/usr/share/qt5/doc/qtquick/qtquick-particles-emitters-example.html is in qtdeclarative5-doc-html 5.9.5-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 | <?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE html>
<html lang="en">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<!-- emitters.qdoc -->
<title>Qt Quick Particles Examples - Emitters | Qt Quick 5.9</title>
<link rel="stylesheet" type="text/css" href="style/offline-simple.css" />
<script type="text/javascript">
document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css");
// loading style sheet breaks anchors that were jumped to before
// so force jumping to anchor again
setTimeout(function() {
var anchor = location.hash;
// need to jump to different anchor first (e.g. none)
location.hash = "#";
setTimeout(function() {
location.hash = anchor;
}, 0);
}, 0);
</script>
</head>
<body>
<div class="header" id="qtdocheader">
<div class="main">
<div class="main-rounded">
<div class="navigationbar">
<table><tr>
<td >Qt 5.9</td><td ><a href="qtquick-index.html">Qt Quick</a></td><td >Qt Quick Particles Examples - Emitters</td></tr></table><table class="buildversion"><tr>
<td id="buildversion" width="100%" align="right">Qt 5.9.5 Reference Documentation</td>
</tr></table>
</div>
</div>
<div class="content">
<div class="line">
<div class="content mainContent">
<div class="sidebar"><div class="sidebar-content" id="sidebar-content"></div></div>
<h1 class="title">Qt Quick Particles Examples - Emitters</h1>
<span class="subtitle"></span>
<!-- $$$particles/emitters-description -->
<div class="descr"> <a name="details"></a>
<p class="centerAlign"><img src="images/qml-emitters-example.png" alt="" /></p><p>This is a collection of small QML examples relating to using Emitters in the particle system. Each example is a small QML file emphasizing a particular type or feature.</p>
<p>Velocity from motion gives the effect of strong particle motion through primarily moving the emitters:</p>
<pre class="qml">
<span class="type"><a href="qml-qtquick-particles-emitter.html">Emitter</a></span> {
<span class="name">id</span>: <span class="name">trailsNormal</span>
<span class="name">system</span>: <span class="name">sys1</span>
<span class="name">emitRate</span>: <span class="number">500</span>
<span class="name">lifeSpan</span>: <span class="number">2000</span>
<span class="name">y</span>: <span class="name">mouseArea</span>.<span class="name">pressed</span> ? <span class="name">mouseArea</span>.<span class="name">mouseY</span> : <span class="name">circle</span>.<span class="name">cy</span>
<span class="name">x</span>: <span class="name">mouseArea</span>.<span class="name">pressed</span> ? <span class="name">mouseArea</span>.<span class="name">mouseX</span> : <span class="name">circle</span>.<span class="name">cx</span>
<span class="name">velocity</span>: <span class="name">PointDirection</span> {<span class="name">xVariation</span>: <span class="number">4</span>; <span class="name">yVariation</span>: <span class="number">4</span>;}
<span class="name">acceleration</span>: <span class="name">PointDirection</span> {<span class="name">xVariation</span>: <span class="number">10</span>; <span class="name">yVariation</span>: <span class="number">10</span>;}
<span class="name">velocityFromMovement</span>: <span class="number">8</span>
<span class="name">size</span>: <span class="number">8</span>
<span class="name">sizeVariation</span>: <span class="number">4</span>
}
</pre>
<p>Burst and pulse calls the burst and pulse methods on two idential emitters.</p>
<pre class="qml">
<span class="keyword">if</span> (<span class="name">lastWasPulse</span>) {
<span class="name">burstEmitter</span>.<span class="name">burst</span>(<span class="number">500</span>);
<span class="name">lastWasPulse</span> <span class="operator">=</span> <span class="number">false</span>;
} <span class="keyword">else</span> {
<span class="name">pulseEmitter</span>.<span class="name">pulse</span>(<span class="number">500</span>);
<span class="name">lastWasPulse</span> <span class="operator">=</span> <span class="number">true</span>;
}
</pre>
