/usr/lib/python3/dist-packages/UM/Tool.py is in python3-uranium 3.1.0-1.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152  | # Copyright (c) 2015 Ultimaker B.V.
# Uranium is released under the terms of the LGPLv3 or higher.
from UM.Signal import Signal, signalemitter
from UM.PluginObject import PluginObject
from UM.Event import Event
from UM.Scene.Selection import Selection
import UM.Application  # Circular dependency blah
from UM.Controller import Controller
from UM.Scene.ToolHandle import ToolHandle
from typing import Optional
##  Abstract base class for tools that manipulate (or otherwise interact with) the scene.
#
@signalemitter
class Tool(PluginObject):
    def __init__(self):
        super().__init__()
        self._controller = UM.Application.Application.getInstance().getController()  # Circular dependency blah
        self._enabled = True
        self._handle = None  # type: Optional[ToolHandle]
        self._locked_axis = None
        self._drag_plane = None
        self._drag_start = None
        self._exposed_properties = []
        self._selection_pass = None
        self._controller.toolEnabledChanged.connect(self._onToolEnabledChanged)
        self._shortcut_key = None
    ##  Should be emitted whenever a longer running operation is started, like a drag to scale an object.
    #
    #   \param tool The tool that started the operation.
    operationStarted = Signal()
    ## Should be emitted whenever a longer running operation is stopped.
    #
    #   \param tool The tool that stopped the operation.
    operationStopped = Signal()
    propertyChanged = Signal()
    def getExposedProperties(self):
        return self._exposed_properties
    def setExposedProperties(self, *args):
        self._exposed_properties = args
    def getShortcutKey(self):
        return self._shortcut_key
    ##  Handle an event.
    #   \param event \type{Event} The event to handle.
    #   \return \type{bool} true if this event has been handled and requires
    #           no further processing.
    #   \sa Event
    def event(self, event: Event) -> Optional[bool]:
        if not self._selection_pass:
            self._selection_pass = UM.Application.Application.getInstance().getRenderer().getRenderPass("selection")
        if event.type == Event.ToolActivateEvent:
            if Selection.hasSelection() and self._handle:
                self._handle.setParent(self.getController().getScene().getRoot())
        if event.type == Event.MouseMoveEvent and self._handle:
            if self._locked_axis:
                return
            tool_id = self._selection_pass.getIdAtPosition(event.x, event.y)
            if self._handle.isAxis(tool_id):
                self._handle.setActiveAxis(tool_id)
            else:
                self._handle.setActiveAxis(None)
        if event.type == Event.ToolDeactivateEvent and self._handle:
            self._handle.setParent(None)
        return False
    ##  Convenience function
    def getController(self) -> Controller:
        return self._controller
    ##  Get the enabled state of the tool
    def getEnabled(self) -> bool:
        return self._enabled
    ##  Get the associated handle
    #   \return \type{ToolHandle}
    def getHandle(self) -> Optional[ToolHandle]:
        return self._handle
    ##  set the associated handle
    #   \param \type{ToolHandle}
    def setHandle(self, handle: ToolHandle):
        self._handle = handle
    def getLockedAxis(self):
        return self._locked_axis
    def setLockedAxis(self, axis):
        self._locked_axis = axis
        if self._handle:
            self._handle.setActiveAxis(axis)
    def getDragPlane(self):
        return self._drag_plane
    def setDragPlane(self, plane):
        self._drag_plane = plane
    def getDragStart(self):
        return self._drag_start
    def setDragStart(self, x, y):
        self._drag_start = self.getDragPosition(x, y)
    def getDragPosition(self, x, y):
        if not self._drag_plane:
            return None
        ray = self._controller.getScene().getActiveCamera().getRay(x, y)
        target = self._drag_plane.intersectsRay(ray)
        if target:
            return ray.getPointAlongRay(target)
        return None
    def getDragVector(self, x, y):
        if not self._drag_plane:
            return None
        if not self._drag_start:
            return None
        drag_end = self.getDragPosition(x, y)
        if drag_end:
            return drag_end - self._drag_start
        return None
    def _onToolEnabledChanged(self, tool_id: str, enabled: bool):
        if tool_id == self._plugin_id:
            self._enabled = enabled
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