This file is indexed.

/usr/lib/ruby/vendor_ruby/thread_safe/atomic_reference_cache_backend.rb is in ruby-thread-safe 0.3.6-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
module ThreadSafe
  # A Ruby port of the Doug Lea's jsr166e.ConcurrentHashMapV8 class version 1.59
  # available in public domain.
  #
  # Original source code available here:
  # http://gee.cs.oswego.edu/cgi-bin/viewcvs.cgi/jsr166/src/jsr166e/ConcurrentHashMapV8.java?revision=1.59
  #
  # The Ruby port skips out the +TreeBin+ (red-black trees for use in bins whose
  # size exceeds a threshold).
  #
  # A hash table supporting full concurrency of retrievals and high expected
  # concurrency for updates. However, even though all operations are
  # thread-safe, retrieval operations do _not_ entail locking, and there is
  # _not_ any support for locking the entire table in a way that prevents all
  # access.
  #
  # Retrieval operations generally do not block, so may overlap with update
  # operations. Retrievals reflect the results of the most recently _completed_
  # update operations holding upon their onset. (More formally, an update
  # operation for a given key bears a _happens-before_ relation with any (non
  # +nil+) retrieval for that key reporting the updated value.) For aggregate
  # operations such as +clear()+, concurrent retrievals may reflect insertion or
  # removal of only some entries. Similarly, the +each_pair+ iterator yields
  # elements reflecting the state of the hash table at some point at or since
  # the start of the +each_pair+. Bear in mind that the results of aggregate
  # status methods including +size()+ and +empty?+} are typically useful only
  # when a map is not undergoing concurrent updates in other threads. Otherwise
  # the results of these methods reflect transient states that may be adequate
  # for monitoring or estimation purposes, but not for program control.
  #
  # The table is dynamically expanded when there are too many collisions (i.e.,
  # keys that have distinct hash codes but fall into the same slot modulo the
  # table size), with the expected average effect of maintaining roughly two
  # bins per mapping (corresponding to a 0.75 load factor threshold for
  # resizing). There may be much variance around this average as mappings are
  # added and removed, but overall, this maintains a commonly accepted
  # time/space tradeoff for hash tables. However, resizing this or any other
  # kind of hash table may be a relatively slow operation. When possible, it is
  # a good idea to provide a size estimate as an optional :initial_capacity
  # initializer argument. An additional optional :load_factor constructor
  # argument provides a further means of customizing initial table capacity by
  # specifying the table density to be used in calculating the amount of space
  # to allocate for the given number of elements. Note that using many keys with
  # exactly the same +hash+ is a sure way to slow down performance of any hash
  # table.
  #
  # ## Design overview
  #
  # The primary design goal of this hash table is to maintain concurrent
  # readability (typically method +[]+, but also iteration and related methods)
  # while minimizing update contention. Secondary goals are to keep space
  # consumption about the same or better than plain +Hash+, and to support high
  # initial insertion rates on an empty table by many threads.
  #
  # Each key-value mapping is held in a +Node+. The validation-based approach
  # explained below leads to a lot of code sprawl because retry-control
  # precludes factoring into smaller methods.
  #
  # The table is lazily initialized to a power-of-two size upon the first
  # insertion. Each bin in the table normally contains a list of +Node+s (most
  # often, the list has only zero or one +Node+). Table accesses require
  # volatile/atomic reads, writes, and CASes. The lists of nodes within bins are
  # always accurately traversable under volatile reads, so long as lookups check
  # hash code and non-nullness of value before checking key equality.
  #
  # We use the top two bits of +Node+ hash fields for control purposes -- they
  # are available anyway because of addressing constraints. As explained further
  # below, these top bits are used as follows:
  #
  #   - 00 - Normal
  #   - 01 - Locked
  #   - 11 - Locked and may have a thread waiting for lock
  #   - 10 - +Node+ is a forwarding node
  #
  # The lower 28 bits of each +Node+'s hash field contain a the key's hash code,
  # except for forwarding nodes, for which the lower bits are zero (and so
  # always have hash field == +MOVED+).
  #
  # Insertion (via +[]=+ or its variants) of the first node in an empty bin is
  # performed by just CASing it to the bin. This is by far the most common case
  # for put operations under most key/hash distributions. Other update
  # operations (insert, delete, and replace) require locks. We do not want to
  # waste the space required to associate a distinct lock object with each bin,
  # so instead use the first node of a bin list itself as a lock. Blocking
  # support for these locks relies +Util::CheapLockable. However, we also need a
  # +try_lock+ construction, so we overlay these by using bits of the +Node+
  # hash field for lock control (see above), and so normally use builtin
  # monitors only for blocking and signalling using
  # +cheap_wait+/+cheap_broadcast+ constructions. See +Node#try_await_lock+.
  #
  # Using the first node of a list as a lock does not by itself suffice though:
  # When a node is locked, any update must first validate that it is still the
  # first node after locking it, and retry if not. Because new nodes are always
  # appended to lists, once a node is first in a bin, it remains first until
  # deleted or the bin becomes invalidated (upon resizing). However, operations
  # that only conditionally update may inspect nodes until the point of update.
  # This is a converse of sorts to the lazy locking technique described by
  # Herlihy & Shavit.
  #
  # The main disadvantage of per-bin locks is that other update operations on
  # other nodes in a bin list protected by the same lock can stall, for example
  # when user +eql?+ or mapping functions take a long time. However,
  # statistically, under random hash codes, this is not a common problem.
  # Ideally, the frequency of nodes in bins follows a Poisson distribution
  # (http://en.wikipedia.org/wiki/Poisson_distribution) with a parameter of
  # about 0.5 on average, given the resizing threshold of 0.75, although with a
  # large variance because of resizing granularity. Ignoring variance, the
  # expected occurrences of list size k are (exp(-0.5) * pow(0.5, k) /
  # factorial(k)). The first values are:
  #
  #   - 0:    0.60653066
  #   - 1:    0.30326533
  #   - 2:    0.07581633
  #   - 3:    0.01263606
  #   - 4:    0.00157952
  #   - 5:    0.00015795
  #   - 6:    0.00001316
  #   - 7:    0.00000094
  #   - 8:    0.00000006
  #   - more: less than 1 in ten million
  #
  # Lock contention probability for two threads accessing distinct elements is
  # roughly 1 / (8 * #elements) under random hashes.
  #
  # The table is resized when occupancy exceeds a percentage threshold
  # (nominally, 0.75, but see below). Only a single thread performs the resize
  # (using field +size_control+, to arrange exclusion), but the table otherwise
  # remains usable for reads and updates. Resizing proceeds by transferring
  # bins, one by one, from the table to the next table. Because we are using
  # power-of-two expansion, the elements from each bin must either stay at same
  # index, or move with a power of two offset. We eliminate unnecessary node
  # creation by catching cases where old nodes can be reused because their next
  # fields won't change. On average, only about one-sixth of them need cloning
  # when a table doubles. The nodes they replace will be garbage collectable as
  # soon as they are no longer referenced by any reader thread that may be in
  # the midst of concurrently traversing table. Upon transfer, the old table bin
  # contains only a special forwarding node (with hash field +MOVED+) that
  # contains the next table as its key. On encountering a forwarding node,
  # access and update operations restart, using the new table.
  #
  # Each bin transfer requires its bin lock. However, unlike other cases, a
  # transfer can skip a bin if it fails to acquire its lock, and revisit it
  # later. Method +rebuild+ maintains a buffer of TRANSFER_BUFFER_SIZE bins that
  # have been skipped because of failure to acquire a lock, and blocks only if
  # none are available (i.e., only very rarely). The transfer operation must
  # also ensure that all accessible bins in both the old and new table are
  # usable by any traversal. When there are no lock acquisition failures, this
  # is arranged simply by proceeding from the last bin (+table.size - 1+) up
  # towards the first. Upon seeing a forwarding node, traversals arrange to move
  # to the new table without revisiting nodes. However, when any node is skipped
  # during a transfer, all earlier table bins may have become visible, so are
  # initialized with a reverse-forwarding node back to the old table until the
  # new ones are established. (This sometimes requires transiently locking a
  # forwarding node, which is possible under the above encoding.) These more
  # expensive mechanics trigger only when necessary.
  #
  # The traversal scheme also applies to partial traversals of
  # ranges of bins (via an alternate Traverser constructor)
  # to support partitioned aggregate operations.  Also, read-only
  # operations give up if ever forwarded to a null table, which
  # provides support for shutdown-style clearing, which is also not
  # currently implemented.
  #
  # Lazy table initialization minimizes footprint until first use.
  #
  # The element count is maintained using a +ThreadSafe::Util::Adder+,
  # which avoids contention on updates but can encounter cache thrashing
  # if read too frequently during concurrent access. To avoid reading so
  # often, resizing is attempted either when a bin lock is
  # contended, or upon adding to a bin already holding two or more
  # nodes (checked before adding in the +x_if_absent+ methods, after
  # adding in others). Under uniform hash distributions, the
  # probability of this occurring at threshold is around 13%,
  # meaning that only about 1 in 8 puts check threshold (and after
  # resizing, many fewer do so). But this approximation has high
  # variance for small table sizes, so we check on any collision
  # for sizes <= 64. The bulk putAll operation further reduces
  # contention by only committing count updates upon these size
  # checks.
  class AtomicReferenceCacheBackend
    class Table < Util::PowerOfTwoTuple
      def cas_new_node(i, hash, key, value)
        cas(i, nil, Node.new(hash, key, value))
      end