<p>Note how burst takes an argument of number of particles to emit, and pulse takes an argument of number of milliseconds to emit for. This gives a slightly different behaviour, which is easy to see in this example.</p>
<p>Custom Emitter connects to the emitParticles signal to set arbitrary values on particle data as they're emitted;</p>
<pre class="qml">
<span class="name">onEmitParticles</span>: {
<span class="keyword">for</span> (<span class="keyword">var</span> <span class="name">i</span>=<span class="number">0</span>; <span class="name">i</span><span class="operator"><</span><span class="name">particles</span>.<span class="name">length</span>; i++) {
var <span class="name">particle</span> = <span class="name">particles</span>[<span class="name">i</span>];
<span class="name">particle</span>.<span class="name">startSize</span> <span class="operator">=</span> <span class="name">Math</span>.<span class="name">max</span>(<span class="number">02</span>,<span class="name">Math</span>.<span class="name">min</span>(<span class="number">492</span>,<span class="name">Math</span>.<span class="name">tan</span>(<span class="name">particle</span>.<span class="name">t</span><span class="operator">/</span><span class="number">2</span>)<span class="operator">*</span><span class="number">24</span>));
var <span class="name">theta</span> = <span class="name">Math</span>.<span class="name">floor</span>(<span class="name">Math</span>.<span class="name">random</span>() <span class="operator">*</span> <span class="number">6.0</span>);
<span class="name">particle</span>.<span class="name">red</span> <span class="operator">=</span> <span class="name">theta</span> <span class="operator">==</span> <span class="number">0</span> <span class="operator">||</span> <span class="name">theta</span> <span class="operator">==</span> <span class="number">1</span> <span class="operator">||</span> <span class="name">theta</span> <span class="operator">==</span> <span class="number">2</span> ? <span class="number">0.2</span> : <span class="number">1</span>;
<span class="name">particle</span>.<span class="name">green</span> <span class="operator">=</span> <span class="name">theta</span> <span class="operator">==</span> <span class="number">2</span> <span class="operator">||</span> <span class="name">theta</span> <span class="operator">==</span> <span class="number">3</span> <span class="operator">||</span> <span class="name">theta</span> <span class="operator">==</span> <span class="number">4</span> ? <span class="number">0.2</span> : <span class="number">1</span>;
<span class="name">particle</span>.<span class="name">blue</span> <span class="operator">=</span> <span class="name">theta</span> <span class="operator">==</span> <span class="number">4</span> <span class="operator">||</span> <span class="name">theta</span> <span class="operator">==</span> <span class="number">5</span> <span class="operator">||</span> <span class="name">theta</span> <span class="operator">==</span> <span class="number">0</span> ? <span class="number">0.2</span> : <span class="number">1</span>;
<span class="name">theta</span> <span class="operator">/=</span> <span class="number">6.0</span>;
<span class="name">theta</span> <span class="operator">*=</span> <span class="number">2.0</span><span class="operator">*</span><span class="name">Math</span>.<span class="name">PI</span>;
<span class="name">theta</span> <span class="operator">+=</span> <span class="name">sys</span>.<span class="name">convert</span>(<span class="name">sys</span>.<span class="name">petalRotation</span>);<span class="comment">//Convert from degrees to radians</span>
<span class="name">particle</span>.<span class="name">initialVX</span> <span class="operator">=</span> <span class="name">petalLength</span> <span class="operator">*</span> <span class="name">Math</span>.<span class="name">cos</span>(<span class="name">theta</span>);
<span class="name">particle</span>.<span class="name">initialVY</span> <span class="operator">=</span> <span class="name">petalLength</span> <span class="operator">*</span> <span class="name">Math</span>.<span class="name">sin</span>(<span class="name">theta</span>);
