmpDefaultItem` and `SetTmpDefaultItem`");
%property(OSXModified, OSXIsModified, OSXSetModified);
};
//---------------------------------------------------------------------------
%newgroup
// wxFrame is a top-level window with optional menubar, statusbar and toolbar
//
// For each of *bars, a frame may have several of them, but only one is
// managed by the frame, i.e. resized/moved when the frame is and whose size
// is accounted for in client size calculations - all others should be taken
// care of manually.
MustHaveApp(wxFrame);
class wxFrame : public wxTopLevelWindow
{
public:
%pythonAppend wxFrame "self._setOORInfo(self)"
%pythonAppend wxFrame() ""
%typemap(out) wxFrame*; // turn off this typemap
wxFrame(wxWindow* parent,
const wxWindowID id = -1,
const wxString& title = wxPyEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxPyFrameNameStr);
%RenameCtor(PreFrame, wxFrame());
// Turn it back on again
%typemap(out) wxFrame* { $result = wxPyMake_wxObject($1, $owner); }
bool Create(wxWindow* parent,
const wxWindowID id = -1,
const wxString& title = wxPyEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxPyFrameNameStr);
// frame state
// -----------
// get the origin of the client area (which may be different from (0, 0)
// if the frame has a toolbar) in client coordinates
virtual wxPoint GetClientAreaOrigin() const;
// menu bar functions
// ------------------
virtual void SetMenuBar(wxMenuBar *menubar);
virtual wxMenuBar *GetMenuBar() const;
// find the item by id in the frame menu bar: this is an internal function
// and exists mainly in order to be overridden in the MDI parent frame
// which also looks at its active child menu bar
virtual const wxMenuItem *FindItemInMenuBar(int menuId) const;
// process menu command: returns True if processed
%nokwargs ProcessCommand;
bool ProcessCommand(int winid);
bool ProcessCommand(wxMenuItem *item);
// status bar functions
// --------------------
// create the main status bar by calling OnCreateStatusBar()
virtual wxStatusBar* CreateStatusBar(int number = 1,
long style = wxDEFAULT_STATUSBAR_STYLE,
wxWindowID winid = 0,
const wxString& name = wxPyStatusLineNameStr);
// TODO: with directors?
// // return a new status bar
// virtual wxStatusBar *OnCreateStatusBar(int number,
// long style,
// wxWindowID winid,
// const wxString& name);
// get the main status bar
virtual wxStatusBar *GetStatusBar() const;
// sets the main status bar
void SetStatusBar(wxStatusBar *statBar);
// forward these to status bar
virtual void SetStatusText(const wxString &text, int number = 0);
virtual void SetStatusWidths(int widths, const int* widths_field); // uses typemap above
void PushStatusText(const wxString &text, int number = 0);
void PopStatusText(int number = 0);
// set the status bar pane the help will be shown in
void SetStatusBarPane(int n);
int GetStatusBarPane() const;
// toolbar functions
// -----------------
// create main toolbar bycalling OnCreateToolBar()
virtual wxToolBar* CreateToolBar(long style = -1,
wxWindowID winid = -1,
const wxString& name = wxPyToolBarNameStr);
// TODO: with directors?