      def try_to_cas_in_computed(i, hash, key)
        succeeded = false
        new_value = nil
        new_node  = Node.new(locked_hash = hash | LOCKED, key, NULL)
        if cas(i, nil, new_node)
          begin
            if NULL == (new_value = yield(NULL))
              was_null = true
            else
              new_node.value = new_value
            end
            succeeded = true
          ensure
            volatile_set(i, nil) if !succeeded || was_null
            new_node.unlock_via_hash(locked_hash, hash)
          end
        end
        return succeeded, new_value
      end

      def try_lock_via_hash(i, node, node_hash)
        node.try_lock_via_hash(node_hash) do
          yield if volatile_get(i) == node
        end
      end

      def delete_node_at(i, node, predecessor_node)
        if predecessor_node
          predecessor_node.next = node.next
        else
          volatile_set(i, node.next)
        end
      end
    end

    # Key-value entry. Nodes with a hash field of +MOVED+ are special, and do
    # not contain user keys or values. Otherwise, keys are never +nil+, and
    # +NULL+ +value+ fields indicate that a node is in the process of being
    # deleted or created. For purposes of read-only access, a key may be read
    # before a value, but can only be used after checking value to be +!= NULL+.
    class Node
      extend Util::Volatile
      attr_volatile :hash, :value, :next

      include Util::CheapLockable

      bit_shift = Util::FIXNUM_BIT_SIZE - 2 # need 2 bits for ourselves
      # Encodings for special uses of Node hash fields. See above for explanation.
      MOVED     = ('10' << ('0' * bit_shift)).to_i(2) # hash field for forwarding nodes
      LOCKED    = ('01' << ('0' * bit_shift)).to_i(2) # set/tested only as a bit
      WAITING   = ('11' << ('0' * bit_shift)).to_i(2) # both bits set/tested together
      HASH_BITS = ('00' << ('1' * bit_shift)).to_i(2) # usable bits of normal node hash

