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<h2>howFrozen</h2>
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<H3>Syntax:</H3>
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<pre class="syntax">howFrozen (<i>howFrozen</i>);</pre>
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<H3>Purpose:</H3>
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Counts how many more times the game has been frozen than unfrozen: that is, the number of times which the <a href="unfreeze.html">unfreeze</a> command must be called in order to return to a completely unfrozen state (in which it is possible to save the current game - that is to say, <a href="saveGame.html">saveGame</a> will not work unless the return value from howFrozen is 0).
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<H3>Return value:</H3>
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The return value is a number: 0 if the game isn't frozen, otherwise the number represents how many frozen levels currently exist.
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<H3>See also:</H3>
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<a href="freeze.html">freeze</a>
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<P class="copyright-notice">SLUDGE and this SLUDGE documentation are <A HREF="Copyright.html">copyright</A> Hungry Software and contributors 2000-2012
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