// // return a new toolbar
// virtual wxToolBar *OnCreateToolBar(long style,
// wxWindowID winid,
// const wxString& name );
// get/set the main toolbar
virtual wxToolBar *GetToolBar() const;
virtual void SetToolBar(wxToolBar *toolbar);
// show help text (typically in the statusbar); show is False
// if you are hiding the help, True otherwise
virtual void DoGiveHelp(const wxString& text, bool show);
// send wxUpdateUIEvents for all menu items in the menubar,
// or just for menu if non-NULL
void DoMenuUpdates(wxMenu* menu = NULL);
static wxVisualAttributes
GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
%property(MenuBar, GetMenuBar, SetMenuBar, doc="See `GetMenuBar` and `SetMenuBar`");
%property(StatusBar, GetStatusBar, SetStatusBar, doc="See `GetStatusBar` and `SetStatusBar`");
%property(StatusBarPane, GetStatusBarPane, SetStatusBarPane, doc="See `GetStatusBarPane` and `SetStatusBarPane`");
%property(ToolBar, GetToolBar, SetToolBar, doc="See `GetToolBar` and `SetToolBar`");
};
//---------------------------------------------------------------------------
%newgroup
enum {
// Don't do any layout adaptation
wxDIALOG_ADAPTATION_NONE,
// Only look for wxStdDialogButtonSizer for non-scrolling part
wxDIALOG_ADAPTATION_STANDARD_SIZER,
// Also look for any suitable sizer for non-scrolling part
wxDIALOG_ADAPTATION_ANY_SIZER,
// Also look for 'loose' standard buttons for non-scrolling part
wxDIALOG_ADAPTATION_LOOSE_BUTTONS,
};
// Layout adaptation mode, for SetLayoutAdaptationMode
enum wxDialogLayoutAdaptationMode
{
wxDIALOG_ADAPTATION_MODE_DEFAULT = 0, // use global adaptation enabled status
wxDIALOG_ADAPTATION_MODE_ENABLED = 1, // enable this dialog overriding global status
wxDIALOG_ADAPTATION_MODE_DISABLED = 2 // disable this dialog overriding global status
};
MustHaveApp(wxDialog);
class wxDialog : public wxTopLevelWindow
{
public:
%pythonAppend wxDialog "self._setOORInfo(self)"
%pythonAppend wxDialog() ""
%typemap(out) wxDialog*; // turn off this typemap
wxDialog(wxWindow* parent,
const wxWindowID id = -1,
const wxString& title = wxPyEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE,
const wxString& name = wxPyDialogNameStr);
%RenameCtor(PreDialog, wxDialog());
// Turn it back on again
%typemap(out) wxDialog* { $result = wxPyMake_wxObject($1, $owner); }
bool Create(wxWindow* parent,
const wxWindowID id = -1,
const wxString& title = wxPyEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE,
const wxString& name = wxPyDialogNameStr);
// the modal dialogs have a return code - usually the ID of the last
// pressed button
void SetReturnCode(int returnCode);
int GetReturnCode() const;
// Set the identifier for the affirmative button: this button will close
// the dialog after validating data and calling TransferDataFromWindow()
void SetAffirmativeId(int affirmativeId);
int GetAffirmativeId() const;
// Set identifier for Esc key translation: the button with this id will
// close the dialog without doing anything else; special value wxID_NONE
// means to not handle Esc at all while wxID_ANY means to map Esc to
// wxID_CANCEL if present and GetAffirmativeId() otherwise
void SetEscapeId(int escapeId);
int GetEscapeId() const;
// Returns the parent to use for modal dialogs if the user did not specify it
// explicitly
%nokwargs GetParentForModalDialog;
wxWindow *GetParentForModalDialog(wxWindow *parent, long style) const;
wxWindow *GetParentForModalDialog() const;
// splits text up at newlines and places the
// lines into a vertical wxBoxSizer
wxSizer* CreateTextSizer( const wxString &message );
// TODO: wxSizer *CreateTextSizer( const wxString& message,
// wxTextSizerWrapper& wrapper );
// returns a sizer containing the given one and a static line separating it
// from the preceding elements if it's appropriate for the current platform
wxSizer *CreateSeparatedSizer(wxSizer *sizer);
// returns a horizontal wxBoxSizer containing the given buttons
//
// notice that the returned sizer can be NULL if no buttons are put in the
// sizer (this mostly happens under smart phones and other atypical
// platforms which have hardware buttons replacing OK/Cancel and such)
%Rename(_CreateButtonSizer,
wxSizer* , CreateButtonSizer( long flags ));
%pythoncode {
def CreateButtonSizer(self, flags, *ignored):
return self._CreateButtonSizer(flags)
}
// returns the sizer containing CreateButtonSizer() below a separating
// static line for the platforms which use static lines for items
// separation (i.e. not Mac)
wxSizer *CreateSeparatedButtonSizer(long flags);
wxStdDialogButtonSizer* CreateStdDialogButtonSizer( long flags );
//void SetModal( bool flag );
// is the dialog in modal state right now?
virtual bool IsModal() const;
// Shows the dialog and starts a nested event loop that returns when
// EndModal is called.
virtual int ShowModal();
// may be called to terminate the dialog with the given return code
virtual void EndModal(int retCode);
// show the dialog frame-modally (needs a parent), using app-modal
// dialogs on platforms that don't support it
virtual void ShowWindowModal();
virtual void SendWindowModalDialogEvent( wxEventType type );
// Do layout adaptation
virtual bool DoLayoutAdaptation();
// Can we do layout adaptation?
