/usr/share/SuperCollider/HelpSource/Classes/BBandPass.schelp is in supercollider-common 1:3.8.0~repack-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 | class:: BBandPass
summary:: Band Pass Filter
categories:: UGens>Filters>BEQSuite
related:: Classes/SOS, Classes/BLowPass, Classes/BLowPass4, Classes/BHiPass, Classes/BHiPass4, Classes/BPeakEQ, Classes/BLowShelf, Classes/BHiShelf, Classes/BBandStop, Classes/BAllPass
description::
The B equalization suite is based on the Second Order Section (link::Classes/SOS::) biquad UGen.
note::
Biquad coefficient calculations imply certain amount of CPU overhead. These plugin UGens contain optimizations such that the coefficients get updated only when there has been a change to one of the filter's parameters. This can cause spikes in CPU performance and should be considered when using several of these units.
::
classmethods::
method:: ar
argument:: in
input signal to be processed.
argument:: freq
center frequency.
WARNING: due to the nature of its implementation frequency values close to 0 may cause glitches and/or extremely loud audio artifacts!
argument:: bw
the bandwidth in octaves between -3 dB frequencies.
argument:: mul
argument:: add
examples::
code::
s.boot;
(
z = {
BBandPass.ar(
SoundIn.ar([0,1]),
MouseX.kr(20, 20000, \exponential),
MouseY.kr(0.0, 10.0, \linear), // bw
0.5); // mul
}.play)
z.release;
(
z = {
BBandPass.ar(
WhiteNoise.ar ! 2,
MouseX.kr(20, 20000, \exponential),
MouseY.kr(0.0, 10.0, \linear), // bw
0.5); // mul
}.play)
z.release;
::
|