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<h2>callEvent</h2>
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<H3>Syntax:</H3>
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<pre class="syntax">callEvent (<i>thisAction, thisObject</i>);</pre>
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<H3>Purpose:</H3>
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Calls the function specified inside the <i>thisObject</i> objectType definition by the line "event <i>thisAction</i>". Both <i>thisAction</i> and <i>thisObject</i> must be variables of type objectType.
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<H3>Return value:</H3>
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TRUE if a function was called. FALSE if no event was found.
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<H3>Example:</H3>
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<pre>objectType ego () {
}
objectType lookAt () {
}
objectType poster ("poster") {
event lookAt {
say (ego, "I'm looking at the poster.");
}
}
sub init () {
callEvent (poster, lookAt);
# Returns FALSE
callEvent (lookAt, poster);
# Calls function and returns TRUE
}</pre>
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<H3>See also:</H3>
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<a href="Object_Types_and_Events.html">Object Types and Events</a>
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<a href="fetchEvent.html">fetchEvent</a>
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<P class="copyright-notice">SLUDGE and this SLUDGE documentation are <A HREF="Copyright.html">copyright</A> Hungry Software and contributors 2000-2012
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