virtual bool CanDoLayoutAdaptation();
// Returns a content window if there is one. This can be used by the layout adapter, for
// example to make the pages of a book control into scrolling windows
virtual wxWindow* GetContentWindow() const;
// Add an id to the list of main button identifiers that should be in the button sizer
void AddMainButtonId(wxWindowID id);
wxArrayInt& GetMainButtonIds();
// Is this id in the main button id array?
bool IsMainButtonId(wxWindowID id) const;
// Level of adaptation, from none (Level 0) to full (Level 3). To disable adaptation,
// set level 0, for example in your dialog constructor. You might
// do this if you know that you are displaying on a large screen and you don't want the
// dialog changed.
void SetLayoutAdaptationLevel(int level);
int GetLayoutAdaptationLevel() const;
/// Override global adaptation enabled/disabled status
void SetLayoutAdaptationMode(wxDialogLayoutAdaptationMode mode);
wxDialogLayoutAdaptationMode GetLayoutAdaptationMode() const;
// Returns true if the adaptation has been done
void SetLayoutAdaptationDone(bool adaptationDone);
bool GetLayoutAdaptationDone() const;
// Set layout adapter class, returning old adapter
static wxDialogLayoutAdapter* SetLayoutAdapter(wxDialogLayoutAdapter* adapter);
static wxDialogLayoutAdapter* GetLayoutAdapter();
// Global switch for layout adaptation
static bool IsLayoutAdaptationEnabled();
static void EnableLayoutAdaptation(bool enable);
// modality kind
virtual wxDialogModality GetModality() const;
static wxVisualAttributes
GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
// for the 'with' statement
%pythoncode {
def __enter__(self):
return self
def __exit__(self, exc_type, exc_val, exc_tb):
self.Destroy()
}
%property(AffirmativeId, GetAffirmativeId, SetAffirmativeId, doc="See `GetAffirmativeId` and `SetAffirmativeId`");
%property(EscapeId, GetEscapeId, SetEscapeId, doc="See `GetEscapeId` and `SetEscapeId`");
%property(ReturnCode, GetReturnCode, SetReturnCode, doc="See `GetReturnCode` and `SetReturnCode`");
};
/*!
* Base class for layout adapters - code that, for example, turns a dialog into a
* scrolling dialog if there isn't enough screen space. You can derive further
* adapter classes to do any other kind of adaptation, such as applying a watermark, or adding
* a help mechanism.
*/
// TODO: Virtualize this for wxPython
class wxDialogLayoutAdapter: public wxObject
{
public:
wxDialogLayoutAdapter() {}
// Override this function to indicate that adaptation should be done
virtual bool CanDoLayoutAdaptation(wxDialog* dialog) = 0;
// Override this function to do the adaptation
virtual bool DoLayoutAdaptation(wxDialog* dialog) = 0;
};
/*!
* Standard adapter. Does scrolling adaptation for paged and regular dialogs.
*
*/
class wxStandardDialogLayoutAdapter: public wxDialogLayoutAdapter
{
public:
wxStandardDialogLayoutAdapter() {}
// Indicate that adaptation should be done
virtual bool CanDoLayoutAdaptation(wxDialog* dialog);
// Do layout adaptation
virtual bool DoLayoutAdaptation(wxDialog* dialog);
// Create the scrolled window
virtual wxScrolledWindow* CreateScrolledWindow(wxWindow* parent);
// Find a standard or horizontal box sizer
virtual wxSizer* FindButtonSizer(bool stdButtonSizer, wxDialog* dialog, wxSizer* sizer, int& retBorder, int accumlatedBorder = 0);
// Check if this sizer contains standard buttons, and so can be repositioned in the dialog
virtual bool IsOrdinaryButtonSizer(wxDialog* dialog, wxBoxSizer* sizer);
// Check if this is a standard button
virtual bool IsStandardButton(wxDialog* dialog, wxButton* button);
// Find 'loose' main buttons in the existing layout and add them to the standard dialog sizer
virtual bool FindLooseButtons(wxDialog* dialog, wxStdDialogButtonSizer* buttonSizer, wxSizer* sizer, int& count);
// Reparent the controls to the scrolled window, except those in buttonSizer
virtual void ReparentControls(wxWindow* parent, wxWindow* reparentTo, wxSizer* buttonSizer = NULL);
static void DoReparentControls(wxWindow* parent, wxWindow* reparentTo, wxSizer* buttonSizer = NULL);
// A function to fit the dialog around its contents, and then adjust for screen size.
