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<h2>setZBuffer</h2>
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<H3>Syntax:</H3>
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<pre class="syntax">setZBuffer (<i>zBufferFile</i>);</pre>
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<H3>Purpose:</H3>
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Sets a new z-buffer, loading it from the <i>zBufferFile</i> file.
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If <i>zBufferFile</i> is NULL (or anything other than a file handle) the current z-buffer will be removed. With no z-buffer loaded, all characters will be visible wherever they are placed on the screen.
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If <i>zBufferFile</i> is a valid file handle, the z-buffer to be loaded must be the same width and height as the current scene, as set using the <a href="setSceneDimensions.html">setSceneDimensions</a> function.
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<H3>Return value:</H3>
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No return value.
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<H3>See also:</H3>
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<a href="About_the_SLUDGE_Z-Buffer_Maker.html">About the SLUDGE Z-Buffer Maker</a>
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<P class="copyright-notice">SLUDGE and this SLUDGE documentation are <A HREF="Copyright.html">copyright</A> Hungry Software and contributors 2000-2012
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