<span class="name">particle</span>.<span class="name">initialAX</span> <span class="operator">=</span> <span class="name">particle</span>.<span class="name">initialVX</span> <span class="operator">*</span> -<span class="number">0.5</span>;
<span class="name">particle</span>.<span class="name">initialAY</span> <span class="operator">=</span> <span class="name">particle</span>.<span class="name">initialVY</span> <span class="operator">*</span> -<span class="number">0.5</span>;
}
}
</pre>
<p>This is used to emit curving particles in six rotating spokes.</p>
<p>Emit mask sets an image mask on the Emitter, to emit out of an arbitrary shape.</p>
<pre class="qml">
<span class="name">shape</span>: <span class="name">MaskShape</span> {
<span class="name">source</span>: <span class="string">"../../images/starfish_mask.png"</span>
}
</pre>
<p>Maximum emitted emits no more than a certain number of particles at a time. This example makes it easy to see what happens when the limit is reached.</p>
<p>Shape and Direction emits particles out of an unfilled Ellipse shape, using a <a href="qml-qtquick-particles-targetdirection.html">TargetDirection</a></p>
<pre class="qml">
<span class="name">shape</span>: <span class="name">EllipseShape</span> {<span class="name">fill</span>: <span class="number">false</span>}
<span class="name">velocity</span>: <span class="name">TargetDirection</span> {
<span class="name">targetX</span>: <span class="name">root</span>.<span class="name">width</span><span class="operator">/</span><span class="number">2</span>
<span class="name">targetY</span>: <span class="name">root</span>.<span class="name">height</span><span class="operator">/</span><span class="number">2</span>
<span class="name">proportionalMagnitude</span>: <span class="number">true</span>
<span class="name">magnitude</span>: <span class="number">0.5</span>
}
</pre>
<p>This sends the particles towards the center of the ellipse with proportional speed, keeping the ellipse outline as they move to the center.</p>
<p><a href="qml-qtquick-particles-trailemitter.html">TrailEmitter</a> uses that type to add smoke particles to trail the fire particles in the scene.</p>
<pre class="qml">
<span class="name">onEmitParticles</span>: {
<span class="keyword">for</span> (<span class="keyword">var</span> <span class="name">i</span>=<span class="number">0</span>; <span class="name">i</span><span class="operator"><</span><span class="name">particles</span>.<span class="name">length</span>; i++) {
var <span class="name">particle</span> = <span class="name">particles</span>[<span class="name">i</span>];
<span class="name">particle</span>.<span class="name">startSize</span> <span class="operator">=</span> <span class="name">Math</span>.<span class="name">max</span>(<span class="number">02</span>,<span class="name">Math</span>.<span class="name">min</span>(<span class="number">492</span>,<span class="name">Math</span>.<span class="name">tan</span>(<span class="name">particle</span>.<span class="name">t</span><span class="operator">/</span><span class="number">2</span>)<span class="operator">*</span><span class="number">24</span>));
var <span class="name">theta</span> = <span class="name">Math</span>.<span class="name">floor</span>(<span class="name">Math</span>.<span class="name">random</span>() <span class="operator">*</span> <span class="number">6.0</span>);
<span class="name">particle</span>.<span class="name">red</span> <span class="operator">=</span> <span class="name">theta</span> <span class="operator">==</span> <span class="number">0</span> <span class="operator">||</span> <span class="name">theta</span> <span class="operator">==</span> <span class="number">1</span> <span class="operator">||</span> <span class="name">theta</span> <span class="operator">==</span> <span class="number">2</span> ? <span class="number">0.2</span> : <span class="number">1</span>;
<span class="name">particle</span>.<span class="name">green</span> <span class="operator">=</span> <span class="name">theta</span> <span class="operator">==</span> <span class="number">2</span> <span class="operator">||</span> <span class="name">theta</span> <span class="operator">==</span> <span class="number">3</span> <span class="operator">||</span> <span class="name">theta</span> <span class="operator">==</span> <span class="number">4</span> ? <span class="number">0.2</span> : <span class="number">1</span>;