      SPIN_LOCK_ATTEMPTS = Util::CPU_COUNT > 1 ? Util::CPU_COUNT * 2 : 0

      attr_reader :key

      def initialize(hash, key, value, next_node = nil)
        super()
        @key = key
        self.lazy_set_hash(hash)
        self.lazy_set_value(value)
        self.next = next_node
      end

      # Spins a while if +LOCKED+ bit set and this node is the first of its bin,
      # and then sets +WAITING+ bits on hash field and blocks (once) if they are
      # still set. It is OK for this method to return even if lock is not
      # available upon exit, which enables these simple single-wait mechanics.
      #
      # The corresponding signalling operation is performed within callers: Upon
      # detecting that +WAITING+ has been set when unlocking lock (via a failed
      # CAS from non-waiting +LOCKED+ state), unlockers acquire the
      # +cheap_synchronize+ lock and perform a +cheap_broadcast+.
      def try_await_lock(table, i)
        if table && i >= 0 && i < table.size # bounds check, TODO: why are we bounds checking?
          spins = SPIN_LOCK_ATTEMPTS
          randomizer = base_randomizer = Util::XorShiftRandom.get
          while equal?(table.volatile_get(i)) && self.class.locked_hash?(my_hash = hash)
            if spins >= 0
              if (randomizer = (randomizer >> 1)).even? # spin at random
                if (spins -= 1) == 0
                  Thread.pass # yield before blocking
                else
                  randomizer = base_randomizer = Util::XorShiftRandom.xorshift(base_randomizer) if randomizer.zero?
                end
              end
            elsif cas_hash(my_hash, my_hash | WAITING)
              force_aquire_lock(table, i)
              break
            end
          end
        end
      end

      def key?(key)
        @key.eql?(key)
      end

      def matches?(key, hash)
        pure_hash == hash && key?(key)
      end

      def pure_hash
        hash & HASH_BITS
      end

      def try_lock_via_hash(node_hash = hash)
        if cas_hash(node_hash, locked_hash = node_hash | LOCKED)
          begin
            yield
          ensure
            unlock_via_hash(locked_hash, node_hash)
          end
        end
      end

      def locked?
        self.class.locked_hash?(hash)
      end

      def unlock_via_hash(locked_hash, node_hash)
        unless cas_hash(locked_hash, node_hash)
          self.hash = node_hash
          cheap_synchronize { cheap_broadcast }
        end
      end

      private
      def force_aquire_lock(table, i)
        cheap_synchronize do
          if equal?(table.volatile_get(i)) && (hash & WAITING) == WAITING
            cheap_wait
          else
            cheap_broadcast # possibly won race vs signaller
          end
        end
      end

      class << self
        def locked_hash?(hash)
          (hash & LOCKED) != 0
        end
      end
    end

    # shorthands
    MOVED     = Node::MOVED
    LOCKED    = Node::LOCKED
    WAITING   = Node::WAITING
    HASH_BITS = Node::HASH_BITS

    NOW_RESIZING     = -1
    DEFAULT_CAPACITY = 16
    MAX_CAPACITY     = Util::MAX_INT

    # The buffer size for skipped bins during transfers. The
    # value is arbitrary but should be large enough to avoid
    # most locking stalls during resizes.
    TRANSFER_BUFFER_SIZE = 32

    extend Util::Volatile
    attr_volatile :table, # The array of bins. Lazily initialized upon first insertion. Size is always a power of two.

    # Table initialization and resizing control.  When negative, the
    # table is being initialized or resized. Otherwise, when table is
    # null, holds the initial table size to use upon creation, or 0
    # for default. After initialization, holds the next element count
    # value upon which to resize the table.
    :size_control

    def initialize(options = nil)
      super()
      @counter = Util::Adder.new
      initial_capacity  = options && options[:initial_capacity] || DEFAULT_CAPACITY
      self.size_control = (capacity = table_size_for(initial_capacity)) > MAX_CAPACITY ? MAX_CAPACITY : capacity
    end

