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<td >Qt 5.9</td><td ><a href="qtuitools-index.html">Qt UI Tools</a></td><td ><a href="examples-qtuitools.html">Qt UI Tools Examples</a></td><td >Multiple Inheritance Example</td></tr></table><table class="buildversion"><tr>
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<h3><a name="toc">Contents</a></h3>
<ul>
<li class="level1"><a href="#calculatorform-definition">CalculatorForm Definition</a></li>
<li class="level1"><a href="#calculatorform-implementation">CalculatorForm Implementation</a></li>
<li class="level1"><a href="#main-function"><code>main()</code> Function</a></li>
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<h1 class="title">Multiple Inheritance Example</h1>
<span class="subtitle"></span>
<!-- $$$multipleinheritance-description -->
<div class="descr"> <a name="details"></a>
<p>The Multiple Inheritance Example shows how to use a form created with Qt Designer in an application by subclassing both <a href="../qtwidgets/qwidget.html">QWidget</a> and the user interface class, which is <code>Ui::CalculatorForm</code>.</p>
<p class="centerAlign"><img src="images/multipleinheritance-example.png" alt="" /></p><p>To subclass the <code>calculatorform.ui</code> file and ensure that <code>qmake</code> processes it with the <code>uic</code>, we have to include <code>calculatorform.ui</code> in the <code>.pro</code> file, as shown below:</p>
<pre class="cpp">

  QT += widgets

  HEADERS = calculatorform.h
  SOURCES = calculatorform.cpp main.cpp
  FORMS = calculatorform.ui

</pre>
<p>When the project is compiled, the <code>uic</code> will generate a corresponding <code>ui_calculatorform.h</code>.</p>
<a name="calculatorform-definition"></a>
<h2 id="calculatorform-definition">CalculatorForm Definition</h2>
<p>In the <code>CalculatorForm</code> definition, we include the <code>ui_calculatorform.h</code> that was generated earlier.</p>
<pre class="cpp">

  <span class="preprocessor">#include &quot;ui_calculatorform.h&quot;</span>

</pre>
<p>As mentioned earlier, the class is a subclass of both <a href="../qtwidgets/qwidget.html">QWidget</a> and <code>Ui::CalculatorForm</code>.</p>
<pre class="cpp">

  <span class="keyword">class</span> CalculatorForm : <span class="keyword">public</span> <span class="type"><a href="../qtwidgets/qwidget.html">QWidget</a></span><span class="operator">,</span> <span class="keyword">private</span> Ui<span class="operator">::</span>CalculatorForm
  {
      Q_OBJECT

  <span class="keyword">public</span>:
      <span class="keyword">explicit</span> CalculatorForm(<span class="type"><a href="../qtwidgets/qwidget.html">QWidget</a></span> <span class="operator">*</span>parent <span class="operator">=</span> nullptr);

  <span class="keyword">private</span> <span class="keyword">slots</span>:
      <span class="type">void</span> on_inputSpinBox1_valueChanged(<span class="type">int</span> value);
      <span class="type">void</span> on_inputSpinBox2_valueChanged(<span class="type">int</span> value);
  };

</pre>
<p>Two slots are defined according to the automatic connection naming convention required by <code>uic</code>. This is to ensure that <a href="../qtcore/qmetaobject.html">QMetaObject</a>'s auto-connection facilities connect all the signals and slots involved automatically.</p>
<a name="calculatorform-implementation"></a>
<h2 id="calculatorform-implementation">CalculatorForm Implementation</h2>
<p>In the constructor, we call <code>setupUi()</code> to load the user interface file. Note that setupUi is a method of <code>Ui::CalculatorForm</code>.</p>
<pre class="cpp">

  CalculatorForm<span class="operator">::</span>CalculatorForm(<span class="type"><a href="../qtwidgets/qwidget.html">QWidget</a></span> <span class="operator">*</span>parent)
      : <span class="type"><a href="../qtwidgets/qwidget.html">QWidget</a></span>(parent)
  {
      setupUi(<span class="keyword">this</span>);
  }

</pre>
<p>We include two slots, <code>on_inputSpinBox1_valueChanged()</code> and <code>on_inputSpinBox2_valueChanged()</code>. These slots respond to the <a href="../qtwidgets/qspinbox.html#valueChanged-1">valueChanged()</a> signal that both spin boxes emit. Whenever there is a change in one spin box's value, we take that value and add it to whatever value the other spin box has.</p>
<pre class="cpp">

  <span class="type">void</span> CalculatorForm<span class="operator">::</span>on_inputSpinBox1_valueChanged(<span class="type">int</span> value)
  {
      outputWidget<span class="operator">-</span><span class="operator">&gt;</span>setText(<span class="type"><a href="../qtcore/qstring.html">QString</a></span><span class="operator">::</span>number(value <span class="operator">+</span> inputSpinBox2<span class="operator">-</span><span class="operator">&gt;</span>value()));
  }

  <span class="type">void</span> CalculatorForm<span class="operator">::</span>on_inputSpinBox2_valueChanged(<span class="type">int</span> value)
  {
      outputWidget<span class="operator">-</span><span class="operator">&gt;</span>setText(<span class="type"><a href="../qtcore/qstring.html">QString</a></span><span class="operator">::</span>number(value <span class="operator">+</span> inputSpinBox1<span class="operator">-</span><span class="operator">&gt;</span>value()));
  }

</pre>
<a name="main-function"></a>
<h2 id="main-function"><code>main()</code> Function</h2>
<p>The <code>main()</code> function instantiates <a href="../qtwidgets/qapplication.html">QApplication</a> and <code>CalculatorForm</code>. The <code>calculator</code> object is displayed by invoking the <a href="../qtwidgets/qwidget.html#show">show()</a> function.</p>
<pre class="cpp">

  <span class="type">int</span> main(<span class="type">int</span> argc<span class="operator">,</span> <span class="type">char</span> <span class="operator">*</span>argv<span class="operator">[</span><span class="operator">]</span>)
  {
      <span class="type"><a href="../qtwidgets/qapplication.html">QApplication</a></span> app(argc<span class="operator">,</span> argv);
      CalculatorForm calculator;
      calculator<span class="operator">.</span>show();
      <span class="keyword">return</span> app<span class="operator">.</span>exec();
  }

</pre>
<p>There are various approaches to include forms into applications. The Multiple Inheritance approach is just one of them. See Using a Designer UI File in Your Application for more information on the other approaches available.</p>
<p>Files:</p>
<ul>
<li><a href="qtuitools-multipleinheritance-calculatorform-cpp.html">multipleinheritance/calculatorform.cpp</a></li>
<li><a href="qtuitools-multipleinheritance-calculatorform-h.html">multipleinheritance/calculatorform.h</a></li>
<li><a href="qtuitools-multipleinheritance-calculatorform-ui.html">multipleinheritance/calculatorform.ui</a></li>
<li><a href="qtuitools-multipleinheritance-main-cpp.html">multipleinheritance/main.cpp</a></li>
<li><a href="qtuitools-multipleinheritance-multipleinheritance-pro.html">multipleinheritance/multipleinheritance.pro</a></li>
</ul>
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