// If scrolled windows are passed, scrolling is enabled in the required orientation(s).
virtual bool FitWithScrolling(wxDialog* dialog, wxScrolledWindow* scrolledWindow);
// virtual bool FitWithScrolling(wxDialog* dialog, wxWindowList& windows);
static bool DoFitWithScrolling(wxDialog* dialog, wxScrolledWindow* scrolledWindow);
// static bool DoFitWithScrolling(wxDialog* dialog, wxWindowList& windows);
// Find whether scrolling will be necessary for the dialog, returning wxVERTICAL, wxHORIZONTAL or both
virtual int MustScroll(wxDialog* dialog, wxSize& windowSize, wxSize& displaySize);
static int DoMustScroll(wxDialog* dialog, wxSize& windowSize, wxSize& displaySize);
};
class wxWindowModalDialogEvent : public wxCommandEvent
{
public:
wxWindowModalDialogEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
wxDialog *GetDialog() const;
int GetReturnCode() const;
%property(Dialog, GetDialog);
%property(ReturnCode, GetReturnCode);
};
%constant wxEventType wxEVT_WINDOW_MODAL_DIALOG_CLOSED;
%pythoncode {
EVT_WINDOW_MODAL_DIALOG_CLOSED = wx.PyEventBinder(wxEVT_WINDOW_MODAL_DIALOG_CLOSED)
}
//---------------------------------------------------------------------------
%newgroup
%{
#define wxDEFAULT_MINIFRAME_STYLE wxCAPTION | wxRESIZE_BORDER | wxTINY_CAPTION_HORIZ
%}
enum {
wxDEFAULT_MINIFRAME_STYLE
};
MustHaveApp(wxMiniFrame);
class wxMiniFrame : public wxFrame
{
public:
%pythonAppend wxMiniFrame "self._setOORInfo(self)"
%pythonAppend wxMiniFrame() ""
wxMiniFrame(wxWindow* parent,
const wxWindowID id = -1,
const wxString& title = wxPyEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_MINIFRAME_STYLE,
const wxString& name = wxPyFrameNameStr);
%RenameCtor(PreMiniFrame, wxMiniFrame());
bool Create(wxWindow* parent,
const wxWindowID id = -1,
const wxString& title = wxPyEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_MINIFRAME_STYLE,
const wxString& name = wxPyFrameNameStr);
};
//---------------------------------------------------------------------------
%newgroup
%{
#define wxSPLASH_CENTER_ON_PARENT wxSPLASH_CENTRE_ON_PARENT
#define wxSPLASH_CENTER_ON_SCREEN wxSPLASH_CENTRE_ON_SCREEN
#define wxSPLASH_NO_CENTER wxSPLASH_NO_CENTRE
%}
enum
{
wxSPLASH_CENTRE_ON_PARENT,
wxSPLASH_CENTRE_ON_SCREEN,
wxSPLASH_NO_CENTRE,
wxSPLASH_CENTER_ON_PARENT,
wxSPLASH_CENTER_ON_SCREEN,
wxSPLASH_NO_CENTER,
wxSPLASH_TIMEOUT,
wxSPLASH_NO_TIMEOUT,
};
MustHaveApp(wxSplashScreenWindow);
class wxSplashScreenWindow: public wxWindow
{
public:
%pythonAppend wxSplashScreenWindow "self._setOORInfo(self)"
wxSplashScreenWindow(const wxBitmap& bitmap,
wxWindow* parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxNO_BORDER);
void SetBitmap(const wxBitmap& bitmap);
wxBitmap& GetBitmap();
%property(Bitmap, GetBitmap, SetBitmap, doc="See `GetBitmap` and `SetBitmap`");
};
MustHaveApp(wxSplashScreen);
class wxSplashScreen : public wxFrame
{
public:
%pythonAppend wxSplashScreen "self._setOORInfo(self)"
wxSplashScreen(const wxBitmap& bitmap,
long splashStyle, int milliseconds,
wxWindow* parent,
wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSIMPLE_BORDER | wxFRAME_NO_TASKBAR | wxSTAY_ON_TOP);
long GetSplashStyle() const;
wxSplashScreenWindow* GetSplashWindow() const;
int GetTimeout() const;
%property(SplashStyle, GetSplashStyle, doc="See `GetSplashStyle`");
%property(SplashWindow, GetSplashWindow, doc="See `GetSplashWindow`");
%property(Timeout, GetTimeout, doc="See `GetTimeout`");
};
//---------------------------------------------------------------------------
|