    def get_or_default(key, else_value = nil)
      hash          = key_hash(key)
      current_table = table
      while current_table
        node = current_table.volatile_get_by_hash(hash)
        current_table =
          while node
            if (node_hash = node.hash) == MOVED
              break node.key
            elsif (node_hash & HASH_BITS) == hash && node.key?(key) && NULL != (value = node.value)
              return value
            end
            node = node.next
          end
      end
      else_value
    end

    def [](key)
      get_or_default(key)
    end

    def key?(key)
      get_or_default(key, NULL) != NULL
    end

    def []=(key, value)
      get_and_set(key, value)
      value
    end

    def compute_if_absent(key)
      hash          = key_hash(key)
      current_table = table || initialize_table
      while true
        if !(node = current_table.volatile_get(i = current_table.hash_to_index(hash)))
          succeeded, new_value = current_table.try_to_cas_in_computed(i, hash, key) { yield }
          if succeeded
            increment_size
            return new_value
          end
        elsif (node_hash = node.hash) == MOVED
          current_table = node.key
        elsif NULL != (current_value = find_value_in_node_list(node, key, hash, node_hash & HASH_BITS))
          return current_value
        elsif Node.locked_hash?(node_hash)
          try_await_lock(current_table, i, node)
        else
          succeeded, value = attempt_internal_compute_if_absent(key, hash, current_table, i, node, node_hash) { yield }
          return value if succeeded
        end
      end
    end

    def compute_if_present(key)
      new_value = nil
      internal_replace(key) do |old_value|
        if (new_value = yield(NULL == old_value ? nil : old_value)).nil?
          NULL
        else
          new_value
        end
      end
      new_value
    end

    def compute(key)
      internal_compute(key) do |old_value|
        if (new_value = yield(NULL == old_value ? nil : old_value)).nil?
          NULL
        else
          new_value
        end
      end
    end

    def merge_pair(key, value)
      internal_compute(key) do |old_value|
        if NULL == old_value || !(value = yield(old_value)).nil?
          value
        else
          NULL
        end
      end
    end

    def replace_pair(key, old_value, new_value)
      NULL != internal_replace(key, old_value) { new_value }
    end

    def replace_if_exists(key, new_value)
      if (result = internal_replace(key) { new_value }) && NULL != result
        result
      end
    end

    def get_and_set(key, value) # internalPut in the original CHMV8
      hash          = key_hash(key)
      current_table = table || initialize_table
      while true
        if !(node = current_table.volatile_get(i = current_table.hash_to_index(hash)))
          if current_table.cas_new_node(i, hash, key, value)
            increment_size
            break
          end
        elsif (node_hash = node.hash) == MOVED
          current_table = node.key
        elsif Node.locked_hash?(node_hash)
          try_await_lock(current_table, i, node)
        else
          succeeded, old_value = attempt_get_and_set(key, value, hash, current_table, i, node, node_hash)
          break old_value if succeeded
        end
      end
    end

    def delete(key)
      replace_if_exists(key, NULL)
    end

    def delete_pair(key, value)
      result = internal_replace(key, value) { NULL }
      if result && NULL != result
        !!result
      else
        false
      end
    end

    def each_pair
      return self unless current_table = table
      current_table_size = base_size = current_table.size
      i = base_index = 0
      while base_index < base_size
        if node = current_table.volatile_get(i)
          if node.hash == MOVED
            current_table      = node.key
            current_table_size = current_table.size
          else
            begin
              if NULL != (value = node.value) # skip deleted or special nodes
                yield node.key, value
              end
            end while node = node.next
          end
        end

        if (i_with_base = i + base_size) < current_table_size
          i = i_with_base # visit upper slots if present
        else
          i = base_index += 1
        end
      end
      self
    end

    def size
      (sum = @counter.sum) < 0 ? 0 : sum # ignore transient negative values
    end