<span class="name">particle</span>.<span class="name">blue</span> <span class="operator">=</span> <span class="name">theta</span> <span class="operator">==</span> <span class="number">4</span> <span class="operator">||</span> <span class="name">theta</span> <span class="operator">==</span> <span class="number">5</span> <span class="operator">||</span> <span class="name">theta</span> <span class="operator">==</span> <span class="number">0</span> ? <span class="number">0.2</span> : <span class="number">1</span>;
<span class="name">theta</span> <span class="operator">/=</span> <span class="number">6.0</span>;
<span class="name">theta</span> <span class="operator">*=</span> <span class="number">2.0</span><span class="operator">*</span><span class="name">Math</span>.<span class="name">PI</span>;
<span class="name">theta</span> <span class="operator">+=</span> <span class="name">sys</span>.<span class="name">convert</span>(<span class="name">sys</span>.<span class="name">petalRotation</span>);<span class="comment">//Convert from degrees to radians</span>
<span class="name">particle</span>.<span class="name">initialVX</span> <span class="operator">=</span> <span class="name">petalLength</span> <span class="operator">*</span> <span class="name">Math</span>.<span class="name">cos</span>(<span class="name">theta</span>);
<span class="name">particle</span>.<span class="name">initialVY</span> <span class="operator">=</span> <span class="name">petalLength</span> <span class="operator">*</span> <span class="name">Math</span>.<span class="name">sin</span>(<span class="name">theta</span>);
<span class="name">particle</span>.<span class="name">initialAX</span> <span class="operator">=</span> <span class="name">particle</span>.<span class="name">initialVX</span> <span class="operator">*</span> -<span class="number">0.5</span>;
<span class="name">particle</span>.<span class="name">initialAY</span> <span class="operator">=</span> <span class="name">particle</span>.<span class="name">initialVY</span> <span class="operator">*</span> -<span class="number">0.5</span>;
}
}
</pre>
<p>Files:</p>
<ul>
<li><a href="qtquick-particles-emitters-emitters-qml.html">particles/emitters/emitters.qml</a></li>
<li><a href="qtquick-particles-emitters-content-burstandpulse-qml.html">particles/emitters/content/burstandpulse.qml</a></li>
<li><a href="qtquick-particles-emitters-content-customemitter-qml.html">particles/emitters/content/customemitter.qml</a></li>
<li><a href="qtquick-particles-emitters-content-emitmask-qml.html">particles/emitters/content/emitmask.qml</a></li>
<li><a href="qtquick-particles-emitters-content-maximumemitted-qml.html">particles/emitters/content/maximumemitted.qml</a></li>
<li><a href="qtquick-particles-emitters-content-shapeanddirection-qml.html">particles/emitters/content/shapeanddirection.qml</a></li>
<li><a href="qtquick-particles-emitters-content-trailemitter-qml.html">particles/emitters/content/trailemitter.qml</a></li>
<li><a href="qtquick-particles-emitters-content-velocityfrommotion-qml.html">particles/emitters/content/velocityfrommotion.qml</a></li>
<li><a href="qtquick-particles-emitters-main-cpp.html">particles/emitters/main.cpp</a></li>
<li><a href="qtquick-particles-emitters-emitters-pro.html">particles/emitters/emitters.pro</a></li>
<li><a href="qtquick-particles-emitters-emitters-qmlproject.html">particles/emitters/emitters.qmlproject</a></li>
<li><a href="qtquick-particles-emitters-emitters-qrc.html">particles/emitters/emitters.qrc</a></li>
</ul>
</div>
<!-- @@@particles/emitters -->
</div>
</div>
</div>
</div>
</div>
<div class="footer">
<p>
<acronym title="Copyright">©</acronym> 2017 The Qt Company Ltd.
Documentation contributions included herein are the copyrights of
their respective owners.<br> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.<br> Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property
of their respective owners. </p>
</div>
</body>
</html>
|