    def empty?
      size == 0
    end

    # Implementation for clear. Steps through each bin, removing all nodes.
    def clear
      return self unless current_table = table
      current_table_size = current_table.size
      deleted_count = i = 0
      while i < current_table_size
        if !(node = current_table.volatile_get(i))
          i += 1
        elsif (node_hash = node.hash) == MOVED
          current_table      = node.key
          current_table_size = current_table.size
        elsif Node.locked_hash?(node_hash)
          decrement_size(deleted_count) # opportunistically update count
          deleted_count = 0
          node.try_await_lock(current_table, i)
        else
          current_table.try_lock_via_hash(i, node, node_hash) do
            begin
              deleted_count += 1 if NULL != node.value # recheck under lock
              node.value = nil
            end while node = node.next
            current_table.volatile_set(i, nil)
            i += 1
          end
        end
      end
      decrement_size(deleted_count)
      self
    end

    private
    # Internal versions of the insertion methods, each a
    # little more complicated than the last. All have
    # the same basic structure:
    #  1. If table uninitialized, create
    #  2. If bin empty, try to CAS new node
    #  3. If bin stale, use new table
    #  4. Lock and validate; if valid, scan and add or update
    #
    # The others interweave other checks and/or alternative actions:
    #  * Plain +get_and_set+ checks for and performs resize after insertion.
    #  * compute_if_absent prescans for mapping without lock (and fails to add
    #    if present), which also makes pre-emptive resize checks worthwhile.
    #
    # Someday when details settle down a bit more, it might be worth
    # some factoring to reduce sprawl.
    def internal_replace(key, expected_old_value = NULL, &block)
      hash          = key_hash(key)
      current_table = table
      while current_table
        if !(node = current_table.volatile_get(i = current_table.hash_to_index(hash)))
          break
        elsif (node_hash = node.hash) == MOVED
          current_table = node.key
        elsif (node_hash & HASH_BITS) != hash && !node.next # precheck
          break # rules out possible existence
        elsif Node.locked_hash?(node_hash)
          try_await_lock(current_table, i, node)
        else
          succeeded, old_value = attempt_internal_replace(key, expected_old_value, hash, current_table, i, node, node_hash, &block)
          return old_value if succeeded
        end
      end
      NULL
    end

    def attempt_internal_replace(key, expected_old_value, hash, current_table, i, node, node_hash)
      current_table.try_lock_via_hash(i, node, node_hash) do
        predecessor_node = nil
        old_value        = NULL
        begin
          if node.matches?(key, hash) && NULL != (current_value = node.value)
            if NULL == expected_old_value || expected_old_value == current_value # NULL == expected_old_value means whatever value
              old_value = current_value
              if NULL == (node.value = yield(old_value))
                current_table.delete_node_at(i, node, predecessor_node)
                decrement_size
              end
            end
            break
          end

          predecessor_node = node
        end while node = node.next

        return true, old_value
      end
    end

    def find_value_in_node_list(node, key, hash, pure_hash)
      do_check_for_resize = false
      while true
        if pure_hash == hash && node.key?(key) && NULL != (value = node.value)
          return value
        elsif node = node.next
          do_check_for_resize = true # at least 2 nodes -> check for resize
          pure_hash = node.pure_hash
        else
          return NULL
        end
      end
    ensure
      check_for_resize if do_check_for_resize
    end

    def internal_compute(key, &block)
      hash          = key_hash(key)
      current_table = table || initialize_table
      while true
        if !(node = current_table.volatile_get(i = current_table.hash_to_index(hash)))
          succeeded, new_value = current_table.try_to_cas_in_computed(i, hash, key, &block)
          if succeeded
            if NULL == new_value
              break nil
            else
              increment_size
              break new_value
            end
          end
        elsif (node_hash = node.hash) == MOVED
          current_table = node.key
        elsif Node.locked_hash?(node_hash)
          try_await_lock(current_table, i, node)
        else
          succeeded, new_value = attempt_compute(key, hash, current_table, i, node, node_hash, &block)
          break new_value if succeeded
        end
      end
    end

    def attempt_internal_compute_if_absent(key, hash, current_table, i, node, node_hash)
      added = false
      current_table.try_lock_via_hash(i, node, node_hash) do
        while true
          if node.matches?(key, hash) && NULL != (value = node.value)
            return true, value
          end
          last = node
          unless node = node.next
            last.next = Node.new(hash, key, value = yield)
            added = true
            increment_size
            return true, value
          end
        end
      end
    ensure
      check_for_resize if added
    end

    def attempt_compute(key, hash, current_table, i, node, node_hash)
      added = false
      current_table.try_lock_via_hash(i, node, node_hash) do
        predecessor_node = nil
        while true
          if node.matches?(key, hash) && NULL != (value = node.value)
            if NULL == (node.value = value = yield(value))
              current_table.delete_node_at(i, node, predecessor_node)
              decrement_size
              value = nil
            end
            return true, value
          end
          predecessor_node = node
          unless node = node.next
            if NULL == (value = yield(NULL))
              value = nil
            else
              predecessor_node.next = Node.new(hash, key, value)
              added = true
              increment_size
            end
            return true, value
          end
        end
      end
    ensure
      check_for_resize if added
    end

    def attempt_get_and_set(key, value, hash, current_table, i, node, node_hash)
      node_nesting = nil
      current_table.try_lock_via_hash(i, node, node_hash) do
        node_nesting    = 1
        old_value       = nil
        found_old_value = false
        while node
          if node.matches?(key, hash) && NULL != (old_value = node.value)
            found_old_value = true
            node.value = value
            break
          end
          last = node
          unless node = node.next
            last.next = Node.new(hash, key, value)
            break
          end
          node_nesting += 1
        end

        return true, old_value if found_old_value
        increment_size
        true
      end
    ensure
      check_for_resize if node_nesting && (node_nesting > 1 || current_table.size <= 64)
    end

    def initialize_copy(other)
      super
      @counter = Util::Adder.new
      self.table = nil
      self.size_control = (other_table = other.table) ? other_table.size : DEFAULT_CAPACITY
      self
    end

    def try_await_lock(current_table, i, node)
      check_for_resize # try resizing if can't get lock
      node.try_await_lock(current_table, i)
    end

    def key_hash(key)
      key.hash & HASH_BITS
    end

    # Returns a power of two table size for the given desired capacity.
    def table_size_for(entry_count)
      size = 2
      size <<= 1 while size < entry_count
      size
    end

    # Initializes table, using the size recorded in +size_control+.
    def initialize_table
      until current_table ||= table
        if (size_ctrl = size_control) == NOW_RESIZING
          Thread.pass # lost initialization race; just spin
        else
          try_in_resize_lock(current_table, size_ctrl) do
            initial_size = size_ctrl > 0 ? size_ctrl : DEFAULT_CAPACITY
            current_table = self.table = Table.new(initial_size)
            initial_size - (initial_size >> 2) # 75% load factor
          end
        end
      end
      current_table
    end

    # If table is too small and not already resizing, creates next table and
    # transfers bins. Rechecks occupancy after a transfer to see if another
    # resize is already needed because resizings are lagging additions.
    def check_for_resize
      while (current_table = table) && MAX_CAPACITY > (table_size = current_table.size) && NOW_RESIZING != (size_ctrl = size_control) && size_ctrl < @counter.sum
        try_in_resize_lock(current_table, size_ctrl) do
          self.table = rebuild(current_table)
          (table_size << 1) - (table_size >> 1) # 75% load factor
        end
      end
    end

    def try_in_resize_lock(current_table, size_ctrl)
      if cas_size_control(size_ctrl, NOW_RESIZING)
        begin
          if current_table == table # recheck under lock
            size_ctrl = yield # get new size_control
          end
        ensure
          self.size_control = size_ctrl
        end
      end
    end

    # Moves and/or copies the nodes in each bin to new table. See above for explanation.
    def rebuild(table)
      old_table_size = table.size
      new_table      = table.next_in_size_table
      # puts "#{old_table_size} -> #{new_table.size}"
      forwarder      = Node.new(MOVED, new_table, NULL)
      rev_forwarder  = nil
      locked_indexes = nil # holds bins to revisit; nil until needed
      locked_arr_idx = 0
      bin            = old_table_size - 1
      i              = bin
      while true
        if !(node = table.volatile_get(i))
          # no lock needed (or available) if bin >= 0, because we're not popping values from locked_indexes until we've run through the whole table
          redo unless (bin >= 0 ? table.cas(i, nil, forwarder) : lock_and_clean_up_reverse_forwarders(table, old_table_size, new_table, i, forwarder))
        elsif Node.locked_hash?(node_hash = node.hash)
          locked_indexes ||= Array.new
          if bin < 0 && locked_arr_idx > 0
            locked_arr_idx -= 1
            i, locked_indexes[locked_arr_idx] = locked_indexes[locked_arr_idx], i # swap with another bin
            redo
          end
          if bin < 0 || locked_indexes.size >= TRANSFER_BUFFER_SIZE
            node.try_await_lock(table, i) # no other options -- block
            redo
          end
          rev_forwarder ||= Node.new(MOVED, table, NULL)
          redo unless table.volatile_get(i) == node && node.locked? # recheck before adding to list
          locked_indexes << i
          new_table.volatile_set(i, rev_forwarder)
          new_table.volatile_set(i + old_table_size, rev_forwarder)
        else
          redo unless split_old_bin(table, new_table, i, node, node_hash, forwarder)
        end

        if bin > 0
          i = (bin -= 1)
        elsif locked_indexes && !locked_indexes.empty?
          bin = -1
          i = locked_indexes.pop
          locked_arr_idx = locked_indexes.size - 1
        else
          return new_table
        end
      end
    end

    def lock_and_clean_up_reverse_forwarders(old_table, old_table_size, new_table, i, forwarder)
      # transiently use a locked forwarding node
      locked_forwarder = Node.new(moved_locked_hash = MOVED | LOCKED, new_table, NULL)
      if old_table.cas(i, nil, locked_forwarder)
        new_table.volatile_set(i, nil) # kill the potential reverse forwarders
        new_table.volatile_set(i + old_table_size, nil) # kill the potential reverse forwarders
        old_table.volatile_set(i, forwarder)
        locked_forwarder.unlock_via_hash(moved_locked_hash, MOVED)
        true
      end
    end

    # Splits a normal bin with list headed by e into lo and hi parts; installs in given table.
    def split_old_bin(table, new_table, i, node, node_hash, forwarder)
      table.try_lock_via_hash(i, node, node_hash) do
        split_bin(new_table, i, node, node_hash)
        table.volatile_set(i, forwarder)
      end
    end

    def split_bin(new_table, i, node, node_hash)
      bit          = new_table.size >> 1 # bit to split on
      run_bit      = node_hash & bit
      last_run     = nil
      low          = nil
      high         = nil
      current_node = node
      # this optimises for the lowest amount of volatile writes and objects created
      while current_node = current_node.next
        unless (b = current_node.hash & bit) == run_bit
          run_bit  = b
          last_run = current_node
        end
      end
      if run_bit == 0
        low = last_run
      else
        high = last_run
      end
      current_node = node
      until current_node == last_run
        pure_hash = current_node.pure_hash
        if (pure_hash & bit) == 0
          low = Node.new(pure_hash, current_node.key, current_node.value, low)
        else
          high = Node.new(pure_hash, current_node.key, current_node.value, high)
        end
        current_node = current_node.next
      end
      new_table.volatile_set(i, low)
      new_table.volatile_set(i + bit, high)
    end

    def increment_size
      @counter.increment
    end

    def decrement_size(by = 1)
      @counter.add(-by)
    end
  end
end